Ruff Talk VR

VR News - Beat Saber Hip Hop Pack, Into the Radius 2, Toy Trains, Powerwash Sim VR, Upcoming VR Games, VR Game Updates, and More!

April 15, 2024 Ruff Talk VR Season 1 Episode 195
Ruff Talk VR
VR News - Beat Saber Hip Hop Pack, Into the Radius 2, Toy Trains, Powerwash Sim VR, Upcoming VR Games, VR Game Updates, and More!
Show Notes Transcript

On this episode of the Ruff Talk VR podcast we have an edition of our weekly VR News episode with plenty to discuss! Including Beat Saber's new uncensored Hip Hop pack. As well Into The Radius 2 dropping a new trailer, a Toy Trains update, a new Spongebob Squarepants DLC coming to Powerwash Sim VR, upcoming VR games like Masters of Light, new VR games like VRider and VR Skater, and much more!  Listen for all the latest VR news!

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Speaker 1:

Welcome to another episode of Rough Talk VR, a weekly podcast with in-depth game reviews, exclusive developer interviews and the latest metaquest and virtual reality news. We join our hosts, the Father-Son team of D Scruffles and Stratus, today as they spend another episode breaking down and discussing the world of virtual reality.

Speaker 2:

Hey, welcome to this episode of Rough Talk VR, joining you from a beautiful sunshiny day here in Massachusetts.

Speaker 3:

In Western Mass? Yeah, not always we get such nice sun Part of the state without the accent.

Speaker 2:

Yeah, you know it's an oncoming spring when we're excited about, you know, high 50s, but it's beautiful the sun's out, dude, it's gonna be 46, man.

Speaker 2:

It's just fucking great. I'm opening windows but the the sun's out, it's a beautiful day and we're ready to podcast. We got reggie in between us, a whole paper full of notes to talk about. It was a good week of vr news, so let's go. I mean to kick things off. This week we saw into the radius to the studio. Behind it dropped an early access, upcoming kind of teaser trailer. That was all pc vr gameplay. But wow, it looked. It looked good. Into the radius one was a really good game. It's a solo extraction game you go in kind of like horror, spooky themed, but it could be a lot to handle by yourself.

Speaker 2:

I mean, it's a dude, just like the way you said that because it's true, you know, the environment itself could be a little nerve-wracking, to say the least, and then it's. It's like ghost of tabor, with really good gun mechanics and just extraction based games can be kind of tough sometimes, but the sequel into the radius 2 is going to be co-op and that's it, I mean no pun intended.

Speaker 1:

Yeah, no pun intended, I was going to say the same thing.

Speaker 2:

And it looks smooth, it looks great. Again. Granted, the footage they showed was pc vr.

Speaker 3:

It's going to be on the quest as well never seen footage of a company like putting out jank footage, though. No, you always go for. Check this out.

Speaker 2:

You always go for the the best of the best in your footage, but I've been sold on the sequel since it was announced that it's going to have co-op, because I loved one. I went into it a bunch but just want to go up. I get it. I would have kept playing more, and I think a lot of players would have gone into it even more too, just because they could have somebody to show them around, teach them the game and show you the ropes no, there seems to be some nice buzz about this, yeah, so studios are wicked cool studio

Speaker 2:

as well definitely got to get them on the podcast soon to to talk about it someday. Yeah, what I like is there's no doubt that they heard the reception from fans about wanting multiplayer and co-op, and there's no doubt in my mind. It's probably it can't be the easiest thing to incorporate in a game this in-depth. I mean, come on.

Speaker 3:

Well, especially you make it for a single player. Yeah.

Speaker 2:

So props to them for listening to the community and giving what the fans want, and I'm confident it's going to be one of the best releases this year. So if you're, that's a statement. If you're unsold on have you tried it yet, sir? No, unfortunately. The sequel, no. But if you're unsold on it yet, go watch the trailer.

Speaker 1:

I guarantee your opinions.

Speaker 2:

No, the trailer's damn good Guarantee your opinions will start to change. And then another cool one that I loved Beat Saber. They dropped a new song pack Hip-hop pack, hip hop pack. It's a hip hop pack it is, and we did get access to it through the MetaQuest creator program. Yes, we did Shout out to that. That was cool to be able to get some access to that.

Speaker 3:

Which.

Speaker 2:

I'm grateful for because I you love Beat Saber.

Speaker 3:

Yeah, I get all the DLCs anyways.

Speaker 2:

Yeah.

Speaker 3:

So, either way, I was not going to not have it.

Speaker 2:

If this was back in the days of pre being in the program, you would have just bought it. The second the news dropped yeah, that was one of your games you have zero hesitation on, especially if it's artists you like, which. This pack was pretty loaded, which I'll go over the songs that are included in a moment. But what was really cool about this one dude uncensored First song pack in Beat Saber that's uncensored first song pack. And beat saber that's uncensored.

Speaker 3:

And then some of the song choices almost feel like they made a point with it as well. All right, so what song do they open with which?

Speaker 2:

which tupac's well, because it goes, because it goes into its alphabetical order, you know well.

Speaker 3:

So okay if you're playing in alphabetical order, so the first song right out of the gate well loaded artist as well.

Speaker 2:

We have tupupac All Eyes on Me. We have Nicki Minaj Anaconda. We have Snoop Dogg, gin and Juice Great song. We have.

Speaker 3:

I know Tupac and Sippin' on gin and juice. Tupac was Made back.

Speaker 2:

Tupac was probably my favorite in high school, growing up for hip hop. For like classic hip hop artists. So for hip-hop, for like classic hip-hop artists. So to have him on. But then Snoop Dogg as well, come on.

Speaker 3:

Snoop Dogg.

Speaker 2:

We have Eminem Godzilla featuring Juice WRLD we got OutKast. Hey, Ya, we got Biggie Smalls with Hypnotize we got. Dr, Dre Nothing but a G-Thing. Ain't nothing but a G-Thing. We got Grandmaster Flash and the Furious Five, the Message, and we got Pop Smoke, the Woo Featuring 50 Cent and Roddy Ricch. So I mean, dude, loaded soundtrack, tupac, snoop Dogg, eminem, all uncensored, I know, all uncensored and All Eyes on Me. I mean they go pretty hard in that song with explicit language. Same with Nicki Minaj, anaconda.

Speaker 2:

So because it's in alphabetical, order you buy this pack and you go down it in alphabetical order. Those are the first two you come across.

Speaker 3:

Well, it's funny when Eminem can be put on a soundtrack and he'd be one of the top three tamest on there for language.

Speaker 2:

It might be Out outcast and grandmaster, grandmaster flash yeah, yeah, those two are probably the most tame, but I get what you're saying.

Speaker 3:

Mk mm is one of the the more tame flash is, though, the biggest og on that list dude, they did a great job. Just to put it out there with the sound for pound, and then I'd probably say um dr dre for sure you know they've done sound and snoop song packs before that are dedicated to one solo artist.

Speaker 2:

That, you could argue, is is stacked like lady gaga pack and rolling stones but for, like, diverse artists, this might be their most stacked pack.

Speaker 3:

Yeah well, yeah, because I mean, yes, they have the band packs and all that, but they all the other ones are usually a mix of like more the electronic electronic.

Speaker 2:

These are big freaking names.

Speaker 3:

Yeah, there's not a bad one in the and to have them uncensored and like I said'm like you know, I just I picture like the, the kid who's a little younger than he should be, you know, picking up mom or dad's headset and throwing beat saber on and being like what's this? And then you know, as a parent, you potentially are going to have some serious explaining to do.

Speaker 2:

That's all I'm saying. The reality is.

Speaker 3:

I love the freedom now. So I'm not upset about that, I'm just thinking of the ooh.

Speaker 2:

For me. I don't listen to modern hip hop, so I didn't really listen to Nicki Minaj Anaconda before, but I guarantee you all little kids and teenagers going on this have heard that song before, because that's just modern popular music. Who knows? It's not Taylor Swift, but I love that it's uncensored.

Speaker 3:

But they do have an option too. I'm not, hey, I'm not saying it shouldn't be, I'm just saying it was a little over the top.

Speaker 2:

Well, and to your point about handing your headset over to your kid, they have a setting that you can turn on in the settings that hides all the uncensored tracks. So if you have, I mean, hides all the yeah, hides all the uncensored ones. So if you have the hip hop hack and you go, all right, I'm going to pass it off to my kid. He'll play three songs. You can go flip that setting on and then he won't even see those songs on the track list, or she, you know your child will. So that's a good option. That they included that as well, sure, but I love that. I think this is their first one that's uncensored, so I love that they're. They're pushing the boundary. Now they're going for it. Whatever. That's what people want. I saw the comments to it, like the reaction, and people are like wow, I'll buy it just on the fact that it's uncensored now, because I think they were a little hesitant on it before and then they really just went full 180.

Speaker 3:

I you know, I don't know, I love it. I love the pack. I love the artists Shit, even the ones there's a few on there that I'm not, like, the biggest fan of.

Speaker 2:

It sounds great in.

Speaker 3:

Beat, saber and VR. Well they always do, but I appreciate the fact that they brought that artist in.

Speaker 2:

That's actually something that you've said before. The fact that they they brought that artist in that's actually something that you've said before is like when beat saber does music it's going to be the best version of that song that you've heard fuck them skinny bitches.

Speaker 3:

I'm learning new shit every day. I pictured uh, isn't that, what? Isn't that what they say in anaconda?

Speaker 2:

yeah, and it was funny too, because neither of us listened to that as like our playlist of music when we're on our phone. So you played the track, the song pack before me and you were like dude, dude, we got to do this song, yeah you got to hear this you got to hear it.

Speaker 2:

You got to hear it and you were so excited to have to play with me with it. Yeah, ah, dude. I was so excited when we got access to the the pack again for free through the, the meta quest creator program. That was freaking exciting. I was ready for this. I was like we were messaging each other all day like ready for multiplayer, ready for some tupac, ready for some gin and juice, ready to? Ah, dude, gin and juice is so fun to play.

Speaker 3:

I'd be a saber I used to love that song, so it's like that was a great one.

Speaker 2:

But for comical purposes. You were excited to show me Anaconda.

Speaker 3:

Oh, dude, cause I just I pictured like that. I pictured like the little kid waking up in the morning, running downstairs to have cereal On his way to school. All the skinny bitches get out the car, hey mom fuck them skinny bitches. You know Mom who, like you know, like a yoga mom and shit, works it out sorry if we sound.

Speaker 2:

I'm sorry if the language is vulgar too. We're just repeating what we heard on beat saber.

Speaker 3:

Yeah, I everything's coming out of my mouth. I learned on beat saber. This is not my fault, no, it's just so. It's like that when. When I heard that in the song and I believe that's the exact quote from the song I'd have to really pull up the lyrics. Pull up the lyrics.

Speaker 2:

At least that's what my brain heard hey, you know what I will say too. It's not a song I would ever listen to because it's not my type of music, but it's fun in beat saber. Listen to it now, even even like though it's not my type of music like playing it in multiplayer in beat saver, it was fun. I laughed it was I would play it again. I would play it again in multiplayer. I'm not gonna lie it has.

Speaker 3:

It had one of the best feeling flows in the like, the sound, the song mapping.

Speaker 2:

I like big butts, I like big.

Speaker 3:

I like big butts and again it just. It had a great flow for it. It like, felt like to the nanosecond on time.

Speaker 2:

so for real, hats off to Beat Saber.

Speaker 3:

Yeah, they're making statements with this one, but their choice of artists is like perfect. It's like having a full keyboard in front of you. Yeah, I wonder what else they're Ridiculous.

Speaker 2:

dude To score some of these licensing. Does it get Tupac Biggie?

Speaker 3:

Tupac, I think would probably be one of the easier ones to get snoop dog. You're dealing with people who aren't him, but snoop, I mean snoop's the shit I know and snoop loves games, so it's like what are you gonna do? Be like hey, we want to put your music in there.

Speaker 2:

And he's be like nah, man, my point being is that they're getting really good. Dr trey, that's a good one, last couple of years too.

Speaker 3:

Grandmaster Flash, I appreciate the respect Because when I caught wind that they were doing the hip hop pack, I'm like oh, is this going to be like all modern day? Shit and it's like no, they went down the whole board, so it's like a walkthrough rap, but you could actually start with, like grandmaster flash and then it's like go to the next, next year's up, and next decade correct, follow it by the years.

Speaker 3:

But to hear the innocence of grandmaster, flash and rap, which was, you know, parents were warning their, their other parent, friends like that is rap music and it's like anaconda you listen to what? Yeah, dude different in role model big time, you know, I don't know it's up. I had fun. Fun as hell, though.

Speaker 2:

So well, you've mentioned, you know, beat saber. Their default, their original soundtrack, so to say, is mostly electronic music. Yeah, the game feels really fun with hip-hop. Yeah, because hip-hop has got good beats. Yeah, I, feel really fun with hip-hop. Yeah, because hip-hop's got good beats.

Speaker 3:

Yeah, it feels really fun Good beats and good flows.

Speaker 2:

I hope that's something that they do again. As somebody that loves rock music and petitions for rock song packs and Beat Saber, I cannot lie. These good hip-hop songs were good.

Speaker 3:

You know, it would be like an awesome who doesn't you know, An awesome flex, and I'd feel so bad for the people that have to map it and Beat Saber would be jazz.

Speaker 1:

Mm-hmm.

Speaker 3:

That would be fun too. Or like Frank Zappa, where like no two instruments are going to be doing the same shit. It's like, wow, how do you? Yep, there's no easy mode, it's going to tell you to swing, but even though it's there, you're gonna swing anything you know no.

Speaker 2:

So again, hats off to beat saber on what is arguably, in my, my opinion, maybe their best song pack yeah, I won't say that they crushed it. I'm happy to have in the quiver of good licensed music this was the, as somebody that doesn't go crazy in a beat saber this now give me ping floyd. This was the first one that when I heard about it I was like itching for I was real excited to go into.

Speaker 3:

So yeah, I'm hats off to the stones too yeah, the rolling stones is is up there as well, I love the stones.

Speaker 2:

It's just that I don't want to be critical because you can't appease, you can't have a perfect set list. I just remember I don't have. I have all the tracks in front of me, the stones one, but I remember there being a lot of songs that I wish were on it well that I weren't that's like they have such a big roster of songs.

Speaker 3:

It's like taking the grateful dead and being like, okay, you're gonna get 12 songs from a catalog of you know a thousand can you imagine grateful dead ones?

Speaker 2:

it's like, especially for slide performances? Yeah, that won't work. Fire, fire on the mouth. That won't work is when you 20 minutes.

Speaker 3:

When you put it to paper, it's like 20 minutes.

Speaker 3:

Holy shit they're really like When's this end? So when you put it to paper they're not really on time and shit. You know it's just like this Free-flowing, yeah, free-flowing shit. But it would be funny, just for length I'd put it up there with jazz. It would be a pain in the ass to program. But no, I want to see Iron Maiden. I'd love to see an Iron Maiden pack. Those are all long-ass songs and then I'd freaking love to see a Pink Floyd back At this point.

Speaker 2:

I'm pretty confident in their ability to secure licensing. So let's see what comes in the future.

Speaker 3:

Yeah.

Speaker 2:

It's probably already in the works. I mean not probably. There's no doubt that they have more stuff in the works. That studio never stops. You know, it's crazy for them to do one last thing before we move on to the other ones. At least on my end, it was crazy for them to do this too, because it's a meta owned studio, yeah, which probably helps them with the licensing side, but I mean for them to go the whole uncensored route. That was, that was. I appreciate the freedom. Hey, this wasn't even on my list of notes and stuff. But just last night this is Sunday, so just last night, saturday Andrew Bosworth, the CTO of Meta, and Palmer Luckey had an interesting little back and forth Old school wars on the internet baby, on Twitter, where basically John Karamack, he made a tweet basically saying he wish he stuck up for Palmer Lucky more during his outing because it was probably wasn't the thing to say because it was very political based.

Speaker 2:

And then Palmer Lucky basically said thank you to John. Well, let me fast forward. So so, john care, let me go backwards. John Karamack said you know, I wish I stuck up for Palmer Lucky more and in fact Amanda Watson even quoted the tweet. John Kermack, let me go backwards. John Kermack said you know, I wish I stuck up for Palmer Luckey more. And in fact Amanda Watson even quoted the tweet and chimed in.

Speaker 2:

Amanda Watson, the creator of Air Link that now is doing geez, god only knows what she's got cooking up in the oven. She chimed in and was like yep, we all know. You know the people that were there know what went down. Doesn't matter what other people try to, you know, rewrite history to. You know, those of us that were there, we, we know what happened.

Speaker 2:

And then andrew bosworth kind of started responding saying you know things are kind of different than your time. You know things aren't as like politically open. You know people aren't like pushing politics and the the work culture as much. And then palmer lucky and him started going back and forth, palmer Luckey basically saying like don't bullshit, you know Bosworth was like I don't really have any opinions on your outing. You know I wasn't really too involved in that and then Palmer Luckey was firing back like don't fucking bullshit. You know you were involved in it and it was just going back and forth for hours. They were basically like Palmer Lucmo. He was like I'm down to air it out in the open whenever you say when you know, so that's, that was an interesting one to see.

Speaker 3:

Go down, wonder if they did that sitting across from each other at a restaurant well, it got people talking.

Speaker 2:

The whole, my whole twitter feed was everybody like how's your?

Speaker 3:

how's your lobster over there, man? It's good's good, Check out. Hey, fuck you brother.

Speaker 2:

Don't think I wasn't following it all excited, everybody was, yeah, he went deep. I don't have the negative.

Speaker 3:

When a tweet goes terribly wrong is how you can look at that.

Speaker 2:

Yeah, I saw some people throwing a lot of shade at Andrew Bosworth. I don't really have negative feelings about him. I don't know the guy.

Speaker 3:

At one bit you know he it's got a tough job position I'm sure love to hear this story, and I know you want palmer.

Speaker 2:

Well, that was gonna be my next thing you know I don't have negative things to say about palmer, about, uh, andrew bosworth. Some people have been liking to meme on him since this interaction because he got dunked on a bit by palmer lucky. But palmer lucky lucky's really good at words, he's good at arguing, you know, he's good at defense. But I'm not going to meme on Bosworth. He's got a tough position and he is I don't know yeah exactly. But I will say I'm a big Palmer Luckey fan and one of my dream episodes has always been to have Palmer Luckey on to kind of say his side of the story yeah of you know.

Speaker 2:

Let's take you back to being a teenager in a garage, take us through the creation of oculus all the way into you, get and pushed out for really just interesting political reasons. It was, it was quite. It's not something that's gonna age. Well, I can't tell his stories yeah, nor do I, nor do I want to, because I'm probably gonna make some inaccuracies.

Speaker 3:

I don't need any beef with palmer.

Speaker 2:

Lucky either well, there was a there was a lot of bad media reporting at the time that he holds grudges about. You'll see him on twitter sometimes be like nope, you false reported this, you false reported this. That was even something that he was going back and forth with bosworth, where bosworth saying he didn't have involvement and he's like no, screw that you're retweeting articles slandering me and palmer, lucky, doesn't forget. So I don't want to tell his story at all, because there's a lot I'm not.

Speaker 3:

I wasn't there.

Speaker 2:

I can't tell it, but I know there's interest in it like a lot of interest so so I'd love to have him on just to take us through jerry ellsworth style, like she did, though that you know two hour three hour podcast of just our whole story. I want to hear it from him. What went down from the creation all the way to, I guess, the exodus, so to say. But that's a dream episode.

Speaker 3:

Yeah, no, I always wanted it, just because I'd like to hear the uninterrupted version of the story, not piecemealed and other people's. I mean you can figure it out yourself, just go look at, do a lot of reading and research, but what better way to actually hear it than from the man himself?

Speaker 2:

the best possible way that interview could go would be I introduce, we start, and then you hear from me again in three hours you know, just let him don't say a word, let him go loose and I guess chime in if there's like some redirecting or some some some clarification or some clarification about something last.

Speaker 3:

That's the last dude. I think you'd have to redirect. I know.

Speaker 2:

Not even redirection. More clarification, or you know. Think back to the Jerry Ellsworth episode. I think we said what 20 words between both of us.

Speaker 3:

Maybe it was like doing a Terminator movie and being Schwarzenegger for the first time.

Speaker 2:

You have like 16 words you say Most of our words were and how old were you at this point? Okay, eight, uh-huh, okay. How old are you now?

Speaker 3:

14, okay, so her story is awesome. That's one of my favorite favorite hands-down interviews because I was so like tuned in. Oh yeah, I was like man. I just want to keep going, I want to hear more, even though we literally heard we heard her whole life and it's still going like stronger than ever. So it's like damn man, that was a good episode.

Speaker 2:

So just to put wicked, inspirational, just to put that out into the universe, definitely a dream episode for their Palmer Cause.

Speaker 3:

we know you're listening. No, you're watching on YouTube. Nope, that ain't happening, dude, you know what I'd really love to do?

Speaker 2:

What's up?

Speaker 3:

And I'd even be willing to. I'll sign whatever NDA I have to sign. Okay, Just spend one day from eyes open to eyes closed with someone like Pomeroy. I can't even imagine, Right, and I know my limits. I'm not saying like Elon Musk, right, Because we all know, dude, that motherfucker's going to get up at like four in the morning and you're going to work till like 2 in the morning and he's going to be doing 18 million different things, and I have this weird feeling that you know Palmer Lucky's not sleeping till 11.

Speaker 2:

Dude the guy restarted the VR push. Modern day VR push as a teenager.

Speaker 3:

What kind of stress level in your life.

Speaker 2:

Man Gets outed by all of tech for really just stupid political stuff.

Speaker 3:

I think it just made him stronger at the end.

Speaker 2:

But again, I was going to save it for the interview and doesn't let that stop and build himself back up and has a hugely successful company. So I agree, I don't think that's somebody that stops.

Speaker 3:

But how fun would that be, though Too much.

Speaker 2:

So one or two more, then we'll take a quick ad break a game that you, you've been a love loving this one.

Speaker 2:

Actually vr rider. I don't know if I'm pronouncing that right. It's vr id er. I'm guessing it's supposed to be vr rider. But it's available now on app lab for 20 bucks. But there's a full release, a full store release, coming to the official meta quest store in june of this year and it's a racing game, motorcycle, motorcycle game in vr, with officially licensed more motorcycles some pretty big names as well, on there too yeah, man, this is like.

Speaker 3:

I'm so happy to see a motorcycle game come into the VR space. Well, they're doing it, right you?

Speaker 2:

know, it's like they even make you put your arms out like a motorcycle.

Speaker 3:

I thought of the after playing it for a while. I was like man, need one of those chairs that's got like the one peg I hope someone makes this. I really do, like it's a one peg chair centered in the bottom of where your butt goes, and then have like the artificial arch for the gas tank, because these are sport bikes, these are, you know, like true racing bikes. So it's got that massive tank and you can almost feel it hitting your chest when you're playing. It's so stupid and then you hold your arms out. So if it had a way to have your controllers locked in there like real motorcycle or even down at the angle, so you're just not free-holding your arms up for so long.

Speaker 3:

Yeah, I mean you can do it. Some racing bikes have it at like that 45 down here, which I don't like as much as the traditional handlebar.

Speaker 2:

But I can see how that could get tiring after a while.

Speaker 3:

Yeah. If you don't have something supporting your arms up, well, and you're tense because you're fucking racing and you're immersed. Dude, it's such a good game, yeah. And then you lean into the corners and when you get close to the ground, you hear that you hear the wind change. So I'm like man these guys are doing fucking amazing with this. Right now it's single player but I hope that there's plans for multiplayer, because it's got to be I'll bet on it a racing game like this it's made for multiplayer.

Speaker 2:

Ideally, if they could get like 12 to 15, yeah, do a full race. So yeah, hell, yeah, that's the great legends, that shit. Yeah, that's the thing. Bridge legend wasn't the best graphically by anything, but they had a good gameplay base and they had those features I those.

Speaker 3:

I enjoyed it I forgave some of the graphics. I mean I didn't like score it high because of them, but no, I wasn't. I was just happy to see vr racing and this is and just like you know, car racing. There's going to be a learning curve to to driving these bikes, because you can't go whipping in the car, you just can't, so you have to learn to. You need to be learning to ride that motorcycle and lean hard into the corners.

Speaker 2:

Yeah, so it's cool to see these games finally coming to VR as well, especially polished with officially licensed motorcycles.

Speaker 3:

And brands, at least for standalone. I don't have any other motors. I want to see motocross come in though, where you can be taking the big-ass jumps.

Speaker 2:

Right now the store page says version 0.6. So let's see by June on the official MetaQuest store, the full store, but right now on App Lab for $20, I'd say this one's a good investment. I would jump on it. I don't know what the difference is going to be of the current version versus the official store release If they can only get better which I'll assume is going to be the case.

Speaker 3:

I'll actually assume multiplayer will come out of somebody's mouth from the studio at some point, because there's no way, for sustainability reasons. If this is multiplayer, it's years of content Correct. So that would be my bet, but I'd I'd pounce on that. Especially if you know, are they going up in price or are they going?

Speaker 2:

to. I don't know, I don't know we we got to get them on for an interview or something to find out.

Speaker 1:

I got. I got a bunch of questions.

Speaker 2:

There's a market for it. There's a big market.

Speaker 3:

We had early access. Yeah, full disclosure, if I remember correctly, and that was a no-brainer.

Speaker 2:

Yeah, right away.

Speaker 3:

Yep.

Speaker 2:

Everything about this game says to me it's going to be a hit.

Speaker 1:

It just has that feel to it. It will with racing fans, mm-hmm.

Speaker 3:

There's a market for that. Just like if NASCAR came out with a true NASCAR game. Holy shit, people would lose their minds, especially if it was multiplayer. You know NASCAR racing with pit stops.

Speaker 2:

Well, this one's got the writing on the wall. It's already getting the official elections. Your buddy's in the pit crew.

Speaker 3:

Holy shit, dude. You could take that to such depth, we'll get there.

Speaker 2:

But I think this one's going to be a hit.

Speaker 2:

So another game too, that existed on PC VR before VR Skater. It's out now on the quest and pico, actually, to be fair, for 24.99. It's called vr skater. It's literally like a little hand skating game. You use your controllers. I haven't hopped in it yet, so I only can see videos. I'm always like how the hell does this work? Because I see videos of it and you see the two floating controllers and then you see the skateboard right down there and you use the controllers to do flips and tricks and skate.

Speaker 3:

So interesting concept, it's cool is they even have you choose your skateboard style. So it's you doing traditional or are you doing goofy?

Speaker 2:

you know what you can say about it. It's unique. There's not another game like this. No, in all of vr.

Speaker 3:

So props we know the tony hawk franchise is is the bread and butter for correct skating games.

Speaker 2:

So I'm sure they're looking it made me think like imagine a fingerboard game with hand tracking.

Speaker 3:

You laughed at it you're like a lot of it you know you use like two fingers with hand tracking, and I was scared by looking at the preview that this was what this game was going to be. And then during the tutorial, when they're like this is how you move forward. I'm like okay, I can handle this.

Speaker 2:

So I haven't played it yet, but just doing that little bit in the tutorial, I feel like there's some potential to it.

Speaker 1:

Yeah.

Speaker 2:

Did they do it good so far? Because I was skeptical when I saw the video, but I'm like. Everybody says that they love it. It so far Because I was skeptical when I saw the video, but I'm like everybody says that they love it. It looks good. I just got to get into it and play it.

Speaker 3:

It looks like one of those games that once you get the feel of it, you can probably just do some crazy shit. Be cool if they have broken bones.

Speaker 2:

Who knows, maybe they do, so let's see Props to that, though I always wanted that on standalone VR. Here it is, on both the Quest and Pico $24.99.

Speaker 3:

I think a skiing game would be nice.

Speaker 2:

Yeah, that's inevitable. Remember there was that one on browser VR. It was like an Avalanche one and you put the controllers on your feet. Way back in the day, Do you remember?

Speaker 3:

this, oh my God, and you go downhill. Yes, We've had that, we've had that game.

Speaker 2:

It was on a browser. You just go on there on your oculus browser yes, I remember that.

Speaker 3:

You remember that. If I remember it wasn't the worst, it was around the time that we experimented with brushworks vr, which was another browser one yeah, man, I forgot all about that.

Speaker 2:

You put it on your feet yeah you remember that, yeah, but I could totally see how a downhill skiing one would work, though with your, you know cross country for sure.

Speaker 3:

Yeah, because you'd use the gorilla tag movement yeah, it's like currently popular.

Speaker 2:

Yeah, I mean somebody. I hope somebody knows whatever web app we're talking about, but nonetheless, I remember that yeah a game that we both love toy trains vr. They're getting a new update on april 18th. That's bringing not only new gameplay levels. Nonetheless, I remember that, yeah, a game that we both love Toy.

Speaker 3:

Trains VR.

Speaker 2:

They're getting a new update on April 18th that's bringing not only new gameplay levels, but also an endless sandbox mode as well.

Speaker 3:

That's pretty cool For a game like Toy Trains. It's made for sandbox.

Speaker 2:

I actually thought conceptually, that's what it was going to be.

Speaker 3:

And then it was all level-based and mission-based.

Speaker 2:

I have to actually do shit. It's the opposite. You would think it launched with the sandbox and then, missions came after.

Speaker 3:

But it's cool that not only I love Toy Train, so it's cool.

Speaker 2:

Yeah, really good game, and it's cool that they didn't only just launch the sandbox mode but they also added new levels for the people that love that aspect of the game. So cool stuff. I enjoy it, yeah, and if you haven't checked it out yet, I haven't finished it, but I enjoy it. Updates are good for games. It brings them back into the news cycle a little bit. There's so many releases, Some games get buried a bit, and I think Toy Trains is one that a lot of people would enjoy but maybe not everybody's checked out yet. And this new update on April 18th with the sandbox mode just another reason to go hop in. So then one more, and then we'll take an ad break. Then we'll come back with the rest of them.

Speaker 2:

A game that was announced last week from a studio called Clap Hans, Ultimate Swing Golf. It's coming out on May 16th on the MetaQuest for $29.99. And the studio Clap Hans apparently have made some pre-existing golf games in the past that have been pretty popular as well, but they're coming to the MetaQuest with this one. This looks fun, it looks good. I said it to you during the trailer when we were watching it. I'm like it looks good. But golf is a tough market to break into in VR between golf plus, capturing the real golf element. So so good, and walk about hitting that mini golf. This one looks like it's more real golf than mini golf, but it looks I don't want to say arcadey but it doesn't look as focused on realism as golf plus. Maybe I just have the wrong.

Speaker 3:

I think the golf physics will be, and I know what you're saying, with natural setting and all that stuff, but there's room for this. So it's not rhythm-based.

Speaker 1:

So the market's, not that saturated.

Speaker 3:

No, is there room for another fun golf game? Absolutely.

Speaker 2:

It looked like it used the Quest avatars as well.

Speaker 3:

Yeah, that I'm curious about. I couldn't tell for sure.

Speaker 2:

It looked like it though.

Speaker 3:

Yeah.

Speaker 2:

It looked like it, but I'm not 100%. I do like the studio name Claphons, claphons, claphons, claphons. I think it's supposed to be a clap hands, but Claphons, claphons. Supposed to be a clap hands, but clap hans, clap hans.

Speaker 3:

German company too funny. What studio is it?

Speaker 2:

clap hans. Oh no, I'm where they're from. Oh, I don't know. I wonder if it is like a european thing, but you're asking me the name. I was just joking about it. Clap on, no, that that yeah, I was down here in mississippi. It sounds like dutch or something like that, but h? It sounds like Dutch or something like that, but that sounds like something that some dudes from Georgia would do as a joke as well too. So who knows, I don't know about that.

Speaker 3:

Al's got them peaches down here. That's a lovely Georgia peaches.

Speaker 2:

So I said that would be the last one before we take an ad break, but nonetheless, ultimate Swing Golf from Claphons coming.

Speaker 3:

May 16th for $29.99. I cannot wait to play it, though, yeah.

Speaker 2:

I'm excited. May 16th, that's one month away.

Speaker 3:

That's crazy. It reminds me of a golf game I used to play. That was pretty fucking fun.

Speaker 2:

A little bit more playful style, right?

Speaker 3:

if we're thinking of the same game, yeah, and it might have been a little forgiving with the holes too.

Speaker 2:

So if it's similar, we're the same one, I'll be excited so you know, right before we take an ad break, you know I'll give a shout out to our patreon supporters on an audio, on our, on our on air shout out tier and I'll plug our discord server and the youtube and subscribe, like always too. But right before that I do want to give a shout out to Toast Interactive. They sent us this nice gift box with stuff. You see me rock in the Max Mustard shirt. You know I always joke in our Discord. I go Max Mustard, that funky mustard, and I'm saying it like Beastie Boys Brass Monkey. But I feel like, because it's text and I'm just writing it in the Discord. Nobody has ever responded to me saying it. I'm like I know you all have heard Brass Monkey by Beastie Boys. Maybe nobody likes it. No, probably not.

Speaker 2:

But that's what I think of now, whenever I see Max Mustard, I'm like Max Mustard, that funky mustard, that funky mustard. Imagine if you booted into the game and that's what blasted on the start menu. Shake me too hard, you'll see my custard, sorry I couldn't resist but again they sent us this nice gift basket with with some stuff.

Speaker 3:

You know you're gonna think that every fucking time, dude, there's so much potential for it.

Speaker 2:

I hope they capitalize it on it a little bit, but nonetheless.

Speaker 3:

Max Mustard, boom, chicka pow pow.

Speaker 2:

Max Mustard. So much potential with the branding of that game. Yeah, but in the nice little stuff they sent us, we'll get down to the business. Came with this nice little t-shirt Max Mustard shirt. I'm a sucker for a good shirt, but you want to grab the tote bag. It came with a sick tote bag, reusable bag, which this sounds silly. I use reusable bags and stuff like that. This is a good quality reusable bag. Yeah, it's like really good quality it is. It's like very nicely made.

Speaker 3:

There's no jank in this.

Speaker 2:

In this there's like a poster 3D poster, that poster.

Speaker 3:

That's a 3D poster.

Speaker 2:

It comes with 3D glasses Old school as well. It's freaking awesome. Should I open it or?

Speaker 3:

No, no, it's too much to then roll up. It's too much for the camera as well.

Speaker 2:

That's true too, all the hieroglyphic looking stuff. So a nice poster. They also sent a nice postcard with some, you know, a nice letter, as well as some trading cards.

Speaker 3:

And as well, I'm a sucker for and max mustard is one of them yeah, look at these.

Speaker 2:

Boom, these are freaking cool. So nice t-shirt, a poster and some nice trading cards. So huge thank you to toast interactive for spreading some love for max mustard, a game that has been so well dropping that mustard custard now that's in my head. So much, dude, tell me there's not potential with a parody of Brass Monkey focused on Max Mustard. Yeah, total potential. But this game the longer it's out, I keep seeing more and more rave reviews about it.

Speaker 3:

People are loving themselves some Max Mustard, Because when they play it it's fun. You know it's like Classic platformer. Correct, Unique level design Gives you a little nostalgic, feel Good story With modern technology Unlocks upgrades.

Speaker 2:

Let's go Huge. Great work from Toast Interactive with a totally different game than their first game as well, with Richie's Plank Experience, a game that's still going viral. But now they got a great IP under their hands, homemade with Max Mustard. So again, huge shout out to our Patreon supporters. On our on-air shout-out tier, as always, we have Asim, amelia, earth Witness, carson, generic Vibes, tp, jake, crispy and Shoes. These are people that have enjoyed the podcast so much they decided to not only join the Patreon but the tier that gives a nice little on-air shout-out.

Speaker 2:

I can't thank you all enough for your continued support, as well as the listeners that tune in week after week. You can also join that Patreon tier simply by visiting the link in our show notes, clicking Patreon and then going there. We can also as well join our Discord server, which is an awesome community of a whole bunch of VR peeps, vr consumers, vr media peeps, content creators. We've got some game developers in there. We have awesome game meetups. We have book discussion, movie discussion, music discussion, food pictures, pet pictures and obviously, a whole bunch of VR discussion. So go join the Rough Talk VR Discord If you're a fan of the show. Engage with other listeners, play some walkabout mini golf, synth riders, all that cool stuff as well.

Speaker 2:

If you join the Patreon, you get access to an exclusive channel in our Discord server that's exclusive for Patreon peoples in our Discord server. That's exclusive for Patreon peoples. So as the Discord continues to grow, that's going to become the coolest channel in the server, if you ask me. So, as always too. If you enjoy the podcast, subscribe, rate us five stars on whatever podcast platform, that is, apple Podcasts, spotify, podcast Addict, whatever. If it's a YouTube channel, don't forget, smash that like button. Just saying, and then, other than that, anything you want to say. Well, then we'll be back with you after a message from these sponsors.

Speaker 3:

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Speaker 3:

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Speaker 2:

And we are back and again on the news of game updates PowerWash, simvr. They're getting a Spongebob SquarePants Bikini Bottom DLC, which is quite the collaboration right there, spongebob yeah. Coming to PowerWash SimVR Dude, we're going to have some sort of Spongebob franchising in VR.

Speaker 3:

Well, what's cool is they're willing to bring shit in. So if you're buying the game, at least you have the hopes that there's more DLC coming. They'll be different and they're obviously not scared to go off make-believe shit either. Spongebob.

Speaker 2:

Squarepants so unexpected. Yeah, it's a weird one it looks, fun though it does, I gotta hop in.

Speaker 3:

So it's like I don't care what they give you, I'm on it.

Speaker 2:

I gotta hop into this one. It's dirty.

Speaker 3:

I'm gonna clean it, give me my power washer SpongeBob.

Speaker 2:

SquarePants, dlc and power washer. I've never been in SpongeBob World. Well, now you can. That's going to be the cool thing. I've seen quite a few episodes in my lifetime with you and your sister, you're going to see SpongeBob's pineapple home in VR. You're going to have to clean it. Come on, it's pretty cool. Probably clean the Krusty Krab or something like that. It's going to be cool. I wonder if they're going to show the iconic characters in the background or something you got to. You got to give some support, but let's see Give.

Speaker 3:

SpongeBob a bath.

Speaker 2:

And then also related to PowerWashSim VR, the studio behind it, futurelab. They were purchased by Miniclip, which I'm pretty sure is the same Miniclip that ran a Flash game website that I used to play all the time Back in the day, maybe sometimes during school, maybe sometimes at home.

Speaker 2:

But you know, to me my top three Flash game websites were AddictingGamescom, newgrounds and Miniclip. And I haven't heard of Miniclip since like sixth grade, you know, seventh grade. So to see them now all of a sudden in the news buying the studio behind PowerWash Sim VR, that wins my unexpected news of the week award for sure. I would never have predicted it. I don't know what they've been doing Left field shit. I didn't know they had the funds to buy it. I mean, I got to imagine the studio behind PowerWash Sim is successful, right?

Speaker 2:

I mean yeah, you would think yeah, I don't think they're losing money and apparently they're keeping the same like leadership in charge of it and stuff.

Speaker 3:

They're not all stay the same. They're not like cutting everyone and yeah, it's just now.

Speaker 2:

It's owned by miniclip. I was like such an unexpected name and technically they're in the vr world now, so interesting interesting to see what happens. From Flash games to VR. They should be calling Ben Olding right now going, let's talk.

Speaker 3:

I bet you he's. There's a lot of former Flash game devs in VR.

Speaker 2:

I wonder he's one of them, the developer of Dragon Fist Kung Fu VR. I wonder if he ever published anything to Miniclip. So two pieces of news related to Power Wash Sim, Both extremely unexpected. Spongebob SquarePants.

Speaker 1:

DLC.

Speaker 2:

And then the studio behind them getting bought both in the same week.

Speaker 2:

Okay, was not expecting that but carrying on, and then this was actually some news that we missed the past week. But the next update of the Quest version 64, it's mainly for the Quest 3. It's going to bring improved mixed reality, like graphics you know, visuals and it's also going to allow access for external mics on the Quest 3. Before, there was no way to use a different mic natively on your Quest 3, so you're restricted to the mic on the headset, which really isn't the worst mic. Yeah, I don't know how they're doing that.

Speaker 3:

What do you mean, like how you're going to be able to use the external.

Speaker 2:

Well they had. They actually went out of their way to disable the Build E2 before.

Speaker 3:

Yeah. So I'm just curious. I can't wait.

Speaker 2:

You're gonna plug it in probably to the usb c slot. I'm sure there's usbc mics or you'll do it in the headset, the auxiliary one, yeah, but isn't that an out only? I think it's an. I'm pretty sure it's an in and out that via software was only an out.

Speaker 3:

So I'm curious. I'm excited for the pass-through. But I don't know, don't quote me on that Because I not that the pass-through is bad, but if it's going to like tighten up some of the waviness or whatever, then I'm like you know, and I can sign onto my phone with pass-through. It's just not 100% crystal clear all the time.

Speaker 2:

You mean like look at your phone screen and do stuff, yeah, yeah. And I will say it's important to note this that Meta does both rolling updates and rolling features, so meaning, when you get the newest update, not everybody's going to get it at the same time.

Speaker 3:

No, they're rolling it out.

Speaker 2:

Yes, and beyond that, when you get the update, they also roll out the new features to the update, so you might get the update and not the feature. Yes, that's crazy. I understand the rolling updates.

Speaker 3:

Yeah. I get it because if some people get it, then there's bugs and then there's Well, I don't see any improvement or whatever, because you don't have the feature yet to go with the update, correct?

Speaker 2:

So just something for people to keep in mind. It's, not only it's not a guarantee.

Speaker 2:

Yeah, you got to wait for your turn to get the update and you got to wait for your turn to get the features sometimes included in the update as well, or you download the update and you have it all good to go. It's just the way it goes. So more game update news Among Us VR from Shell Games, which I do want to pause real quick and say that last week I said that we didn't have a price yet on Silent Slayer, which was factually incorrect. That was a misstatement from me. In fact, we have. Silent Slayer is available for pre-order right now for 10% off the base price of $19.99. So you can get available for pre-order right now for 10% off the base price of $19.99. So you can get it for pre-order right now for $17.99. I just wanted to correct myself, since we're talking about a Shell Games game now. You know it felt appropriate. But Among Us VR from Shell Games.

Speaker 2:

A couple months ago they did a limited time event. That was pretty fun and it looks like they're continuing with that trend with a new limited time event. It's an infection event that pits chefs against what they call Zomberitos, which already has me laughing, and this one actually sounds pretty cool. It breaks you into two teams. So you have chefs who they have to. Their goal is to complete 10 tasks. If they complete 10 tasks they win the Zombritos. Their goal is to infect the chefs and, unlike classic Among Us, where you know you have to find who the imposter is, somebody gets killed. Now they're a ghost. If a Zombrito infects a chef, they become a Zombrito. So it's a race between the zombritos to infect all the chefs and the chefs to complete 10 tasks, which right away you went dude. That's. That's going to be hard for the chefs well I.

Speaker 3:

What has the without?

Speaker 2:

just on on concept without having tried it.

Speaker 3:

Um, I'm just curious like why couldn't the Zomberitos just bum rush?

Speaker 2:

That's what your brain went to, but I'm thinking there's going to be something that's. Allows them to move or something. Maybe the vents Allows who to move, the chefs Like allows them to move in a way that zombies can't. Yeah, I don't know. I'm sorry.

Speaker 3:

Otherwise, if it's five on five, it five. It's like well, if you know you're a zomburrito, just fucking bum, rush, you know and touch and do whatever. But I'm thinking there must be something that prevents you from just doing that so it'll be interesting if there's like maybe you have to do a task first and then you can. So I don't know.

Speaker 2:

I've got a lot of questions with this one I have a feeling obviously, the more chefs you grab, the easier it gets for the zombaritos maybe they only start you with one or two zombaritos against eight chefs.

Speaker 3:

So I'm I'm a zombarito and you're a chef, and we go into the server.

Speaker 2:

I'm gonna instantly smack you maybe we start way away from each other. I don't know lots of questions, but this one does sound fun.

Speaker 3:

Yeah, this one sounds real cool I was like all right, I just I have to know so, and I trust shell games yeah, I love it at this point. No, I was upset. They took away the, the last little feature. I was like man, that was.

Speaker 2:

That was a cool one well, you know, when, like food companies, they do a bunch of limited-time chips, then they all go away. It's not a chip, but then the best-received of them comes back. You know that might be. What they're doing is they're just testing a bunch of different game modes. They're just doing whatever they want.

Speaker 1:

And maybe the best one comes.

Speaker 2:

you know, I don't know. I don't want to slander any chip companies. My friend came over with a bag of chips from a big-name chip company that was like honey, sweet and honey. It was just disgusting. It was like one of their test experimental flavors that they put out, you know, and they're always like oh, you know, oh, my God, it was vile, it was absolutely disgusting.

Speaker 3:

Yeah, I'm usually not a fan I'd rather a ketchup chip. When people, when these companies start thinking outside the box of what tastes good and that's the worst part is like oh my God, it was. I don't even know they would have had to have beta tested it with consumers to like try this and we want your feedback. So how many of those people that try these products aren't?

Speaker 2:

honest, six different people tried it without seeing the other person's reaction hated it yes, all went. What the fuck is?

Speaker 3:

that I get it. No, I totally get it so that was that.

Speaker 2:

I could have done the taste testing for him. I did it last night. It was gross, you didn't need to put it in six, six out of six, hey. Next.

Speaker 1:

Yep.

Speaker 2:

Not in this market, not in this geographic. Maybe isn't that funny how sometimes some Well, that's the thing too Some regional they might love that in the southwest, you know.

Speaker 3:

Fried okra is huge down in the south.

Speaker 2:

Yeah, so. But yet you can only find it in a couple of restaurants here in Massachusetts. Six out of six hated that shit. I'll tell you that. So other Get that crap out of here.

Speaker 2:

Other news A game that was featured at the Rough Talk VR Gaming Showcase. Stay tuned for next year's as well. I'm excited to start the planning of that. You know, sooner rather than later it's a new hand A game Masters of Light VR. It's a new game, masters of Light VR. It's a new hand-tracking adventure game. It's coming out in May of this year with a pre-order available now. Same price as Silent Slayer $19.99, or you can pre-order it now with 10% off. It brings it down to $17.99. It's a hand-tracking adventure game featuring 36 different levels, three different difficulties, some trophies to unlock, a bunch of different gameplay elements too. It looks like some punching, some I don't even know A whole bunch of shit. Right, it looked like every level.

Speaker 3:

You're here to do stuff.

Speaker 2:

Every level looked a little bit different from what they were showing. It looked like, like I said at one point, it looked like some rhythm punching At some point, more like touching stuff at the right time, some puzzle elements. It was hard to put an exact touch on it, but it looks like there's a lot of potential to it.

Speaker 3:

I'm anxious to try it. There's a lot of games that I don't feel videos do the justice of Do the justice of what the actual gameplay is, or like what you should. I mean, they don't do a bad job with it, but it looks like one of those. Well A, it's hand tracking, so right off the bat, I'm going to have to know firsthand how good it is. Yeah.

Speaker 2:

It's like this. One needs a 10 minute deep dive to do justice, to explain, you know.

Speaker 1:

I don't know.

Speaker 2:

Like a video. You you remember how the showcase for shell game like over the rough talk, vr gaming showcase ended with shell games explaining everything about silent slayer. Yeah, masters of light needs one of those yeah, because I got a bunch of questions yeah, I get it so, but I'm excited for this one and then another one. Uh, township, or the developers of township tale alta, the studio. They announced that they have a new project that they're calling, creatively, project 2.

Speaker 3:

Obviously, Dungeons of Eternity.

Speaker 2:

Project 2, that's not going to be the final name by any means, but it's going to be what looks like a multiplayer dungeon crawler, and so far they just posted one video. But in that video they said that they're going to be posting weekly videos on their YouTube channel documenting the development process. So I'm all you joked Dungeons of Eternity. I'm down for a good multiplayer dungeon crawler. There's only one really good co-op one on the store right now, on the MetaQuest store, and that's Dungeons of Eternity. I'm down for another. Bring it.

Speaker 3:

I'm down for another, if they bring something of their own to the table.

Speaker 2:

Yeah, their own flavor to it. And what?

Speaker 3:

scares me a little is on the video I saw. I think it was a clone.

Speaker 2:

Didn't see much of a difference now we're talking early shit oh my goodness, so early even the avatar models where?

Speaker 3:

I just want them like running around in under undies. It's like if there's some peace of mind that like this is gonna differ, like this, then uh-oh I, I got faith that's gonna be its own unique thing but, let's see, dude, we just we even be keeping our eye on it, for sure we still go into a dungeons of eternity and have a great

Speaker 2:

time. I love it. Find a good dungeon, save it. You know, we had a some freaking, hilarious moments with accidentally dying Both at the same time the other week. Just a good game that holds up. So it won our game of the year Last year, and for good reason. Even now we're still able to go into it and have a good time. So If whatever Project 2 is going to be named from Alta, if it delivers, I'm happy. I'm excited to check it out, though. And then just a couple more pieces of news. There's been rumors of Google working on some AR stuff or some VR devices, something upcoming Android-based in the XR world, and they confirmed that they have some AR announcements coming in May. So let's see. That doesn't mean their hardware is going to release in May, but it looks like whatever they're working on is going to be officially announced. I'm excited. We shall see. I'm curious. Pricing, specs, a whole bunch of questions. Follow-through will be very important with me, with Google but we'll see.

Speaker 3:

Uh, I am so skeptical of google. Yeah, that's what I'm saying.

Speaker 2:

It's a tough one to bite into and it's not that I'm a google hater, it's just.

Speaker 2:

I mean, killed by google is a real thing, just a google history yeah yeah, you know, if they make a hit product and the products that they stick with I mean google drive, google docs, google maps, gmail, google search, which has actually gone somehow I didn't think that they could do it, but hasn't really been as good recently but the google products that deliver, they don't kill, but sometimes there's really good google products and they do get killed. So, exactly what you said we'll see where their ar stuff is in 2025, but looks like that they're going to be announcing some stuff next month, so that's cool. And then last piece of news, before I plug Toy Monsters a bit, because I always got to do that Real VR Fishing. They announced that they hit nearly 1 million users.

Speaker 2:

That doesn't mean a million users actively at the same time. No.

Speaker 1:

But they have people overall.

Speaker 2:

Now serving that's pretty cool.

Speaker 3:

I love real VR fishing. The million mark is pretty good.

Speaker 2:

And they didn't say that they passed it yet. They said they're nearly at a million, but they're definitely going to hit it, especially as more VR users you know they get headsets. I feel like that that's one that might get missed by newer vr users. That was a big deal. When we first got our quest 2s, that was like a game at the top of everybody's. You gotta get list. Yeah, that doesn't seem like it still gets that same love, despite being a game that holds up strong in 2024.

Speaker 2:

so if you're a fishing fan, I think real vr fishing is like that's the cream of the crop, that's peak, they did a great job with it. So million active or million, that's the cream of the crop, that's peak, they did a great job with it. So a million users, that's cool stuff. And then, lastly, last week Toy Monsters did officially drop on the official MetaQuest store. So if you haven't grabbed it yet, you like plants versus zombies, you like?

Speaker 3:

a good tower defense game. Dude Toy Monsters go grab it. Game that I highly recommend the developer I liked it when it was in beta more on the very early access. It's a lot different now.

Speaker 2:

It's gotten so much better so much more content made by a solo dev too. Really cute, cute artwork, so much fun. So you know I've been plugging it the last couple weeks, but it's officially out now on the the meta quest store. Go support, uh, a great solo dev. Go check out toy monsters vr if you haven't yet. So that's all I got for vr news you know, anything else that that you heard in the week that you want to talk about pretty much covers it.

Speaker 2:

Yeah, this was a. This was a good episode. A lot on the agenda this week fun stuff in the twitter land of vr with arguments and stuff like that. The rough talk, vr discord been great as always. Patreon growing, youtube growing so close to pc. Vr, we're shopping. At this point we are shopping. I mean like we have a great discussion thread going in our discord with like pre-built options. Right now we're even leaning towards having Micro Center in Cambridge build one for us and driving our asses to Cambridge on a road trip to go pick up two. But we're there, that's where we're at. We're shopping. And TP he's on our Patreon list TPZ, our boy, tpz.

Speaker 3:

I'm going to do something rare while you're holding the mic, I'm going to go use the bathroom, that's fine.

Speaker 2:

Too much coffee. I'll just wrap it up right after this. I'll say he did a great job, you know, putting together a micro center pre-built. So huge props to the Rough Talk VR Discord that I always plug for really going above and beyond, not only in supporting us in getting PC VR, but also supporting us in the final touches of actually what to get. So, with all that being said, if you enjoy the podcast, subscribe greatest five stars, smash that like button on YouTube. If you're really a big fan of the show, go join the Discord. If you're an even bigger fan of the show, go join the Patreon and we'll check you out on Wednesday for a great interview with a producer of an upcoming VR game, Arcade Paradise. So check you out then. Ciao, ciao.