
The Snap Chat: Marvel Snap Podcast
The Snap Chat: Marvel Snap Podcast
Nightmare: Embrace the Chaos | High Voltage Favorite Cards and Decks | The Ancient One In Review | The Snap Chat Ep. 137
Will Nightmare be a nightmare for you or your opponent? What are the best cards and decks for High Voltage? What other new cards are coming out? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.
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You’ve been listening to The Snap Chat. Keep the conversation going on x.com/ACozyGamer and x.com/AlexanderCoccia. Until next time, happy snapping!
What's going on guys? And welcome back to another episode of the Snapchat and we wanna wish you guys a happy belated Father's Day. Alex and I we're a day late because we both are fathers over here celebrating the weekend. And, uh, appreciate all you guys in the community post. Wishing us both a happy Father's Day. Alex over there with pretty much a full Snap deck of cards of a family. He's got a whole battalion over there, buddy. How was Father's Day for you?
Alex:Buddy. It was great. It was honestly fantastic. I, you know, anytime I get to spend a lot of time with, uh, not only my father, but with my kids and my family as well, time to cherish, man, it's time to cherish. And, uh, the kids made me like all these cool crafts from school and like, they handed me like, they actually took the time to like wrap up their gifts. So like, my, my son, they got like a shoebox and put like pictures of me, they drew in and stuff like that. And some people would think like, whoa. Who cares about that? Man, I cared about that. Like, I loved it seeing like a, an image that my son drew with crayon, that what he thought I looked like. And even though my hair was like orange or something, it was kind of cool. It was kind of cool to see that. And, uh, I just, I don't know, man. It's a blessing. We we're truly blessed,
Cozy:dude. I for Father's Day, we went and did like a staycation and I was with my dad and with my son, and when my son was napping, I got to do something so fun, man. I loved it. I, I was just laying out with my dad. And, uh, I was just asking him stuff about my childhood and, and, and about his childhood and about like, things that he enjoyed and memories and just stuff to like re retain, you know, like, you know, we're only given how much time you know, some viewers may not even have their, you know, fathers with him, right? So it's like to, to just cherish that time. And I live such a busy and chaotic life so that I like slow things down, both with my family, but also with, uh, my own pop and just kind of hear. His stories, his memories like that was just so important to me. And I love that buddy.
Alex:That sounds incredible. Sounds incredible. And you're right, like it's uh, time flies so fast and I think it's very important sometimes to take the chance to slow down and spend time with the people that matter the most to you and them. And,
Cozy:and Alex and I, were gonna try to like jam in the Snapchat in between and get it out on Monday, but we, we like look back and we're like. No, we should just be, do, you know, have some family time here and, and, and make sure we don't rush that. And, and so we appreciate you guys understanding. But been a busy week, man. Been doing, uh, casting for Ignite for Rivals, voices, toast, but a lot of fun. Gotta say out of everything I do, bro, YouTube videos, stream everything. Casting's probably the hardest thing that I do as a creator. It's so, it is so incredibly hard to keep track. Keep things flowed and make it make sense. But man, I think it's the most fun. But I'm also just weird'cause I'm competitive and I like to do things very hard. Like I love hard things, I guess.
Alex:First of all, I've been, I've been watching your, uh, your cast. And I'm not just saying this to you'cause you obviously, you know, if you're mob broski, but you're doing a phenomenal job. I've said this in the past. You, you have the perfect voice for hype. Man. You, it just, the games feel so much more fun listening to you cast them. I, I know it's a tremendous amount of work. You can't take a single moment off, like, you gotta be very fixated on what's happening and you're working with, with people that, like you. Obviously, you're, you're relatively new to that space. They're well. Rivals is new. And so you guys are getting a, a, a handle of like, you know when to come in, when to come out, like, you know, working off each other. And you guys, like from the first cast were already fantastic. Well, and because you've been working with similar people consistently, they're getting tighter, they're getting better. The cast themselves are getting remarkably better. And like, honestly, it's phenomenal to listen to. You guys are doing a great job, dude. I gotta, the whole cast is doing a great job.
Cozy:I gotta tell you something. I appreciate that. So it's funny, there's been forecasters. My caster has always rotated, so I've had a new one each time and it's been kind of tough, right?'cause you build chemistry. But I have to say Foley, I was talking to Vicki, uh, Vicki Kitty, who I'm casting with, and I was talking with her and she's like, Hey, you seem really natural at this. And I said, you know what? I'm pretty sure it's from the podcast I've been doing for two years.'cause me and you. This is a lot like casting you give and take is what it's called. So when you're like delivering a line and then you take a line, I mean you have such great chemistry of knowing when you're done talking, I'm done. That's what makes a good podcast, right? And you have to pick that up. And that's what's tough about making chemistry on air.'cause you're, some people like to dominate the mic. Some people like you, you think they're dumb, but they're taking a breath and they're going back in. Right? And so like I owe a lot of it. To you and, and to us and to this podcast and just like getting that flow down bud. And so it's something I think you are naturally good at too, because it's a muscle that you have to build, uh, uh, of timing and uh, of whatnot. So it's, it's very interesting. It's like a dance.
Alex:It definitely is. It's like a skill that you build over time, but uniquely a skill that you build with the people that you're building it with. Yeah. You know what I mean? Isn't that wild?
Cozy:Yeah, dude, for sure, man. Well, we got a lot of wild things coming out today. Speaking of which nightmare, we gotta recap a little bit of a season. We've got Cobra, who I believe was called a ass hat. Uh, a what? What'd you call? Dumb ass. Dumb ass, okay. Yep. The dumb ass card coming out. But he did get changed. Is he better? No, he is not. And uh, Alex, what are we talking about on your side of the Snapchat? What's up guys? It's, uh, editing Cozy here. It's late. It's actually, uh, it's very late now. Uh, I am interrupting the podcast here. Hello to talk about Kid Omega. Let's see, when we, uh, shot this episode, we did, we did not know, uh, we saw the number, but we didn't do the, the two plus two, it just came out. We're gonna have a, a special little section next episode for this. Alright? So just take all that in right away. But it's, clearly unacceptable. Uh, the fact that you have to, to you can't get the card without paying is hard to process. I'm gonna be honest. I just dunno what they were doing it like, it, it's almost, I assumed it was like an entry error and they said, I think that they want some multiple game. I don't listen there from executing it to communication to uh, just having it price where it's at itself in a game mode. It's just the biggest L possible, so we're gonna talk about that next week. Just know that I had to make this. I don't wanna wake anybody up. Okay, bye.
Alex:Cozy. On my side of the Snapchat, we're gonna be discussing the new cards that came out last week in review to give you an idea of how they're performing.'cause we keep getting new cards coming up by surprise and, uh, hellion and, uh, I, I can't even remember the card's name. Now I'm scrolling to remember the card's name and mercury. That's right. How can I forget? Mercury, uh, did come out like last week and we're gonna talk about those. As well as the ancient one. The worst intro of all time here. And then we're gonna talk about the high voltage favorites. Gonna be talking about high voltage. It J just came out like literally. As we're recording here, talk about some decks and talk about some general cards we like to play, and of course the potential rewards that are available to you. And then as always, our Snapchat mailba.
Cozy:Well buddy, we're gonna hop right into it. Let's talk about Nightmare. The three costs negative one. Power Card on Reveal Guys. Replace the text of each card in your hand with text from a random card of the same. Alex, we know your thoughts, uh, a couple weeks back, a little nervous about the downsides. How have you settled into how this car's gonna perform?
Alex:You know what, I came in on our last conversation at two stars, and you know what? I'm gonna stick to my guns. I, I can see the upside potential, especially when you have a card that like, you know, we got the one which was at, leads to 3.5. And when you have a card at three negative one, clearly the effect is seen as incredibly powerful, and that's why Glen would choose to go to the three negative one. But me moving up to like a three star or whatever, I think is a bit of a cop out, I think I wanna stick to my two stars, stick with my instincts, stick with my gut instinct there, and, uh, we'll see where it goes. But I definitely see the upside potential here. I just see a whole lot of downside and, uh, potentially some tricky lines to make this card work consistently.
Cozy:For sure. I think it's a tough one. I think when it was at what two, three was, what it was at before. Some ridiculous line. Was it a two? Two. It was a two. Two, yeah, I think a two. Two. I mean, that was stupid. That an easy five. And at the time, funny enough. A lot of the gas behind the card was because of that line. It going into negative one. Talks about what we thought about the ancient one was something so, where the stats were at. We know if it looks busted, it probably is not gonna be consistent. That's what we've seen in this game. Right. And with what they've done with Nightmare. Now has to be, yeah, around four, I think five. The, I think I went to 4.5 in the initial review. I'm around that four, 4.5. I like the pop off potential with the card. I think I feel good about four. But also I think on both of our ends, just nervous.'cause this card could underperform heavy and overperform heavy. I think the negative one is just brutal. Like no matter, we don't ever see this card assigned to things and it, when it has been, it's usually in a rough spot, right? You look at Celine, uh, a while back and just across the board outside of Mr. Negative in the hood. But it's a tough stat line to make up'cause you have to really make up that tempo and loss of power.
Alex:You're taking a neon turn three essentially to gamba roll on making the cards in your hand better. And I know that there's this big conversation of like, well, Alex, you're running a TMA and you're running all these cards, Ebony Ma and stuff. You wouldn't generally play, I. Sure, I totally understand that. Changing Ebony Ma into even Iceman, right? Getting the iceman fight, that's super cool. That's free real estate essentially, right? But the big problem is, is if you don't draw a nightmare, then you got all these cards that are absolute dog water that don't even synergize properly. So when I've been trying to work on my deck designs, I'm like, okay, well how can I make a deck that works with nightmare and works without nightmare and, and naturally you go towards the Cyron synergy. Then it's like, well, would it be better just to play a so on deck? Because I see nightmare as being analogous with something like Mr. Negative and the way that those decks are played. Right? I don't know, man, I, this is one of those ultimate, like we just gotta get our hands on it cards. But like I think the deck building I think is, might be trickier than people would expect.
Cozy:I think it's gonna be the so on play, and this is what I like about him. I think I agree with you in saying it's like Mr. Negative, but I think why I like him and some of the upside about him. Is that, and we're gonna have to see again how bad this feels.'cause there's gonna be times where you get like sore on and him, and it's like not a, it's just a weird play line. But my guess is, and what I feel like is you're gonna have a, a deck that has a solid base, right? You've got the sore on play that we know is a deck that can compete and do Okay. Then you will have this crazy upside and unpredictability nature of nightmare as well. So if you get like the royal flush, then you're able to, you know, get your win cons and, and win. But what we need to see is if you get one or the either or the other there, right, with so on or nightmare, does that deck have enough potential to compete? You know what I mean? Is it that reliant on this play? Because he's not gonna be this plug and play card. He's gonna be a very fun card. I think he's gonna work really well in so on in that deck build. And naturally the power of those cars and the text of those cards is gonna be what earns this guy the four star rating. If it's consistent enough, I, it's hard for me to believe this is gonna be just a, a broken card that's gonna just dominate every game because that consistency. But it's kind of that fine line if it can stay competitive and be consistent enough to win, uh, with and without the perfect draw.
Alex:And even with the Saron play, you're talking about a deck that wants to dry draw Saron for one nightmare for three. And if you get that, of course you have your Snap condition. Like I, I see that. However, if you don't draw Saron and then you're, you know, you're, you're still top decking into random things. Nightmare only does the cards in your hand. And they've obviously, they tried to like cut out niches for Saron and Nightmare to not step on each other's toes. They clearly had the two together when they designed this and when they made the changes. Like, so obviously like red skull, very natural inclusion into a, uh, a deck like this very natural conclusion into Saron, turns into an Ironman or turns into Nomura even. Like who cares what it turns into just getting rid of the text is the benefit, right? So like, that's cool, but like other cards that people have been talking about, which could be good with nightmares, like oh star brand with brood text and stuff like that, but like. That's also potentially really cool. But Star brand can also turn into a morphing or whatever, like you really don't know. Uh, it could also be Hope Summers, which is fine. Text in Marvel, Snap is generally pretty positive. Like cards are designed to do something that isn't, like most cards don't have a design or it's like, oh, you play this card in your life sucks. Yeah, so Texas is generally positive, however, the random nature of it. Exactly that. It's random. And in some cases, like we get pleasantly surprised with things like Alioth, which you could say, well, the random cards, you don't know what you're gonna get. Then you end up clapping cheeks with Alioth nonstop'cause it's just a good deck with like good upside. The plus one energy was good upside, nightmares upside is potentially fantastic too.
Cozy:Yeah. So I think totally get it right because. If anything, you would think I'd come super hesitant on this card because of hulking. But the way that I look at it was hulking being that turn six play, being that kind of like last hand. When you play it out, that's when you, you're banking a lot outta him and yes, you know, you can find out what he is and you don't have to play. But it's that six cost card. Like, it's the, it's kind of that, you know, final piece that you wanna play with this. It's like, okay. If you transform your hand and you're looking at some of these effects, you're bound to get some super strong ones and you're bound to get some bad ones, right? Like you could turn, you know this isn't gonna happen, but you could turn the Ebony Ma, and actually it's definitely gonna happen. You turn the Ebony ma on your hand into a titania and you're like, that's a problem. That, that's gonna be kind of an annoying, right? Like that's gonna happen. But I feel like the upside of some of this power on these cars, like Star brand, you know, like red school, red school, going to a Black Panther and just getting a 30 laneer is crazy. Like. That right there and having the ability to play it or not play it is what I have to see in its consistency of hand draw, right? So if you get so on on one, great, you can play the so on deck, you've got that going for you. If you don't, okay, and you got nightmare, okay? You know, you stack up some cards in the hand, you don't, you kind of, you know, you don't play up anymore on turn one you, you wait it out and then you play out nightmare. And then you gotta really, hope you can catch up right on 4, 5, 6. If your hand is cracked and you know it'cause you see the abilities you Snap right away, right? Boom. You have four games. You're gonna leave or you're gonna win with what could be broken abilities. If you play those lines and it doesn't work out, you retreat, you get the cube out, no, no harm, no foul. It's just the consistency of these things, of your hand, of the play and all this can combined. I do know for sure. It's gonna be a damn good time, right? So where Snap is lacking some a ton of fun lately, I think this is a great engine of fun that's gonna come with it, that's gonna have like that Mr. Negative feel of fun, but can win as well. But with Mr. Negative, you're all in on one game plan. This one has several game plans. That's why I think this thing is so special and such an interesting card.
Alex:You're right, because I guess you have the, so on lines, you got the nightmare lines as well. And it's worth noting that like. It might actually shine not just in ranked mode, but potentially in conquest or in tournament formats, because in those types of formats, like conquest style, like you know, 10 Q winner takes all type stuff, ARA decks tend to do very well because your opponent really cannot. Consistently respond to what you're, what you're playing down. They can, of course, but like there's an element of surprise and an element of like the reason why when even Conquest was first announced. I remember you talking about Colson, how you excited you were for Colson, because your opponent can't predict what you're gonna pull. They can't account for what Colson's gonna provide, just like they can't account for what Nightmare is gonna provide. Even Pixie, we saw that with Pixie too. Yeah, pixie iss huge. Yeah, pixie iss pretty cool too. And I've actually been playing some pixie, I still think it needs to be a one cost to be truly meta relevant, but pixie is hilariously fun and it actually goes together with Mobius and Mobius, which is pretty good right now
Cozy:for sure. So I think that this, in the right hands, and especially people who know what they're doing, and they can find the upside with this car like that is where I think it's gonna do well enough. You're gonna have those games where it doesn't feel good. You're gonna have games where you have your Ebony Mall go to a hood and you've got the demon back. You're gonna have ways to cycle this guy out. Merlin being an incredible new card with skill that can, uh, you know, make the best of cards that are out on the field that already did their thing. Right? He's an honor reveal. He doesn't have to stay on the field. So once he's done his thing, maybe you can cycle this card out and do something. You know what I mean? So you've got like other vehicles to make this negative one into something a bit better as well. You can get, you can get, you know, red Skull going to claw, you can get your Ty Ford Mary turning into like, uh, Galata there's just so many cool play lines that when you look at turn four, five, and six, where you're gonna have to win, you're down negative one. Power, massive tempo, not just down one power, you're down. Let's face it, an average of four to seven power, if not more, and or set up right. How much does he help as that setup card? And I feel like we saw Soran in the past have that play sometimes of lizard, Ebony all at the end. You know what I mean? Like you don't play'em early anyway. You just boom, boom, boom. You slap some of these things down. It's like with this now it's like, okay, if you're Ebony Ma is an ant man and your lizard is, is whatever, right? You get the picture. I feel like. There's enough chance of these hits to really hit, and the upside has a lot of it as well. And so you're definitely gonna have stuff not work out, but the consistency and the Snap potential is what I like to see.
Alex:Oh, there's definitely cube equity here. Like there's definitely Snap potential because there's no way, your point is to be able to, to read as to like what you're able to kind of throw down on the table. I was thinking about it too. It's like, so Mr. Negative it's lines, we're comparing it to Mr. Negative. Mr Negative lines are very obvious. It's LOC or Raven Turn two, Snap negative turn three. Then you know what's coming to you. You know you got the Ironman mystique flips and all that kind of stuff with Nightmare. They Snap and like, you know, okay, they're probably holding. Sauron, they're probably holding Red skull, but you can't account for Red Skull being a spiderwoman and duffing your lane while you know, star brand becomes Diamondback, right? Yeah. Like you can't account for those types of things that will happen. And Marvel snap's a crazy game. You're thinking, Alex, that's probably one of the craziest lines you could have possibly come up with, but it is technically possible, you know what I mean? You can't catch, it's, it's very much possible.
Cozy:Like Star brand could go into what you said, a bro. It can go into a sage and just like. Infinitely scale too. It's the big hitters that you're like, this thing has solo lane winners across the board.'cause it's manipulating that power and that, I think that's what's scary. Whereas Mr. Negative, it was almost always that same thing. You know what you're looking for and it's very cut and dry. And I think you can even have bit, I mean we, we've seen this over time, like Snap is not a bluff game, right? So like, sure. Could this be a bluff deck? Kind of like if you get a bad line, it's gonna always give your opponent a little bit of hesitancy though. If they see this guy played out and you Snap right away, you're immediately gonna give your opponent that. Like, oh no. If they get like, I can't beat a red skull Iron Man, did they get it? Did they get that? Did they get the, Naura play? I think that's really cool potential to have on new belt as well.
Alex:Yeah, and if anybody's a mathematician out there, I'd like to know the math behind having a 12 card deck. And then what are the chances you are able to draw so on one and play nightmare on three? You know what I mean? What is the percentage likelihood that happens frequently with these two cards? Because that's kind of like your ideal scenario because the cards in your hand have been dealt with. The cards in your deck have been dealt with.'cause most often what you're gonna have is games where you draw a nightmare on turn four or five, you don't play'em down and you maybe you played star on early. So you're trying to mitigate the downside. Oh, you drew into the, the, the red skull. But you know, star Brandand is gonna provide that negative three. You're often not gonna be getting both the effects in tandem together. You're probably gonna have to, and I think this was by design, you were. Always gonna have to try to like work around, well, my red skull didn't actually get hit by Nightmare or Saron, but I have in chance, which I'll play in that lane and maybe I'll take out that cerebral. Right. I, I think there's gonna be a lot more like macro consideration playing this deck that might be inherently obvious, but the potential upside with these cards is pretty huge.
Cozy:Yeah. And we, we've seen. We have seen the so on deck do well, right? We've seen that deck already do. Well, my guess is you slot in a couple other cheaper options, just a couple other, or you just have, you know, consistently you have the ebony and the lizard in there, let's say, and probably not, but even, let's say martyr, I dunno, right? You have a couple that lower options to where if you do have to play him on four or what have it, then you still have some boom and bust stuff going on, right? You still have some. It's gonna be a great game of patience is what it's gonna be. And you don't need the sore online all the time. But it's trusting, the play that you do get from these cards. But I agree it is, it is gonna be super interesting to see when those two pop off together, how good that is. And then again, like I said, the consistency when they don't, because we've started to see that last card fill be cer, you know, we've seen even, um, uh, zobo into that space. It's like, alright, well if you pull those out and you put nightmare in, right? How consistent is that deck? Because we already know the so on deck is good. A good deck. And so how much better can it possibly get?
Alex:And that's actually a great point, right? You're talking about a card going into a shell that's already an established winner. Yes. It's not the same situation that like Khoi was in, where Khoi was trying to help a deck archetype, like a hand generation archetype, which didn't perform particularly well and needed the help. And so this year. It's interesting because it's gonna be tricky to evaluate within the first week or two because will nightmare, will it send those soran shells to the next level? Mm-hmm. Or will it get carried by the success of what already is a fantastic shell, you know what I
Cozy:mean? A hundred percent. And to my, in my opinion, the soans shell, one of the weaknesses of it. When playing it is, it's pretty predictable, right? You play the so, and you kind of know the big hitters coming, right? You know, that's gonna be, you know, start every now and then you get the enchanters play to counteract, like you got some things in there to kinda make things a little bit different. But this is causing it to be unpredictable and outside of it hitting bad cards, you are, you at the very minimum, I think have a very high likelihood to hit neutral cards, right? So star brand. Yeah, maybe he's not gonna hit the brood or the iron heart. Maybe he hits a rhino and at the end of the day you're still getting a three 10 that is gonna put a rock, whatever. Right. So it, you still have the chance, not even to have the upside, but the neutral side. And I see the difference of this with Huling being that it's just. Less risky. And even if, by the way, I just wanna say on hulking, hulking iss being played at top tier tournament play now, like that, that unpredictable ness is being played too. So that's also, you know, working out well. The only thing I see is there's not a great six for this, right? Like there's not really a good six. Uh, obviously you have cards that you can use at six costs, but I'm curious if those make it into these decks.'cause those aren't in the so on decks at all right now.
Alex:And that's the question, right? Like, do you include something like a Gito or a destroyer or an. But like if you don't draw a nightmare, those cards, like they're useless unless you run like a Cosmo to then play the uh, you know, the destroyer on top of and stuff like that. Like there's ways, like there used to be a time where Sar Andex ran Cosmo. A lot of cards over 10 power. You know what I mean? Yeah. So maybe you make that work again. Maybe you have a Cosmo in there to protect those cards, but also give your destroyer note. Something like gigantic got buffed. Okay, maybe you just play it left and you kind of keep that in head, in your head. But Finon I don't think ever makes it.
Cozy:My guess is that leans, remember each, like each time a card comes out, there's decks that lean into fun and there's decks that lead into competitiveness. And I think the more you do that stuff, the more fun it gets, but the less competitive it gets, right? Like I think this, so on base, shell taken out, surge or, or, or whoever, right? Uh, Aries, if you don't have some of these new cards even you can take those out, put new ones in. Then you put in, you put in a nightmare in that spot instead. And that, that to me is the more competitive end. But it, man, it's gonna be tempting not to play the infant, not to play the giganto. Or even taking it back to the glory days of having zero in there as a consistent play and then putting destroyer in.
Alex:Yeah, absolutely. I'm looking forward to the day that someone plays Nightmare On Three and then on Five plays a red skull that's a nihilist and kicks the nightmare over to the other side.
Cozy:Well, dude, I, I have the confidence. I have the confidence. I think this thing is gonna be pretty good. Uh, I, I. And again, it could just not bode well, right? Like surge ended up being a good card. It was a new mechanic. It had a chance not to be, it had a chance not to be. It was some of the skepticism about the card at first because it's new. It's so different in what it brings. And you know, we like to be somewhat careful, but I'm writing it either way. I'm going down in flames of fun, man. I'm gonna have fun with this card and it's gonna be a blast. And then if it gets to win along the way, like hell yeah. It's the best of both.
Alex:What it's worth. I want this card to be awesome.'cause it's actually a really cool effect. It's a draft friendly effect as well, which is kind of cool. Just throwing that out there. We haven't talked about draft in a while, so, yeah. But like, yeah, I want this card to be a winner. I really do. And when I, when I stick at two stars, you know, I, I want to be wrong.
Cozy:And listen guys, Alex and me, we already apologize in advance. You got that star brand. You see Alex play on on Twitch. He plays out Star brand. Boom. You've got Iron Heart hitting other cards, man. Alex, you go and play. Boom, your star brand's a green goblin rip. Like it's gonna happen. It's gonna, this guy, like that's the stuff that's gonna happen. But sometimes like you, you know, you win some, you lose some. But if you look at all the cards, you know, when we were looking at six costs for, for Huling, I think there was definitely some ones that didn't hit. If you look across the board, there's way more that hit the don't in their class. And Oregon again, neutral, right? I think the green goblins, the heck, I even think something like, um, like Gladiator for star brand's. Cool. You have a 10 pound, like there's things that work. It's just like you're not getting like the super benefit of it, but Star brand, such a card with such a con that it's like anything else is a w pretty much under his name, right? Like I. If Star Brand's text was on other cards, that's the text you're trying to avoid, right? And you're getting rid of that at least. At least you're getting rid of that text, right? So like you've got that going for it. But it is a little awkward. And I think my biggest concern to wrap things up on this is that nightmare is that three cost lot. We saw what Soran was whenever Star Brand came out together in the three and it was Miserable Star brand. It just didn't work. Remember, it just, it was, there's that competitive gap and that flow of turns did not work. So we're gonna see if that's something that we run into. I.
Alex:Being a three cost, it's really awkward because if it was a four cost, you know, you got the voa, you got the bu, you got, you got options, right? S lock, Jennifer Kale, technically, um, yeah not really, but anyways, kind of. Yeah. But anyways, you know what I mean? Right. Like you would've had options to like do stuff with at three. It's just like, I don't know. Oh, a hundred percent. If this
Cozy:is like a four one or four two, you're like, you know, you don't have the downside anymore, but the cost is up. It's like, okay, that's interesting.'cause then I have to find a way to cheat this out. Then I can kind of get the, but then also it changes the, the deck. And they were like, you have to add those pieces and then it makes consistency go down, right Zo, who's already played in that deck, so maybe, maybe it would've been fine anyway, but ultimately we're gonna have to see I'm team nightmare. I'm excited. I think either way, well definitely, either way one of us is gonna be wrong. It'll be fun to go back and look at it. But again, I think we're both correct. This will be a fun time. Next up, Alex is Kid Omega Now, uh, kid Omega now a two one. Activate destroy the next card. You play this turn to gain its power. Now we've seen this thing get a adjusted. Anytime we see that, we know it's gonna perform at a high level. Me and you, I believe, put Kid Omega like our second best card of the month. Uh, or like second or third. We both love the effect. We think this is gonna be a great card. It's one that you can get from high voltage, which is another W Alex, kid Omega I'm heating up on this card more and more as we get closer to release.
Alex:For me, this is a 4.5 star card. Um, I mean I came in at 4.5 when it was date of mind at two point, uh, two, two. It's at two one now. So like it comes down a little bit. Obviously though pre nerve must be a good card, so maybe I'm gonna stick out 4.5. I just see a lot of opportunities here. Um. I don't wanna drop down through all like the synergies right off the rip, but, uh, it's gonna be a very good niche card, is what I would expect.
Cozy:Yeah, I think that's a good niche. Yeah. But like obviously like niche and destroy though, like is carnage niche like kind? Yeah. You know, kind of like, I feel like. Omega is gonna allow for some really fun synergy. We haven't seen like, doing stuff with Elixir and, and Niro, obviously that's such a fun play into, you know, this car. So you're taking what was a con of destroying something and then you're like adding his power, regenerating it, making up come back up again because elixir, whatever, right? Like you have so many things going, going for it. Uh, love it at the two cost lot af a ton there. Very strong at that. A lot of cool play you can do. And again, you're taking something. You're just taking something that the deck wants to do anyway and now you're turning it into more power, which is huge.
Alex:Oh it is. And like the fact that it's like absorbing the power and it's a relatively inexpensive activate, I think is super helpful. If this was an on reveal somehow, I think it would've been much more tricky.'cause you're obviously trying to, like, you'd have to stack your play in a way. It'd have to be a combo piece at a one cost. But this being a two cost activate, you get it on the field to play, you do some stuff, and then when you got that Nimrod ready, right when you got the Nimrod ready and you could even do something like Kid Omega, uh, then you play down Asur, right? And then you activate Kid Omega and you play the Nimrod. Actually, I wonder how the turnover would work. Nimrod goes down, gets buffed, BYI then destroys.
Cozy:So if you play Sheri, let's say, and you already have Kid Omega there. Yeah, yeah. No, it would do that because. It's all play order. Play order. Yeah, it's play order. Yeah. Yeah, a hundred percent. So like the name route, go down, be active,
Alex:then you activate. Deactivate. Yeah. You just have to play'em first,
Cozy:then you click. Exactly. So, and that's what's super cool, like we've seen this happen guys. We've saw this happen with Hell Cal. That's why they're being very conservative on the power right off the rip too. Like Hell Cal, they gave it way too much power to compensate and then you know, they realize, okay, the two archetypes that benefit massively from being able to control when you do this effect. Is destroying, discard. We're seeing that now with Destroy, and that's where I think it's like you just have really cool things that can happen here. And we don't get a lot of destroy cards for, for one. But for two, man, I'm just excited too to have fun with this thing like Deadpool, man. Oh, I'm so excited to mess around with Deadpool. Like, it's so crazy. The, the idea of having like, you know, just, just getting a this one cost car that already is getting good value. I'm not even talking about like 64 power, Deadpool, more like just like. Having the one eight or whatever, giving it to Kid Omega, getting it back to your hand and just having that be such a smooth thing that you could do late or you can do early to keep the momentum of Deadpool going like that. I haven't had, like, I haven't gotten to play Deadpool in a while and I'm excited for that. I.
Alex:There's also, the other side to this that I was thinking about was like, there's been times where like you're trying to do stuff with like death null and like Deadpool for instance. And on turn five maybe you do something like, oh, you, you play, you play something, you destroy it, but maybe you throw, in X 23, maybe you top deck X 23, you throw it into the kiddo Omega to get that extra energy for turn six. A very niche circumstance, you'd never do this.'cause generally speaking, like assuming you're able to destroy the Deadpool anyways, right? You could share something like that and then like now you have the seven energy that you're looking for, or conversely no, that line sucks. You would always, I was just thinking about it because this gains its power. You would always want the Deadpool power being applied to Kid Omega. Yeah. So it's funny, although you do have technically options, the fact that it's kind of like taking that power. It's pretty awesome. And I shouldn't say taking, it's not stealing anything. It's just taking the power of the destroyed asset and applying it to Kid Omega
Cozy:when it's changing. Like what has been the main like recipe, right? It's like, okay, if you go the death route in Knull, it's like, okay, get death cuts down. You get a little bit of 12 power on the board, get Knull power up. Awesome. But you've always been there just to get Knull a lot of the times, and that's such a big card to wait on and maybe you don't get'em now. It's like you get to add that to Kid Omega. Then you're fueling these four other things too, right? It's the same as Discard. It's the exact same thing we saw with Hell Cow. It's like whether it was, we mainly saw that with Hella, but you know, it's like, okay, the APAC is triggering up. You're getting more BS to go up as well in Elaine, and then you have the card, whatever, right? With this, it's the same thing. It's like death goes down, no goes up, kid Omega goes up, Deadpool goes. It's like you have all these things going. That's why this is such a home run hit, and I think destroy players are some of the most loyal to their archetype. They've needed something fun and consistent and good. And I'm excited that this card's coming to do that.
Alex:I have something I'd like to throw out there. Tell me if it's crazy. I might try this. I dunno if it's gonna be good. Turn two kid Omega. Turn three. Saber tooth. Turn four. Moon. Girl. Are we back?
Cozy:Be back. It, no, I, I, I think that, uh, you could do that line. You could do that line, but I think. Overall we're gonna see this be, you know what, I'm gonna give it to you. Yeah. Save tooth is back. Just rip it and shoot it. Save your tooth is back. You heard it from Cozy Snap first. He's back. Rip it and ship it. No, but I do think what's cool about this too is like you have Nico that can still do the destroy the next play if you get like that lined up right. Kid Omega playing on two is obviously the dream. Uh, especially'cause two's usually like a setup phase. So like, it's really nice to have him on curve. Love the cost here. If you get him later. Obviously it's way worse, but at that point, destroy has worked like that before where it's like, you know, if you don't get the rate that like you lose, like it's just, that's what's gonna happen with it. But maybe you still get carnage and Venom and, and, and Deadpool and you can try to win that way, maybe potentially. But overall too I just think that this card is exactly what Destroy players have been looking for when I've been waiting for, and you could also just like, you know, do something as simple as like, oh, I don't have anything great, but I have an X 23 that I can go ahead and blow up, get a quick two, get a ramp up in energy and go from there.
Alex:That's kinda what I was mentioning before, but like if you have Deadpool that the power transition is just so huge, right? It is just so huge. Yeah, of course you can even, you can throw Wolverine into it if you want to get its pro moving, right? I mean in theory, in theory if you destroy a pretty big Deadpool and then you have like, so Kid Omega, you play the big Deadpool in, it gets destroyed. You play Deadpool again and you venom on top of Kid Omega and Deadpool Venom absorbs both Kid Omega and Deadpool's power. Cool.
Cozy:Yeah. And honestly too, we talk about it and this is where you try to get a little bit messy, but even fire hair, you know? Yeah. Getting both fire hair and kiddo Omega down and like getting something reliable going off is tough. But I love the idea of like Kiddo Omega being that kind of like last sauce in the pan that you could just activate, destroy any on reveal card and the benefit off that off the fire hair. That's kind of cool.
Alex:That's true. Also in theory, I wonder if this could work in Phoenix force. Like could you get rid of something like a death lock?'cause you have to destroy options in Phoenix force, but you play the kid omega down and then you're able to reliably destroy something like that. Multiple man or the human torture, whatever. I,
Cozy:I think think it will. It's just how is it better than what we have? Right? Like it it is definitely gonna work. Is it better than what we have with it? But yeah, man, sign me up. I think, oh dude, this week's just so cool between Nightmare A and Kid Omega, those two alone. And you know, what if those cards weren't enough, Alex, you got just all that heat coming right at you and then you have this gorgeous SOB standing right in the eyes. A two three. Now somehow guys, they made this worse. I don't know how, I don't know how Alex,'cause it was what created card switch sides last time. Now it's something like that activated and you're gonna destroy an enemy, create a card, uh, at the location that he is played on. Oh God, he's just, he's so bad. It's like the commitment to how bad he is. I respect.
Alex:Yeah. I don't think cobra's gonna be particularly good, Cozy. Um, ironically, he's gonna be the best in the new high voltage mode because the cards that are kind of generated from the unstable reactor, whatever it is, in the middle, they're gonna be creative cards. So cobra's gonna be able to destroy those cards, which is kind of cool. So literally in high voltage this week, Cobra will feel valuable and then probably not valuable at any point in time. After
Cozy:I would rather this card say, if you don't draw this card, everything on the board gets plus one. Something like you're actively trying not to draw this POS.
Alex:It sucks. It sucks really bad because like you mentioned it before you play, you play this down, then they just don't play created cards there.
Cozy:It's the activate thing. If it was on Reveal, which Alex may even double check, we're like, wait, is this on reveal?'cause it makes at least there's more to be done. Like, you know what I mean? And I just don't understand why they won't, they give him a good upside because it's such a niche effect. Like we've seen three fives go out, you know that an even ancient one, let's say. Right? But it's like, I don't understand. Just don't understand this card. I don't know why this guy made it to, uh, to his final verdict. And you know what? There's gonna be a clip out there where you're killing an OT with this guy, okay? But it da da da man. Brave Soldiers. Putting that in your deck,
Alex:I can foresee this card somehow outperforming nightmare and blowing us all away. Well, if that happens, I gotta just delete the Snapchat. I just, there's almost no chance of that happens. Oh man. It's funny'cause like it's, this is one of those things where it's like, it's so niche that it's like. Why, like it's too far niche. And it has like, a lot of niche cards are like, okay, well I can still do this with it. Like you think, oh, Alex Mobius and Mobius, you use that to disrupt your points' energy. But yeah, like it's seeing play right now with, you know, uh, with Pixie to prevent you from increasing the cost of your, there's an offensive side and a defensive side. It's, its just a
Cozy:problem. We don't have, people doesn't have that. It's just a problem we don't have. Right. So it's like, yes. Can you say something that could happen here? Sure. But it's like to put this in one of your 12. It's, you know what it is. It's kinda like, let's say like Howard the Duck, where it's like, when it first came out, we were like, oh, cool. And then we were playing and we were like, there's just not a reason to put him in the 12, most of the time, unless you're Alex Kocher, like, uh, you know, looking to have some fun question. Luna Snow, the icicles, are they created technically?
Alex:Yeah, I believe so. Okay. Well, I mean, you can probably pump a, maybe you could,
Cozy:maybe you could play that on curb.
Alex:So what you play Cobra and then you play Luna Snow Activate. Then you activate Cobra on the same turn.
Cozy:That's not the worst.
Alex:That's not the worst. Perfect. I love Luna. She's a three six. So perfect
Cozy:draw line. And so you try to ramp with Luna Snow in your next pole's, not a five, six count. It's Cobra.
Alex:Yeah. And then you destroy the, uh, you know, you destroy the, the. Ice cube or whatever, and they play a creed like eant and you just cry. Oh yeah. Because it's just sitting there more so.
Cozy:Oh God. Yeah. Not a lot to say about Kobe. I like, I do we even waste, do we even waste time on this guy? I.
Alex:I don't think so. I think that he's just too highly situational and he's gonna be best literally the week that you unlock him because his high voltage overcharged whatever. And outside of that, nah.
Cozy:Lastly, buddy, we've got a little small season overview. We talked about these before, so we're not gonna go through all of them again. Uh, shout out to zero skills, Sam and stuff for this sick graphic put together here of the first steps. We've got to see a lot of the art come in. It's looking good, looking strong. They have a lot of art actually pumped out. For this season, Alex. The more I look into it though, man, the more I think that this season pass card is still, I gave it a five. I remember right off the rip. I think this is one of the most insane cards that if it comes out as this, again, if you don't know, it's, uh, the, the new Mr. Fantastic. At the end of the charity, he is gonna give a card in your hand, negative one cost or plus two power at the end of the term, every term. And it's a two cost card. So, absolutely insane. And then looking at some of these, uh, that are gonna be coming into the series five. Dude, this season looks just a gasp.
Alex:It does look awesome. Really cool designs. Uh, potentially really impactful. I wanna second the, uh, shout out to Zero Skill Samis. I believe they've made a lot of really awesome graphics for the, uh, Snap community. So, uh, that's, it's great to see them continuing their fantastic work. Yeah. But like, honestly, this next season is looking legitimately exciting and we do our complete breakdown. I'm excited to see the Hear the Star ratings and stuff like that.'cause I think this is gonna be a. Relatively high start month.
Cozy:Yeah.'cause we did like a couple, I think like it was about a month ago. We, we looked at these for the first time. Uh, they had mad thinker though. Now at a one, one at the start of each turn after drawing plus two power if your hand is full. And so this is gonna be a Series four card. We looked at that a little bit. You're getting a one three if the hand's 4 1 1, I mean, it definitely has a cap.'cause how many times has that happened? But it's kind of cool that that's a mechanic to try to force. Now outside of, you know, obviously like devil dinosaur and stuff going up in power, like, but forcing that into, for the one cost.
Alex:Yeah, I think it's a neat design. I don't know how good it is. I still have to give some time to like think about it and everything like that. Fascinating design. Hard though. Even if you play him on turn one, you gotta start pumping your hand fast, right? So it's like, it's a hard condition to meet. But, uh, an interesting design nonetheless.
Cozy:Yeah. And we get, we get scalers, you know, often, but I think it's always fun to get one, one cost scaling cards. But dude, the one that's not on here that I wanna bring up. Is Galactus first steps. So this says, my Herald is the next character. I see you play. Alright, so this is, assuming you know, in your hand does, it doesn't look like it's gotta be out there. End of turn. Plus three power if you're winning my Herald's location if in the hand or in play.
Alex:Really cool. Really cool. Not sure what to make of it yet. Yeah. But legitimately a really cool card. I think that they're, uh, actually even this, this month here, the cards are really well designed. Like they're really cool, fascinating cards. And even if something like Morgan Lafe, you know, your wife who under your chin there it's a really cool design, even if like she hasn't been slapping the meta, like some might've hoped. Really cool design and I, I'm really excited for that kind of stuff. I think that, uh, glad and the balance team, they're coming up with some really neat ideas and I'm glad they're being implemented in fun ways.
Cozy:Yeah, and I think what's cool is some characters have so many facets about them, right? So like. The one we have is World Eater Galactus, right? The one we have currently, but also he's very well known for his heralds and going out there and like scouting PS beforehand and stuff, right? Or not even, uh, pretty much announcing their doom. And I think that's so cool that you've got that Now with this Galactus card, we don't know stats, anything. So like we don't know if he's gonna be worth playing at all, but even him in the hand, giving a constant plus three, like that's such a cool interaction that we haven't seen before.
Alex:No, I know. And like we even have like Life Bringer Galactus, which I think is a really popular, uh, variant. The one where he is like doing the big boot and he's all golden. And I, I don't think, I don't know the lore a hundred percent, but I don't think he's necessarily a bad guy as life bringer Galactus. So, um, it's kind of cool to be kinda leaning into like the different variations of the characters. Like is it possible that one day we see like, like leader of the X-Men magneto? You know what I mean?
Cozy:Yeah, yeah, yeah. It could be interesting. Well dude, listen to some of these other cards that we got, man. We've got Fire Lord, who's a four six. Okay, on Reveal Revive one of your discarded or destroyed three cost cards here. Four, six. So you've got, now I'm a sucker for cost Synergy cards. I just think they're super fun and they retain high play value like we saw with Surfer. This is interesting, man. As a four six.
Alex:It is pretty cool. It's cool. I wonder about the powers four six enough though. Like it is doing a really cool thing, but four, six, that's, it's so funny. Four six used to be like good stats.
Cozy:You remember what
Alex:four, six was good.
Cozy:Yeah. And like four 10 had to have like the biggest downsides ever. It, you know, it was the tie four for the entire board or, you know, crazy things like that. Yeah.
Alex:Crossbones was a four eight, wasn't he? Four eight for the longest time. Yeah.
Cozy:Four, eight, dude. And you had to be winning that location. Yeah. Just nuts, bro. Uh, and we're, we're gonna be doing a more dedicated one. These are more quick beats, but, uh, Frankie Ray three, four. Okay. After you, the next time you play a six cost card, double this card's power. So I think this was a cool little play on ramp. It's a three four goes to three eight. If you play a six. That's already tremendous stat line, like, my goodness. And then if you're able to ramp, you have now a 16. That's crazy.
Alex:Yeah, Jennifer Kale might be feasting on that one. That's a pretty good Jennifer Kale card. Maybe because you get to play the two in tandem, then activate Jennifer Kale and then be able to sneak out some six drops faster.
Cozy:And a cool way to play ramp that isn't just like getting the six cos out there. Like it's having synergy built into it, and yeah, I agree man, that that makes Jennifer Kale make way more sense as the two now, yeah, a ton more. And this
Alex:always happens, right? Like there's cards that might underperform like Jennifer Kale, like I'm not trying to spoil like our season end review or anything, which I can't believe we're, we're flowing through this season quite fast. Yeah. Time's flying when you're casting nonstop kozy. But I'll tell you that the, uh, Jennifer Kale like. Sometimes we need a little bit more perspective on cards. Jennifer Kale came out like, eh, it's a little lackluster. Then you get a little bit added, its synergy and all of a sudden it's like, okay, wait, hold on. Now we're starting to cook. Just like Elixir was awful. And now, this week with uh, kid Omega being potentially available to you. Things looking a little different for Elixir, isn't it?
Cozy:Absolutely. Dude, listen, there's some fun stuff coming out. I don't know, it looks like this is gonna be over the span of a bunch of seasons.'cause we have all these right here. There's Silver Surfer first steps. End of turn. If you're winning this location with an honor reveal card, copy, its text. What about that one? Nope. We don't have cost in power for, these are really early builds, but I thought these were really cool to talk about. I was say, I was
Alex:waiting for you to say the cost and power there. Do you think it's
Cozy:three? Just because they're gonna stick with the Surfer theme.
Alex:I don't know. I honestly have no idea. I maybe know maybe they drift off of it. Do you really want a deck with multiple Silver Surfer variations?
Cozy:Yeah. And regardless though, the one thing we are seeing is the end of turn, they're pumping that text. And if you see invisible woman, as we talked about before, activate this, turn this turn your end of turned abilities happen twice. And one thing I like to say, Alex, is I like that she comes at the end of the month because it allows us to a, it allows them to see how busted or not busted, I guess, you know, Reed Richards is. But then on top of that, like some of these other, uh, archetypes to form and synergies to happen, and then the month ends with her as that kind of final, you know, cap.
Alex:Yeah. The order at which they release cards is always something I think about. You know what I mean? Yeah. It's like they have to be pretty intentional with it and sometimes it's, sometimes they don't get it. Right. And we, we've seen it before where like they, they release a, a super overpowered card and then like the tech answer is like four weeks later, like the season pass. What was the last example of that? Was it Loki and Mobius? I'm trying to remember. You're better at this stuff. Mobius and Mobius came out in which season? Which he was the direct counter for the, I know that scream. There
Cozy:was Mme. Webb and then scream months later too. There's that one. I remember like Mme. Webb came out, scream, came out. Yeah, that was, yeah. Yeah. This one though, it's like you can view it as like, okay, they want the meta to settle and then she comes out. Or you can view it as invisible woman is gonna be an imperative meta shifting card, last card to come out. Clogged up packs. You're well actually, yeah.'cause if you skip the weeks before, you have less. You know what I mean? You're
Alex:thinking money, man. Both ways. Both ways. Get those packs gambling.
Cozy:Yeah. Right. Deep.
Alex:Cozy. I got some great news. I dunno if you saw in your shop with the Sir Hydration Robert Bundle has entered the world of Marvel Snap. And you know what? I gotta tell you, I don't wanna just start the podcast talking about hydration, Robert, but it is one of my proudest moments in my career across all my careers. It might be the most proudest moment in my life. You get royalties for that, Robert, you get royalties for that or what? Am I getting royalties? I don't think so. I would like the royalties. I could use the royalties to be honest with you. Guilty right now. But, um, no, I don't think I'm getting any royalties for that. But I do know, I do know that, uh, people are excited for this bundle. Not only is it just great art, but the fact that they called it Sir Hydration, Robert, my friends, the memes were no longer dreams. It's a reality. It was beautiful, beautiful little poem. I appreciate it. Thank you. You know what you'd think I'd had that prepared, but I didn't really, I just came up with it off the top of my head. Yeah, you impressed.
Cozy:I am actually, I'm like, I need to need up my game. If we're we're gonna be dropping heat like that,
Alex:actually I wanted to ask you something. Are you familiar with the Dune universe at all lightly. I. Slightly. Like, that's like me. I've always wanted to read the book. I think I have the book and I've never read it.'cause it's like really long. It's like I gotta commit to that one. And I watched the movies, ironically, I think I watched the first one flying to San Diego. Oh, okay. And I think I watched the second one flying from Boston or something. I don't remember. I, I watched them both on planes. Yep. And I was confused as hell. I was like, I don't know what, like everyone has like, really like intricate names and like clearly the movies were made for fans of the thing. Anyways, doing Awakening came out. Which was the new Dune game. And uh, I checked it out and I gotta tell you, like, I was really impressed. It's been a while since I've played an MMO and this has like, it has like survival elements to it. And, uh, I had a lot of fun. I built this like base on the top of a peak of a mountain where like, it's like anybody driving by on their like, like dirt bike would be like, yo, who the hell would've built their base there? Cheer, boy Alex, cheer Boy, Alex, I gotta tell you, it's pretty cool playing an MMO that hasn't, uh, we haven't had many MMOs lately. This one here is pretty cool and it's really, really well done in the universe. Like, it actually makes me want to learn more about Dune. It makes me wanna get the card game. That's, it has, there's like a board, I think it's called Imperium. There's, uh, steam version of that. Like, I actually wanna like totally dive into the Dune universe now. Like I actually got hyped up,
Cozy:dude. Two notes first. Yeah, I saw Shroud playing at a ton this weekend, and he, he. Glowing reviews from what I saw to you. Said the card get, did you see League Legends has a, a physical card product coming out?
Alex:Yeah, I do. I, I was supposed to see it at pax. I was supposed to see it at pax. They did a demo on the Thursday and I didn't arrive until the Friday night, and so I, I missed, I missed the demo. I was, I was on the list, I was on the guest list, Cozy and I just wasn't able to make it work. I, I'm actually excited for that too. It looks pretty cool. Cool. Who? Smart dude. Despite the fact I'm not like a, I don't know that much about League outside of like TFT,
Cozy:They're definitely smart, I would say. We're starting to see this in games more. Heck rivals just did this, right? Where you've got a, you know, the most successful games of the decade of roadblocks and Minecraft, these games that have games within games, right? Fortnite, you go in the game, there's like 50 games to play in the game. Like it is just what it is now. So like rivals now, they did the auto chess mode. You come into rivals, you play shooter outage, chess, what? What are these other ones you can play? So we're starting to see that League of Legends did it a long time ago. Obviously TFT now going into this space, obviously they're doing physical, corporate. I think it's just so smart for these games to have these strong that have really strong ips. And we used to see this take forever for these ips to like become other things. And now it's becoming, you know, it's having a lot faster.
Alex:Oh, a hundred percent. And like I, it reminds me of when I was playing like, uh, like Warcraft three. StarCraft, like StarCraft, custom games were huge. Warcraft three custom games were huge. And uh, that's actually how Dota started. Defense of the Ancients was a custom game. I remember playing footy wars and all of a sudden, so everybody that is like old school played those games would know that. Like the custom game side was a lot of fun. And if anything, if you got like sick of the ladder and stuff like that, it gave you an opportunity to go back into those games and have other experiences, some of which even like spun out to things like for instance, uh, auto chess started in Dota. It's funny because auto chess starting in Doda is hilarious.'cause Doda started in Warcraft. Yeah. So it's like you have a mod that became a game and then a game that had a, that spawned a mod from the mod. It's like, right.
Cozy:Dude,
Alex:I was gonna say it's like inception, but I'm not even sure what that means, but I think I'm using the reference correctly.
Cozy:But each one gets stronger from the other and I think that's so cool. And like, you know, I. Competition's always obviously very healthy for games, right? Because it, it makes people step it up and whatnot. But yeah it, I think it's something a, a trend we continue to see.
Alex:Yeah, I hope so. And, and yeah, in the case of the Dune game, it's just like, it's, I've never played a survival game like that. I. I was just like having a lot of fun. And again, it's drawing me into the universe and I hope that, like, I think Marvel's picking up on this, the idea that like, Marvel rivals being a great game, makes people want to engage with Marvel content, right? Uh, they got that news that, that kind of like beat'em up, like retro Marvel game coming out by the guys that made the, uh, the teenage being Ninja Turtles, I think. I'm like, that game looks amazing. In fact, I bet you my kids are gonna like that game too, right? And I'm gonna love playing with them. So I, I don't know, man, there's just so many great games out there. One of which my friend is called Marvel Snap. Have you ever played Marvel Snap before? Cozy? I have. I think so. I think so. You dabble in it, dabble every once in a while. It released a bunch of new cards, two of which by accident and actually caught us by surprise. So we're gonna talk about, uh, the ancient one. Hellion or hellion? I'm not even sure we're gonna go hellion. I guess we, we talked about this last week. I don't think anybody corrected us. And Mercury, so last week we did talk about the ancient one and, uh, Cozy is not going so good for the ancient one. Unfortunately, the ancient one is currently running according to untapped based statistics, infinite only as of this moment, a 44% win rate. Which is way lower than you could have expected. And uh, we were getting there,
Cozy:we were getting there on that. We were, we were gassing it up a little bit. We were talking to, I said, gas up a lot today. We were talking a lot about it, and then as we talked about it, we were like, dude, there's no way this card's good. It's too good to be good. You know what I mean? Like, it's too, I think, we've highlighted this a couple times, but at the end it's like, if something seems too overpowered, then it's not gonna be consistent. If it's not consistent, it's more on the fun angle and then it's a bad card.
Alex:It is so funny'cause in our previews, like our preview that we did way in advance, you and I were like in the four range and then when we previewed it again, I think we, I have my notes saying that we previewed it like multiple times. We went down to three and then on the final, like last week I was a two and you were 2.5. And so like we gradually stepped ourself down. It definitely felt like it underperformed. With that being said, it had moments for me where I was like, man, this card actually did some cool stuff. But it was just too expensive. And I realized even when watching back, like my, my highlights that I did for my video was that like, it ob it performed the best when Quint was on the board. Like when it, the thing was cheaper, right? When the actual spell was less expensive and therefore I could combo it with mystiques easier and stuff like that. Right? Honestly. I feel like it's close and it might be one of those situations where something comes out in the future where like, yo imagine having three of these, you know what I mean? And then like it gets better.'cause I don't feel like it's far off. But right now it definitely feels like a pass for me, despite its premium stat line. And it's decent, it's good ability. It's just too slow and expensive, which is exactly what we said
Cozy:last year. Yeah. And that's a huge patriot. Enjoy. Like I try to, you know, I try to make it work, but ultimately it's just one of those like. I had rather just not have this in the deck. Like there's just more things I could do without it. Uh, which is a shame because, you know, you can, uh, Patriot just, needs a boost of some kind, you know, just of consistency, uh, and if something new, right? And I felt like, oh, this could be a really cool way to do that. Or, you know, make it where you don't have to rely on the, on the mystique or whatever. But yeah, it's, uh, it came off clunky.
Alex:Yeah, and that 44% win rate that I mentioned, that's on aggregate across all decks, across all games. If we wanna talk about just quick two quick kind of archetypes that did perform. Okay. Patriot, as you just mentioned, was running a 53.6% win rate, which is not bad. But this version of the deck feels maybe even worse than just regular ultrasound patriot, which is running 8 54 0.3% winner. So like, it's kind of sad, like this didn't quite make those decks better. And then the other one ironically, uh, was an infinity ultrasound deck running 8 54 0.9% win rate, but a very low cube rate. So. That also has like gorgan and surge and stuff. So it looked like there was some experimentation around the ancient one. However, it didn't quite make it in terms of its meta reliability, which is fine. That's gonna happen from time to time. Maybe, I don't know if this card's gonna usually fine wine. I think it might, the skill just might need to be cheaper. I think it's just too expensive.
Cozy:Yeah. We'll have to see if something comes to, you know, compliment the skill or an ongoing ability that's really board wide comes out. That's really gonna be its biggest effect. If it's a good board wide that comes out. But at this point, yeah, it's, it's looking rough.
Alex:Now with Hellion specifically, I came away surprised with how bad it's performing. It's a five eight and on reveal next turn you get to move your car to this location, which is cool. I. I think that's not bad. The only challenge here is that, uh, on aggregate it's running a 50, a 42% win rate, which is awful, awful on aggregate. A five eight stat line should be enough to kind of carry a win rate better than that, which is kind of interesting. I was like, even if the card had no texts, would it really do that poorly? But apparently it does. But what surprised me about hellion Cozy is that, uh, now I didn't play that much of all the cards. Hellen is the one I played the least. Admittedly, I played a lot of ancient one trying a bunch of stuff. Even for funsies, I played quite a bit of Mercury as well. Hell, I gave a shot'cause I wanted to like, obviously be prepared for the pod, but it just didn't kind of. Jive with me. Like it didn't call to me in a way that the other ones did. And even then, I'm kind of surprised to report that move, bounce or like the traditional style of like, uh, of move, they're running like 49 to 51% win rates with hellion, which isn't enough. You're thinking that those archetypes would be the ones that would just crave hellion, but based on untapped, infinite only statistics up until recording. They're barely cracking 50%, which is surprising to me.
Cozy:Yeah. And this is kind of what I was saying end, uh, his discussion last week. I was like, it just move. Traditional move's not played right now at a high level. And if you're going to, it's a move balance thing. And I think I gave him a two, I think I ended up giving a two, right? 2.5. Yeah. 2.5. I came in at three, so I was a little higher. Yeah. I, I felt like that this is one that will be nice to have in the, in the collection for move players and, and Ascars come out, you'll need'em. But now it's just not. There's just been so many move cards that have come out. And is he gonna earn that spot? I, it's just not looking like it. But you know what, when two cards come out, usually one's pretty good and that was kinda the case, or at least, uh, more so here than, than him. Uh, but yeah, it's a, you know, we're getting these cheap setups now, whether it's Zorn or to whatever, to, to set up the vulture and stuff. And so that high cost payout just isn't there.
Alex:I wondered about this. Tell me if this is a broken ass card. What if hellion was, you can move your cards anywhere. What if you could take your cards and just reposition'em across the board? Is that just too stupid? If it was like a five five that lets you reposition everything. I think if you did the stat line right? No. It's crazy. There's someone, some there like who plays move all the time, be like, no, you can't do that because you'd be able to do this and this and this. Yeah, of course if you're able to move stuff too much, that's how you get like the thousand power human torch, I guess. But, um, I don't know. It just, it seemed like a little underwhelming to me and it, it surprised me that even like the Hyd do classic. Style Hellion index, like weren't necessarily performing. With that being said, the popularity's really low. Even on its release week, you're looking at a 3% popularity post infinite. That's not a lot of games. And so I think, and this is something we talked about before, you're releasing all these cards, but are they all getting the time of day? I tried Hellion. I don't play move though. Like admittedly, I don't play move. I'm not a move player, so I'm not gonna play optimally. But like, he didn't feel great, but maybe someone who, like, maybe if the whole community dedicated time to cook hell and Dex, maybe someone would've figured something out, cracked.
Cozy:You know what I mean? It, it kind of reminds me of like when Stature came out and we had the first couple seasons of like card releases and people weren't getting the cards. Remember that? And so then like, we weren't sure if these cards were gonna be good, and then stature ended up being good. It's just that she wasn't tested at all and the people that had her said she was gonna be bad. Hellen's not the best example here, but I do think as we get more of these cards, you're correct that these, uh, you have content creators just trying to make content and they're gonna get a couple, a couple days in and, and go to the next one.'cause they, you know, they go, they want to hit all the cards that come out and then players are gonna get the ones they want. It relies on them, right? For kind of how these cars are gonna perform over time. So it is interesting with more cars comes less testing and there could be some diamonds in the row.
Alex:Absolutely. Like I do think that like for instance, Lasher was largely not really tested well, seeing plain cerebral. Sure. That's after Cerebrals massive buff, which in turn buffs lasher. But like last year I don't think was tested that much. Probably could have gotten a lot more love. Right. I think that Kid Omega is gonna get a lot of attention by the way.'Cause just I think that it's synergy. Uh, it's just that powerful. But outside of like, I don't know. And even like playing hell and I was thinking to myself like, is this. I dunno how to put this, maybe this is a top topic for another day, but I wonder if like, just move and Snap, like Snap and move just don't actually work. It's too constrictive. You only have four slots per location. There's only three locations. It's just asking too much of a player. And that's why the bounce variations are always gonna be the best.'cause you're able to manipulate the space. It's not the movement, it's the space that's, that's the problem in Snap. You know what I mean? Yeah. And hellion kind of helps you resolve that. But like, I don't know man, I, I don't know if it's enough.
Cozy:Agreed.
Alex:And Mercury talking about what may or may not be enough. I think Mercury might be on the radar for one of the most annoying cards in Marvel Snap History.'cause what's happened is we have a specific deck that is making the rounds out there because you, I'll throw it up on the screen, I'll throw it out for the audio viewers. Here we have a quick Silver Wicked Deck. Yeah. With Mercury, Fenris, Wolf, Hawkeye, Merlin, Negasonic, red Guardian, gladiator, Shachi, cannibal, and Alyth. And I kind of really enunciated those last. Like eight because they're all the most annoying cards in Marvel. Snap all in one deck. And Mercury we gave her four stars last week in our preview. And here's a very interesting thing. People are talking about Mercury. This card, seeing a 16% meta share post infinite, according to one tap. As of recording, that deck I just read out is running a 53.4% win rate. A two 0.24 cube rate, which is fair. They're both just fine. When we talk about top 10 decks, we have higher performing decks, but this one, here's one of the most popular in the middle right now. Uh, even on untap seeing about 6,000 games. What's interesting about this is that people in my comment section and they're complaining about Mercury lots, saying like, oh, this card's broke, and stuff like that. On aggregate, it's running a 49% win rate. This particular deck, the top performing shelves, 53.4. And I just think that this is one of those things where losing to this deck feels so awful. You're just like Yo F this game Every time, like you get Goliath, you get Hunchy, gladiator, red Guardian, like the whole thing is just like a massive middle finger to anybody that wants to play Marvel, Snap and enjoy themselves. And then you add Mercury to the mix, which perfectly synergizes with Cannibal, who's another big middle finger card. I just think that this card is cool and frustrating at the
Cozy:same time. We've seen this happen before, right? Where people, uh, like the lactus of old way old, its win rate wasn't crazy, but it was just so frustrating to play against, and that ultimately is what leads to nerves, sometimes more than cards going crazy. Like we've seen that in the past, like how annoying is it now? Affliction has lasted a while, but like, even Alyth, Alyth was like that forever. They were like, well, it's fine. The plate, you know, the win rate's not too, too crazy, but it was the experience behind it. It's usually not a problem, but when you have, yeah, I'm looking at it, dude, one of the most popular decks right now, being that deck, that's when it's a problem when you're running into this thing at such a high degree and you have all these cards that over time have gotten these small buffs and onic you, you know, whatever, and then boom, all of a sudden you've got this monstrosity of a deck to go up against.
Alex:Yeah. And it's like, not even like, could you win a tournament with this deck maybe. But like the win rates are low enough that it's probably not gonna hit any radar for second dinner, but everyone wants to throw their phone to play against it. It's like the new version of like clog, like just ruining your, like you just don't wanna play Snap.'cause you're getting pumped by this deck over and over again. Just like with clog, you're like, well I guess I'm not gonna play cards and lose, like, you know what I mean? Right. Yeah. So it's kind of funny. Uh, mill, oh, remember when Mill had that moment of popularity and everyone's like, this game sucks. Like it's just so on interactive. There've been a couple examples of that happening in Marvel Snap and, uh, I don't know, mercury right now, it's still early. Mercury is, um. Has a lot, high degree of potential. I think of the three cards we've talked about here today, mercury ancient one and Hellion. I think that Mercury is by far the best. I think I would rank them, I would rank them Mercury ancient one. Hellion personally. Yeah. But, uh, overall I think that we're just getting started and I do still have the concern codes. I did mention before if they decouple Mercury from Cannonball. I think the car just is just a dead print. Like I don't know what they could possibly do with it.
Cozy:Yeah. I've like seen series four cars perform, you know, I think that's always good. But yeah, if they get rid of that synergy, this thing goes down. Massively.
Alex:Alright, Cozy. And now we're here to talk about the latest mode in Marvel Snap, which is high voltage, overdrive and Cozy. This is actually pretty interesting because they've changed high voltage quite a bit, not only from a gameplay perspective, uh, which I mean all of you are now kind of diving in. We're actually, because we're recording on Tuesday here, we get a chance to see it. It just released here. But they've changed everything here. Cozy, first of all. When you actually complete missions, you get XP and some volts. The XP will actually progress this reward track where you're getting some boo uh, some, uh, some credits, some boosters, some tokens as well, and additional volts. Then what you do Cozy is you take all these volts and you go to the shop. The shop here. Now, we didn't know this prior to recording, actually we didn't even know this while we were recording your side, but yeah, it looks like Cobra is part of a, uh, portal pole. This portal pole here basically says that for 15,000 volts, you're either gonna get this amazing ilad variant, which actually looks as incredible. The storm variant, which honestly looks great too. But I don't know how many absolute wi fu, uh, storm variants I need in my collection. And Cobra, I think this might frustrate some people because. You have two variants and the new card, so there's a good chance, there's a 33.33 repeating of course, chance that you're gonna pull Cobra and every other time you're getting a variant that you might not necessarily want. So a new card is kind of mixed in with some fire variants, don't get me wrong. But, uh, what do you think Cozy Cobra being mixed in with variants. Is this a good or bad thing?
Cozy:All I know is all your dedication should go to Kid Omega down first, and then once you've done that, yeah, you gotta go up top. I mean, I think, uh, if somehow you don't have Iron LA it's a super win. You know, like grab that first. But yeah. It's so funny that they, the car that we don't have is like the one you wanna avoid, almost. Like, I'd almost, I'd rather have those variants at this point, but yeah, it is, it's actually
Alex:true too. It's
Cozy:more feel bad though, for sure.
Alex:Yeah. And for what it's worth, like, um, last time we had this, we had the Uncle Ben, we had, uh, what was the other one? Oh my gosh. The toxic card.
Cozy:And who else? And, um, the TRO kind, I can't think of his name now. You, you killed it for me. The guy, the sword whatever. Sam Ray. Yeah. Sam Guy Sword. Sam, yes. No, no. The Sam Ray guy that counters tro created cards. Why can't I think of his name? I go, go. We had go.
Alex:Yeah, go. I couldn't remember either for some, and I've been playing a lot of go lately. So those were all three new cards. This is one new card and two fire variants. But then here's the thing. We got Kid Omega here with, oh, we got, finally got the 4G mode, which is great. We got the Rock. Oh, this rocket E mode I have to add to my collection. This is great. But the question is, and this is an answer we don't have yet, is because they changed the way the economy of this mode works. We don't know how hard it is to get 50,000 volts. Man, that sounds like it's expensive. One thing I will say is that they are, they did say that they have this intention of releasing some volts'cause apparently their new backend won't allow for twist drops this month. So I think they're gonna be giving people some volts through their new storefront. So keep an eye out for that. And maybe I'll, I'll make mention on a community post or something like that so we can stay up to date with that. But 50,000 volts seems like a lot when a premium mystery variances 4,500. Yeah, for sure. So like,
Cozy:especially'cause Emos used to be like the most expensive things you could see. They just know how good kid Omega is. They're like, boom, 50 k.
Alex:Yeah, I like, I don't, do you have to commit your entire time just for this one card. Like honestly, it seems crazy expensive. And so that's the only thing that we need to kind of worry about here. But in terms of rewards here, I like the premium mystery vor the variance and the borders. I love all these rewards here. Who cares what the avatars we got the repeating or, semi repeating amount of, uh, of credits. I definitely need this, this emo here. But yeah, I'm concerned about the cost of the kid Omega here. Now, other than that Cozy, I'm actually excited they're bringing back, uh, this overdrive. It's available from June 16th to June 25th. The store itself will be open until June 26th. Here's the fun thing. Cozy people have been asking this for a long time. Do you wanna do a live game? Let's do a quick game. Should we do this right now? Yeah. Let's do a live
Cozy:game of Marvel Snap. Together. Let's go. Let's see these voltages and how hard they are to get. I mean, the mission's only giving like 1 25 and 500 has me word. Bored is sick though. Bored is sick.
Alex:Alright, so here's what we got. So first of all, we got a whole new board, which is awesome. So transform charged cards. Um, so what we're doing here is we're actually playing, uh, we're playing an ongoing deck. So we have Mr. Fantastic coming out now this year the cloak is actually a charged car, so it got hit. So negative one power. Sorry, negative one. Cost plus one power. Um, let's play down this cloak here. Cars that move here, negative four. Power. Do we want? No, this may be there. I dunno. We're just playing them down. So once we overdrive, we're gonna transform this cloak. I think.
Cozy:So this is, yeah, this is, this is pretty cool, man. I like the aspect of like, it's almost like they, they took what Surge did great and then they capitalized on it. You know,
Alex:bro, what a location for that middle. That's, that's our typical
Cozy:look right there. Beautiful.
Alex:Just thinking. And then Mr. Fantastic. Not
Cozy:move. Yeah, we, uh, we, we should definitely move Mr. Asse. Great. Now last
Alex:card played was
Cozy:who?
Alex:Last card played was, uh, was cloaked. I wasn't paying attention. It would've been nice to have copied the mr. Fantastic. Maybe we'll do the mystique. Do we just lock down this location completely? Just what's the worst that can happen?
Cozy:Pump it full. Why not, bro? Why not just pump it? We're going loose. Trying to
Alex:Snap. Can't Snap either. Going
Cozy:absolute, absolute loose here. All right, so double amp. Double at, man. Love to see it. No, I got the, we copied Goliath.
Alex:Yeah. Goliath. Yeah. Yeah. Yeah. Okay. But, so I'm looking at the five variant. I'm trying to figure out when does this overdrive effect happen? Oh, we have to charge it by playing the charged cards. So see, every time, so I played a charged card. It gave it one of the rings. He played a charged card. It gave it one of the rings. It might be slightly cut off, I think. Yeah. On our, on our screen, it's slightly cut off on,
Cozy:I think that's what has me, uh, throw a bit. Okay. So then we now have three, there's two left.
Alex:Yeah, you'll see it in a sec. You'll see the, you'll see the, the next two for sure. I just pulled FAOs, which is nice. I don't remember what's in my deck. I don't know if I wanna play Cosmo yet, because I might scam ourselves. You know what? No, let's just do it. Let's no Cosmo, let's just do this. Yeah, yeah, yeah, yeah. That's what I'm saying. Yeah. Let's just do this. We don't have initiative though, but this probably would've been useful against the, uh oh. Oh, no. How dare you. Oh my gosh. Who's playing actual tech cards in this mode? This guy, his name's g. I hate GG you scumbag. I'm actually so upset right now, but look. Okay, now we're gonna charge, you can kind of see it here. So transform charge cards. Let's see it. Fassal and cloak. Super scroll. Super
Cozy:does super scroll, which is a hulking almight. Gil, are you kidding me? What did hulking just go to? What is Huling? Is he just a Huling? Huling? Yeah. Yeah. I don't know. I He changed from, he just changed.
Alex:So we just drew two cards, both. Oh, look at this classic Jessica Jones turn. Uh, last turn game play here.
Cozy:This is so dope, dude. Yeah, I know. Dude. This is an awful hand though. I mean, I guess they, the power. It's, they
Alex:can't even win big. We can't win. We're so cooked, man. We're cooked. We're okay. They never, they never play. Right. And somehow we win. Hold on. Super scroll somehow wins this game.
Cozy:That's what I'm saying. That's what I'm saying. Super cool wind somehow
Alex:because they had a doom. 2099. Oh sure. Wait. No, no.
Cozy:It's all bad.
Alex:Okay, we lost. All right. We played together and we lost Cozy. But you know what it was, it was a great example of how to play a game of Marvel, Snap and lose and Cozy after that fun defeat. We're gonna be talking about the Snapchat mailbag here. We got a couple questions here we're talking about, and one of which is from Matt Holman, and he says, guys, please bang the drum about the bugs and lag in the game. Every update's a little slower. It takes the game a little longer to do basic things. And God forbid you want to cook a deck, you have a bunch of variants to load. Good luck. It's actually worth noting here, man. There have been so many bugs in Snap lately. Uh, like I'll be streaming and like the game will just like exit and then I'll have to like restart it. I'll get disconnect from games. I'll have to just get back in and reconnect. The bug Cozy, my favorite bug in the entire game is when I'm building decks and like the cost stay highlighted every time that's there. It been there for like over a year. That's been forever now, dude. Unbelievable. There were bugs about like people being able to like, I don't know, get free stuff from the shop by accident. Then there's, I don't know there it has been in a very buggy state. With that being said, secondary has been going through a really big transition going from like, a publisher to self-publishing and stuff like that, but eventually they need to be like, Hey guys, maybe we should not release 12 cards. Oh my gosh. Talking about bugs, man. They released cards by accident. Right. Let's be honest. Right by accident. Yeah. Right. Dude. Maybe slow down the card releases. Fix the chemo a little bit. Boys, what are we thinking?
Cozy:Yeah, I think maybe there's like a lot of growing pains with some of this, like becoming self-publishing.'cause they were gonna have a publisher and then they didn't, I think is what happened. But that, you know, maybe that now that they've got this figured out, it's smooth sailing.
Alex:Yeah, no, absolutely. And I, I would certainly hope that, uh, all things are cured with time. And I think that, uh, Marvel Snap needs a little bit of time to fix some of these bugs. Man, it's been crazy. And that's gonna take us to our next one from Jack Sparrow. And it res, firstly, you all's comradery is what makes these videos, uh, stand apart from the rest. So thank you both for the incredible content. And secondly, we just found out that we're pregnant with our first child. So for my Snapchat mailbag question, I'd like to ask you Snap Dads, who your favorite father figure from Marvel is. Oh,
Cozy:ooh. First of all, congratulations. Yeah, huge congrats. I, I am already thinking about the question over here. Big congrats though. Big congrats.
Alex:I have a call. Do you want me to go first to give you a chance? Yeah, go. I'm gonna make, okay. There's a lot of good father figures out there, but you know what? There's one that stands out to me. There's two. Can I make, can I call two of hit me. The first is, I would like to say these are like, you got anti-heroes, you got anti fathers. Okay. I'm gonna say that Wolverine acted like a father figure for a lot of people, and like, I think that Wolverine would be a, a really cool one. C conversely, I think that you can make the argument that, uh, Magneto would be a really cool father figure because at the end of the day, man. At the end of the day, if you're mutant, if you're, if you're bleach, who do you want at your side? Man? Do you want a guy like Magneto looking after you? Hell yeah. You do?
Cozy:I thought you were meaning like dads within the MCU or within the Marvel world, like already pre-established dads.
Alex:Oh, you're talking about like actual MCU fathers? That's what I was thinking. I think I was thinking more like father figures
Cozy:had to be Uncle Ben too. Oh true.
Alex:Uncle Ben's a good one.
Cozy:I think no Reed Richards though, uh, Luke Cage, if you know his comics, I think he a fantastic dad. His daughter become, became great things. Those are my two As like actual dads actual dads actual pups. And, um, without that, yeah, I'm going, I'm going with, I'm going with that. I'm gonna, I'm gonna go with, uh, uncle Ben. Final answer. Final answer.
Alex:Uncle Ben, Cozy, you've won yourself. Toyota Sienna Minivan. Congratulations. Cozy. Actually, that's a lie'cause you owe me what? Three of'em at this point.
Cozy:We're just throwing'em back and forth. A lot of vans going back and forth here from Canada, Diego, a Diego, a lot of minivans going back and
Alex:forth for Cozy, and I thank you so much for joining us this week. Guys on the Snapchat, we hope you guys had fun. We had a ton of fun recording and my friends, we will see you on that next one.
Cozy:Uh, but yeah, man, can't wait to dive into the season. It was fun to do a quick little overview on a, a, a somewhat quicker episode of Snapchat guys, but either way, guys, we wish you a happy Tuesday. Obviously little late, but hey. It's a killer day. We go right into Nightmare into Kid Omega. We got this coming out early in the morning and that's gonna all hit you guys in just a couple of hours. You guys have a good one. Have a great one. To the next one. Happy Snap.