Knocked Prone - Dungeons And Dragons Podcast
You've found your new favorite DND podcast! Knocked Prone is a clean, chaotic, and deep podcast for Dungeons & Dragons nerds! Follow along with Dungeon Master Kade Backus for this family-friendly actual play podcast featuring a crew of talented story-telling voice actors as they explore the fantastical realm of the Badlands, filled with pop culture references, lovable NPCs, and legendary tales.
Campaign 1
Great Grumpobolis
There’s trouble in paradise in this utopian adventure. Four teenagers are torn from their homes and plunged into a dark mystery involving their city of Great Grumbopolis, the last remaining civilization of their world, and the strange purple goop that is causing havoc at every turn. The Great Grumbopolis campaign adventure takes place in the fantasy continent of The Badlands 1,000 years prior to the events of Campaign 2.
Campaign 2
Champions of Greyhaven
Gods and giant corporations compete for worship in this mythic fantasy adventure. Four new recruits of a massive company called Ascended Corp. battle against cultists and worshipers alike under the all-seeing eye of their employer’s crystal surveillance technology. Campaign 2 takes place in the fantasy continent of The Badlands 1,000 years after the events of Campaign 1.
Campaign 3
Dead Season
The realms of the living and the afterlife collide in this mystery campaign. Having met their untimely demise, four intrepid characters must navigate the afterlife to unravel a murder mystery and fulfill their unfinished business. As they traverse the Astral Plane, these characters will confront the secrets buried in their pasts and the murderer hiding within their memories who is out for blood. Listen to Campaign 2 as a stand-alone story, a great starting point for the series, or as a sequel to Campaign 1 content! Join the adventure today by listening to the Knocked Prone podcast voted top 20 in D&D podcasts!
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Knocked Prone - Dungeons And Dragons Podcast
Dead Season Ep 25 - Oops All Talroth's Pt. 1
đź”´ The party arrives at the phylactery factory, where a massive red beam of light threatens to alert the entire factory to their presence. The dead adventurers must act fast to avoid detection.
⚔️ At the entrance, the group encounters three clones guarding the path forward. Each clone appears to carry a corrupted version of Talroth’s objective: to kill Xelborath.
đź’Ą With tensions high and allies unsure who to trust, the party must navigate this dangerous confrontation while uncovering what the factory has in store for them.
🎲 Watch the team take on the next step of their journey in a world full of twists and dangerous reflections