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  <title>Funding the Dream on Kickstarter</title>
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  <copyright>© 2021 Funding the Dream on Kickstarter</copyright>
  <podcast:locked owner="richardabliss@gmail.com">yes</podcast:locked>
  <itunes:author>Richard Bliss</itunes:author>
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  <description><![CDATA[Over $1 Billion dollars has been pledged to Kickstarter campaigns since its launch in April of 2009. Traditionally a site for funding Film and Music, Kickstarter has become a great place for anyone with a dream to see them realized. With Kickstarter you don't need a publisher or a big company, just the courage to ask.]]></description>
  <itunes:keywords>kickstarter, Crowdfunding,RPG, Board Game, boardgamer, boardgame, table, POD, Self publishingtop, Card game</itunes:keywords>
  <itunes:owner>
    <itunes:name>Richard Bliss</itunes:name>
    <itunes:email>richardabliss@gmail.com</itunes:email>
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  <itunes:category text="Business" />
  <itunes:category text="Games &amp; Hobbies" />
  <item>
    <itunes:title>EP 336 How Board Games Have Changed on Kickstarter with Brotherwise Games</itunes:title>
    <title>EP 336 How Board Games Have Changed on Kickstarter with Brotherwise Games</title>
    <description><![CDATA[<p>In this episode of the podcast, Salvador Briggman interviews Chris O&apos;Neal from Brotherwise Games on his most recent Kickstarter for Overlord: a Boss Monster Adventure.</p><p>You&apos;ll learn about what goes into building a successful board game company, how to get funded on Kickstarter in 2020, along with some tips and tricks the team has picked up along the way. <br/><br/><b>Links Mentioned on The Show</b></p><ul><li><a href='http://www.fundingthedreamonkickstarter.com'>Become a guest on the podacast</a></li><li><a href='https://www.kickstarter.com/projects/brotherwise/overlord-a-boss-monster-adventure'>Overlord: a Boss Monster Adventure</a></li><li><a href='https://www.brotherwisegames.com/'>Brotherwise Games</a></li></ul><p><b>Want to become a podcast sponsor? </b><br/><br/>Email: sbriggman@crowdcrux.com</p>]]></description>
    <content:encoded><![CDATA[<p>In this episode of the podcast, Salvador Briggman interviews Chris O&apos;Neal from Brotherwise Games on his most recent Kickstarter for Overlord: a Boss Monster Adventure.</p><p>You&apos;ll learn about what goes into building a successful board game company, how to get funded on Kickstarter in 2020, along with some tips and tricks the team has picked up along the way. <br/><br/><b>Links Mentioned on The Show</b></p><ul><li><a href='http://www.fundingthedreamonkickstarter.com'>Become a guest on the podacast</a></li><li><a href='https://www.kickstarter.com/projects/brotherwise/overlord-a-boss-monster-adventure'>Overlord: a Boss Monster Adventure</a></li><li><a href='https://www.brotherwisegames.com/'>Brotherwise Games</a></li></ul><p><b>Want to become a podcast sponsor? </b><br/><br/>Email: sbriggman@crowdcrux.com</p>]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 15 Jul 2020 06:00:00 -0700</pubDate>
    <itunes:duration>2661</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>336</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>EP 335 Board Game Fundraising Tips With Bobby Fiorentino</itunes:title>
    <title>EP 335 Board Game Fundraising Tips With Bobby Fiorentino</title>
    <description><![CDATA[<p>Bobby Fiorentino launched the Kickstarter project &quot;This Game Is A Disaster!&quot; and raised  $8,420. <br/><br/>He came on the show to share how he was able to do this, along with advice that he has for beginning board game entrepreneurs. <br/><br/><b>Links </b></p><ul><li>Become a guest: <a href='http://fundingthedreamonkickstarter.com/'>http://fundingthedreamonkickstarter.com/</a></li><li>Kickstarter: <a href='https://www.kickstarter.com/projects/boardgameclub/this-game-is-a-disaster'>https://www.kickstarter.com/projects/boardgameclub/this-game-is-a-disaster</a></li><li>Coaching w/ Sal: <a href='https://www.crowdcrux.com/coaching'>https://www.crowdcrux.com/coaching</a></li><li><a href='https://www.facebook.com/theboardgameclub/'>The Board Game Club FB</a></li><li><a href='https://www.facebook.com/groups/TheBoardGameClub'>Board Game Club FB Group</a> </li></ul>]]></description>
    <content:encoded><![CDATA[<p>Bobby Fiorentino launched the Kickstarter project &quot;This Game Is A Disaster!&quot; and raised  $8,420. <br/><br/>He came on the show to share how he was able to do this, along with advice that he has for beginning board game entrepreneurs. <br/><br/><b>Links </b></p><ul><li>Become a guest: <a href='http://fundingthedreamonkickstarter.com/'>http://fundingthedreamonkickstarter.com/</a></li><li>Kickstarter: <a href='https://www.kickstarter.com/projects/boardgameclub/this-game-is-a-disaster'>https://www.kickstarter.com/projects/boardgameclub/this-game-is-a-disaster</a></li><li>Coaching w/ Sal: <a href='https://www.crowdcrux.com/coaching'>https://www.crowdcrux.com/coaching</a></li><li><a href='https://www.facebook.com/theboardgameclub/'>The Board Game Club FB</a></li><li><a href='https://www.facebook.com/groups/TheBoardGameClub'>Board Game Club FB Group</a> </li></ul>]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 01 Jul 2020 16:00:00 -0700</pubDate>
    <itunes:duration>2202</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>EP 334 Tabletop Wholesale and Retail Distribution Explained by HitPointSales</itunes:title>
    <title>EP 334 Tabletop Wholesale and Retail Distribution Explained by HitPointSales</title>
    <description><![CDATA[<p>On this episode of the Funding the Dream on Kickstarter podcast, Salvador Briggman talks with James Takenaka, who has over 25 years of experience in the collectible and tabletop games industry. <br/><br/><b>Apply to Be on the Show:</b> <a href='http://www.fundingthedreamonkickstarter.com'>Funding the Dream on Kickstarter</a><br/><br/>James started selling at collectibles shows in 1990 and then was a co-owner of the Comix and Cardz Etc. hobby store. <br/><br/>In 2001 he co-founded Hero Factory Inc. to produce licensed trading cards and served as a consultant for Bandai America Inc. in the collectible card game market.<br/><br/>From 2007-2012 James served as Bandai’s Games Division Sales &amp; Marketing Manager, working with hobby game distributors, overseeing their Organized Play Network and co-creating the Star Trek DBG. James joined  Hit Point Sales in March 2012.<br/><br/><a href='https://www.hitpointsales.com/about-us'>https://www.hitpointsales.com/about-us</a></p>]]></description>
    <content:encoded><![CDATA[<p>On this episode of the Funding the Dream on Kickstarter podcast, Salvador Briggman talks with James Takenaka, who has over 25 years of experience in the collectible and tabletop games industry. <br/><br/><b>Apply to Be on the Show:</b> <a href='http://www.fundingthedreamonkickstarter.com'>Funding the Dream on Kickstarter</a><br/><br/>James started selling at collectibles shows in 1990 and then was a co-owner of the Comix and Cardz Etc. hobby store. <br/><br/>In 2001 he co-founded Hero Factory Inc. to produce licensed trading cards and served as a consultant for Bandai America Inc. in the collectible card game market.<br/><br/>From 2007-2012 James served as Bandai’s Games Division Sales &amp; Marketing Manager, working with hobby game distributors, overseeing their Organized Play Network and co-creating the Star Trek DBG. James joined  Hit Point Sales in March 2012.<br/><br/><a href='https://www.hitpointsales.com/about-us'>https://www.hitpointsales.com/about-us</a></p>]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 16 Jun 2020 09:00:00 -0700</pubDate>
    <itunes:duration>2304</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>EP 333 Gamedec (an Isometric, Cyberpunk RPG) on Kickstarter Community-Building</itunes:title>
    <title>EP 333 Gamedec (an Isometric, Cyberpunk RPG) on Kickstarter Community-Building</title>
    <description><![CDATA[<p><br/>On this episode, you&apos;ll learn an effective Kickstarter community-building strategy from Gamedec, a project that attracted 4,911 backers. <br/><br/>In this game, you are a detective who solves crimes inside virtual worlds. Use your wits to gather info from your witnesses and suspects, getting to the bottom of deceptive schemes. The game continually adapts to your decisions and never judges. <br/><br/>Salvador Briggman is the new host of the Funding the Dream on Kickstarter podcast.<br/><br/><b>Links and Resources Mentioned: </b></p><ul><li><a href='http://www.fundingthedreamonkickstarter.com'>Become a guest on Funding the Dream on Kickstarter</a></li><li><a href='https://www.kickstarter.com/projects/anshar/gamedec-isometric-cyberpunk-rpg-set-in-xxii-century'>Gamedec Kickstarter Campaign</a></li></ul>]]></description>
    <link>https://crowdcrux.lpages.co/funding-the-dream-on-kickstarter-podcast/</link>
    <content:encoded><![CDATA[<p><br/>On this episode, you&apos;ll learn an effective Kickstarter community-building strategy from Gamedec, a project that attracted 4,911 backers. <br/><br/>In this game, you are a detective who solves crimes inside virtual worlds. Use your wits to gather info from your witnesses and suspects, getting to the bottom of deceptive schemes. The game continually adapts to your decisions and never judges. <br/><br/>Salvador Briggman is the new host of the Funding the Dream on Kickstarter podcast.<br/><br/><b>Links and Resources Mentioned: </b></p><ul><li><a href='http://www.fundingthedreamonkickstarter.com'>Become a guest on Funding the Dream on Kickstarter</a></li><li><a href='https://www.kickstarter.com/projects/anshar/gamedec-isometric-cyberpunk-rpg-set-in-xxii-century'>Gamedec Kickstarter Campaign</a></li></ul>]]></content:encoded>
    <itunes:author>Salvador Briggman</itunes:author>
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    <pubDate>Fri, 29 May 2020 03:00:00 -0700</pubDate>
    <itunes:duration>2795</itunes:duration>
    <itunes:keywords>funding the dream on kickstarter</itunes:keywords>
    <itunes:episode>333</itunes:episode>
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    <itunes:title>EP 332 Final Episode of Funding the Dream on Kickstarter</itunes:title>
    <title>EP 332 Final Episode of Funding the Dream on Kickstarter</title>
    <description><![CDATA[<p>After eight years and more than 330 episodes, it is time to say good-bye on Funding the Dream.<br/><br/>The podcast has been a fantastic way for me to meet some incredible people. It has also been a means for me giving back to a community that I believe in.<br/><br/>In this last episode, I share a little behind the decision and how we got so far.<br/><br/>Thank you to everyone over the years who have been so supportive and contributed their knowledge and experience to help those who listen.<br/><br/>Hopefully, you&apos;ve been inspired. I know I have.<br/><br/>Thanks for listening, Take Care.</p>]]></description>
    <content:encoded><![CDATA[<p>After eight years and more than 330 episodes, it is time to say good-bye on Funding the Dream.<br/><br/>The podcast has been a fantastic way for me to meet some incredible people. It has also been a means for me giving back to a community that I believe in.<br/><br/>In this last episode, I share a little behind the decision and how we got so far.<br/><br/>Thank you to everyone over the years who have been so supportive and contributed their knowledge and experience to help those who listen.<br/><br/>Hopefully, you&apos;ve been inspired. I know I have.<br/><br/>Thanks for listening, Take Care.</p>]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 16 Oct 2019 07:00:00 -0700</pubDate>
    <itunes:duration>1792</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>331</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>EP 331 Salvador Briggman and Demystifying Crowdfunding Podcast</itunes:title>
    <title>EP 331 Salvador Briggman and Demystifying Crowdfunding Podcast</title>
    <description><![CDATA[<p>Salvador Briggman has been teaching people about crowdfunding for a long time. He is an author on crowdfunding, he produces a Youtube channel, as well as hosting the successul podcast, DeMystifying Crowdfunding.<br/><br/>He joins as a guest on Funding the Dream to break down the basic elements of being successful before you launch your campaign. <br/><br/>He provides excellent advice and is well worth listening and taking notes.<br/><br/>Here&apos;s a link to<a href='https://www.crowdcrux.com/category/podcast/'> Demystifying Crowdfunding </a><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Salvador Briggman has been teaching people about crowdfunding for a long time. He is an author on crowdfunding, he produces a Youtube channel, as well as hosting the successul podcast, DeMystifying Crowdfunding.<br/><br/>He joins as a guest on Funding the Dream to break down the basic elements of being successful before you launch your campaign. <br/><br/>He provides excellent advice and is well worth listening and taking notes.<br/><br/>Here&apos;s a link to<a href='https://www.crowdcrux.com/category/podcast/'> Demystifying Crowdfunding </a><br/><br/></p>]]></content:encoded>
    <itunes:author>Richard Bliss / Salvador Briggman</itunes:author>
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    <pubDate>Tue, 15 Oct 2019 08:00:00 -0700</pubDate>
    <itunes:duration>1291</itunes:duration>
    <itunes:keywords>Crowdfunding</itunes:keywords>
    <itunes:episode>331</itunes:episode>
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  <item>
    <itunes:title>EP 330 Brian Henk with Pull the Pin Games - Failure and Success with Kickstarter</itunes:title>
    <title>EP 330 Brian Henk with Pull the Pin Games - Failure and Success with Kickstarter</title>
    <description><![CDATA[<p>With more than 10 successful projects on Kickstarter, you can&apos;t always anticipate the sudden failure of a project. But what you can do, is learn and adapt. <br/><br/>Brian Henk is the guest and co-founder of Pull the Plug games. You may also know him as the creator of the hit game, Good Cop/Bad Cop. He shares how a string of successes on Kickstarter suddenly became a short string of failures and how the experience taught him to pivot his expectations, adapt to his new understanding, and to launch again.<br/><br/>It is always beneficial when guests open up about what went wrong. If you were to lose $40,000 on your next Kickstarter project and fail to fund, you would want to share that knowledge so others can avoid a similar fate. Brian does just that, teaching listeners what went wrong and how he adapted to the situation.<br/><br/>His newest Kickstarter is called The ZORRO Dice Game. You can find it <a href='https://www.kickstarter.com/projects/overworldgames/the-zorro-dice-game'>here</a></p>]]></description>
    <content:encoded><![CDATA[<p>With more than 10 successful projects on Kickstarter, you can&apos;t always anticipate the sudden failure of a project. But what you can do, is learn and adapt. <br/><br/>Brian Henk is the guest and co-founder of Pull the Plug games. You may also know him as the creator of the hit game, Good Cop/Bad Cop. He shares how a string of successes on Kickstarter suddenly became a short string of failures and how the experience taught him to pivot his expectations, adapt to his new understanding, and to launch again.<br/><br/>It is always beneficial when guests open up about what went wrong. If you were to lose $40,000 on your next Kickstarter project and fail to fund, you would want to share that knowledge so others can avoid a similar fate. Brian does just that, teaching listeners what went wrong and how he adapted to the situation.<br/><br/>His newest Kickstarter is called The ZORRO Dice Game. You can find it <a href='https://www.kickstarter.com/projects/overworldgames/the-zorro-dice-game'>here</a></p>]]></content:encoded>
    <itunes:author>Richard Bliss / Brian Henk</itunes:author>
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    <pubDate>Mon, 14 Oct 2019 13:00:00 -0700</pubDate>
    <itunes:duration>1133</itunes:duration>
    <itunes:keywords>Kickstarter</itunes:keywords>
    <itunes:episode>330</itunes:episode>
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  <item>
    <itunes:title>EP 329 Manufacturing Your Kickstarter Project in China With Josh Fairbairn</itunes:title>
    <title>EP 329 Manufacturing Your Kickstarter Project in China With Josh Fairbairn</title>
    <description><![CDATA[<p>How do you choose a manufacturing partner in China for your Kickstarter project? You ask Josh Fairbairn.<br/><br/>Josh delivers specific advice to help those looking to work with Chinese manufactures for the first time. <br/><br/>His first piece of advice? Don&apos;t make a decision based on pricing. There are other, much more important qualifications rather than pricing.<br/><br/>He qualifies this with an understanding that when you are creating a few thousand units, a few cents of savings is not going to help your project be successful, it will actually contribute to its failure. You will end up creating a bad product and have a bad experience.<br/><br/>Instead, you must focus on four main areas to evaluate a manufacturer:<br/><br/></p><ol><li>Communication, Communication, Communication - Language, Culture, Distance, and Time Zones means the opportunity for misunderstandings are high. Become proficient with WeChat and watch your initial communications carefully for indications on problems that may arise in the future.</li><li>Process - How they make the product and how they work with you to bring it to market are critical</li><li>Quality - This is where price focus can hurt you. Be sure to look for good quality in the early prototypes...if there is a problem with the prototype there will be a problem with the final product</li><li>Quality Control - After you have signed off on everything, keep the communication going to ensure that the quality stays high through the entire manufacturing process.</li></ol><p>Josh shares other excellent pieces of wisdom and advice. If you are doing business in China I strongly recommend you reach out and connect. You can find Josh on Linkedin here: <a href='https://www.linkedin.com/in/joshuafairbairn/'>https://www.linkedin.com/in/joshuafairbairn/</a><br/>And his website is <a href='https://www.morphomfg.com/'>https://www.morphomfg.com/</a></p>]]></description>
    <content:encoded><![CDATA[<p>How do you choose a manufacturing partner in China for your Kickstarter project? You ask Josh Fairbairn.<br/><br/>Josh delivers specific advice to help those looking to work with Chinese manufactures for the first time. <br/><br/>His first piece of advice? Don&apos;t make a decision based on pricing. There are other, much more important qualifications rather than pricing.<br/><br/>He qualifies this with an understanding that when you are creating a few thousand units, a few cents of savings is not going to help your project be successful, it will actually contribute to its failure. You will end up creating a bad product and have a bad experience.<br/><br/>Instead, you must focus on four main areas to evaluate a manufacturer:<br/><br/></p><ol><li>Communication, Communication, Communication - Language, Culture, Distance, and Time Zones means the opportunity for misunderstandings are high. Become proficient with WeChat and watch your initial communications carefully for indications on problems that may arise in the future.</li><li>Process - How they make the product and how they work with you to bring it to market are critical</li><li>Quality - This is where price focus can hurt you. Be sure to look for good quality in the early prototypes...if there is a problem with the prototype there will be a problem with the final product</li><li>Quality Control - After you have signed off on everything, keep the communication going to ensure that the quality stays high through the entire manufacturing process.</li></ol><p>Josh shares other excellent pieces of wisdom and advice. If you are doing business in China I strongly recommend you reach out and connect. You can find Josh on Linkedin here: <a href='https://www.linkedin.com/in/joshuafairbairn/'>https://www.linkedin.com/in/joshuafairbairn/</a><br/>And his website is <a href='https://www.morphomfg.com/'>https://www.morphomfg.com/</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Josh Fairbairn</itunes:author>
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    <pubDate>Tue, 27 Aug 2019 12:00:00 -0700</pubDate>
    <itunes:duration>1212</itunes:duration>
    <itunes:keywords>China, Manufacturing, Kickstarter</itunes:keywords>
    <itunes:episode>329</itunes:episode>
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    <itunes:title>EP 328 Jessica Kelly with Thr3efold</itunes:title>
    <title>EP 328 Jessica Kelly with Thr3efold</title>
    <description><![CDATA[<p>Jessica Kelly has successfully crowdfunded $22,500 for her company, THR3EFOLD,  and has grown her company to be a leader in the ethical fashion space.<br/><br/>Using crowdfunding to first scope her business with a trip to India, then using crowdfunding on iFundWomen.com, she stepped out on her own as a social entrepreneur four years ago and launched Thr3eFold.<br/><br/>She has spent a decade helping hundreds of fashion &amp; lifestyle brands grow their business through marketing, sales, and PR. <br/><br/>She discusses the power of using iFundwomen to crowdfund her business ideas rather a traditional platform like Kickstarter. <br/><br/>Storyblaster, a previous guest on the podcast, was also instrumental in helping her tell her story to a new audience.<br/><br/>www.Thr3efold.com<br/>www.ifundwomen.com<br/>www.storyblaster.com</p>]]></description>
    <content:encoded><![CDATA[<p>Jessica Kelly has successfully crowdfunded $22,500 for her company, THR3EFOLD,  and has grown her company to be a leader in the ethical fashion space.<br/><br/>Using crowdfunding to first scope her business with a trip to India, then using crowdfunding on iFundWomen.com, she stepped out on her own as a social entrepreneur four years ago and launched Thr3eFold.<br/><br/>She has spent a decade helping hundreds of fashion &amp; lifestyle brands grow their business through marketing, sales, and PR. <br/><br/>She discusses the power of using iFundwomen to crowdfund her business ideas rather a traditional platform like Kickstarter. <br/><br/>Storyblaster, a previous guest on the podcast, was also instrumental in helping her tell her story to a new audience.<br/><br/>www.Thr3efold.com<br/>www.ifundwomen.com<br/>www.storyblaster.com</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Jessica Kelly</itunes:author>
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    <pubDate>Tue, 20 Aug 2019 10:00:00 -0700</pubDate>
    <itunes:duration>1212</itunes:duration>
    <itunes:keywords>Crowdfunding, Ifundwomen</itunes:keywords>
    <itunes:episode>328</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>EP 327 A New Alphabet for Humanity - Kickstarting a Children&#39;s book with Leesa McGregor</itunes:title>
    <title>EP 327 A New Alphabet for Humanity - Kickstarting a Children&#39;s book with Leesa McGregor</title>
    <description><![CDATA[<p>Guest, Leesa McGregor, is the author of the book, A New Alphabet for Humanity, which is on Kickstarter. It is a beautifully illustrated children&apos;s book featuring 26 empowering alphabet words designed to nurture emotional intelligence, activate the potential of our children and create a brighter future for humanity. <br/><br/>A New Alphabet for Humanity teaches children the power of positive words so they can build empathy and compassion, unlock their imagination, and feel empowered to live their dreams. <br/><br/>Leesa shares her passion for shaping the world through social good and shares her insights into how she began to journey to publish this book. <br/><br/>She also introduces us to GenM, a website to hire interns for a three-month project. Many Kickstarter project owners could take advantage of this service.<br/><br/>You can find a link to<a href='https://genm.co/r/3h63t4al5'> GenM.com here </a><br/><br/>Her Kickstarter campaign is here: <a href='https://www.kickstarter.com/projects/newalphabet/a-new-alphabet-for-humanity'>A New Alphabet for Humanity</a></p>]]></description>
    <content:encoded><![CDATA[<p>Guest, Leesa McGregor, is the author of the book, A New Alphabet for Humanity, which is on Kickstarter. It is a beautifully illustrated children&apos;s book featuring 26 empowering alphabet words designed to nurture emotional intelligence, activate the potential of our children and create a brighter future for humanity. <br/><br/>A New Alphabet for Humanity teaches children the power of positive words so they can build empathy and compassion, unlock their imagination, and feel empowered to live their dreams. <br/><br/>Leesa shares her passion for shaping the world through social good and shares her insights into how she began to journey to publish this book. <br/><br/>She also introduces us to GenM, a website to hire interns for a three-month project. Many Kickstarter project owners could take advantage of this service.<br/><br/>You can find a link to<a href='https://genm.co/r/3h63t4al5'> GenM.com here </a><br/><br/>Her Kickstarter campaign is here: <a href='https://www.kickstarter.com/projects/newalphabet/a-new-alphabet-for-humanity'>A New Alphabet for Humanity</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 12 Aug 2019 14:00:00 -0700</pubDate>
    <itunes:duration>1052</itunes:duration>
    <itunes:keywords>Book, Kickstarter, Social Good</itunes:keywords>
    <itunes:episode>327</itunes:episode>
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  <item>
    <itunes:title>EP 326 Crowdfunding for Social Good with Devin Thorpe</itunes:title>
    <title>EP 326 Crowdfunding for Social Good with Devin Thorpe</title>
    <description><![CDATA[<p>Crowdfunding for Social Good is what sets Devin Thorpe apart from many who use Crowdfunding as a means of raising money. <br/><br/>Devin is a deeply optimistic person. He is an author, educator, and speaker;  a champion of social good. Through his work, he aspires to help solve some of the world&apos;s biggest problems--poverty, disease, and climate change. <br/><br/>His Forbes articles often reach more than 100,000 readers and his books—read over 1 million times—on using money for good, personal finance, crowdfunding and corporate social responsibility draw on his experience as an investment banker, CFO, treasurer and mortgage broker. <br/><br/>He has delivered a keynote speech at the United Nations and spoken in countries from Brazil to Russia and across the US. <br/><br/>Most recently he sat down with Bill Gates and asked him a question, What&apos;s Your Superpower?.<br/><br/>You can follow Devin on Twitter @devindthorpe or email at forbes@devinthorpe.com.</p>]]></description>
    <content:encoded><![CDATA[<p>Crowdfunding for Social Good is what sets Devin Thorpe apart from many who use Crowdfunding as a means of raising money. <br/><br/>Devin is a deeply optimistic person. He is an author, educator, and speaker;  a champion of social good. Through his work, he aspires to help solve some of the world&apos;s biggest problems--poverty, disease, and climate change. <br/><br/>His Forbes articles often reach more than 100,000 readers and his books—read over 1 million times—on using money for good, personal finance, crowdfunding and corporate social responsibility draw on his experience as an investment banker, CFO, treasurer and mortgage broker. <br/><br/>He has delivered a keynote speech at the United Nations and spoken in countries from Brazil to Russia and across the US. <br/><br/>Most recently he sat down with Bill Gates and asked him a question, What&apos;s Your Superpower?.<br/><br/>You can follow Devin on Twitter @devindthorpe or email at forbes@devinthorpe.com.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Devin Thorpe</itunes:author>
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    <pubDate>Mon, 12 Aug 2019 10:00:00 -0700</pubDate>
    <itunes:duration>1267</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>326</itunes:episode>
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  <item>
    <itunes:title>EP 325 Give it away for Free to build your crowd Guest Lucia Fasano</itunes:title>
    <title>EP 325 Give it away for Free to build your crowd Guest Lucia Fasano</title>
    <description><![CDATA[<p>You build a crowd by giving before asking. That is the takeaway from our guest, Lucia Fasano. Lucia is a songwriter, actress, and producer of comedy and music. She is in her 2nd Kickstarter campaign and shares how she follows the philosophy of giving to your fans and then asking them for support.<br/><br/>So many do it the opposite, asking for money before building the following. Amanda Palmer is discussed and her fantastic Ted Talk and book called The Art of Asking.<br/><br/>You can find Lucia Kickstarter campaign, <a href='https://www.kickstarter.com/projects/luciafasano/best-friend-forever-lucia-fasanos-second-album'>Best Friend Forever: Lucia Fasano&apos;s Second Album here</a> <br/><br/>Her music is also shared in the opening for this episode of Funding the Dream</p>]]></description>
    <content:encoded><![CDATA[<p>You build a crowd by giving before asking. That is the takeaway from our guest, Lucia Fasano. Lucia is a songwriter, actress, and producer of comedy and music. She is in her 2nd Kickstarter campaign and shares how she follows the philosophy of giving to your fans and then asking them for support.<br/><br/>So many do it the opposite, asking for money before building the following. Amanda Palmer is discussed and her fantastic Ted Talk and book called The Art of Asking.<br/><br/>You can find Lucia Kickstarter campaign, <a href='https://www.kickstarter.com/projects/luciafasano/best-friend-forever-lucia-fasanos-second-album'>Best Friend Forever: Lucia Fasano&apos;s Second Album here</a> <br/><br/>Her music is also shared in the opening for this episode of Funding the Dream</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Lucia Fasano</itunes:author>
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    <pubDate>Tue, 23 Jul 2019 09:00:00 -0700</pubDate>
    <itunes:duration>1215</itunes:duration>
    <itunes:keywords>Giving, Free, Kickstarter, Crowd, Funding the Dream</itunes:keywords>
    <itunes:episode>325</itunes:episode>
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  <item>
    <itunes:title>EP 324 Laser Malena Webber Producing Music and Making a Living Through Kickstarter</itunes:title>
    <title>EP 324 Laser Malena Webber Producing Music and Making a Living Through Kickstarter</title>
    <description><![CDATA[<p>Richard Bliss and Bryan Rosander co-host with guest, Laser Malena Webber, member of the band, The DoubleClicks. Laser has raised hundreds of thousands of dollars on Kickstarter and Patreon but focusing on giving away their music and then giving fans a chance to say thank you.<br/><br/>Laser&apos;s book is currently on Kickstarter. It is called &quot;<a href='http://kck.st/2jYlCky'>Crowdfunding for Musicians</a>&quot; and shares insights and stories on how to be successful in building a following and raising money for your artistic efforts as a musician.<br/><br/>But Laser&apos;s advice isn&apos;t limited to Musicians. Laser quit their day job and began a life pursuing a dream sustained by their fans. <br/><br/>Laser shares one critical piece of advice on the show. Give away your work for years before you begin asking for money.<br/><br/>That is NOT going to be popular advice for many starting out and looking for a shortcut. <br/><br/>There are no shortcuts. Instead, listen to what Laser has to say and follow their advice.</p>]]></description>
    <content:encoded><![CDATA[<p>Richard Bliss and Bryan Rosander co-host with guest, Laser Malena Webber, member of the band, The DoubleClicks. Laser has raised hundreds of thousands of dollars on Kickstarter and Patreon but focusing on giving away their music and then giving fans a chance to say thank you.<br/><br/>Laser&apos;s book is currently on Kickstarter. It is called &quot;<a href='http://kck.st/2jYlCky'>Crowdfunding for Musicians</a>&quot; and shares insights and stories on how to be successful in building a following and raising money for your artistic efforts as a musician.<br/><br/>But Laser&apos;s advice isn&apos;t limited to Musicians. Laser quit their day job and began a life pursuing a dream sustained by their fans. <br/><br/>Laser shares one critical piece of advice on the show. Give away your work for years before you begin asking for money.<br/><br/>That is NOT going to be popular advice for many starting out and looking for a shortcut. <br/><br/>There are no shortcuts. Instead, listen to what Laser has to say and follow their advice.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Laser Malena-Webber / Bryan Rosander</itunes:author>
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    <pubDate>Fri, 19 Jul 2019 05:00:00 -0700</pubDate>
    <itunes:duration>1453</itunes:duration>
    <itunes:keywords>Crowdfunding, Kickstarter, Patreon, Laser, The DoubleClicks, Music</itunes:keywords>
    <itunes:episode>324</itunes:episode>
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  <item>
    <itunes:title>EP 323 Building a Crowdfunding Social Campaign with Storyblaster</itunes:title>
    <title>EP 323 Building a Crowdfunding Social Campaign with Storyblaster</title>
    <description><![CDATA[<p>Maxine Lapiduss is a Golden Globe winning, 4-time Emmy-nominated TV writer and producer. She is also the co-founder of Storyblaster, a software company that helps Crowdfunding project creators learn how to tell their story and build their crowd. <br/><br/>As host Richard Bliss oftentimes says, you don&apos;t have a funding problem, you have a crowd problem. Solve the crowd problem first and the money will follow. <br/><br/>An entrepreneur and thought leader, Maxine combines her expertise and experience in fundraising sales, branding, storytelling, and social media campaign strategy into Storyblaster. <br/><br/>On this episode of Funding the Dream, she shares how Storyblaster is able to use experience from more than 300,000 campaigns to craft templates to allow project creators to build their own storyboards and social media campaigns.<br/><br/>If you are a crowdfunding project creator, it is worth your time to listen to Maxine&apos;s conversation with host, Richard Bliss. If you are interested in learning more about her company and product, you can visit <a href='https://www.storyblaster.com/partners/fundingthedream?utm_source=fundingthedream'>Storyblaster here</a></p><p><br/></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Maxine Lapiduss is a Golden Globe winning, 4-time Emmy-nominated TV writer and producer. She is also the co-founder of Storyblaster, a software company that helps Crowdfunding project creators learn how to tell their story and build their crowd. <br/><br/>As host Richard Bliss oftentimes says, you don&apos;t have a funding problem, you have a crowd problem. Solve the crowd problem first and the money will follow. <br/><br/>An entrepreneur and thought leader, Maxine combines her expertise and experience in fundraising sales, branding, storytelling, and social media campaign strategy into Storyblaster. <br/><br/>On this episode of Funding the Dream, she shares how Storyblaster is able to use experience from more than 300,000 campaigns to craft templates to allow project creators to build their own storyboards and social media campaigns.<br/><br/>If you are a crowdfunding project creator, it is worth your time to listen to Maxine&apos;s conversation with host, Richard Bliss. If you are interested in learning more about her company and product, you can visit <a href='https://www.storyblaster.com/partners/fundingthedream?utm_source=fundingthedream'>Storyblaster here</a></p><p><br/></p><p><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Maxine Lapiduss</itunes:author>
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    <pubDate>Tue, 09 Jul 2019 10:00:00 -0700</pubDate>
    <itunes:duration>1252</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>323</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>EP 322 Building your Crowd before you launch. Finding a path to success with your first Kickstarter campaign</itunes:title>
    <title>EP 322 Building your Crowd before you launch. Finding a path to success with your first Kickstarter campaign</title>
    <description><![CDATA[<p>Bobby Fiorentino began building his crowd nearly a year before he even knew what his Kickstarter project was going to be.<br/><br/>He built a following, using Live Stream, Giveaways, and advertising to draw people to his Facebook group where they shared common interests. His group rapidly grew to more than 4,000 members. <br/><br/>He then began using this new crowd to develop ideas and as a sounding board for a Kickstarter project. <br/><br/>Then, with the project beginning to be fleshed out, he identified what the least amount of money would be needed to be successful and how to use <a href='https://www.thegamecrafter.com/'>GameCrafter</a> to build out his game.<br/><br/>He settled on $500.<br/><br/>That may not seem like a lot of money to start with on Kickstarter, but Bobby&apos;s project, called <a href='https://www.kickstarter.com/projects/boardgameclub/this-game-is-a-disaster/'>This Game Is A Disaster</a>, leveraged all the right assets, followed all the right steps, and while the goal was modest, his process was exceptional.<br/><br/>This interview with Bobby Fiorentino is well worth your time to listen. If you are a new project creator or even someone who has been Kickstarting for a while, you will find some extremely useful advice from this first timer. <br/><br/><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Bobby Fiorentino began building his crowd nearly a year before he even knew what his Kickstarter project was going to be.<br/><br/>He built a following, using Live Stream, Giveaways, and advertising to draw people to his Facebook group where they shared common interests. His group rapidly grew to more than 4,000 members. <br/><br/>He then began using this new crowd to develop ideas and as a sounding board for a Kickstarter project. <br/><br/>Then, with the project beginning to be fleshed out, he identified what the least amount of money would be needed to be successful and how to use <a href='https://www.thegamecrafter.com/'>GameCrafter</a> to build out his game.<br/><br/>He settled on $500.<br/><br/>That may not seem like a lot of money to start with on Kickstarter, but Bobby&apos;s project, called <a href='https://www.kickstarter.com/projects/boardgameclub/this-game-is-a-disaster/'>This Game Is A Disaster</a>, leveraged all the right assets, followed all the right steps, and while the goal was modest, his process was exceptional.<br/><br/>This interview with Bobby Fiorentino is well worth your time to listen. If you are a new project creator or even someone who has been Kickstarting for a while, you will find some extremely useful advice from this first timer. <br/><br/><br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Bobby Fiorentino</itunes:author>
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    <pubDate>Mon, 01 Jul 2019 10:00:00 -0700</pubDate>
    <itunes:duration>1284</itunes:duration>
    <itunes:keywords>Kickstarter, Crowdfunding, Board Games, Game Crafter</itunes:keywords>
    <itunes:episode>322</itunes:episode>
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  <item>
    <itunes:title>EP 321 Three Things to Do When Relaunching Your Kickstarter</itunes:title>
    <title>EP 321 Three Things to Do When Relaunching Your Kickstarter</title>
    <description><![CDATA[<p>Wes Woodbury, from Fundamental Games, is a returning guest. He relaunched his Kickstarter campaign, <a href='https://www.kickstarter.com/projects/fundamentalgames/legends-of-novus'>Legends of Novus</a>, after appearing as a guest on the show in Episode 293.<br/><br/>With advice from other guests and fans, Wes went back to the drawing board and retooled and relaunched his campaign.<br/><br/>There were three key things he did to increase his chances for success:<br/><br/>#1 He worked with Manufacturers to lower is overall production costs by a significant amount. This allowed him to lower his overall goal.<br/><br/>#2 Finding alternative methods of adding content without adding costs. <br/><br/>#3 Helping others succeed. Wes has been heavily involved in helping other Kickstarter creators put their board games on Tabletop simulator in order to enhance the overall experience.<br/><br/>Wes goes into details on each of these as well as other strategies. This is well worth listening to as he is on his way to having a successful Kickstarter project.</p>]]></description>
    <content:encoded><![CDATA[<p>Wes Woodbury, from Fundamental Games, is a returning guest. He relaunched his Kickstarter campaign, <a href='https://www.kickstarter.com/projects/fundamentalgames/legends-of-novus'>Legends of Novus</a>, after appearing as a guest on the show in Episode 293.<br/><br/>With advice from other guests and fans, Wes went back to the drawing board and retooled and relaunched his campaign.<br/><br/>There were three key things he did to increase his chances for success:<br/><br/>#1 He worked with Manufacturers to lower is overall production costs by a significant amount. This allowed him to lower his overall goal.<br/><br/>#2 Finding alternative methods of adding content without adding costs. <br/><br/>#3 Helping others succeed. Wes has been heavily involved in helping other Kickstarter creators put their board games on Tabletop simulator in order to enhance the overall experience.<br/><br/>Wes goes into details on each of these as well as other strategies. This is well worth listening to as he is on his way to having a successful Kickstarter project.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Wes Woodbury</itunes:author>
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    <pubDate>Thu, 27 Jun 2019 12:00:00 -0700</pubDate>
    <itunes:duration>1291</itunes:duration>
    <itunes:keywords>Kickstarter, board games</itunes:keywords>
    <itunes:episode>321</itunes:episode>
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  <item>
    <itunes:title>320 A Kickstarter Store and Conference</itunes:title>
    <title>320 A Kickstarter Store and Conference</title>
    <description><![CDATA[<p>From Singapore to San Jose, this interview spans the globe. Nison Chan is the guest and discusses his retail store, We The People Store, that only sells Kickstarter projects. With stores in Singapore, Malaysia, and St Louis Missouri, Nison shares the idea behind getting your Kickstarter product into retail.<br/><br/>In addition, Nison is part of a Kickstarter conference called For Creators By Creators that was recently on the East Coast, visiting NYC.<br/><br/>As the buyer for the We The People Store, Nison shares the things that are attractive to his customers.<br/><br/>You can find <a href='https://wtpstore.co/'>We the People Store here:</a> Take a look and see if one of your favorite projects is found in their store.</p>]]></description>
    <content:encoded><![CDATA[<p>From Singapore to San Jose, this interview spans the globe. Nison Chan is the guest and discusses his retail store, We The People Store, that only sells Kickstarter projects. With stores in Singapore, Malaysia, and St Louis Missouri, Nison shares the idea behind getting your Kickstarter product into retail.<br/><br/>In addition, Nison is part of a Kickstarter conference called For Creators By Creators that was recently on the East Coast, visiting NYC.<br/><br/>As the buyer for the We The People Store, Nison shares the things that are attractive to his customers.<br/><br/>You can find <a href='https://wtpstore.co/'>We the People Store here:</a> Take a look and see if one of your favorite projects is found in their store.</p>]]></content:encoded>
    <itunes:author>Richard Bliss / Nison Chan</itunes:author>
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    <pubDate>Wed, 26 Jun 2019 07:00:00 -0700</pubDate>
    <itunes:duration>1182</itunes:duration>
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    <itunes:episode>320</itunes:episode>
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    <itunes:title>EP 319 Becoming a Best Seller on Amazon before you go to Kickstarter</itunes:title>
    <title>EP 319 Becoming a Best Seller on Amazon before you go to Kickstarter</title>
    <description><![CDATA[<p>Grandpa Beck&apos;s Games is one of the most successful game companies you have never heard of. They did over <b>$1 million</b> in revenue last year with their games regularly appearing as a best seller on Amazon.<br/><br/>And their Kickstarter project, <a href='https://www.kickstarter.com/projects/coveryourkingdom/cover-your-kingdom'>Cover Your Kingdom</a> does something completely opposite from where most game publishers go...They took a successful family game and reworked it for the hobby board game industry and released it on Kickstarter.<br/><br/>This is a fascinating conversation. Jeff Beck, my guest, is the second generation of Grandpa Beck&apos;s Games. His father, a current airline pilot, started the game company a decade ago as another means of income...Wait! What?<br/><br/>It is this story that makes this episode different in many ways. This is not your average board game publisher.<br/><br/>And wait until you hear what his one piece of advice is to publishers just starting out...It has to do with the Distribution model and you may be surprised by his answer.<br/><br/>Listen in and let us know what you think.<br/><br/>Visit our group on Facebook to discuss this topic and many more:<br/><br/><a href='https://www.facebook.com/groups/FundingTheDream/'>Funding the Dream on Kickstarter Facebook Group</a></p>]]></description>
    <content:encoded><![CDATA[<p>Grandpa Beck&apos;s Games is one of the most successful game companies you have never heard of. They did over <b>$1 million</b> in revenue last year with their games regularly appearing as a best seller on Amazon.<br/><br/>And their Kickstarter project, <a href='https://www.kickstarter.com/projects/coveryourkingdom/cover-your-kingdom'>Cover Your Kingdom</a> does something completely opposite from where most game publishers go...They took a successful family game and reworked it for the hobby board game industry and released it on Kickstarter.<br/><br/>This is a fascinating conversation. Jeff Beck, my guest, is the second generation of Grandpa Beck&apos;s Games. His father, a current airline pilot, started the game company a decade ago as another means of income...Wait! What?<br/><br/>It is this story that makes this episode different in many ways. This is not your average board game publisher.<br/><br/>And wait until you hear what his one piece of advice is to publishers just starting out...It has to do with the Distribution model and you may be surprised by his answer.<br/><br/>Listen in and let us know what you think.<br/><br/>Visit our group on Facebook to discuss this topic and many more:<br/><br/><a href='https://www.facebook.com/groups/FundingTheDream/'>Funding the Dream on Kickstarter Facebook Group</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Jeff Beck</itunes:author>
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    <pubDate>Fri, 21 Jun 2019 15:00:00 -0700</pubDate>
    <itunes:duration>1249</itunes:duration>
    <itunes:keywords>Kickstarter, Family Games, Grandpa Beck</itunes:keywords>
    <itunes:episode>319</itunes:episode>
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    <itunes:title>EP 318 How to boost your Kickstarter Campaign during the slow time with Brandon Raasch</itunes:title>
    <title>EP 318 How to boost your Kickstarter Campaign during the slow time with Brandon Raasch</title>
    <description><![CDATA[<p>Brandon Raasch has mastered a means of increasing backer adoption during the lull between launch and the end.<br/><br/>You know that period where backers slow to a trickle and you wonder if the campaign is ever going to pick back up.<br/><br/>Brandon Raasch with Bard Games saw that lull in the middle as an opportunity to increase his backer&apos;s commitment. His project is called Fickle, you can find it here on <a href='https://www.kickstarter.com/projects/skelletor/fickle-a-fairy-board-game-featuring-the-art-of-amy-brown?utm_source=drunk-on-games&amp;utm_medium=fb&amp;utm_campaign=ficklekick'>Kickstarter</a><br/><br/>And sure enough, if you take a look at his project on Kicktraq <a href='https://www.kicktraq.com/projects/skelletor/fickle-a-fairy-board-game-featuring-the-art-of-amy-brown/#chart-daily'>here</a> you can see two smaller rises in the middle of the campaign. His secret is out and he shares what he did to get the attention to his project.<br/><br/>Brandon&apos;s company is called Bard Games and you can find their website <a href='https://www.bardgames.fun/'>here</a></p>]]></description>
    <content:encoded><![CDATA[<p>Brandon Raasch has mastered a means of increasing backer adoption during the lull between launch and the end.<br/><br/>You know that period where backers slow to a trickle and you wonder if the campaign is ever going to pick back up.<br/><br/>Brandon Raasch with Bard Games saw that lull in the middle as an opportunity to increase his backer&apos;s commitment. His project is called Fickle, you can find it here on <a href='https://www.kickstarter.com/projects/skelletor/fickle-a-fairy-board-game-featuring-the-art-of-amy-brown?utm_source=drunk-on-games&amp;utm_medium=fb&amp;utm_campaign=ficklekick'>Kickstarter</a><br/><br/>And sure enough, if you take a look at his project on Kicktraq <a href='https://www.kicktraq.com/projects/skelletor/fickle-a-fairy-board-game-featuring-the-art-of-amy-brown/#chart-daily'>here</a> you can see two smaller rises in the middle of the campaign. His secret is out and he shares what he did to get the attention to his project.<br/><br/>Brandon&apos;s company is called Bard Games and you can find their website <a href='https://www.bardgames.fun/'>here</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Brandon Raasch</itunes:author>
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    <pubDate>Wed, 12 Jun 2019 13:00:00 -0700</pubDate>
    <itunes:duration>1157</itunes:duration>
    <itunes:keywords>Kickstarter, Slump, Fickle</itunes:keywords>
    <itunes:episode>318</itunes:episode>
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    <itunes:title>EP 317 More Backers More Savings. How CrowdSales Changes the Crowdfunding Approach</itunes:title>
    <title>EP 317 More Backers More Savings. How CrowdSales Changes the Crowdfunding Approach</title>
    <description><![CDATA[<p>JT Smith from the GameCrafter is the guest as he shares how their new crowdfunding platform, <a href='https://help.thegamecrafter.com/article/143-crowd-sales'>Crowd Sales</a>, allows you to lower the price for your backers as you overfund.<br/><br/>As JT puts it, rather than adding stretch goals to overfund, Crowd Sales introduces a discount for reaching a certain number of backers. <br/><br/>For example, if the pledge level is $50 at the beginning and then 10 backers support the project, the cost for all backers drops by a few dollars. More backers, more cost drops. This keeps going all the way up to more than 40% discount.<br/><br/>Meaning a $50 game would drop all the way to $30. Crowd Sales is the one that covers the cost reduction which allows the project creator to keep the same amount of money no matter how far the price drops.<br/><br/>Sounds interesting to me. I&apos;ll be wanting to hear your take on this novel approach to crowdfunding your next game.</p>]]></description>
    <content:encoded><![CDATA[<p>JT Smith from the GameCrafter is the guest as he shares how their new crowdfunding platform, <a href='https://help.thegamecrafter.com/article/143-crowd-sales'>Crowd Sales</a>, allows you to lower the price for your backers as you overfund.<br/><br/>As JT puts it, rather than adding stretch goals to overfund, Crowd Sales introduces a discount for reaching a certain number of backers. <br/><br/>For example, if the pledge level is $50 at the beginning and then 10 backers support the project, the cost for all backers drops by a few dollars. More backers, more cost drops. This keeps going all the way up to more than 40% discount.<br/><br/>Meaning a $50 game would drop all the way to $30. Crowd Sales is the one that covers the cost reduction which allows the project creator to keep the same amount of money no matter how far the price drops.<br/><br/>Sounds interesting to me. I&apos;ll be wanting to hear your take on this novel approach to crowdfunding your next game.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / JT Smith</itunes:author>
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    <pubDate>Wed, 05 Jun 2019 14:00:00 -0700</pubDate>
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    <itunes:duration>1162</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>317</itunes:episode>
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    <itunes:title>EP 316 Part 2 Ten ways I screwed up my Kickstarter campaign with Fabio Redivo</itunes:title>
    <title>EP 316 Part 2 Ten ways I screwed up my Kickstarter campaign with Fabio Redivo</title>
    <description><![CDATA[<p>Part 2 How to screw up your Kickstarter project with Fabio Redivo.<br/><br/>As a continuation of our previous conversation, Fabio outlines the other five things he did to contribute to the failure of his Kickstarter campaign.<br/><br/>These are:<br/><br/><b>6 - Not having a playthrough video</b></p><p><b>7 - Not having a PNP</b></p><p><b>8 - Rely on artwork only</b></p><p><b>9 - A lot of money for the first project</b></p><p><b>10 - Count on friends and family</b></p><p><br/><b>6, 7, 8 - Are in the same bucket. Fabio is a graphic designer and works as a brand director for a digital agency in NYC. He used to be in the comic book industry for 8 years as an artist and did a little bit of everything there.  He worked for big companies, and self publish, allowing art and design to become a part of his life. <br/><br/>When he thought of his game, that&apos;s where his focus was. Art and design. He confesses that he had ideas for how the game plays, that it was so simple that he put it on the back burner and laser focused on showing his art style for the cards. He didn&apos;t bother to explain how to play with the beautiful cards he was designing.</b></p><p><br/></p><p>His l<b>esson learned?: WRONG! A game is a game first, if it&apos;s not fun, doesn&apos;t play well, doesn&apos;t matter how good it looks. Art and design enhance the experience, but it doesn&apos;t dictate. How he says he will be writing the ideas, testing his next game, going to Unpub events monthly, playtest, playtest, playtest. Then he&apos;ll go draw pretty cards.</b></p><p><br/></p><p><b>9 - H set 15K for his first project. That looks like a lot of money for a first-time game designer. That would cover print and shipping cost plus the fees for Kickstarter. With 15K he would not make money back at all, just a couple hundreds. That is because he only quoted with AD Magik. He went full premium on the cards, 310gsm, linen finish, black core... So it was costly to produce. He wanted to give the backers high quality, no compromise. But you can&apos;t give backers anything if you don&apos;t get funded. He also was planning to have 300 cards. It&apos;s a lot of cards to produce. 300 cards need custom boxes, and those are very pricey. The whole budget was a disaster.</b></p><p><b>In the other end of the high price, he wanted to sell games + custom cards for $100. He quickly realized that nobody will spend THAT kind of money on a nobody&apos;s game. </b></p><p><b>Lesson: Start small. Have a fun thematic card game that doesn&apos;t cost much to print. Quote an MVP and work your way up with stretch goals to make the game better. Be aware of press sheets to reduce the cost of productions. 280gsm blue core is a good start. Have fewer pledges tiers. Keep goal lower than 5k and game price lower than $20. </b></p><p><b>10 - Friends and family are great, but will not get you far. At all. AT ALL. Many friends and family members didn&apos;t even bother to check his page. Or they shared on facebook but didn&apos;t donate a buck. Or forgot about it. So counting on pledging and marketing through friends and family was a bust.</b></p><p><b>Lesson: DON&apos;T count on friends and family. Simple as that!</b></p><p>These are all great lessons for a first-time creator to learn. We are grateful to Fabio for his willingness to share his failure to help others succeed.</p>]]></description>
    <content:encoded><![CDATA[<p>Part 2 How to screw up your Kickstarter project with Fabio Redivo.<br/><br/>As a continuation of our previous conversation, Fabio outlines the other five things he did to contribute to the failure of his Kickstarter campaign.<br/><br/>These are:<br/><br/><b>6 - Not having a playthrough video</b></p><p><b>7 - Not having a PNP</b></p><p><b>8 - Rely on artwork only</b></p><p><b>9 - A lot of money for the first project</b></p><p><b>10 - Count on friends and family</b></p><p><br/><b>6, 7, 8 - Are in the same bucket. Fabio is a graphic designer and works as a brand director for a digital agency in NYC. He used to be in the comic book industry for 8 years as an artist and did a little bit of everything there.  He worked for big companies, and self publish, allowing art and design to become a part of his life. <br/><br/>When he thought of his game, that&apos;s where his focus was. Art and design. He confesses that he had ideas for how the game plays, that it was so simple that he put it on the back burner and laser focused on showing his art style for the cards. He didn&apos;t bother to explain how to play with the beautiful cards he was designing.</b></p><p><br/></p><p>His l<b>esson learned?: WRONG! A game is a game first, if it&apos;s not fun, doesn&apos;t play well, doesn&apos;t matter how good it looks. Art and design enhance the experience, but it doesn&apos;t dictate. How he says he will be writing the ideas, testing his next game, going to Unpub events monthly, playtest, playtest, playtest. Then he&apos;ll go draw pretty cards.</b></p><p><br/></p><p><b>9 - H set 15K for his first project. That looks like a lot of money for a first-time game designer. That would cover print and shipping cost plus the fees for Kickstarter. With 15K he would not make money back at all, just a couple hundreds. That is because he only quoted with AD Magik. He went full premium on the cards, 310gsm, linen finish, black core... So it was costly to produce. He wanted to give the backers high quality, no compromise. But you can&apos;t give backers anything if you don&apos;t get funded. He also was planning to have 300 cards. It&apos;s a lot of cards to produce. 300 cards need custom boxes, and those are very pricey. The whole budget was a disaster.</b></p><p><b>In the other end of the high price, he wanted to sell games + custom cards for $100. He quickly realized that nobody will spend THAT kind of money on a nobody&apos;s game. </b></p><p><b>Lesson: Start small. Have a fun thematic card game that doesn&apos;t cost much to print. Quote an MVP and work your way up with stretch goals to make the game better. Be aware of press sheets to reduce the cost of productions. 280gsm blue core is a good start. Have fewer pledges tiers. Keep goal lower than 5k and game price lower than $20. </b></p><p><b>10 - Friends and family are great, but will not get you far. At all. AT ALL. Many friends and family members didn&apos;t even bother to check his page. Or they shared on facebook but didn&apos;t donate a buck. Or forgot about it. So counting on pledging and marketing through friends and family was a bust.</b></p><p><b>Lesson: DON&apos;T count on friends and family. Simple as that!</b></p><p>These are all great lessons for a first-time creator to learn. We are grateful to Fabio for his willingness to share his failure to help others succeed.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Fabio Redivo</itunes:author>
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    <pubDate>Thu, 16 May 2019 13:00:00 -0700</pubDate>
    <itunes:duration>1402</itunes:duration>
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    <itunes:title>EP 315 Ten ways I screwed up my Kickstarter Campaign with Fabio Redivo Part 1</itunes:title>
    <title>EP 315 Ten ways I screwed up my Kickstarter Campaign with Fabio Redivo Part 1</title>
    <description><![CDATA[<p>It isn&apos;t often a guest reaches out to share their spectacular success. But Fabio Redivo wanted to share his mistakes so others can learn from them.<br/><br/>Fabio is a talented artist and graphic designer who decided to create a card game around his artwork. Usually, it is the other way around. A game designer seems to be always looking for a good artist, but seldom is an artist looking for a game.<br/><br/>Fabio shares 10 was he screwed up his Kickstarter campaign. <br/><br/>In this episode we cover the first five:<br/><br/><b>1 - False first steps</b></p><p><b>2 - Not have the crowd for crowdfunding</b></p><p><b>3 - Not being involved in social media and game community</b></p><p><b>4 - BGG what?</b></p><p><b>5 - Not having backed many projects</b></p><p><b><br/></b>As you listen, see if there are other areas that Fabio could have been better prepared.<br/><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>It isn&apos;t often a guest reaches out to share their spectacular success. But Fabio Redivo wanted to share his mistakes so others can learn from them.<br/><br/>Fabio is a talented artist and graphic designer who decided to create a card game around his artwork. Usually, it is the other way around. A game designer seems to be always looking for a good artist, but seldom is an artist looking for a game.<br/><br/>Fabio shares 10 was he screwed up his Kickstarter campaign. <br/><br/>In this episode we cover the first five:<br/><br/><b>1 - False first steps</b></p><p><b>2 - Not have the crowd for crowdfunding</b></p><p><b>3 - Not being involved in social media and game community</b></p><p><b>4 - BGG what?</b></p><p><b>5 - Not having backed many projects</b></p><p><b><br/></b>As you listen, see if there are other areas that Fabio could have been better prepared.<br/><br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Fabio Redivo</itunes:author>
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    <pubDate>Tue, 14 May 2019 00:00:00 -0700</pubDate>
    <itunes:duration>1277</itunes:duration>
    <itunes:keywords>Comics, Kickstarter, Mistakes</itunes:keywords>
    <itunes:episode>315</itunes:episode>
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    <itunes:title>EP 314 Building an audience for your Kickstarter with co-host John Coveyou</itunes:title>
    <title>EP 314 Building an audience for your Kickstarter with co-host John Coveyou</title>
    <description><![CDATA[<p>How do you find your audience for your Kickstarter campaign?<br/><br/>It is a fluid thing on how to hone in on your core audience. <br/><br/>Always remember it is better to find new products for your current audience rather than attempting to find a new audience for your products or services.<br/><br/>This is why it is always a good idea to start small, to use your beginning as a learning experience and an opportunity to get feedback from your early adopters.<br/><br/>Building a buyer&apos;s persona becomes much easier. Then build more products for that core buyer persona.<br/><br/>Much more shared by John and me on how to build your audience.<br/><br/>Richard also recommends reading the book &quot;Crossing the Chasm&quot; to help you identify that core audience.</p>]]></description>
    <content:encoded><![CDATA[<p>How do you find your audience for your Kickstarter campaign?<br/><br/>It is a fluid thing on how to hone in on your core audience. <br/><br/>Always remember it is better to find new products for your current audience rather than attempting to find a new audience for your products or services.<br/><br/>This is why it is always a good idea to start small, to use your beginning as a learning experience and an opportunity to get feedback from your early adopters.<br/><br/>Building a buyer&apos;s persona becomes much easier. Then build more products for that core buyer persona.<br/><br/>Much more shared by John and me on how to build your audience.<br/><br/>Richard also recommends reading the book &quot;Crossing the Chasm&quot; to help you identify that core audience.</p>]]></content:encoded>
    <itunes:author>Richard Bliss w/John Coveyou&quot;</itunes:author>
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    <pubDate>Thu, 09 May 2019 10:00:00 -0700</pubDate>
    <itunes:duration>1038</itunes:duration>
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    <itunes:episode>314</itunes:episode>
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    <itunes:title>EP 313 A Heart Throb Kickstarter to save Evil Dead 2 with Tommy Gofton</itunes:title>
    <title>EP 313 A Heart Throb Kickstarter to save Evil Dead 2 with Tommy Gofton</title>
    <description><![CDATA[<p>What&apos;s a hearth throb kickstarter campaign? Two years ago thousands of backers were robbed of their money for backing the Evil Dead 2 Kickstarter boardgame. Now, Tommy Gofton is trying to bring it back by having fans and vendors chip in to cover the costs and get all those thousands of people a copy of the game that never was made.<br/><br/>Sounds a bit crazy...No, it sounds a lot crazy...but Tommy may be able to pull it off. Take a listen and determine for yourself if this is a real deal or just some wishful thinking.<br/><br/>Looking forward to hearing your comments.</p>]]></description>
    <content:encoded><![CDATA[<p>What&apos;s a hearth throb kickstarter campaign? Two years ago thousands of backers were robbed of their money for backing the Evil Dead 2 Kickstarter boardgame. Now, Tommy Gofton is trying to bring it back by having fans and vendors chip in to cover the costs and get all those thousands of people a copy of the game that never was made.<br/><br/>Sounds a bit crazy...No, it sounds a lot crazy...but Tommy may be able to pull it off. Take a listen and determine for yourself if this is a real deal or just some wishful thinking.<br/><br/>Looking forward to hearing your comments.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Tommy Gofton</itunes:author>
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    <pubDate>Tue, 07 May 2019 04:00:00 -0700</pubDate>
    <itunes:duration>1134</itunes:duration>
    <itunes:keywords>Evil Dead 2, Kickstarter, Boardgames, </itunes:keywords>
    <itunes:episode>313</itunes:episode>
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    <itunes:title>Richard Bliss Gets Married</itunes:title>
    <title>Richard Bliss Gets Married</title>
    <description><![CDATA[<p>Richard Bliss Got Married. <br/><br/>Why the two-week hiatus? Because I was busy getting married. I occasionally share personal items in my show, but this episode was all about what is happening in my life. <br/><br/>I also wanted to thank all of you for your support. Recent decisions in my life have made it possible for me to dedicate even more time to make the show a success. And when you, the fans, reach out and share your own stories, it helps keep me motivated to keep going.<br/><br/>In this episode, I also ask a favor...Help spread the show. There are so many great guests with great insights, that it helps when you, the fans share an episode.<br/><br/>Also, take a moment to go to iTunes and write a review of the podcast. This also helps a great deal.<br/><br/>And finally, please continue to support the show through Patreon. Every little bit helps and my new wife is cool with me spending even more time doing this. I want to show that it is having an impact.<br/><br/>There you go, a personal episode to say thank you.<br/><br/>Richard Bliss </p>]]></description>
    <content:encoded><![CDATA[<p>Richard Bliss Got Married. <br/><br/>Why the two-week hiatus? Because I was busy getting married. I occasionally share personal items in my show, but this episode was all about what is happening in my life. <br/><br/>I also wanted to thank all of you for your support. Recent decisions in my life have made it possible for me to dedicate even more time to make the show a success. And when you, the fans, reach out and share your own stories, it helps keep me motivated to keep going.<br/><br/>In this episode, I also ask a favor...Help spread the show. There are so many great guests with great insights, that it helps when you, the fans share an episode.<br/><br/>Also, take a moment to go to iTunes and write a review of the podcast. This also helps a great deal.<br/><br/>And finally, please continue to support the show through Patreon. Every little bit helps and my new wife is cool with me spending even more time doing this. I want to show that it is having an impact.<br/><br/>There you go, a personal episode to say thank you.<br/><br/>Richard Bliss </p>]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Fri, 03 May 2019 16:00:00 -0700</pubDate>
    <itunes:duration>1038</itunes:duration>
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  <item>
    <itunes:title>EP 312 Brexit:The Real Deal Kickstarter with Laurence O&#39;Brien</itunes:title>
    <title>EP 312 Brexit:The Real Deal Kickstarter with Laurence O&#39;Brien</title>
    <description><![CDATA[<p>You have one week left in your Kickstarter and you&apos;re at 85%. What do you do? Laurence O&apos;Brien from Wotan Games discusses actions and steps he is taking to generate the interest and engagement to reach that critical last 15%.<br/><br/>And we ask several questions: Why do people back out before a project is finished and give the excuse that they will come back if the project funds?<br/><br/>Also, if you surpass your goal at week two, but then backers cancel to drop you below your goal, did you fund?<br/><br/>And does Kickstarter prevent you from backing out at the last minute as a backer if it would cause your cancellation to fail a project?<br/><br/>We ask the questions but don&apos;t necessarily have the answers.<br/><br/>Maybe you do. Listen and let us know</p>]]></description>
    <content:encoded><![CDATA[<p>You have one week left in your Kickstarter and you&apos;re at 85%. What do you do? Laurence O&apos;Brien from Wotan Games discusses actions and steps he is taking to generate the interest and engagement to reach that critical last 15%.<br/><br/>And we ask several questions: Why do people back out before a project is finished and give the excuse that they will come back if the project funds?<br/><br/>Also, if you surpass your goal at week two, but then backers cancel to drop you below your goal, did you fund?<br/><br/>And does Kickstarter prevent you from backing out at the last minute as a backer if it would cause your cancellation to fail a project?<br/><br/>We ask the questions but don&apos;t necessarily have the answers.<br/><br/>Maybe you do. Listen and let us know</p>]]></content:encoded>
    <itunes:author>Richard Bliss / Laurence O&#39;Brien</itunes:author>
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    <pubDate>Wed, 17 Apr 2019 00:00:00 -0700</pubDate>
    <itunes:duration>958</itunes:duration>
    <itunes:keywords>Wotan Games, Brexit, Laurence O&#39;Brien, Kickstarter</itunes:keywords>
    <itunes:episode>312</itunes:episode>
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  <item>
    <itunes:title>EP 311 Kickstarter CrossCast with ComixLaunch and Tyler James</itunes:title>
    <title>EP 311 Kickstarter CrossCast with ComixLaunch and Tyler James</title>
    <description><![CDATA[<p>Comics and Kickstarter with Tyler James on the podcast, <a href='http://www.comixlaunch.com/podcast-archive/'>ComixLaunch</a>.<br/><br/>Richard Bliss is a guest on Tyler&apos;s podcast about Comics and Kickstarter called ComixLaunch. A lengthy conversation about a wide range of topics, and the impact Kickstarter has had on the Comic Book Industry.<br/><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Comics and Kickstarter with Tyler James on the podcast, <a href='http://www.comixlaunch.com/podcast-archive/'>ComixLaunch</a>.<br/><br/>Richard Bliss is a guest on Tyler&apos;s podcast about Comics and Kickstarter called ComixLaunch. A lengthy conversation about a wide range of topics, and the impact Kickstarter has had on the Comic Book Industry.<br/><br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Tyler James</itunes:author>
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    <pubDate>Tue, 16 Apr 2019 13:00:00 -0700</pubDate>
    <itunes:duration>2541</itunes:duration>
    <itunes:keywords>Kickstarter, Comics, Podcast, Crosscast, ComixLauncyh</itunes:keywords>
    <itunes:episode>311</itunes:episode>
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  <item>
    <itunes:title>EP 310 Kickstarter Success to Failure to Success w/Brad Talton of Level 99 Games</itunes:title>
    <title>EP 310 Kickstarter Success to Failure to Success w/Brad Talton of Level 99 Games</title>
    <description><![CDATA[<p>Success through Failure on Kickstarter.<br/><br/>Success on Kickstarter can be such a problem when it leads to so many failures. And a good failure can lead to long-lasting success. These are the lessons, Host Richard Bliss, takes away from his conversation with Guest Brad Talton of Level 99 Games.<br/><br/>Brad successfully raised $25,000 on Kickstarter with no business experience and lost about $25,000 on the project. He discusses the three phases Level 99 Games has passed through on their way from success to failure to success. <br/><br/>Brad talks about the his growth from sole proprietor to bad manager to being a failed business owner. And how all of this led to his success as a business owner today.</p>]]></description>
    <content:encoded><![CDATA[<p>Success through Failure on Kickstarter.<br/><br/>Success on Kickstarter can be such a problem when it leads to so many failures. And a good failure can lead to long-lasting success. These are the lessons, Host Richard Bliss, takes away from his conversation with Guest Brad Talton of Level 99 Games.<br/><br/>Brad successfully raised $25,000 on Kickstarter with no business experience and lost about $25,000 on the project. He discusses the three phases Level 99 Games has passed through on their way from success to failure to success. <br/><br/>Brad talks about the his growth from sole proprietor to bad manager to being a failed business owner. And how all of this led to his success as a business owner today.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Brad Talton</itunes:author>
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    <pubDate>Thu, 11 Apr 2019 00:00:00 -0700</pubDate>
    <itunes:duration>1226</itunes:duration>
    <itunes:keywords>Kickstarter, Level 99, Failure, Success</itunes:keywords>
    <itunes:episode>310</itunes:episode>
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  <item>
    <itunes:title>EP 309 GAMA Live w/ Heather O&#39;Neil and 9th Level Games</itunes:title>
    <title>EP 309 GAMA Live w/ Heather O&#39;Neil and 9th Level Games</title>
    <description><![CDATA[<p>As a woman in the board game industry, and a successful Kickstarter project creator, Heather O&apos;Neil, President of 9th Level Games hears has become a local resource to new Kickstarter creator, especially for women who are looking to raise money for their projects.<br/><br/>Her advice is usually focused on getting a strong understanding on the financials necessary to create your projects, and it is oftentimes focused on the playtesting angle, making sure they have a strong project.<br/><br/>One question I ask is, &quot;How often are people seeking advice disappointed with your advice&quot;<br/><br/>The first disappointment is when she resets their financial goals. There is a lot more great content.<br/><br/>You can find 9th Level games at<a href='https://www.9thlevel.com/'> 9th Level Games</a></p>]]></description>
    <content:encoded><![CDATA[<p>As a woman in the board game industry, and a successful Kickstarter project creator, Heather O&apos;Neil, President of 9th Level Games hears has become a local resource to new Kickstarter creator, especially for women who are looking to raise money for their projects.<br/><br/>Her advice is usually focused on getting a strong understanding on the financials necessary to create your projects, and it is oftentimes focused on the playtesting angle, making sure they have a strong project.<br/><br/>One question I ask is, &quot;How often are people seeking advice disappointed with your advice&quot;<br/><br/>The first disappointment is when she resets their financial goals. There is a lot more great content.<br/><br/>You can find 9th Level games at<a href='https://www.9thlevel.com/'> 9th Level Games</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Heather O&#39;Neil</itunes:author>
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    <pubDate>Wed, 10 Apr 2019 05:00:00 -0700</pubDate>
    <itunes:duration>1257</itunes:duration>
    <itunes:keywords>Kickstarter, Women in Board Games, Board Games, RPG</itunes:keywords>
    <itunes:episode>309</itunes:episode>
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  <item>
    <itunes:title>EP 308 Endangered and Nerdy Words with John Coveyou and Marc Specter</itunes:title>
    <title>EP 308 Endangered and Nerdy Words with John Coveyou and Marc Specter</title>
    <description><![CDATA[<p>Co-Host John Coveyou and Guest Marc Specter join Host Richard Bliss to discuss the challenges of non-traditional board games on Kickstarter<br/><br/>John Coveyou, with Genius Games, has launched more than a dozen Kickstarter projects, yet his current campaign, <a href='https://www.kickstarter.com/projects/geniusgames/nerd-words-science-a-party-game-meets-real-science/description'>Nerd Words</a>, made some mid-campaign adjustments due to the difficulty of convey the game&apos;s experience into a Kickstarter campaign. <br/><br/>While the project has funded, it has not met the bar set by many of John&apos;s spectacularly successful hard-science games that have come before.<br/><br/>Marc Specter, with Grand Gamers Guild, has launched <a href='https://www.kickstarter.com/projects/697528475/endangered-0/description'>Endangered</a>, a game that tackles the many challenges facing today&apos;s eco-systems. <br/><br/>This is a significant divergence from Marc&apos;s previous successful Kickstarter campaigns and shares strong similarities in the challenges from John&apos;s campaign.<br/><br/>Together, John and Marc, discuss how to address the gamers market with group games and educational games without having them carry the negative labels of failed efforts by other projects in this area.<br/><br/>Both are knowledgeable and well-informed.<br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Co-Host John Coveyou and Guest Marc Specter join Host Richard Bliss to discuss the challenges of non-traditional board games on Kickstarter<br/><br/>John Coveyou, with Genius Games, has launched more than a dozen Kickstarter projects, yet his current campaign, <a href='https://www.kickstarter.com/projects/geniusgames/nerd-words-science-a-party-game-meets-real-science/description'>Nerd Words</a>, made some mid-campaign adjustments due to the difficulty of convey the game&apos;s experience into a Kickstarter campaign. <br/><br/>While the project has funded, it has not met the bar set by many of John&apos;s spectacularly successful hard-science games that have come before.<br/><br/>Marc Specter, with Grand Gamers Guild, has launched <a href='https://www.kickstarter.com/projects/697528475/endangered-0/description'>Endangered</a>, a game that tackles the many challenges facing today&apos;s eco-systems. <br/><br/>This is a significant divergence from Marc&apos;s previous successful Kickstarter campaigns and shares strong similarities in the challenges from John&apos;s campaign.<br/><br/>Together, John and Marc, discuss how to address the gamers market with group games and educational games without having them carry the negative labels of failed efforts by other projects in this area.<br/><br/>Both are knowledgeable and well-informed.<br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / John Coveyou / Marc Specter</itunes:author>
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    <pubDate>Mon, 08 Apr 2019 05:00:00 -0700</pubDate>
    <itunes:duration>1526</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>308</itunes:episode>
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    <itunes:title>EP 307 Aldo Ghiozzi and the merger of Impressions with Flat River Group</itunes:title>
    <title>EP 307 Aldo Ghiozzi and the merger of Impressions with Flat River Group</title>
    <description><![CDATA[<p>Host Richard Bliss and Guest Aldo Ghiozzi discuss the merger of his company, Impressions, with Flat River Group.<br/><br/>Flat River Group is one of the largest distributors of board games online through Amazon, Barnes &amp; Noble, Target, Walmart and even Bed Bath &amp; Beyond. <br/><br/>In addition, Flat River Group is one of the largest fulfillment companies for Kickstarter projects. <br/><br/>Aldo discusses the theory of wholesale and distribution being 60% discounted and you use volume to make up the difference.<br/><br/>Aldo also challenges the assumption that a good showing on Kickstarter translates into good showing in distribution. This is also has become more complex and no longer an easy assumption.<br/><br/>Aldo discusses the sales patterns he sees in the industry and how to predict how well they will do in distribution.<br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and Guest Aldo Ghiozzi discuss the merger of his company, Impressions, with Flat River Group.<br/><br/>Flat River Group is one of the largest distributors of board games online through Amazon, Barnes &amp; Noble, Target, Walmart and even Bed Bath &amp; Beyond. <br/><br/>In addition, Flat River Group is one of the largest fulfillment companies for Kickstarter projects. <br/><br/>Aldo discusses the theory of wholesale and distribution being 60% discounted and you use volume to make up the difference.<br/><br/>Aldo also challenges the assumption that a good showing on Kickstarter translates into good showing in distribution. This is also has become more complex and no longer an easy assumption.<br/><br/>Aldo discusses the sales patterns he sees in the industry and how to predict how well they will do in distribution.<br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Aldo Ghiozzi</itunes:author>
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    <pubDate>Thu, 04 Apr 2019 05:00:00 -0700</pubDate>
    <itunes:duration>1431</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>307</itunes:episode>
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  <item>
    <itunes:title>Ep 306 Narek Vardanyan with The Crowdfunding Formula</itunes:title>
    <title>Ep 306 Narek Vardanyan with The Crowdfunding Formula</title>
    <description><![CDATA[<p>Host Richard Bliss is joined by Narek Vardanyan, founder of The Crowdfunding Formula, a copy focused on helping crowdfunding project owners expand the reach and influence of their campaigns. <a href='https://thecrowdfundingformula.com/'>https://thecrowdfundingformula.com/</a><br/><br/>Narek shares his insights on what it takes to be a successful campaign on both Kickstarter and IndieGoGo.<br/><br/>What&apos;s interesting, is Narek&apos;s company is influencing and supporting projects all around the world, while being primarily based out of Armenia. He joins the show from literally the other side of the world.<br/><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss is joined by Narek Vardanyan, founder of The Crowdfunding Formula, a copy focused on helping crowdfunding project owners expand the reach and influence of their campaigns. <a href='https://thecrowdfundingformula.com/'>https://thecrowdfundingformula.com/</a><br/><br/>Narek shares his insights on what it takes to be a successful campaign on both Kickstarter and IndieGoGo.<br/><br/>What&apos;s interesting, is Narek&apos;s company is influencing and supporting projects all around the world, while being primarily based out of Armenia. He joins the show from literally the other side of the world.<br/><br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Narek Vardanyan</itunes:author>
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    <pubDate>Tue, 02 Apr 2019 05:00:00 -0700</pubDate>
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    <itunes:duration>1084</itunes:duration>
    <itunes:keywords>Crowdfunding, Indiegogo, Kickstarter</itunes:keywords>
    <itunes:episode>306</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>EP 305 Laurence O&#39;Brien Brexit: The Real Deal - The breakup of the United Kingdom</itunes:title>
    <title>EP 305 Laurence O&#39;Brien Brexit: The Real Deal - The breakup of the United Kingdom</title>
    <description><![CDATA[<p>Host Richard Bliss and Guest Laurence O&apos;Brien from Wotan Games dig deep into Brexit and the mess it has become. <br/><br/>But in this discussion we also talk about Brexit: The Real Deal Kickstarter project. A game about the consequences of Brexit and the break up of the United Kingdom. You can find the project here on Kickstarter: <a href='https://www.kickstarter.com/projects/brexittherealdeal/brexit-the-real-deal'>Brexit: The Real Deal</a><br/><br/>Laurence and Richard have a great time discussing a wide range of projects, Past, Present and Future, as well as if I Richard should spend his honeymoon at UK Games Expo working the Wotan Booth.<br/><br/>Richard and Laurence discuss Richard&apos;s book, Stealing the Show and some of the ideas on how to be noticed at conventions. You can find his book on Amazon at <a href='http://www.amazon.com/author/RichardBliss'>Amazon.com/author/RichardBliss</a><br/><br/>You have to check out the video on Patreon. Laurence appears as a disembodied head during the entire interview.<br/>Patreon account located here: <a href='http://www.patreon.com/richardbliss'>Funding the Dream Patreon</a></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and Guest Laurence O&apos;Brien from Wotan Games dig deep into Brexit and the mess it has become. <br/><br/>But in this discussion we also talk about Brexit: The Real Deal Kickstarter project. A game about the consequences of Brexit and the break up of the United Kingdom. You can find the project here on Kickstarter: <a href='https://www.kickstarter.com/projects/brexittherealdeal/brexit-the-real-deal'>Brexit: The Real Deal</a><br/><br/>Laurence and Richard have a great time discussing a wide range of projects, Past, Present and Future, as well as if I Richard should spend his honeymoon at UK Games Expo working the Wotan Booth.<br/><br/>Richard and Laurence discuss Richard&apos;s book, Stealing the Show and some of the ideas on how to be noticed at conventions. You can find his book on Amazon at <a href='http://www.amazon.com/author/RichardBliss'>Amazon.com/author/RichardBliss</a><br/><br/>You have to check out the video on Patreon. Laurence appears as a disembodied head during the entire interview.<br/>Patreon account located here: <a href='http://www.patreon.com/richardbliss'>Funding the Dream Patreon</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Laurence O&#39;Brien</itunes:author>
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    <pubDate>Fri, 29 Mar 2019 05:00:00 -0700</pubDate>
    <itunes:duration>1292</itunes:duration>
    <itunes:keywords>Brexit, Wotan Games, Laurence O&#39;Brien</itunes:keywords>
    <itunes:episode>305</itunes:episode>
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  <item>
    <itunes:title>EP 304 - Luke Gygax and the Emergence of Dungeons &amp; Dragons as a streaming event</itunes:title>
    <title>EP 304 - Luke Gygax and the Emergence of Dungeons &amp; Dragons as a streaming event</title>
    <description><![CDATA[<p>Host Richard Bliss is joined by Luke Gygax, founder of GaryCon and son of Gary Gygax, creator of Dungeons &amp; Dragons.<br/><br/>The conversation is centered on Luke&apos;s observations of the emergence of D&amp;D as a streaming experience with fans by the thousands tuning in to watch.<br/><br/>Discussed is Dungeons and Randomness, the previous guest, and the ability to make a living playing D&amp;D.<br/><br/>Luke admits that a little over a decade ago he did not see this aspect of his life developing. But now that it is here, he has embraced it fully, enjoying the surge of interest in D&amp;D and the number of lives it has touched over the years.<br/><br/>Luke was kind enough to stay on after the show to provide some additional conversation for Patreon backers of Funding the Dream. You can find that content here at the <a href='https://www.patreon.com/richardbliss'>Funding the Dream Patreon Page</a>. Become a backer and show your support.</p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss is joined by Luke Gygax, founder of GaryCon and son of Gary Gygax, creator of Dungeons &amp; Dragons.<br/><br/>The conversation is centered on Luke&apos;s observations of the emergence of D&amp;D as a streaming experience with fans by the thousands tuning in to watch.<br/><br/>Discussed is Dungeons and Randomness, the previous guest, and the ability to make a living playing D&amp;D.<br/><br/>Luke admits that a little over a decade ago he did not see this aspect of his life developing. But now that it is here, he has embraced it fully, enjoying the surge of interest in D&amp;D and the number of lives it has touched over the years.<br/><br/>Luke was kind enough to stay on after the show to provide some additional conversation for Patreon backers of Funding the Dream. You can find that content here at the <a href='https://www.patreon.com/richardbliss'>Funding the Dream Patreon Page</a>. Become a backer and show your support.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Luke Gygax</itunes:author>
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    <pubDate>Wed, 27 Mar 2019 05:00:00 -0700</pubDate>
    <itunes:duration>1183</itunes:duration>
    <itunes:keywords>GaryCon, Luke Gygax, Dungeons and Dragons</itunes:keywords>
    <itunes:episode>304</itunes:episode>
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  <item>
    <itunes:title>EP 303 Dungeons and Randomness with Jason Massey</itunes:title>
    <title>EP 303 Dungeons and Randomness with Jason Massey</title>
    <description><![CDATA[<p>Host Richard Bliss and Guest Jason Massey talk about the coolest job ever! In this episode of Funding the Dream on Kickstarter the topic is how to make a living as a professional Dungeon Master who plays live on his podcast.<br/><br/>Jason Massey quit his day job and dedicated his working career to hosting a podcast called <a href='http://www.dandrpodcast.com/'>Dungeons And Randomness</a>. In the podcast, he and many of his friends, play D&amp;D in the world of Theria.<br/><br/>What makes this exciting for me, is that Jason is able to support himself off of the generosity of his Patreon backers. Jason&apos;s Patreon project generates enough great content and engagement that his fans allow him to make a living playing D&amp;D. You can check out Jason&apos;s patreon here: <a href='https://www.patreon.com/dandr/posts'>Dungeons and Randomness Patreon</a><br/><br/>And if you would like to support this podcast, you can visit the Funding The Dream Patreon page here: <a href='https://www.patreon.com/richardbliss'>Funding the Dream on Kickstarter Patreon</a></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and Guest Jason Massey talk about the coolest job ever! In this episode of Funding the Dream on Kickstarter the topic is how to make a living as a professional Dungeon Master who plays live on his podcast.<br/><br/>Jason Massey quit his day job and dedicated his working career to hosting a podcast called <a href='http://www.dandrpodcast.com/'>Dungeons And Randomness</a>. In the podcast, he and many of his friends, play D&amp;D in the world of Theria.<br/><br/>What makes this exciting for me, is that Jason is able to support himself off of the generosity of his Patreon backers. Jason&apos;s Patreon project generates enough great content and engagement that his fans allow him to make a living playing D&amp;D. You can check out Jason&apos;s patreon here: <a href='https://www.patreon.com/dandr/posts'>Dungeons and Randomness Patreon</a><br/><br/>And if you would like to support this podcast, you can visit the Funding The Dream Patreon page here: <a href='https://www.patreon.com/richardbliss'>Funding the Dream on Kickstarter Patreon</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 25 Mar 2019 05:00:00 -0700</pubDate>
    <itunes:duration>1373</itunes:duration>
    <itunes:keywords>Dungeons and Dragons, Kickstarter, Patreon</itunes:keywords>
    <itunes:episode>303</itunes:episode>
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  <item>
    <itunes:title>EP 302 Robert Burke Games - Kickstarter Projects with Timed Stretched Goals</itunes:title>
    <title>EP 302 Robert Burke Games - Kickstarter Projects with Timed Stretched Goals</title>
    <description><![CDATA[<p>Host Richard Bliss discusses with Guest Robert Burke about creating timed stretch goals. These are called Flash Funding Stretch goals.<br/><br/>How do manage a flash funding stretch goal? What happens if you don&apos;t hit your goal in the time limit.<br/><br/>Robert talks about moving stretch goals around to respond to customer feedback.<br/><br/>Robert&apos;s project is The Silver River, a 4x game. We discuss what makes a 4x game.<br/><br/>Richard backs the project live on this episode and discusses with Robert which pledge level he should be backing.<br/><br/>Richard also shares stories about buying upgraded version of the games as well as his Fiance buying him games early in their dating experience.<br/><br/>You can back Robert&apos;s project, The Silver River, here on Kickstarter: <a href='http://kck.st/2XDChsA'>The Silver River</a></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss discusses with Guest Robert Burke about creating timed stretch goals. These are called Flash Funding Stretch goals.<br/><br/>How do manage a flash funding stretch goal? What happens if you don&apos;t hit your goal in the time limit.<br/><br/>Robert talks about moving stretch goals around to respond to customer feedback.<br/><br/>Robert&apos;s project is The Silver River, a 4x game. We discuss what makes a 4x game.<br/><br/>Richard backs the project live on this episode and discusses with Robert which pledge level he should be backing.<br/><br/>Richard also shares stories about buying upgraded version of the games as well as his Fiance buying him games early in their dating experience.<br/><br/>You can back Robert&apos;s project, The Silver River, here on Kickstarter: <a href='http://kck.st/2XDChsA'>The Silver River</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Robert Burke</itunes:author>
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    <pubDate>Fri, 22 Mar 2019 00:00:00 -0700</pubDate>
    <itunes:duration>1322</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>302</itunes:episode>
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  <item>
    <itunes:title>EP 301 The Success of Failure on Kickstarter with John Coveyou and Michael Mindes</itunes:title>
    <title>EP 301 The Success of Failure on Kickstarter with John Coveyou and Michael Mindes</title>
    <description><![CDATA[<p>Host Richard Bliss and Co-Host John Coveyou are joined by Michael Mindes from Tasty Minstrel Games. <br/><br/>Michael had just launched and cancelled a Kickstarter campaign because he knew he had done something wrong. <br/><br/>Within two hours of launching the Kickstarter campaign, Michael knew they had missed on the offer and needed to take immediate action. Within three days, Michael was close to his funding goal, but knew they needed to pull the plug. If they had crossed the funding goal, he would have felt morally committed to follow through.<br/><br/>He refers to it as a micro-failure. What Michael saw as valuable was not recognized as something people were willing to pay for.<br/> <br/>This episode Michael walks through the mistakes made and what they are doing to fix them for the next campaign.<br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and Co-Host John Coveyou are joined by Michael Mindes from Tasty Minstrel Games. <br/><br/>Michael had just launched and cancelled a Kickstarter campaign because he knew he had done something wrong. <br/><br/>Within two hours of launching the Kickstarter campaign, Michael knew they had missed on the offer and needed to take immediate action. Within three days, Michael was close to his funding goal, but knew they needed to pull the plug. If they had crossed the funding goal, he would have felt morally committed to follow through.<br/><br/>He refers to it as a micro-failure. What Michael saw as valuable was not recognized as something people were willing to pay for.<br/> <br/>This episode Michael walks through the mistakes made and what they are doing to fix them for the next campaign.<br/><br/></p>]]></content:encoded>
    <itunes:author>Richard Bliss / John Coveyou / Michael Mindes</itunes:author>
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    <pubDate>Wed, 20 Mar 2019 04:00:00 -0700</pubDate>
    <itunes:duration>1274</itunes:duration>
    <itunes:keywords>Tasty Minstrel Games, John Coveyou, Genius Games, Kickstarter</itunes:keywords>
    <itunes:episode>301</itunes:episode>
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  <item>
    <itunes:title>EP 300 All About Patreon and Richard Apologizes for Abandoning His Fans</itunes:title>
    <title>EP 300 All About Patreon and Richard Apologizes for Abandoning His Fans</title>
    <description><![CDATA[<p>Host Richard Bliss and Co-Host Thomas Umstattd Jr. who hosts the <a href='https://creativefunding.show/'>Creative Funding Show podcast</a>, deliver a CrossCast episode to discuss Patreon and the power of the crowd to deliver consistent financial support.<br/><br/>In addition, Richard shares how he let his fans down and apologizes for how he handled the situation ( or failed to handle it), when life happened.<br/><br/>The hosts cover the idea of Patreon and how you can take advantage of it. It is a fun conversation that you will enjoy as much listening to as the hosts enjoyed creating it.<br/><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and Co-Host Thomas Umstattd Jr. who hosts the <a href='https://creativefunding.show/'>Creative Funding Show podcast</a>, deliver a CrossCast episode to discuss Patreon and the power of the crowd to deliver consistent financial support.<br/><br/>In addition, Richard shares how he let his fans down and apologizes for how he handled the situation ( or failed to handle it), when life happened.<br/><br/>The hosts cover the idea of Patreon and how you can take advantage of it. It is a fun conversation that you will enjoy as much listening to as the hosts enjoyed creating it.<br/><br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Thomas Umstattd Jr.</itunes:author>
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    <pubDate>Tue, 19 Mar 2019 00:00:00 -0700</pubDate>
    <itunes:duration>1871</itunes:duration>
    <itunes:keywords>Creative Funding Show, Patreon, Kickstarter, Crowdfunding, CrossCast</itunes:keywords>
    <itunes:episode>300</itunes:episode>
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  <item>
    <itunes:title>EP 299 Live GAMA A.J. Porfirio Branding your Games and Licensing content</itunes:title>
    <title>EP 299 Live GAMA A.J. Porfirio Branding your Games and Licensing content</title>
    <description><![CDATA[<p>Host Richard Bliss and Guest A.J. Porfirio discuss game books and their live Kickstarter project. They have launched Graphic Novel Adventures Vol 2 on Kickstarter. <br/><br/>A.J. and Richard discuss how to license intellectual property, how to maintain a brand.<br/><br/>Van Ryder Games delivers strong narrative-based games with a solo-play angle. They have expanded into Adventure books because it continues with their brand of playing games that tell a story.<br/><br/>How do you find intellectual property? How do you get a license for a series of books? A.J. is always looking for new content and found the game book called Captive, a solo game book. <br/><br/>He had a personal passion for this kind of game. The key part of the story is that the game was difficult to find. Demand was there but supply was limited. He saw this as an opportunity.<br/><br/>Richard has backed A.J.&apos;s Kickstarter campaign. Here is the link for you to do as well: <br/><br/><a href='https://www.kickstarter.com/projects/vanrydergames/graphic-novel-adventures-season-2/description'>www.kickstarter.com/projects/vanrydergames/graphic-novel-adventures-season-2/description<br/></a><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and Guest A.J. Porfirio discuss game books and their live Kickstarter project. They have launched Graphic Novel Adventures Vol 2 on Kickstarter. <br/><br/>A.J. and Richard discuss how to license intellectual property, how to maintain a brand.<br/><br/>Van Ryder Games delivers strong narrative-based games with a solo-play angle. They have expanded into Adventure books because it continues with their brand of playing games that tell a story.<br/><br/>How do you find intellectual property? How do you get a license for a series of books? A.J. is always looking for new content and found the game book called Captive, a solo game book. <br/><br/>He had a personal passion for this kind of game. The key part of the story is that the game was difficult to find. Demand was there but supply was limited. He saw this as an opportunity.<br/><br/>Richard has backed A.J.&apos;s Kickstarter campaign. Here is the link for you to do as well: <br/><br/><a href='https://www.kickstarter.com/projects/vanrydergames/graphic-novel-adventures-season-2/description'>www.kickstarter.com/projects/vanrydergames/graphic-novel-adventures-season-2/description<br/></a><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / A.J. Porfirio from Van Ryder Games</itunes:author>
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    <pubDate>Fri, 15 Mar 2019 00:00:00 -0700</pubDate>
    <itunes:duration>1371</itunes:duration>
    <itunes:keywords>Solo Games, Adventure Books, Kickstarter, Van Ryder Games</itunes:keywords>
    <itunes:episode>299</itunes:episode>
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    <itunes:title>EP 298 Live From GAMA Tradeshow with Eric Price from Japanime Games</itunes:title>
    <title>EP 298 Live From GAMA Tradeshow with Eric Price from Japanime Games</title>
    <description><![CDATA[<p>Host Richard Bliss and Guest Eric Price, owner of Japanime games, explain why to bundle three smaller projects/games into a single Kickstarter campaign. <br/><br/>Eric has built a company with Kickstarter and continues to make Kickstarter tightly tied to the growth of their company. Their current Kickstarter project, Three Worlds of Mystery, is a bundle of three different games with a similar theme and artwork that brings them together.<br/><br/>Eric has launched 20 Kickstarter campaigns, using the momentum from each to bring success to the company itself.<br/><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and Guest Eric Price, owner of Japanime games, explain why to bundle three smaller projects/games into a single Kickstarter campaign. <br/><br/>Eric has built a company with Kickstarter and continues to make Kickstarter tightly tied to the growth of their company. Their current Kickstarter project, Three Worlds of Mystery, is a bundle of three different games with a similar theme and artwork that brings them together.<br/><br/>Eric has launched 20 Kickstarter campaigns, using the momentum from each to bring success to the company itself.<br/><br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Eric Price</itunes:author>
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    <pubDate>Thu, 14 Mar 2019 14:00:00 -0700</pubDate>
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    <itunes:duration>1232</itunes:duration>
    <itunes:keywords>Japanime, Kickstarter, Eric Price</itunes:keywords>
    <itunes:episode>298</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>Ep 297 Tomas Härenstam From Art book to Amazon Prime TV Series Tales of the Loop</itunes:title>
    <title>Ep 297 Tomas Härenstam From Art book to Amazon Prime TV Series Tales of the Loop</title>
    <description><![CDATA[<p>Host Richard Bliss and guest Tomas Härenstam talk about Tales from the Loop and gives advice on how to turn small projects into larger projects. <br/><br/>Their first project was an art book highlighting the talents of artist Simon Stålenhag<br/><br/>Simon&apos;s art and concepts are now being turned into an Amazon Prime Television production. <br/><br/>Tomas shares how he began working with Simon, how their tiny project turned into a series of large one. One of the great things about Tomas is he finds something of interest to one audience and transfers that interest to a totally different audience. <br/><br/>Find out more about Tomas Härenstam<br/><br/>Free League Publishing <a href='http://frialigan.se/en/startpage/'>http://frialigan.se/en/startpage/</a><br/><br/>Tales from the Loop <a href='https://www.kickstarter.com/projects/1192053011/tales-from-the-loop-roleplaying-in-the-80s-that-ne'>Kickstarter</a></p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and guest Tomas Härenstam talk about Tales from the Loop and gives advice on how to turn small projects into larger projects. <br/><br/>Their first project was an art book highlighting the talents of artist Simon Stålenhag<br/><br/>Simon&apos;s art and concepts are now being turned into an Amazon Prime Television production. <br/><br/>Tomas shares how he began working with Simon, how their tiny project turned into a series of large one. One of the great things about Tomas is he finds something of interest to one audience and transfers that interest to a totally different audience. <br/><br/>Find out more about Tomas Härenstam<br/><br/>Free League Publishing <a href='http://frialigan.se/en/startpage/'>http://frialigan.se/en/startpage/</a><br/><br/>Tales from the Loop <a href='https://www.kickstarter.com/projects/1192053011/tales-from-the-loop-roleplaying-in-the-80s-that-ne'>Kickstarter</a></p>]]></content:encoded>
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    <itunes:author>Richard Bliss, Tomas Härenstam, Free League Publishing, Tales from the Loop, Simon Stalenhag</itunes:author>
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    <pubDate>Wed, 13 Mar 2019 05:00:00 -0700</pubDate>
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    <itunes:duration>1054</itunes:duration>
    <itunes:keywords>Tomas Härenstam</itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>297</itunes:episode>
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    <itunes:title>Ep 296 - 5 Attributes Of A Great Product for Kickstarter with Co-Host John Coveyou</itunes:title>
    <title>Ep 296 - 5 Attributes Of A Great Product for Kickstarter with Co-Host John Coveyou</title>
    <description><![CDATA[<p>Host Richard Bliss and Co-Host John Coveyou discuss five attributes of a great product on Kickstarter.<br/><br/></p><ol><li><b>People want to buy the product.</b> While this seems obvious. oftentimes people want a product, but aren&apos;t willing to pay for the product. You have to find something that is valuable to your audience.</li><li><b>People want to tell others about it</b>. Word of mouth marketing is the best means of attracting fans and backers to your project. You can pay for a crowdfunding promotional company to help you artificially spread the word by paying for placement. But when your backers are excited enough to share their support you are able to grow and attract a wider range of backers than you ever could through paid media.</li><li><b>People can&apos;t easily get it elsewhere.</b> This may seem counter-intuitive. Table top games, which are the single largest funding category on Kickstarter, can be purchased in a store. But the opportunity to participate on Kickstarter means you will get it sooner (Usually), you will get exclusives (Sometimes) or you are part of the development process and have an emotional investment. (An experience). All of these are hard to get if you are buying the product from Target.</li><li><b>It&apos;s something tangible and shippable</b>. Selling an emotional experience on Kickstarter can be done, but it is a very rare thing. Instead, focus on creating and shipping a product of some kind that can be held in the hands and used. Today, there is a lot of support for how to approach manufacturers and shipping specialists to get your products produced and delivered around the world.</li><li><b>The audience is on Kickstarter. </b>While Kickstarter and crowdfunding is common for you and I, it is still something very new to a large portion of the population. If you are going to launch a product, you need to determine if your target audience uses crowdfunding and Kickstarter. If they don&apos;t, you have to educate them first about what is Crowdfunding, then you have to convince them to back your project and give you money. Something they probably aren&apos;t comfortable with. </li></ol><p>John does a great job of highlighting these five attributes and how to build a great product for Kickstarter.</p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss and Co-Host John Coveyou discuss five attributes of a great product on Kickstarter.<br/><br/></p><ol><li><b>People want to buy the product.</b> While this seems obvious. oftentimes people want a product, but aren&apos;t willing to pay for the product. You have to find something that is valuable to your audience.</li><li><b>People want to tell others about it</b>. Word of mouth marketing is the best means of attracting fans and backers to your project. You can pay for a crowdfunding promotional company to help you artificially spread the word by paying for placement. But when your backers are excited enough to share their support you are able to grow and attract a wider range of backers than you ever could through paid media.</li><li><b>People can&apos;t easily get it elsewhere.</b> This may seem counter-intuitive. Table top games, which are the single largest funding category on Kickstarter, can be purchased in a store. But the opportunity to participate on Kickstarter means you will get it sooner (Usually), you will get exclusives (Sometimes) or you are part of the development process and have an emotional investment. (An experience). All of these are hard to get if you are buying the product from Target.</li><li><b>It&apos;s something tangible and shippable</b>. Selling an emotional experience on Kickstarter can be done, but it is a very rare thing. Instead, focus on creating and shipping a product of some kind that can be held in the hands and used. Today, there is a lot of support for how to approach manufacturers and shipping specialists to get your products produced and delivered around the world.</li><li><b>The audience is on Kickstarter. </b>While Kickstarter and crowdfunding is common for you and I, it is still something very new to a large portion of the population. If you are going to launch a product, you need to determine if your target audience uses crowdfunding and Kickstarter. If they don&apos;t, you have to educate them first about what is Crowdfunding, then you have to convince them to back your project and give you money. Something they probably aren&apos;t comfortable with. </li></ol><p>John does a great job of highlighting these five attributes and how to build a great product for Kickstarter.</p>]]></content:encoded>
    <itunes:author>Richard Bliss / John Coveyou</itunes:author>
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    <pubDate>Mon, 11 Mar 2019 05:00:00 -0700</pubDate>
    <itunes:duration>1327</itunes:duration>
    <itunes:keywords>John Coveyou, Richard Bliss, Kickstarter, Product, Attributes</itunes:keywords>
    <itunes:episode>296</itunes:episode>
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  <item>
    <itunes:title>Ep 295 Helping Legends of Novus on Kickstarter with Guest Bryan Rosander</itunes:title>
    <title>Ep 295 Helping Legends of Novus on Kickstarter with Guest Bryan Rosander</title>
    <description><![CDATA[<p>Host Richard Bliss discusses Live Kickstarter project Legends fo Novus with his guest, Bryan Rosander.<br/><br/>Bryan dug deep into the Kickstarter project and delivers some great analysis and feedback on ways for Legends of Novus to improve their message, format, and engagement. <br/><br/>In addition, Richard Bliss apologizes for the failure of follow through on the Funding the Dream Patreon project. <br/><br/>A Facebook Group has been created that discusses each episode. You can find it here: https://www.facebook.com/groups/2628612933820642/</p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss discusses Live Kickstarter project Legends fo Novus with his guest, Bryan Rosander.<br/><br/>Bryan dug deep into the Kickstarter project and delivers some great analysis and feedback on ways for Legends of Novus to improve their message, format, and engagement. <br/><br/>In addition, Richard Bliss apologizes for the failure of follow through on the Funding the Dream Patreon project. <br/><br/>A Facebook Group has been created that discusses each episode. You can find it here: https://www.facebook.com/groups/2628612933820642/</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Bryan Rosander</itunes:author>
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    <pubDate>Wed, 06 Mar 2019 05:00:00 -0800</pubDate>
    <itunes:duration>1795</itunes:duration>
    <itunes:keywords>Kickstarter, Legends of Novus, Games, Richard Bliss</itunes:keywords>
    <itunes:episode>295</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
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  </item>
  <item>
    <itunes:title>EP 294 -  4 Unexpected Benefits of Using Kickstarter to Launch a Product w/Guest John Coveyou</itunes:title>
    <title>EP 294 -  4 Unexpected Benefits of Using Kickstarter to Launch a Product w/Guest John Coveyou</title>
    <description><![CDATA[<p>Host Richard Bliss is joined by co-host, John Coveyou, to discuss 4 unexpected benefits from Kickstarter.     <br/><br/>1. Gauge demand before you manufacture.<br/><br/>2. Improve your product based on customer feedback.<br/><br/>3. Ship products with maximal efficiency.<br/><br/>4. Tap into an audience you wouldn&apos;t be able to reach otherwise.</p>]]></description>
    <content:encoded><![CDATA[<p>Host Richard Bliss is joined by co-host, John Coveyou, to discuss 4 unexpected benefits from Kickstarter.     <br/><br/>1. Gauge demand before you manufacture.<br/><br/>2. Improve your product based on customer feedback.<br/><br/>3. Ship products with maximal efficiency.<br/><br/>4. Tap into an audience you wouldn&apos;t be able to reach otherwise.</p>]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 04 Mar 2019 01:00:00 -0800</pubDate>
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    <itunes:duration>1222</itunes:duration>
    <itunes:keywords>,John Coveyou, Kickstarter,</itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>294</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>EP 293 Building a Crowd. I ask the audience for help with Wes Woodbury as my guest</itunes:title>
    <title>EP 293 Building a Crowd. I ask the audience for help with Wes Woodbury as my guest</title>
    <description><![CDATA[<p>You do everything by the book. Follow all the advice, and yet you still fail to attract the numbers you need to successfully fund your Kickstarter campaign. These are the questions Wes Woodbury and I discuss. His project, Legends of Novus, has beautiful art work, great video, beautiful graphics, and an enticing theme, yet is still failing to draw a crowd.<br/><br/>The question I ask you, the audience, is WHY? What has Wes done wrong and how can he fix it. If you have an answer, I want to hear from you. I&apos;ll have you on the show to discuss Wes&apos; campaign and how he can succeed.<br/><br/><a href='https://www.kickstarter.com/projects/fundamentalgames/legends-of-novus-a-tabletop-fantasy-adventure-boar'>Legends of Novus Kickstarter Campaign</a><br/><br/><a href='http://www.legendsofnovus.com'>Legends of Novus Website</a><br/><br/>Take a listen. I&apos;m looking forward to hearing from you.</p>]]></description>
    <content:encoded><![CDATA[<p>You do everything by the book. Follow all the advice, and yet you still fail to attract the numbers you need to successfully fund your Kickstarter campaign. These are the questions Wes Woodbury and I discuss. His project, Legends of Novus, has beautiful art work, great video, beautiful graphics, and an enticing theme, yet is still failing to draw a crowd.<br/><br/>The question I ask you, the audience, is WHY? What has Wes done wrong and how can he fix it. If you have an answer, I want to hear from you. I&apos;ll have you on the show to discuss Wes&apos; campaign and how he can succeed.<br/><br/><a href='https://www.kickstarter.com/projects/fundamentalgames/legends-of-novus-a-tabletop-fantasy-adventure-boar'>Legends of Novus Kickstarter Campaign</a><br/><br/><a href='http://www.legendsofnovus.com'>Legends of Novus Website</a><br/><br/>Take a listen. I&apos;m looking forward to hearing from you.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss / Wes Woodbury</itunes:author>
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    <pubDate>Mon, 25 Feb 2019 16:00:00 -0800</pubDate>
    <podcast:soundbite startTime="0.0" duration="30.0" />
    <itunes:duration>1212</itunes:duration>
    <itunes:keywords>Kickstarter, Crowd, Crowdfunding, Feedback, Art, Graphics</itunes:keywords>
    <itunes:episode>293</itunes:episode>
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  <item>
    <itunes:title>EP 292 Mark Roderick and Understanding Equity-based Crowdfunding</itunes:title>
    <title>EP 292 Mark Roderick and Understanding Equity-based Crowdfunding</title>
    <description><![CDATA[<p>Mark Roderick explains the difference between equity-based and rewards-based crowdfunding. <br/><br/>Mark Roderick is a corporate and securities lawyer. Since the JOBS Act of 2012, Mark has spent all his time in the Crowdfunding space and is one of the leading Crowdfunding and Fintech lawyers in the United States. He writes a widely-read blog, <a href='http://www.crowdfundattny.com/'>www.CrowdfundAttny.com</a>, with a wealth of legal and practical information for portals and issuers. Mark also speak at Crowdfunding events across the country, and represents industry participants across the country and around the world </p>]]></description>
    <content:encoded><![CDATA[<p>Mark Roderick explains the difference between equity-based and rewards-based crowdfunding. <br/><br/>Mark Roderick is a corporate and securities lawyer. Since the JOBS Act of 2012, Mark has spent all his time in the Crowdfunding space and is one of the leading Crowdfunding and Fintech lawyers in the United States. He writes a widely-read blog, <a href='http://www.crowdfundattny.com/'>www.CrowdfundAttny.com</a>, with a wealth of legal and practical information for portals and issuers. Mark also speak at Crowdfunding events across the country, and represents industry participants across the country and around the world </p>]]></content:encoded>
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    <itunes:author>Richard Bliss, Mark Roderick</itunes:author>
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    <pubDate>Wed, 20 Feb 2019 21:00:00 -0800</pubDate>
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    <itunes:duration>1313</itunes:duration>
    <itunes:keywords>Crowdfunding, Equity based, Rewards based, Mark Roderick</itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>292</itunes:episode>
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  <item>
    <itunes:title>EP 291 Alex Goldsmith from Greyfox Games and the $5 Pledge</itunes:title>
    <title>EP 291 Alex Goldsmith from Greyfox Games and the $5 Pledge</title>
    <description><![CDATA[<p>I&apos;m a big believer in the $1 pledge for any Kickstarter campaign. Alex Goldsmith and Grey Fox Games just wrapped up their Kickstarter campaign, War of the Worlds: The New Wave. <br/><br/>What Grey Fox Games did this time, was to create a $5 pledge in addition to the $1 pledge. 181 people took advantage and pledged at that level. I wanted to find out why and what Grey Fox Games hoped to learn from this experiment. Join Alex Goldsmith and I as we discuss the $5 pledge.</p>]]></description>
    <content:encoded><![CDATA[<p>I&apos;m a big believer in the $1 pledge for any Kickstarter campaign. Alex Goldsmith and Grey Fox Games just wrapped up their Kickstarter campaign, War of the Worlds: The New Wave. <br/><br/>What Grey Fox Games did this time, was to create a $5 pledge in addition to the $1 pledge. 181 people took advantage and pledged at that level. I wanted to find out why and what Grey Fox Games hoped to learn from this experiment. Join Alex Goldsmith and I as we discuss the $5 pledge.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss and Alex Goldsmith</itunes:author>
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    <pubDate>Tue, 12 Feb 2019 21:00:00 -0800</pubDate>
    <itunes:duration>1160</itunes:duration>
    <itunes:keywords>Grey Fox Games, Richard Bliss, Kickstarter, Alex Goldsmith</itunes:keywords>
    <itunes:episode>291</itunes:episode>
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  </item>
  <item>
    <itunes:title>EP 290 Daniel Zayas - A review of important Kickstarter things to know and do</itunes:title>
    <title>EP 290 Daniel Zayas - A review of important Kickstarter things to know and do</title>
    <description><![CDATA[<p>Daniel Zayas has launched numerous Kickstarter campaigns. He is listed on Kickstarter&apos;s page as one of the experts.<br/><br/>He and I discuss how to approach someone to promote your campaign. We discuss the time commitment it takes to run a campaign and the need to understand the numerous details like shipping and manufacturing.<br/><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Daniel Zayas has launched numerous Kickstarter campaigns. He is listed on Kickstarter&apos;s page as one of the experts.<br/><br/>He and I discuss how to approach someone to promote your campaign. We discuss the time commitment it takes to run a campaign and the need to understand the numerous details like shipping and manufacturing.<br/><br/><br/></p>]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 30 Jan 2019 22:00:00 -0800</pubDate>
    <itunes:duration>1301</itunes:duration>
    <itunes:keywords>Daniel Zayas, Kickstarter</itunes:keywords>
    <itunes:episode>290</itunes:episode>
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  </item>
  <item>
    <itunes:title>EP 289 Howard Tayler - Publishing Schlock Mercenary Books 14 and 15</itunes:title>
    <title>EP 289 Howard Tayler - Publishing Schlock Mercenary Books 14 and 15</title>
    <description><![CDATA[<p>Howard Tayler is creating great stories and great art. And he is publishing not one, but two new books in the Schlock Mercenary Universe. <br/><br/>In this episode we discuss the churn, and how Crowdfunding has been changing, continues to change, and what we see coming.<br/><br/>We discuss how Howard makes a living as a professional as a Web Cartoonist and how you give something away for free to make a living. <br/><br/>He shares the process of creating books and building a story over many years. <br/><br/><a href='https://www.kickstarter.com/projects/howardtayler/schlock-mercenary-books-14-and-15?ref=nav_search&amp;result=project&amp;term=Howard%20Tayler'>You can find his Kickstarter campaign here</a><br/><br/><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Howard Tayler is creating great stories and great art. And he is publishing not one, but two new books in the Schlock Mercenary Universe. <br/><br/>In this episode we discuss the churn, and how Crowdfunding has been changing, continues to change, and what we see coming.<br/><br/>We discuss how Howard makes a living as a professional as a Web Cartoonist and how you give something away for free to make a living. <br/><br/>He shares the process of creating books and building a story over many years. <br/><br/><a href='https://www.kickstarter.com/projects/howardtayler/schlock-mercenary-books-14-and-15?ref=nav_search&amp;result=project&amp;term=Howard%20Tayler'>You can find his Kickstarter campaign here</a><br/><br/><br/></p>]]></content:encoded>
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    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 30 Jan 2019 21:00:00 -0800</pubDate>
    <itunes:duration>1978</itunes:duration>
    <itunes:keywords>Howard Tayler, Schlock Mercenary, Funding the Dream, Kickstarter</itunes:keywords>
    <itunes:episode>289</itunes:episode>
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  <item>
    <itunes:title>EP 288 Jamey Stegmaier - Coming Back to Kickstarter</itunes:title>
    <title>EP 288 Jamey Stegmaier - Coming Back to Kickstarter</title>
    <description><![CDATA[<p>Jamey Stegmaier has been writing about, talking about, and has been wildly successful on Kickstarter. Three years ago he walked away. As my guest, we discuss what it would take to bring him back and the way Kickstarter has changed over the years.<br/><br/>Jamey is the president of Stonemaier games. His Kickstarter projects have raised millions of dollars. Jamey is also the author of &quot;<a href='https://www.amazon.com/Crowdfunders-Strategy-Guide-Business-Community-ebook/dp/B00XZ7U5OG/ref=sr_1_1?ie=UTF8&amp;qid=1540670198&amp;sr=8-1&amp;keywords=jamey+stegmaier'>A Crowdfunder’s Strategy Guide: Build a Better Business by Building Community</a>&quot; <br/><br/>His blog, Kickstarter Lessons, is considered one of the definitive sources for all things Kickstarter - You can find his blog at https://stonemaiergames.com/kickstarter/lessons/<br/><br/>Jamey has been on the show numerous times over the years and always brings a wealth of knowledge and perspective.</p>]]></description>
    <content:encoded><![CDATA[<p>Jamey Stegmaier has been writing about, talking about, and has been wildly successful on Kickstarter. Three years ago he walked away. As my guest, we discuss what it would take to bring him back and the way Kickstarter has changed over the years.<br/><br/>Jamey is the president of Stonemaier games. His Kickstarter projects have raised millions of dollars. Jamey is also the author of &quot;<a href='https://www.amazon.com/Crowdfunders-Strategy-Guide-Business-Community-ebook/dp/B00XZ7U5OG/ref=sr_1_1?ie=UTF8&amp;qid=1540670198&amp;sr=8-1&amp;keywords=jamey+stegmaier'>A Crowdfunder’s Strategy Guide: Build a Better Business by Building Community</a>&quot; <br/><br/>His blog, Kickstarter Lessons, is considered one of the definitive sources for all things Kickstarter - You can find his blog at https://stonemaiergames.com/kickstarter/lessons/<br/><br/>Jamey has been on the show numerous times over the years and always brings a wealth of knowledge and perspective.</p>]]></content:encoded>
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    <itunes:author>Richard Bliss Jamey Stegmaier</itunes:author>
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    <pubDate>Fri, 26 Oct 2018 21:00:00 -0700</pubDate>
    <itunes:duration>1607</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Kickstarter</itunes:keywords>
    <itunes:episode>288</itunes:episode>
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  <item>
    <itunes:title>EP 287 Here Are 5 Keys To A Successful LinkedIn Profile</itunes:title>
    <title>EP 287 Here Are 5 Keys To A Successful LinkedIn Profile</title>
    <description><![CDATA[I share 5 keys to creating a successful LinkedIn profile. Not to get a job, but to make a first impression. In today&apos;s digital world, it is when I visit your LinkedIn profile that I find out who you are. 

Use LinkedIn as a means of building your personal brand and to creating a favorable impression with those you wish to influence.
]]></description>
    <content:encoded><![CDATA[I share 5 keys to creating a successful LinkedIn profile. Not to get a job, but to make a first impression. In today&apos;s digital world, it is when I visit your LinkedIn profile that I find out who you are. 

Use LinkedIn as a means of building your personal brand and to creating a favorable impression with those you wish to influence.
]]></content:encoded>
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    <itunes:author>Richard Bliss</itunes:author>
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    <guid isPermaLink="false">Buzzsprout-522412</guid>
    <pubDate>Tue, 06 Jun 2017 21:00:00 -0700</pubDate>
    <podcast:soundbite startTime="0.0" duration="30.0" />
    <itunes:duration>1190</itunes:duration>
    <itunes:keywords>Social Media</itunes:keywords>
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    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>EP 286 Laurence O&#39;Brien - Using Interns To Drive Your Kickstarter Business</itunes:title>
    <title>EP 286 Laurence O&#39;Brien - Using Interns To Drive Your Kickstarter Business</title>
    <description><![CDATA[Over the past few years, Wotan Games has cycled through nearly 20 Interns from all over Europe. And has built up a reputation as a go-to experience for new recruits coming into the program. Laurence O&apos;Brien, owner of Wotan Games, shares the success of his interns and the growth of his company. His latest Kickstarter, War of the 9 Realms, is made possible because of his Interns.

If you attend UK Expo, you will know Laurence and Wotan Games from the large Double-Decker bus they use as their booth at the convention. Unique and always entertaining, Laurence shares some wisdom on his success. 

He also shares some thoughts on how to protect yourself against Exchange Rate disasters covered in Ep 285. ]]></description>
    <content:encoded><![CDATA[Over the past few years, Wotan Games has cycled through nearly 20 Interns from all over Europe. And has built up a reputation as a go-to experience for new recruits coming into the program. Laurence O&apos;Brien, owner of Wotan Games, shares the success of his interns and the growth of his company. His latest Kickstarter, War of the 9 Realms, is made possible because of his Interns.

If you attend UK Expo, you will know Laurence and Wotan Games from the large Double-Decker bus they use as their booth at the convention. Unique and always entertaining, Laurence shares some wisdom on his success. 

He also shares some thoughts on how to protect yourself against Exchange Rate disasters covered in Ep 285. ]]></content:encoded>
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    <itunes:author>Richard Bliss, Laurence O&#39;Brien</itunes:author>
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    <pubDate>Sun, 04 Jun 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1163</itunes:duration>
    <itunes:keywords>UK, Interns, Kickstarter, Boardgames</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 285 Brexit And Your Kickstarter w/ Gino Brancazio</itunes:title>
    <title>EP 285 Brexit And Your Kickstarter w/ Gino Brancazio</title>
    <description><![CDATA[Brexit? US Election of Trump? Kickstarter campaign suddenly in jeopardy? Gino Brancazio and I discuss a cautionary tale of using Kickstarter across exchange rates. Gino is based in the UK and ran his Kickstarter campaign in English Pounds. But 90% of his expenses were in US Dollars. When Brexit happened the loss of the Pound to Dollar had Gino lose 9% of the value of his funding overnight. Then the US election dropped it another 10%. Suddenly, a project that had successfully funded was out of money.

What do you do at that point? Get creative. And short of selling cookies at a bake sale, Gino and team pull out all the stops to find the money and build a stronger tie with their fans. Great conversation]]></description>
    <content:encoded><![CDATA[Brexit? US Election of Trump? Kickstarter campaign suddenly in jeopardy? Gino Brancazio and I discuss a cautionary tale of using Kickstarter across exchange rates. Gino is based in the UK and ran his Kickstarter campaign in English Pounds. But 90% of his expenses were in US Dollars. When Brexit happened the loss of the Pound to Dollar had Gino lose 9% of the value of his funding overnight. Then the US election dropped it another 10%. Suddenly, a project that had successfully funded was out of money.

What do you do at that point? Get creative. And short of selling cookies at a bake sale, Gino and team pull out all the stops to find the money and build a stronger tie with their fans. Great conversation]]></content:encoded>
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    <itunes:author>Richard Bliss, Gino Brancazio</itunes:author>
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    <pubDate>Thu, 01 Jun 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1218</itunes:duration>
    <itunes:keywords>Exchange Rate, Kickstarter, International</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 284 Cynthia Landon MeepleSource. Why You Need To Be Using This Company For Your Kickstarter Projects</itunes:title>
    <title>EP 284 Cynthia Landon MeepleSource. Why You Need To Be Using This Company For Your Kickstarter Projects</title>
    <description><![CDATA[Cynthia Landon has successfully run 9 Kickstarter campaigns. Small and focused on her space, she delivers a great experience. But what you need to know is that she is in the business of making you more successful with your own board game Kickstarter campaign. Need custom meeples for your cool project. She can do it. With millions of pieces of inventory, she has perfected the ability to create customized experiences for your unique pieces to enhance your project. Don&apos;t believe me? Ask Jamey Stegmaier. He uses her company. Bonus Content Available On Patreon]]></description>
    <content:encoded><![CDATA[Cynthia Landon has successfully run 9 Kickstarter campaigns. Small and focused on her space, she delivers a great experience. But what you need to know is that she is in the business of making you more successful with your own board game Kickstarter campaign. Need custom meeples for your cool project. She can do it. With millions of pieces of inventory, she has perfected the ability to create customized experiences for your unique pieces to enhance your project. Don&apos;t believe me? Ask Jamey Stegmaier. He uses her company. Bonus Content Available On Patreon]]></content:encoded>
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    <itunes:author>Richard Bliss, Cynthia Landon</itunes:author>
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    <pubDate>Tue, 30 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1117</itunes:duration>
    <itunes:keywords>Kickstarter, Fulfillment, Meeples </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 283 Where Does The Money Go? Kickstarter Costs with Marc Specter</itunes:title>
    <title>EP 283 Where Does The Money Go? Kickstarter Costs with Marc Specter</title>
    <description><![CDATA[How much money do you need to raise on Kickstarter? That depends. Where does the money go? Marc Specter takes the time to outline where he spent the majority of his money to publish his Kickstarter game. This is great advice for those who are running their Kickstarter campaigns as a hobby as well as those running it as a business. Make a mistake with the money and you may not be able to recover. ]]></description>
    <content:encoded><![CDATA[How much money do you need to raise on Kickstarter? That depends. Where does the money go? Marc Specter takes the time to outline where he spent the majority of his money to publish his Kickstarter game. This is great advice for those who are running their Kickstarter campaigns as a hobby as well as those running it as a business. Make a mistake with the money and you may not be able to recover. ]]></content:encoded>
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    <itunes:author>Richard Bliss, Marc Specter</itunes:author>
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    <pubDate>Sun, 28 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1185</itunes:duration>
    <itunes:keywords>Money, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 282 Kickstarter&#39;s New Certified Experts - Guest Daniel Zayas</itunes:title>
    <title>EP 282 Kickstarter&#39;s New Certified Experts - Guest Daniel Zayas</title>
    <description><![CDATA[There is a flood of people offering Kickstarter advice. Some know what they are doing, but many do not. How to sift through the flood of offers you receive for creating, promoting, and running your Kickstarter campaign? Kickstarter now has certified experts. Daniel Zayas is listed as one of them. He shares some thoughts on how to become an expert, how to get listed, and what to be looking out for when launching a Kickstarter campaign. Great advice from an expert.]]></description>
    <content:encoded><![CDATA[There is a flood of people offering Kickstarter advice. Some know what they are doing, but many do not. How to sift through the flood of offers you receive for creating, promoting, and running your Kickstarter campaign? Kickstarter now has certified experts. Daniel Zayas is listed as one of them. He shares some thoughts on how to become an expert, how to get listed, and what to be looking out for when launching a Kickstarter campaign. Great advice from an expert.]]></content:encoded>
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    <itunes:author>Richard Bliss, Danial Zayas</itunes:author>
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    <pubDate>Thu, 25 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1248</itunes:duration>
    <itunes:keywords>Kickstarter, Expert</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 281 Preparing for a Protospiel with Ed Baraf</itunes:title>
    <title>EP 281 Preparing for a Protospiel with Ed Baraf</title>
    <description><![CDATA[Your Kickstarter board game needs to be playtested. There&apos;s no better place to play test than an Unpub or Protospiel. But you can&apos;t just show up, sit down and expect to be successful. You have to prepare yourself to attend, prepare yourself to know what you want to learn. With this proper preparation, you will find success. Ed Baraf of Pencil First Games shares key ingredients to successful preparation.]]></description>
    <content:encoded><![CDATA[Your Kickstarter board game needs to be playtested. There&apos;s no better place to play test than an Unpub or Protospiel. But you can&apos;t just show up, sit down and expect to be successful. You have to prepare yourself to attend, prepare yourself to know what you want to learn. With this proper preparation, you will find success. Ed Baraf of Pencil First Games shares key ingredients to successful preparation.]]></content:encoded>
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    <itunes:author>Richard Bliss, Ed Baraf</itunes:author>
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    <pubDate>Tue, 23 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1199</itunes:duration>
    <itunes:keywords>Protospiel, Kickstarter, boardgames, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 280 A Game Convention in a box with JT Smith from Gamecrafter</itunes:title>
    <title>EP 280 A Game Convention in a box with JT Smith from Gamecrafter</title>
    <description><![CDATA[JT Smith believes game convention can be made easy. He has launched a site called Tabletop.Events. The site delivers everything you need to know and do to launch your own game convention.

This is important to a lot of our listeners who are discovering the need to launch their own game conventions in their area. Whether you are in San Jose, California or Des Moines, Iowa. Being able to put together a local event can help you build your fan base and find new friends and contacts.

JT goes through the details of how Tabletop.events makes this easy. There are approximately 10 game conventions EVERY WEEKEND in the US. This is definitely something that has been needed.]]></description>
    <content:encoded><![CDATA[JT Smith believes game convention can be made easy. He has launched a site called Tabletop.Events. The site delivers everything you need to know and do to launch your own game convention.

This is important to a lot of our listeners who are discovering the need to launch their own game conventions in their area. Whether you are in San Jose, California or Des Moines, Iowa. Being able to put together a local event can help you build your fan base and find new friends and contacts.

JT goes through the details of how Tabletop.events makes this easy. There are approximately 10 game conventions EVERY WEEKEND in the US. This is definitely something that has been needed.]]></content:encoded>
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    <itunes:author>Richard Bliss, JT Smith</itunes:author>
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    <pubDate>Sun, 21 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1239</itunes:duration>
    <itunes:keywords>Conventions, Gamecrafter, JT Smith</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 279 Adam Clark Kickstarter Campaign Management</itunes:title>
    <title>EP 279 Adam Clark Kickstarter Campaign Management</title>
    <description><![CDATA[Adam Clark created Kicktraq. Now he has built the premier platform for managing your Kickstarter campaign called Pledgemanager. From the smallest details for international shipping to keeping track of all the bits and pieces of your campaign add-ons.

And when the campaign is over, Pledgemanner allows your campaign to become an e-commerce site, allowing those who missed the campaign to still pledge after your Kickstarter campaign has ended.

Adam has contributed as much to the Kickstarter community as anyone. Take a listen and enjoy our conversation

]]></description>
    <content:encoded><![CDATA[Adam Clark created Kicktraq. Now he has built the premier platform for managing your Kickstarter campaign called Pledgemanager. From the smallest details for international shipping to keeping track of all the bits and pieces of your campaign add-ons.

And when the campaign is over, Pledgemanner allows your campaign to become an e-commerce site, allowing those who missed the campaign to still pledge after your Kickstarter campaign has ended.

Adam has contributed as much to the Kickstarter community as anyone. Take a listen and enjoy our conversation

]]></content:encoded>
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    <itunes:author>Richard Bliss, Adam Clark</itunes:author>
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    <pubDate>Thu, 18 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1194</itunes:duration>
    <itunes:keywords>Pledgemanager, Adam Clark, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 278 James Hudson 3 Keys to Kickstarter Success</itunes:title>
    <title>EP 278 James Hudson 3 Keys to Kickstarter Success</title>
    <description><![CDATA[Three things are necessary for Kickstarter Success. 
#1 Building the Audience - James tells us how
#2 Professional Artists - You can&apos;t get by with amateur
#3 Pre-marketing - You must invest time to build up to your campaign

James Hudson knows what he is talking about and identifies clearly those three things that you must do to be successful. Ignore his advice at your peril.]]></description>
    <content:encoded><![CDATA[Three things are necessary for Kickstarter Success. 
#1 Building the Audience - James tells us how
#2 Professional Artists - You can&apos;t get by with amateur
#3 Pre-marketing - You must invest time to build up to your campaign

James Hudson knows what he is talking about and identifies clearly those three things that you must do to be successful. Ignore his advice at your peril.]]></content:encoded>
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    <itunes:author>Richard Bliss, James Hudson</itunes:author>
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    <pubDate>Tue, 16 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1203</itunes:duration>
    <itunes:keywords>Kickstarter, Lessons, Board Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 277 Curt Covert w/Smirk and Dagger - Building a game company before Kickstarter</itunes:title>
    <title>EP 277 Curt Covert w/Smirk and Dagger - Building a game company before Kickstarter</title>
    <description><![CDATA[For first-time game designers, publishers, and designers. Curt Covert launched his company years ago and began publishing his own games focused on the &quot;Stab-Your-Buddy&quot; concept.

Curt&apos;s games have a focused theme that customers have come to expect. Now, after 14 games and years of success, he explains the decision to move to Kickstarter for future growth.]]></description>
    <content:encoded><![CDATA[For first-time game designers, publishers, and designers. Curt Covert launched his company years ago and began publishing his own games focused on the &quot;Stab-Your-Buddy&quot; concept.

Curt&apos;s games have a focused theme that customers have come to expect. Now, after 14 games and years of success, he explains the decision to move to Kickstarter for future growth.]]></content:encoded>
    <itunes:author>Richard Bliss, Curt Covert</itunes:author>
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    <pubDate>Sun, 14 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1255</itunes:duration>
    <itunes:keywords>Kickstarter, boardgame, design</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 276 Licensing Intellectual Property For Your Game with Space Goat Productions</itunes:title>
    <title>EP 276 Licensing Intellectual Property For Your Game with Space Goat Productions</title>
    <description><![CDATA[Space Goat Productions has released Evil Dead 2 and Terminator boardgames on Kickstarter. 

How do you license someone&apos;s intellectual property? Space Goat Productions has been doing it a long time and they share some of the tips. 

They also have a large stable of artists who they use on a multitude of board game projects.]]></description>
    <content:encoded><![CDATA[Space Goat Productions has released Evil Dead 2 and Terminator boardgames on Kickstarter. 

How do you license someone&apos;s intellectual property? Space Goat Productions has been doing it a long time and they share some of the tips. 

They also have a large stable of artists who they use on a multitude of board game projects.]]></content:encoded>
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    <itunes:author>Richard Bliss, JD Bouche</itunes:author>
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    <pubDate>Thu, 11 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1083</itunes:duration>
    <itunes:keywords>Licensing, Space Goat, Board Games, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 275 Don&#39;t Quit Your Day Job After Hitting It Big On Kickstarter</itunes:title>
    <title>EP 275 Don&#39;t Quit Your Day Job After Hitting It Big On Kickstarter</title>
    <description><![CDATA[Just because you&apos;ve had tremendous success on Kickstarter does not mean it is time to quit your day job. Especially if you want to run a board game publishing company.

John Coveyou, of Genius Games, has raised $500,000 on Kickstarter, quit his day job, and discovered that cash flow is king and you can quickly get to the brink of financial ruin, even when you do everything right.

He shares his story of success as he went from engineer to board game publisher.]]></description>
    <content:encoded><![CDATA[Just because you&apos;ve had tremendous success on Kickstarter does not mean it is time to quit your day job. Especially if you want to run a board game publishing company.

John Coveyou, of Genius Games, has raised $500,000 on Kickstarter, quit his day job, and discovered that cash flow is king and you can quickly get to the brink of financial ruin, even when you do everything right.

He shares his story of success as he went from engineer to board game publisher.]]></content:encoded>
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    <itunes:author>Richard Bliss, John Coveyou</itunes:author>
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    <pubDate>Tue, 09 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1200</itunes:duration>
    <itunes:keywords>Genius Games, John Coveyou, Kickstarter, Publishing</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 274 Jamey Stegmaier - Keeping in Touch with the community without Kickstarter</itunes:title>
    <title>EP 274 Jamey Stegmaier - Keeping in Touch with the community without Kickstarter</title>
    <description><![CDATA[Jamey Stegmaier joins me on Funding the Dream to talk about staying in touch with fans and the community without using Kickstarter.

He has built a huge following with his generosity for sharing knowledge. Now, Jamey is using additional means to stay in touch with the community and allowing them to provide input and feedback.

Jamey and I take your questions and discuss trends as well as partnerships. As always, a great conversation.]]></description>
    <content:encoded><![CDATA[Jamey Stegmaier joins me on Funding the Dream to talk about staying in touch with fans and the community without using Kickstarter.

He has built a huge following with his generosity for sharing knowledge. Now, Jamey is using additional means to stay in touch with the community and allowing them to provide input and feedback.

Jamey and I take your questions and discuss trends as well as partnerships. As always, a great conversation.]]></content:encoded>
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    <itunes:author>Richard Bliss, Jamey Stegmaier</itunes:author>
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    <pubDate>Sun, 07 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1289</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 273 James Ernest Button Men</itunes:title>
    <title>Ep 273 James Ernest Button Men</title>
    <description><![CDATA[James Ernest is launching his 10th Kickstarter campaign. His last project, Tak, raised $1.3 million dollars with more than 12,000 backers.

&quot;If you aren&apos;t famous, find someone who is&quot; - James Ernest

James shares a lot of insight and advice about how to be successful in the boardgame industry. One key piece of advice is to get yourself a solid business plan. And make sure your game is going to sell at least 5,000 copies over two years.

James designs games but sells product. Another big piece of advice for launching or running a successful game business. If you&apos;re doing a vanity project, make sure you understand what that means.

Take a listen. Plus, more than 10 minutes of extra bonus content for Patreon backers.]]></description>
    <content:encoded><![CDATA[James Ernest is launching his 10th Kickstarter campaign. His last project, Tak, raised $1.3 million dollars with more than 12,000 backers.

&quot;If you aren&apos;t famous, find someone who is&quot; - James Ernest

James shares a lot of insight and advice about how to be successful in the boardgame industry. One key piece of advice is to get yourself a solid business plan. And make sure your game is going to sell at least 5,000 copies over two years.

James designs games but sells product. Another big piece of advice for launching or running a successful game business. If you&apos;re doing a vanity project, make sure you understand what that means.

Take a listen. Plus, more than 10 minutes of extra bonus content for Patreon backers.]]></content:encoded>
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    <itunes:author>Richard Bliss, James Ernest</itunes:author>
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    <pubDate>Thu, 04 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1199</itunes:duration>
    <itunes:keywords>Kickstarter, Boardgames, Publishing</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 272 Raising Money To Change the World with Devin Thorpe</itunes:title>
    <title>EP 272 Raising Money To Change the World with Devin Thorpe</title>
    <description><![CDATA[Devin Thorpe is a new-media journalist and founder of the Your Mark on the World Center, and has established himself as a champion of social good. 

As a Forbes contributor, with 350 bylines and over one million unique visitors, he has become a recognized name in the social impact arena.

He was recently named one of the top 200 Philanthropists &amp; Social Entrepreneurs in 2017.

I&apos;m also pleased to call him a good friend and an inspiration to me as he puts his passion into changing the world and leaving a lasting mark.]]></description>
    <content:encoded><![CDATA[Devin Thorpe is a new-media journalist and founder of the Your Mark on the World Center, and has established himself as a champion of social good. 

As a Forbes contributor, with 350 bylines and over one million unique visitors, he has become a recognized name in the social impact arena.

He was recently named one of the top 200 Philanthropists &amp; Social Entrepreneurs in 2017.

I&apos;m also pleased to call him a good friend and an inspiration to me as he puts his passion into changing the world and leaving a lasting mark.]]></content:encoded>
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    <itunes:author>Richard Bliss, Devin Thorpe</itunes:author>
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    <pubDate>Tue, 02 May 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1276</itunes:duration>
    <itunes:keywords>Mark on the world, Devin Thorpe, Cause-based Crowdfunding</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 271 Hunter Adams Independent Filmmaker Dig Two Graves</itunes:title>
    <title>EP 271 Hunter Adams Independent Filmmaker Dig Two Graves</title>
    <description><![CDATA[Hunter Adams is an independent filmmaker with his movie currently available on itunes. It is called Dig Two Graves. A bit of a horror/suspense movie about having to pay a price to bring someone back we have lost.

Sounds like an interesting film. Hunter discusses the importance of building your fanbase to launch a film. It is nearly impossible to simply be found in the vast sea of new releases and noise.

This sounds very familiar to nearly every Kickstarter project owner who is wondering how they will get backers for their project.

Take and listen and go check out Hunter&apos;s movie.]]></description>
    <content:encoded><![CDATA[Hunter Adams is an independent filmmaker with his movie currently available on itunes. It is called Dig Two Graves. A bit of a horror/suspense movie about having to pay a price to bring someone back we have lost.

Sounds like an interesting film. Hunter discusses the importance of building your fanbase to launch a film. It is nearly impossible to simply be found in the vast sea of new releases and noise.

This sounds very familiar to nearly every Kickstarter project owner who is wondering how they will get backers for their project.

Take and listen and go check out Hunter&apos;s movie.]]></content:encoded>
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    <itunes:author>Richard Bliss, Hunter Adams</itunes:author>
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    <pubDate>Sun, 30 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1199</itunes:duration>
    <itunes:keywords>Film, Independent, Crowd</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 270 Gloomhaven with Isaac Childres</itunes:title>
    <title>EP 270 Gloomhaven with Isaac Childres</title>
    <description><![CDATA[Gloomhaven is one of the most success board game projects on Kickstarter. The creator, Isaac Childres, joins me for a second time on the show. The episode was recorded while the campaign was still live on Kickstarter.

I ask Isaac if he is even sleeping with the amount of energy and effort his project is requiring as he smashes through millions of dollars of funding and tens of thousands of backers. 

We also discuss some of the unhappy people out there who may not like what they are seeing.]]></description>
    <content:encoded><![CDATA[Gloomhaven is one of the most success board game projects on Kickstarter. The creator, Isaac Childres, joins me for a second time on the show. The episode was recorded while the campaign was still live on Kickstarter.

I ask Isaac if he is even sleeping with the amount of energy and effort his project is requiring as he smashes through millions of dollars of funding and tens of thousands of backers. 

We also discuss some of the unhappy people out there who may not like what they are seeing.]]></content:encoded>
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    <itunes:author>Richard Bliss, Isaac Childres</itunes:author>
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    <pubDate>Thu, 27 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1223</itunes:duration>
    <itunes:keywords>Gloomhaven, Kickstarter, Channel, Stretch Goals</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 269 Richard Bliss Birthday Episode I&#39;m my own Guest</itunes:title>
    <title>EP 269 Richard Bliss Birthday Episode I&#39;m my own Guest</title>
    <description><![CDATA[Thank you for all your support over the years. I wanted to take this opportunity to chat about some changes coming and about something called Participation Inequality and how it can impact your Kickstarter campaign and how you can use it to your advantage.

You are doing amazing work. This isn&apos;t easy and you are one of the few making it successful. Keep up the good work and join me for a short conversation.]]></description>
    <content:encoded><![CDATA[Thank you for all your support over the years. I wanted to take this opportunity to chat about some changes coming and about something called Participation Inequality and how it can impact your Kickstarter campaign and how you can use it to your advantage.

You are doing amazing work. This isn&apos;t easy and you are one of the few making it successful. Keep up the good work and join me for a short conversation.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 25 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1187</itunes:duration>
    <itunes:keywords>Birthday, Participation Inequality, Advertising</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special GoFundMe Campaign for Chris Clemmons</itunes:title>
    <title>Special GoFundMe Campaign for Chris Clemmons</title>
    <description><![CDATA[Chris Clemmons is running a GoFundMe campaign to help pay for needed medical assistance. He and I discuss his decision to use the GoFundMe platform and what we can do to help.

We also discuss the difficulty of asking for money and its social stigma.

Help Chris out on his GoFundMe campaign &quot;Save The GM from his damaged back&quot;

]]></description>
    <content:encoded><![CDATA[Chris Clemmons is running a GoFundMe campaign to help pay for needed medical assistance. He and I discuss his decision to use the GoFundMe platform and what we can do to help.

We also discuss the difficulty of asking for money and its social stigma.

Help Chris out on his GoFundMe campaign &quot;Save The GM from his damaged back&quot;

]]></content:encoded>
    <itunes:author>Richard Bliss, Chris Clemmons</itunes:author>
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    <pubDate>Mon, 24 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1194</itunes:duration>
    <itunes:keywords>GoFundMe, Chris Clemmons, Crowdfunding</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 268 Data Privacy and ways to protect yourself online with Steve Shillingford</itunes:title>
    <title>EP 268 Data Privacy and ways to protect yourself online with Steve Shillingford</title>
    <description><![CDATA[The Circle paints a disturbing picture of the near future and the tracking of personal information. Steve Shillingford, CEO of Anonyme Labs, discusses three things you can do to help protect yourself online.

#1 may surprise you. Your mobile number and how it is more precious than your social security number when it comes to protecting yourself. 

Steve discusses steps to take to change your behavior and to protect yourself. His app, call sudoapp, allows the creation of email and mobile numbers that protect your real numbers. Well worth taking a look at sudoapp (dot) com]]></description>
    <content:encoded><![CDATA[The Circle paints a disturbing picture of the near future and the tracking of personal information. Steve Shillingford, CEO of Anonyme Labs, discusses three things you can do to help protect yourself online.

#1 may surprise you. Your mobile number and how it is more precious than your social security number when it comes to protecting yourself. 

Steve discusses steps to take to change your behavior and to protect yourself. His app, call sudoapp, allows the creation of email and mobile numbers that protect your real numbers. Well worth taking a look at sudoapp (dot) com]]></content:encoded>
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    <itunes:author>Richard Bliss, Steve Shillingford</itunes:author>
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    <pubDate>Sun, 23 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1208</itunes:duration>
    <itunes:keywords>Security, Data</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 267 Live at Protospiel with Peter Vaughan from Breaking Games</itunes:title>
    <title>EP 267 Live at Protospiel with Peter Vaughan from Breaking Games</title>
    <description><![CDATA[Peter Vaughan the Director of Development at Breaking Games. They sponsored Protospiel San Jose and were showing their prototype Rising Tribes, going live on Kickstarter in June.

Do you want to design or do you want to publish? It is very hard to do both and as a Kickstarter creator, you really need to determine what you want to do and what you are good at.

]]></description>
    <content:encoded><![CDATA[Peter Vaughan the Director of Development at Breaking Games. They sponsored Protospiel San Jose and were showing their prototype Rising Tribes, going live on Kickstarter in June.

Do you want to design or do you want to publish? It is very hard to do both and as a Kickstarter creator, you really need to determine what you want to do and what you are good at.

]]></content:encoded>
    <itunes:author>Richard Bliss, Peter Vaughan</itunes:author>
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    <pubDate>Thu, 20 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1102</itunes:duration>
    <itunes:keywords>Breaking Games, Kickstarter, Protospiel, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 266 Stop, Fail, Reset, Succeed on Kickstarter with Jason Huffman</itunes:title>
    <title>EP 266 Stop, Fail, Reset, Succeed on Kickstarter with Jason Huffman</title>
    <description><![CDATA[Jason Huffman failed on Kickstarter. But rather than be discouraged and give up, he stopped, reset his campaign, learned from the effort, and relaunched to success.

His company, Battle Hardened Games, makes war games with really great art. I was a backer of his project, 1750: Britain vs France, and wanted to have him on the show. 

It is never easy failing in public. But he got back into the project and used that to find success. Jason has also been a great supporter of our Patreon project.

]]></description>
    <content:encoded><![CDATA[Jason Huffman failed on Kickstarter. But rather than be discouraged and give up, he stopped, reset his campaign, learned from the effort, and relaunched to success.

His company, Battle Hardened Games, makes war games with really great art. I was a backer of his project, 1750: Britain vs France, and wanted to have him on the show. 

It is never easy failing in public. But he got back into the project and used that to find success. Jason has also been a great supporter of our Patreon project.

]]></content:encoded>
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    <itunes:author>Richard Bliss, Jason Huffman</itunes:author>
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    <pubDate>Tue, 18 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1203</itunes:duration>
    <itunes:keywords>Kickstarter, Failure, Relaunch</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 265 Aldo talks Gloomhaven strategy for distribution</itunes:title>
    <title>EP 265 Aldo talks Gloomhaven strategy for distribution</title>
    <description><![CDATA[Gloomhaven is crushing it on Kickstarter. But not everyone is happy. Aldo Ghiozzi and I discuss the distribution channel and discounting.

Many retailers and distributors have vocalized their frustration with Gloomhaven apparently taking all their customers by having tens of thousands of backers buy the game on Kickstarter.

Is this a fair assessment? Aldo and I talk about it.

Also, who is going to pay $140 for a game? We discuss the increasing price of so many games and the apparent willingness of gamers to hand over the money.]]></description>
    <content:encoded><![CDATA[Gloomhaven is crushing it on Kickstarter. But not everyone is happy. Aldo Ghiozzi and I discuss the distribution channel and discounting.

Many retailers and distributors have vocalized their frustration with Gloomhaven apparently taking all their customers by having tens of thousands of backers buy the game on Kickstarter.

Is this a fair assessment? Aldo and I talk about it.

Also, who is going to pay $140 for a game? We discuss the increasing price of so many games and the apparent willingness of gamers to hand over the money.]]></content:encoded>
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    <itunes:author>Richard Bliss, Aldo Ghiozzi</itunes:author>
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    <pubDate>Sun, 16 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1160</itunes:duration>
    <itunes:keywords>Aldo, Richard, Gloomhaven, Distribution, Birthday</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 264 Live from Protospiel San Jose with Brian Henk</itunes:title>
    <title>EP 264 Live from Protospiel San Jose with Brian Henk</title>
    <description><![CDATA[Brian Henk from Overworld Games talks blind playtesting and how critical it is. We are at Protospiel San Jose and he is watching families sit down and play his game, Barker&apos;s Row, without him being able to explain anything or say anything.

Talk about a tough job. 

We talk about making it in the board game industry and the success of his past Kickstarter games. ]]></description>
    <content:encoded><![CDATA[Brian Henk from Overworld Games talks blind playtesting and how critical it is. We are at Protospiel San Jose and he is watching families sit down and play his game, Barker&apos;s Row, without him being able to explain anything or say anything.

Talk about a tough job. 

We talk about making it in the board game industry and the success of his past Kickstarter games. ]]></content:encoded>
    <itunes:author>Richard Bliss, Brian Henk</itunes:author>
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    <pubDate>Thu, 13 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>512</itunes:duration>
    <itunes:keywords>Brian Henk, Kickstarter, Protospiel</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 263 Live from Protospiel San Jose with David Sanhueza</itunes:title>
    <title>EP 263 Live from Protospiel San Jose with David Sanhueza</title>
    <description><![CDATA[David Sanhueza launched three Kickstarter campaigns in order to fully fund a single project. First was the artwork, which then rolled into the main project, when then rolled into a campaign for stretch goals. 

It is an interesting way to break up a funding campaign to fund small portions at a time and build exposure for your project.

We are live at Protospiel San Jose chatting about his strategy.]]></description>
    <content:encoded><![CDATA[David Sanhueza launched three Kickstarter campaigns in order to fully fund a single project. First was the artwork, which then rolled into the main project, when then rolled into a campaign for stretch goals. 

It is an interesting way to break up a funding campaign to fund small portions at a time and build exposure for your project.

We are live at Protospiel San Jose chatting about his strategy.]]></content:encoded>
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    <itunes:author>Richard Bliss, David Sanhueza</itunes:author>
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    <pubDate>Tue, 11 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>536</itunes:duration>
    <itunes:keywords>Kickstarter, Protospiel, Art</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 262 Equity Crowdfunding Tasty Minstrel Games with Michael Mindes</itunes:title>
    <title>EP 262 Equity Crowdfunding Tasty Minstrel Games with Michael Mindes</title>
    <description><![CDATA[Michael Mindes has opened up his books and shared the inner finances of his game company, Tasty Minstrel Games. He has done this because he is selling equity in his company through crowdfunding platform Microventures.

We don&apos;t talk about his company, its revenue, or its products. Instead, we focus on the process and decision to take a small board game company and offer up equity as a reward instead of product.

The conversation is illuminating about what can and can&apos;t be talked about when choosing to use crowdfunding to raise equity.

Michael is always a great guest with an interesting take on what the future might hold for others.]]></description>
    <content:encoded><![CDATA[Michael Mindes has opened up his books and shared the inner finances of his game company, Tasty Minstrel Games. He has done this because he is selling equity in his company through crowdfunding platform Microventures.

We don&apos;t talk about his company, its revenue, or its products. Instead, we focus on the process and decision to take a small board game company and offer up equity as a reward instead of product.

The conversation is illuminating about what can and can&apos;t be talked about when choosing to use crowdfunding to raise equity.

Michael is always a great guest with an interesting take on what the future might hold for others.]]></content:encoded>
    <itunes:author>Richard Bliss, Michael Mindes</itunes:author>
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    <pubDate>Sun, 09 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1197</itunes:duration>
    <itunes:keywords>Crowdfunding, Equity, Board Games, Transparency</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 261 Kickstarter Veteran&#39;s Project Rejected. Lessons learned with Seth Hiatt</itunes:title>
    <title>EP 261 Kickstarter Veteran&#39;s Project Rejected. Lessons learned with Seth Hiatt</title>
    <description><![CDATA[Seth Hiatt had 39 successful Kickstarter projects when his 40th was suddenly rejected for consideration. 

Mayday Games CEO joins as my guest to share great insights. No matter how experienced you may be, there are still details on every Kickstarter project that can trip you up. 

Seth opens up about learning a valuable lessons, even after years of success. And he shares this in his blog at www (dot) blogs (dot) maydaygames (dot) com]]></description>
    <content:encoded><![CDATA[Seth Hiatt had 39 successful Kickstarter projects when his 40th was suddenly rejected for consideration. 

Mayday Games CEO joins as my guest to share great insights. No matter how experienced you may be, there are still details on every Kickstarter project that can trip you up. 

Seth opens up about learning a valuable lessons, even after years of success. And he shares this in his blog at www (dot) blogs (dot) maydaygames (dot) com]]></content:encoded>
    <itunes:author>Richard Bliss, Seth Hiatt</itunes:author>
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    <pubDate>Thu, 06 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1292</itunes:duration>
    <itunes:keywords>Kickstarter, Rejection, Board Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 260 Gloomhaven&#39;s Runaway Kickstarter Success and Challenges</itunes:title>
    <title>EP 260 Gloomhaven&#39;s Runaway Kickstarter Success and Challenges</title>
    <description><![CDATA[Gloomhaven raised over $300,000 on Kickstarter and printed 10,000 copies of the game. Distribution had 2,200 copies for retailers but suddenly demand spiked at 25,000 copies. 

Isaac Childres, creator of Gloomhaven and owner of Cephalofair games explains how a successful Kickstarter project brought it own set of challenges. He shares some secrets of what you should watch out for and lessons learned. 

And how he is planning on meeting demand that is 10x higher than he anticipated. These are good problems to have.]]></description>
    <content:encoded><![CDATA[Gloomhaven raised over $300,000 on Kickstarter and printed 10,000 copies of the game. Distribution had 2,200 copies for retailers but suddenly demand spiked at 25,000 copies. 

Isaac Childres, creator of Gloomhaven and owner of Cephalofair games explains how a successful Kickstarter project brought it own set of challenges. He shares some secrets of what you should watch out for and lessons learned. 

And how he is planning on meeting demand that is 10x higher than he anticipated. These are good problems to have.]]></content:encoded>
    <itunes:author>Richard Bliss, Isaac Childres</itunes:author>
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    <pubDate>Tue, 04 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1245</itunes:duration>
    <itunes:keywords>Kickstarter, Boardgames, Challenges</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 259 Distribution is the long tail for board games w/Aldo Ghiozzi</itunes:title>
    <title>EP 259 Distribution is the long tail for board games w/Aldo Ghiozzi</title>
    <description><![CDATA[If you want your game to live forever and keep sending you checks in the mail, you have to get into distribution. Kickstarter gives you a large cash infusion but has difficulty maintaining momentum. 

Aldo Ghiozzi discusses how important distribution is. He works with retailers and distributors, including Target and Amazon, and shares insights into what it takes to get access to the distribution process for your Kickstarter game.]]></description>
    <content:encoded><![CDATA[If you want your game to live forever and keep sending you checks in the mail, you have to get into distribution. Kickstarter gives you a large cash infusion but has difficulty maintaining momentum. 

Aldo Ghiozzi discusses how important distribution is. He works with retailers and distributors, including Target and Amazon, and shares insights into what it takes to get access to the distribution process for your Kickstarter game.]]></content:encoded>
    <itunes:author>Richard Bliss, Aldo Ghiozzi</itunes:author>
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    <pubDate>Sun, 02 Apr 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1142</itunes:duration>
    <itunes:keywords>Kickstarter, boardgames, aldo, distribution</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 258 Protospiel San Jose with Jeremy Commanduer</itunes:title>
    <title>EP 258 Protospiel San Jose with Jeremy Commanduer</title>
    <description><![CDATA[You may raise $100,000 on Kickstarter for your board game, but without proper playtesting, you won&apos;t raise it your second time.

There are common mistakes that new game designers make when creating a game. Proper playtesting can flush those problems out and help move your game from good to great.

Jeremy Commanduer has been running Protospiel San Jose for four years and discusses how the importance of these prototype conference are to the success of Kickstarter boardgames.]]></description>
    <content:encoded><![CDATA[You may raise $100,000 on Kickstarter for your board game, but without proper playtesting, you won&apos;t raise it your second time.

There are common mistakes that new game designers make when creating a game. Proper playtesting can flush those problems out and help move your game from good to great.

Jeremy Commanduer has been running Protospiel San Jose for four years and discusses how the importance of these prototype conference are to the success of Kickstarter boardgames.]]></content:encoded>
    <itunes:author>Richard Bliss, Jeremy Commanduer</itunes:author>
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    <pubDate>Thu, 30 Mar 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1221</itunes:duration>
    <itunes:keywords>Protospiel, Kickstarter, boardgames, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 257 Finding Your Niche with John Coveyou of Genius Games</itunes:title>
    <title>EP 257 Finding Your Niche with John Coveyou of Genius Games</title>
    <description><![CDATA[John has raised more than $500,000 for his games on Kickstarter. They are hard core science games. He teaches a crowdfunding course and game designer course at Webster University in St Louis.

Genius Games has found their niche, and now expands into children science books, raising more than $100,000 on Kickstarter on a product that many of us would find hard to believe there is that much interest.

John explains how finding your niche can bring lasting success to Kickstarter]]></description>
    <content:encoded><![CDATA[John has raised more than $500,000 for his games on Kickstarter. They are hard core science games. He teaches a crowdfunding course and game designer course at Webster University in St Louis.

Genius Games has found their niche, and now expands into children science books, raising more than $100,000 on Kickstarter on a product that many of us would find hard to believe there is that much interest.

John explains how finding your niche can bring lasting success to Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss, John Coveyou</itunes:author>
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    <pubDate>Tue, 28 Mar 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1139</itunes:duration>
    <itunes:keywords>Genius Games, John Coveyou, Kickstarter, Niche</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 256 Board Games and the Law - Someone stole my game</itunes:title>
    <title>EP 256 Board Games and the Law - Someone stole my game</title>
    <description><![CDATA[Yes, they can steal your game. They can&apos;t steal your logo, or your rules, or the artwork for your project, but they can steal the game and create a ripoff of its mechanics. And there isn&apos;t much you can do about it.

My guest Zachary Strebeck discusses and explains why someone can steal your idea in board games.]]></description>
    <content:encoded><![CDATA[Yes, they can steal your game. They can&apos;t steal your logo, or your rules, or the artwork for your project, but they can steal the game and create a ripoff of its mechanics. And there isn&apos;t much you can do about it.

My guest Zachary Strebeck discusses and explains why someone can steal your idea in board games.]]></content:encoded>
    <itunes:author>Richard Bliss, Zachary Strebeck</itunes:author>
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    <pubDate>Sun, 26 Mar 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1124</itunes:duration>
    <itunes:keywords>Boardgames, law, copyright, protection</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 255 Aldo Ghiozzi How Many Games to Publish</itunes:title>
    <title>EP 255 Aldo Ghiozzi How Many Games to Publish</title>
    <description><![CDATA[Is the Kickstarter bubble about to burst for the game industry? 
How many games should you publish after your Kickstarter campaign ends? 
Aldo Ghiozzi of Impressions returns from the GAMA trade show and gives us a quick update on what he tells his clients. And we discuss the tsunami of games hitting the market. 

]]></description>
    <content:encoded><![CDATA[Is the Kickstarter bubble about to burst for the game industry? 
How many games should you publish after your Kickstarter campaign ends? 
Aldo Ghiozzi of Impressions returns from the GAMA trade show and gives us a quick update on what he tells his clients. And we discuss the tsunami of games hitting the market. 

]]></content:encoded>
    <itunes:author>Richard Bliss / Aldo Ghiozzi</itunes:author>
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    <pubDate>Wed, 22 Mar 2017 21:00:00 -0700</pubDate>
    <itunes:duration>1102</itunes:duration>
    <itunes:keywords>GAMA, Kickstarter, Aldo Ghiozzi, Boardgames</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>EP 254 Jamey Stegmaier Punishment For Moving To Facebook</itunes:title>
    <title>EP 254 Jamey Stegmaier Punishment For Moving To Facebook</title>
    <description><![CDATA[Jamey Stegmaier discusses migrating his game conversations to Facebook and the reaction. He perceives Facebook Groups to be one of the best ways to share conversations about his games.

Some backers claimed Jamey was punishing them. We discuss.]]></description>
    <content:encoded><![CDATA[Jamey Stegmaier discusses migrating his game conversations to Facebook and the reaction. He perceives Facebook Groups to be one of the best ways to share conversations about his games.

Some backers claimed Jamey was punishing them. We discuss.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 23 Jan 2017 21:00:00 -0800</pubDate>
    <itunes:duration>1019</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Boardgames, Kickstarter, Facebook</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 253 Grant Dalgliesh Columbia Games - Regular Business Using Kickstarter</itunes:title>
    <title>Ep 253 Grant Dalgliesh Columbia Games - Regular Business Using Kickstarter</title>
    <description><![CDATA[Is it fair for an established business to use Kickstarter? This question is asked a lot. Small indie creators often feel squeezed by bigger companies with more resources using Kickstarter to raise funds.

We talk about why an established business would use Kickstarter and how Columbia Games has been successful with this practice.

And no, in my opinion, it doesn&apos;t squeeze out the little guy. ]]></description>
    <content:encoded><![CDATA[Is it fair for an established business to use Kickstarter? This question is asked a lot. Small indie creators often feel squeezed by bigger companies with more resources using Kickstarter to raise funds.

We talk about why an established business would use Kickstarter and how Columbia Games has been successful with this practice.

And no, in my opinion, it doesn&apos;t squeeze out the little guy. ]]></content:encoded>
    <itunes:author>Richard Bliss, Grant Dalgliesh</itunes:author>
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    <pubDate>Sun, 31 May 2015 21:00:00 -0700</pubDate>
    <itunes:duration>1166</itunes:duration>
    <itunes:keywords>Kickstarter, Business, Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 252 Jamey Stegmaier More Insights</itunes:title>
    <title>Ep. 252 Jamey Stegmaier More Insights</title>
    <description><![CDATA[Jamie Stegmaier has become extremely successful with his Kickstarter projects. In our 20 minute conversation he shares what surprised him in his last campaign and how Kickstarter is changing. 

He talks about his process that lays out his campaign for a day by day schedule. About building on the momentum of previous campaigns.

This is always the best 20 minutes you can invest for learning about what is going to make you successful on Kickstarter]]></description>
    <content:encoded><![CDATA[Jamie Stegmaier has become extremely successful with his Kickstarter projects. In our 20 minute conversation he shares what surprised him in his last campaign and how Kickstarter is changing. 

He talks about his process that lays out his campaign for a day by day schedule. About building on the momentum of previous campaigns.

This is always the best 20 minutes you can invest for learning about what is going to make you successful on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss, Jamey Stegmaier</itunes:author>
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    <pubDate>Tue, 12 May 2015 21:00:00 -0700</pubDate>
    <itunes:duration>1226</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 250 Howard Tayler Making Money With Free Content</itunes:title>
    <title>Ep 250 Howard Tayler Making Money With Free Content</title>
    <description><![CDATA[How do you make a living giving away free content. Howard Tayler teaches us how he does it and secrets to being successful.

Why do people give you money? This question is the foundation for the Kickstarter economy and the new methods of tapping into a benevolent attitude among a segment of the population.

Howard takes the time to share how he has created different revenue streams allowing him to make a full-time living as a creative artist.
]]></description>
    <content:encoded><![CDATA[How do you make a living giving away free content. Howard Tayler teaches us how he does it and secrets to being successful.

Why do people give you money? This question is the foundation for the Kickstarter economy and the new methods of tapping into a benevolent attitude among a segment of the population.

Howard takes the time to share how he has created different revenue streams allowing him to make a full-time living as a creative artist.
]]></content:encoded>
    <itunes:image href="https://storage.buzzsprout.com/variants/iUKhr9bFyEcjGHLZtDk55A6J/8d66eb17bb7d02ca4856ab443a78f2148cafbb129f58a3c81282007c6fe24ff2?.jpg" />
    <itunes:author>Richard Bliss, Howard Tayler</itunes:author>
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    <pubDate>Tue, 05 May 2015 21:00:00 -0700</pubDate>
    <itunes:duration>1286</itunes:duration>
    <itunes:keywords>Howard Tayler, Schlock Mercenary, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 251 James Mathe Kickstarter Survey Results</itunes:title>
    <title>Ep. 251 James Mathe Kickstarter Survey Results</title>
    <description><![CDATA[James Mathe is a returning guest and we discuss the surprising results of his Kickstarter backer survey. There is great insight into what backers are expecting from the changes in Kickstarter. The Survey can be found at www.jamesmathe.com]]></description>
    <content:encoded><![CDATA[James Mathe is a returning guest and we discuss the surprising results of his Kickstarter backer survey. There is great insight into what backers are expecting from the changes in Kickstarter. The Survey can be found at www.jamesmathe.com]]></content:encoded>
    <itunes:author>Richard Bliss, James Mathe</itunes:author>
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    <pubDate>Sun, 03 May 2015 21:00:00 -0700</pubDate>
    <itunes:duration>1244</itunes:duration>
    <itunes:keywords>James Mathe, Board Games, Kickstarter, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 249 Google Analytics and Kickstarter</itunes:title>
    <title>Ep. 249 Google Analytics and Kickstarter</title>
    <description><![CDATA[The Top 3 Things Google Analytics Helps With Your Kickstarter Campaign. Larry Lembcke, Internet Marketing expert, outlines how Google Analytics can provide real-time metrics for visitors and backers to your Kickstarter campaign page. 

This new functionality will dramatically change how you evaluate the success of your outbound awareness efforts. 

20 minutes and you will be years smarter on how to be successful with Kickstarter.

http://www.spellforgegames.com/kickstarter-and-google-analytics-a-guide-for-kickstarter-campaigns/]]></description>
    <content:encoded><![CDATA[The Top 3 Things Google Analytics Helps With Your Kickstarter Campaign. Larry Lembcke, Internet Marketing expert, outlines how Google Analytics can provide real-time metrics for visitors and backers to your Kickstarter campaign page. 

This new functionality will dramatically change how you evaluate the success of your outbound awareness efforts. 

20 minutes and you will be years smarter on how to be successful with Kickstarter.

http://www.spellforgegames.com/kickstarter-and-google-analytics-a-guide-for-kickstarter-campaigns/]]></content:encoded>
    <itunes:author>Richard Bliss, Larry Lembcke</itunes:author>
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    <pubDate>Thu, 30 Apr 2015 21:00:00 -0700</pubDate>
    <itunes:duration>1204</itunes:duration>
    <itunes:keywords>Google Analytics, Marketing, Kickstarter, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 248 From Google Attorney to Kickstarter Creator with Deb Reed</itunes:title>
    <title>Ep. 248 From Google Attorney to Kickstarter Creator with Deb Reed</title>
    <description><![CDATA[Deb Reed was a former Google attorney who quit her job to pursue a passion. Her project, Herbsack, is a radical change for her as she gave up her former life to do something she loves. Listen in as she and I discuss her journey to Kickstarter and the importance of following your dream.]]></description>
    <content:encoded><![CDATA[Deb Reed was a former Google attorney who quit her job to pursue a passion. Her project, Herbsack, is a radical change for her as she gave up her former life to do something she loves. Listen in as she and I discuss her journey to Kickstarter and the importance of following your dream.]]></content:encoded>
    <itunes:author>Richard Bliss, Deb Reed</itunes:author>
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    <pubDate>Thu, 30 Apr 2015 21:00:00 -0700</pubDate>
    <itunes:duration>1214</itunes:duration>
    <itunes:keywords>Kickstarter, Richard Bliss, Deb Reed, Launch Party</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 247 Kickstarter vs Board Game Stores with James Mathe</itunes:title>
    <title>Ep 247 Kickstarter vs Board Game Stores with James Mathe</title>
    <description><![CDATA[James Mathe joins me to discuss the Love/Hate relationship between Kickstarter and Board Game Stores. This is a great discussion for any category dealing with retailers vs Kickstarter project creators.]]></description>
    <content:encoded><![CDATA[James Mathe joins me to discuss the Love/Hate relationship between Kickstarter and Board Game Stores. This is a great discussion for any category dealing with retailers vs Kickstarter project creators.]]></content:encoded>
    <itunes:author>Richard Bliss, James Mathe</itunes:author>
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    <pubDate>Tue, 28 Apr 2015 21:00:00 -0700</pubDate>
    <itunes:duration>1118</itunes:duration>
    <itunes:keywords>James Mathe, Kickstarter, Board Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 246 Comparing Indiegogo and Kickstarter Features with co-host Jamey Stegmaier</itunes:title>
    <title>Ep. 246 Comparing Indiegogo and Kickstarter Features with co-host Jamey Stegmaier</title>
    <description><![CDATA[Co-host Jamey Stegmaier joins Richard again for another episode of Funding the Dream. This week the duo compare Indiegogo and Kickstarter as well as discuss some of Kickstarter’s new shipping options. ]]></description>
    <content:encoded><![CDATA[Co-host Jamey Stegmaier joins Richard again for another episode of Funding the Dream. This week the duo compare Indiegogo and Kickstarter as well as discuss some of Kickstarter’s new shipping options. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 25 Feb 2015 21:00:00 -0800</pubDate>
    <itunes:duration>1175</itunes:duration>
    <itunes:keywords>kickstarter, indiegogo, crowdfunding, shipping</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 245 Kickstarter Support Groups</itunes:title>
    <title>Ep. 245 Kickstarter Support Groups</title>
    <description><![CDATA[Richard welcomes back Joey Vigour and his Kickstarter support group. This is a group of people who meet and discuss everything Kickstarter, offer each other advice and support, and generally encourage each other towards success. Richard explores their backgrounds and experiences as well as answers their questions.]]></description>
    <content:encoded><![CDATA[Richard welcomes back Joey Vigour and his Kickstarter support group. This is a group of people who meet and discuss everything Kickstarter, offer each other advice and support, and generally encourage each other towards success. Richard explores their backgrounds and experiences as well as answers their questions.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 18 Feb 2015 21:00:00 -0800</pubDate>
    <itunes:duration>1193</itunes:duration>
    <itunes:keywords>kickstarter, board games, crowd funding</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 244 Matt Forbeck &amp; Jeremy Mohler</itunes:title>
    <title>Ep. 244 Matt Forbeck &amp; Jeremy Mohler</title>
    <description><![CDATA[Richard welcomes Matt Forbeck and Jeremy Mohler from Outlander Entertainment. They discuss the impact of Kickstarter on gaming, comics, and  art. Matt and Jeremy worked together on the recently funded Shotgun &amp; Sorcery Kickstarter.

http://outlandentertainment.com/
http://jeremymohler.com/ 
https://www.kickstarter.com/projects/1124066364/shotguns-and-sorcery-rpg ]]></description>
    <content:encoded><![CDATA[Richard welcomes Matt Forbeck and Jeremy Mohler from Outlander Entertainment. They discuss the impact of Kickstarter on gaming, comics, and  art. Matt and Jeremy worked together on the recently funded Shotgun &amp; Sorcery Kickstarter.

http://outlandentertainment.com/
http://jeremymohler.com/ 
https://www.kickstarter.com/projects/1124066364/shotguns-and-sorcery-rpg ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 11 Feb 2015 21:00:00 -0800</pubDate>
    <itunes:duration>1244</itunes:duration>
    <itunes:keywords>kickstarter, RPG, art, games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 243 Matt Forbeck and Funding Novels with Kickstarter</itunes:title>
    <title>Ep. 243 Matt Forbeck and Funding Novels with Kickstarter</title>
    <description><![CDATA[Richard welcomes back Matt Forbeck. Matt is a very successful author and designer. The pair discuss the details of writing and funding novels via Kickstarter. Marketing, budget, strategy, and more.]]></description>
    <content:encoded><![CDATA[Richard welcomes back Matt Forbeck. Matt is a very successful author and designer. The pair discuss the details of writing and funding novels via Kickstarter. Marketing, budget, strategy, and more.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 04 Feb 2015 21:00:00 -0800</pubDate>
    <itunes:duration>1215</itunes:duration>
    <itunes:keywords>writing, Kickstarter, Matt Forbeck</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 242 Professional Marketing for your Crowdfunding Campaign</itunes:title>
    <title>Ep. 242 Professional Marketing for your Crowdfunding Campaign</title>
    <description><![CDATA[Richard sits down with Roy Morejon, president of Command Partners, full service digital marketing, advertising and public relations agency. They discuss how to market your crowdfunding campaign and continue to support it after you fund. Analytics, tools, SEO, and more. ]]></description>
    <content:encoded><![CDATA[Richard sits down with Roy Morejon, president of Command Partners, full service digital marketing, advertising and public relations agency. They discuss how to market your crowdfunding campaign and continue to support it after you fund. Analytics, tools, SEO, and more. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 28 Jan 2015 21:00:00 -0800</pubDate>
    <itunes:duration>1244</itunes:duration>
    <itunes:keywords>crowdfunding, marketing, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 241 Kickstarter is Changing</itunes:title>
    <title>Ep. 241 Kickstarter is Changing</title>
    <description><![CDATA[Richard and co-host Jamey Stegmaier discuss how the “landscape” of Kickstarter is changing. New companies, many in the board game space, need to work smarter to gain visibility and funding for their projects. Supply, demand, distribution, and more. ]]></description>
    <content:encoded><![CDATA[Richard and co-host Jamey Stegmaier discuss how the “landscape” of Kickstarter is changing. New companies, many in the board game space, need to work smarter to gain visibility and funding for their projects. Supply, demand, distribution, and more. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 07 Jan 2015 21:00:00 -0800</pubDate>
    <itunes:duration>1163</itunes:duration>
    <itunes:keywords>Kickstarter, crowdfunding</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 240 What’s the Next Big Thing?</itunes:title>
    <title>Ep. 240 What’s the Next Big Thing?</title>
    <description><![CDATA[Richard and co-host JT Smith discuss technology, crowdfunding, and early adopters. They dive into the early technology adoption cycle and how players like The Game Crafter and Kicktraq are changing the dynamic of the board game industry. That and more on this episode of Funding the Dream.

thegamecrafter.com]]></description>
    <content:encoded><![CDATA[Richard and co-host JT Smith discuss technology, crowdfunding, and early adopters. They dive into the early technology adoption cycle and how players like The Game Crafter and Kicktraq are changing the dynamic of the board game industry. That and more on this episode of Funding the Dream.

thegamecrafter.com]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 31 Dec 2014 21:00:00 -0800</pubDate>
    <itunes:duration>2070</itunes:duration>
    <itunes:keywords>Kickstarter, Crowdfunding, The Game Crafter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 239 Funding your Passions with Kickstarter </itunes:title>
    <title>Ep. 239 Funding your Passions with Kickstarter </title>
    <description><![CDATA[Katy and Zach from Knomad Colab and The Happy Couple Duo talk with Richard about the recent success of their unique Kickstarter. This is truly an example that anything is possible with Kickstarter. Listen to how Katy and Zach are lighting up America on episode 239. 

http://www.knomadcolab.com/
http://www.thehappycoupleduo.com/ ]]></description>
    <content:encoded><![CDATA[Katy and Zach from Knomad Colab and The Happy Couple Duo talk with Richard about the recent success of their unique Kickstarter. This is truly an example that anything is possible with Kickstarter. Listen to how Katy and Zach are lighting up America on episode 239. 

http://www.knomadcolab.com/
http://www.thehappycoupleduo.com/ ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 23 Dec 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1006</itunes:duration>
    <itunes:keywords>Kickstarter, lighting, passion project</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 238 Rulebook Reviews with Eric Capps</itunes:title>
    <title>Ep. 238 Rulebook Reviews with Eric Capps</title>
    <description><![CDATA[
Eric has started a niche service editing board game rulebooks. Listen to his advice and tips as he discusses his experience with Richard on this episode of the podcast. 

rulebookreview.weebly.com
]]></description>
    <content:encoded><![CDATA[
Eric has started a niche service editing board game rulebooks. Listen to his advice and tips as he discusses his experience with Richard on this episode of the podcast. 

rulebookreview.weebly.com
]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 17 Dec 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1099</itunes:duration>
    <itunes:keywords>kickstarter, board games, rulebooks</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 237 One year of prep leads to $136,000</itunes:title>
    <title>Ep. 237 One year of prep leads to $136,000</title>
    <description><![CDATA[Richard interviews Joey Vigour about the year leading up to his Kickstarter, Chaosmos. They discuss the importance of taking your time, building brand awareness, and being prepared. 

https://www.kickstarter.com/projects/ecc/chaosmos-as-the-universe-ends-the-hunt-begins]]></description>
    <content:encoded><![CDATA[Richard interviews Joey Vigour about the year leading up to his Kickstarter, Chaosmos. They discuss the importance of taking your time, building brand awareness, and being prepared. 

https://www.kickstarter.com/projects/ecc/chaosmos-as-the-universe-ends-the-hunt-begins]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 10 Dec 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1151</itunes:duration>
    <itunes:keywords>kickstarter, board games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 236 Art &amp; Playtesting with Gregory Carslaw</itunes:title>
    <title>Ep. 236 Art &amp; Playtesting with Gregory Carslaw</title>
    <description><![CDATA[Richard talks with recently turned full-time game designer, Gregory Carslaw. They discuss psychology, 3DTotal publishing, the importance of art, game design, and more. ]]></description>
    <content:encoded><![CDATA[Richard talks with recently turned full-time game designer, Gregory Carslaw. They discuss psychology, 3DTotal publishing, the importance of art, game design, and more. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 03 Dec 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1190</itunes:duration>
    <itunes:keywords>Kickstarter, game design, art</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 235 Lessons Learned from the Trobo Campaign</itunes:title>
    <title>Ep. 235 Lessons Learned from the Trobo Campaign</title>
    <description><![CDATA[Richard talks with Jeremy Scheinberg and Chris Harden about their Kickstarter, Trobo: The Storytelling Robots. Lessons learned include thoughts on marketing, PR, Kickstarter fatigued, and social media management tools. 

herecomestrobo.com ]]></description>
    <content:encoded><![CDATA[Richard talks with Jeremy Scheinberg and Chris Harden about their Kickstarter, Trobo: The Storytelling Robots. Lessons learned include thoughts on marketing, PR, Kickstarter fatigued, and social media management tools. 

herecomestrobo.com ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Fri, 28 Nov 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1161</itunes:duration>
    <itunes:keywords>Kickstarter, Crowd Funding, Toys</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 234 The Power of Social in Crowdfunding</itunes:title>
    <title>Ep. 234 The Power of Social in Crowdfunding</title>
    <description><![CDATA[Richard and Jamey discuss the importance and pitfalls of social networking, debate social funding goals, and suggest several social network management tools.]]></description>
    <content:encoded><![CDATA[Richard and Jamey discuss the importance and pitfalls of social networking, debate social funding goals, and suggest several social network management tools.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 19 Nov 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1290</itunes:duration>
    <itunes:keywords>kickstarter, social media, protips</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep. 233 Understanding the Magic the Gathering v. Hex Lawsuit</itunes:title>
    <title>Ep. 233 Understanding the Magic the Gathering v. Hex Lawsuit</title>
    <description><![CDATA[Richard and Douglas Linn discuss the copyrights, patents, and trademarks at the heart of the Wizards of the Coast v. Cryptozoic Entertainment lawsuit.

http://www.quietspeculation.com/2014/05/understanding-the-wizards-v-hex-lawsuit-in-plain-english/ ]]></description>
    <content:encoded><![CDATA[Richard and Douglas Linn discuss the copyrights, patents, and trademarks at the heart of the Wizards of the Coast v. Cryptozoic Entertainment lawsuit.

http://www.quietspeculation.com/2014/05/understanding-the-wizards-v-hex-lawsuit-in-plain-english/ ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 12 Nov 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1231</itunes:duration>
    <itunes:keywords>kickstarter, Magic the Gathering, HEX, legal</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 232 Giving Honest Advice with Jamey Stegmaier</itunes:title>
    <title>Ep 232 Giving Honest Advice with Jamey Stegmaier</title>
    <description><![CDATA[Richard and Jamey Stegmaier discuss the importance of giving honest feedback and techniques on how to do it effectively.]]></description>
    <content:encoded><![CDATA[Richard and Jamey Stegmaier discuss the importance of giving honest feedback and techniques on how to do it effectively.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 05 Nov 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1275</itunes:duration>
    <itunes:keywords>Kickstarter, crowdfunding, advice</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 231 Maker Possibilities with Kickstarter</itunes:title>
    <title>Ep 231 Maker Possibilities with Kickstarter</title>
    <description><![CDATA[Richard interviews Lew Lefton, a mathematics faculty member and IT Director at Georgia Tech, on his Decatur Makers project. Listen in to learn how Kickstarter is creating opportunities for everyone through marker spaces. 

Learn more about Lew here: http://decaturmakers.org/   
Support his project here: https://www.kickstarter.com/projects/120288702/decatur-makers-a-makerspace-for-tech-art-tools-com ]]></description>
    <content:encoded><![CDATA[Richard interviews Lew Lefton, a mathematics faculty member and IT Director at Georgia Tech, on his Decatur Makers project. Listen in to learn how Kickstarter is creating opportunities for everyone through marker spaces. 

Learn more about Lew here: http://decaturmakers.org/   
Support his project here: https://www.kickstarter.com/projects/120288702/decatur-makers-a-makerspace-for-tech-art-tools-com ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 29 Oct 2014 21:00:00 -0700</pubDate>
    <itunes:duration>963</itunes:duration>
    <itunes:keywords>Kickstarter, Makers Space, technology</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>6 Stats to Kickstarter Success Ep 230 w/John Coveyou</itunes:title>
    <title>6 Stats to Kickstarter Success Ep 230 w/John Coveyou</title>
    <description><![CDATA[Here are 6 key statistics you need to know and follow to ensure Kickstarter success.]]></description>
    <content:encoded><![CDATA[Here are 6 key statistics you need to know and follow to ensure Kickstarter success.]]></content:encoded>
    <itunes:author>Richard Bliss, John Coveyou</itunes:author>
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    <pubDate>Sat, 25 Oct 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1272</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 229 Running Your Kickstarter with The Game Crafter</itunes:title>
    <title>Ep 229 Running Your Kickstarter with The Game Crafter</title>
    <description><![CDATA[JT, from The Game Crafter, is going to shock you with how far The Game Crafter has come in helping you run your Kickstarter campaign. From prototypes to fulfillment. You have to listen]]></description>
    <content:encoded><![CDATA[JT, from The Game Crafter, is going to shock you with how far The Game Crafter has come in helping you run your Kickstarter campaign. From prototypes to fulfillment. You have to listen]]></content:encoded>
    <itunes:author>Richard Bliss, JT</itunes:author>
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    <pubDate>Tue, 19 Aug 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1086</itunes:duration>
    <itunes:keywords>Game Crafter, JT, Kickstarter, Board Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 228 Breaking the Game With Larry Lembcke</itunes:title>
    <title>Ep 228 Breaking the Game With Larry Lembcke</title>
    <description><![CDATA[Designing complex card games can be daunting. Larry breaks it down for us and explains why your Magic:The Gathering friends may be the best playtesters ever.]]></description>
    <content:encoded><![CDATA[Designing complex card games can be daunting. Larry breaks it down for us and explains why your Magic:The Gathering friends may be the best playtesters ever.]]></content:encoded>
    <itunes:author>Richard Bliss, Larry Lembcke</itunes:author>
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    <pubDate>Sun, 17 Aug 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1151</itunes:duration>
    <itunes:keywords>Kickstarter, Card Games, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 227 3 Risks to your Kickstarter campaign</itunes:title>
    <title>Ep 227 3 Risks to your Kickstarter campaign</title>
    <description><![CDATA[Brian and Clayton share their advice on overcoming three risks to any Kickstarter campaign]]></description>
    <content:encoded><![CDATA[Brian and Clayton share their advice on overcoming three risks to any Kickstarter campaign]]></content:encoded>
    <itunes:author>Richard Bliss, Brian, Clayton</itunes:author>
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    <pubDate>Thu, 14 Aug 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1263</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 226 Pack o Game with Chris Handy</itunes:title>
    <title>Ep 226 Pack o Game with Chris Handy</title>
    <description><![CDATA[Card games the size of a pack of chewing gum. I&apos;ve played them and they&apos;re great. A thousand Kickstarter backers seem to agree. 

Chris and I discuss game design and building a Kickstarter campaign]]></description>
    <content:encoded><![CDATA[Card games the size of a pack of chewing gum. I&apos;ve played them and they&apos;re great. A thousand Kickstarter backers seem to agree. 

Chris and I discuss game design and building a Kickstarter campaign]]></content:encoded>
    <itunes:author>Richard Bliss, Chris Handy</itunes:author>
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    <pubDate>Sun, 10 Aug 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1177</itunes:duration>
    <itunes:keywords>Chris Handy, Pack o Game, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>9 Daily Activitivies to Build Your Kickstarter Fan Base with co-host Jamey Stegmaier Ep 225</itunes:title>
    <title>9 Daily Activitivies to Build Your Kickstarter Fan Base with co-host Jamey Stegmaier Ep 225</title>
    <description><![CDATA[Jamey and I share 9 things you can do on a daily basis to grow your Kickstarter fan base. List created from Seth Godin&apos;s blog on daily activities to engage with your tribe.

]]></description>
    <content:encoded><![CDATA[Jamey and I share 9 things you can do on a daily basis to grow your Kickstarter fan base. List created from Seth Godin&apos;s blog on daily activities to engage with your tribe.

]]></content:encoded>
    <itunes:author>Richard Bliss, Jamey Stegmaier</itunes:author>
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    <pubDate>Tue, 05 Aug 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1221</itunes:duration>
    <itunes:keywords>Seth Godin, Jamey Stegmaier, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 224 3 Ways to Use your last Kickstarter Campaign to launch your next</itunes:title>
    <title>Ep 224 3 Ways to Use your last Kickstarter Campaign to launch your next</title>
    <description><![CDATA[David Sanhueza had a successful campaign last year. This year he is using much of the same material to launch another one...with great success. Learn 3 ways to use your old campaign to launch your new one...and check out David&apos;s project on Kickstarter. Goblins Drool Fairies Rule Art book.]]></description>
    <content:encoded><![CDATA[David Sanhueza had a successful campaign last year. This year he is using much of the same material to launch another one...with great success. Learn 3 ways to use your old campaign to launch your new one...and check out David&apos;s project on Kickstarter. Goblins Drool Fairies Rule Art book.]]></content:encoded>
    <itunes:author>Richard Bliss, David Sanhueza</itunes:author>
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    <pubDate>Sun, 03 Aug 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1307</itunes:duration>
    <itunes:keywords>Goblins Drool, David Sanhueza, Kickstarter, Game Salute</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 223 Building a Crowd with Comments Guest Jamey Stegmaier</itunes:title>
    <title>Ep 223 Building a Crowd with Comments Guest Jamey Stegmaier</title>
    <description><![CDATA[Our Sponsor, The Social Enterprise and Crowdfunding Conference, has made a discount code available to fans of the show. 30% off with the code DREAM. Here&apos;s the link  to their conference secfc.co/dream

Jamey Stegmaier joins me as co-host as we discuss The Art of the Comment. How leaving comments is a great way to build a fan base and spread your brand. Jamey and I discuss how to go about using comments.]]></description>
    <content:encoded><![CDATA[Our Sponsor, The Social Enterprise and Crowdfunding Conference, has made a discount code available to fans of the show. 30% off with the code DREAM. Here&apos;s the link  to their conference secfc.co/dream

Jamey Stegmaier joins me as co-host as we discuss The Art of the Comment. How leaving comments is a great way to build a fan base and spread your brand. Jamey and I discuss how to go about using comments.]]></content:encoded>
    <itunes:author>Richard Bliss, Jamey Stegmaier</itunes:author>
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    <pubDate>Tue, 29 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1289</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Funding the Dream, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 222 Being Funny With Howard Tayler</itunes:title>
    <title>Ep 222 Being Funny With Howard Tayler</title>
    <description><![CDATA[Howard Tayler makes a living being funny...every single day. His Schlock Mercenary web comic has been running 7 days a week since 2000 without missing a day. 

He joins me on Funding the Dream to discuss the art of being funny without offending.]]></description>
    <content:encoded><![CDATA[Howard Tayler makes a living being funny...every single day. His Schlock Mercenary web comic has been running 7 days a week since 2000 without missing a day. 

He joins me on Funding the Dream to discuss the art of being funny without offending.]]></content:encoded>
    <itunes:author>Richard Bliss, Howard Tayler</itunes:author>
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    <pubDate>Sun, 27 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1341</itunes:duration>
    <itunes:keywords>Howard Tayler, Schlock Mercenary, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 221 Dan Yarrington with Game Salute</itunes:title>
    <title>Ep 221 Dan Yarrington with Game Salute</title>
    <description><![CDATA[How long does it take to publish a game? Dan Yarrington, with Game Salute, explains why it has taken longer and longer with each successful Kickstarter campaign.]]></description>
    <content:encoded><![CDATA[How long does it take to publish a game? Dan Yarrington, with Game Salute, explains why it has taken longer and longer with each successful Kickstarter campaign.]]></content:encoded>
    <itunes:author>Richard Bliss, Dan Yarrington</itunes:author>
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    <pubDate>Thu, 17 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1220</itunes:duration>
    <itunes:keywords>Game Salute, Dan Yarrington, Richard Bliss, Kickstarter, Board Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 220 7 Steps To Make Room For Creativity In Your Life with Sandra Tayler</itunes:title>
    <title>Ep 220 7 Steps To Make Room For Creativity In Your Life with Sandra Tayler</title>
    <description><![CDATA[Sandra Tayler knows how to make a living on creativity. Here, she provides 7 ways to make room for creativity in your life.

This was great information for me and i know you will enjoy it.]]></description>
    <content:encoded><![CDATA[Sandra Tayler knows how to make a living on creativity. Here, she provides 7 ways to make room for creativity in your life.

This was great information for me and i know you will enjoy it.]]></content:encoded>
    <itunes:author>Richard Bliss, Sandra Tayler</itunes:author>
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    <pubDate>Tue, 15 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1383</itunes:duration>
    <itunes:keywords>Tayler, Kickstarter, Creativity</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 219 Relaunching a failed Kickstarter campaign</itunes:title>
    <title>Ep 219 Relaunching a failed Kickstarter campaign</title>
    <description><![CDATA[Do you let it die or cancel? What do you change when you relaunch. Doug Levandowski shares what he did.]]></description>
    <content:encoded><![CDATA[Do you let it die or cancel? What do you change when you relaunch. Doug Levandowski shares what he did.]]></content:encoded>
    <itunes:author>Richard Bliss, Doug Levandowski</itunes:author>
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    <pubDate>Sun, 13 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1185</itunes:duration>
    <itunes:keywords>Failure, Relaunch, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 218 A Gathering of Geeks</itunes:title>
    <title>Ep 218 A Gathering of Geeks</title>
    <description><![CDATA[We gathered for a weekend of gaming in the mountains of North Carolina in a log cabin, cut off from civilization.

Listen in as we discuss the Kickstarter and board games. And you learn what everyone is drinking.]]></description>
    <content:encoded><![CDATA[We gathered for a weekend of gaming in the mountains of North Carolina in a log cabin, cut off from civilization.

Listen in as we discuss the Kickstarter and board games. And you learn what everyone is drinking.]]></content:encoded>
    <itunes:author>Richard Bliss, Robert Burke, Stephen Avery, Mark Kale, Nate Bivins</itunes:author>
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    <pubDate>Thu, 10 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1246</itunes:duration>
    <itunes:keywords>Gathering of Geeks, North Carolina, Pirate Podcast, Stephen Avery</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 217 How to raise $10,000 in 4 Days on Kickstarter at a Game Convention </itunes:title>
    <title>Ep 217 How to raise $10,000 in 4 Days on Kickstarter at a Game Convention </title>
    <description><![CDATA[Forrest Bower had a project, took it to a convention, did NOT have a booth, and four days later had $10,000 in his Kickstarter campaign.

How did he do that? Listen and be inspired.]]></description>
    <content:encoded><![CDATA[Forrest Bower had a project, took it to a convention, did NOT have a booth, and four days later had $10,000 in his Kickstarter campaign.

How did he do that? Listen and be inspired.]]></content:encoded>
    <itunes:author>Richard Bliss, Forrest Bower</itunes:author>
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    <pubDate>Tue, 08 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1252</itunes:duration>
    <itunes:keywords>convention, Kickstarter, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 216 Using a 3rd party like Game Salute to fulfill your Kickstarter Campaign</itunes:title>
    <title>Ep 216 Using a 3rd party like Game Salute to fulfill your Kickstarter Campaign</title>
    <description><![CDATA[Chris Castagnetto used Game Salute to run his Kickstarter and fulfill his product. A year later, as the product is now shipping, Chris shares with us his experience.]]></description>
    <content:encoded><![CDATA[Chris Castagnetto used Game Salute to run his Kickstarter and fulfill his product. A year later, as the product is now shipping, Chris shares with us his experience.]]></content:encoded>
    <itunes:author>Richard Bliss, Chris Castagnetto</itunes:author>
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    <pubDate>Sun, 06 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1139</itunes:duration>
    <itunes:keywords>Game Salute, Kickstarter, Chris Castagnetto, Fulfillment</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 215 Publishing an Audio Book on Kickstarter</itunes:title>
    <title>Ep 215 Publishing an Audio Book on Kickstarter</title>
    <description><![CDATA[How do you go about publishing an audio book on Kickstarter? Scott King tells us how]]></description>
    <content:encoded><![CDATA[How do you go about publishing an audio book on Kickstarter? Scott King tells us how]]></content:encoded>
    <itunes:author>Richard Bliss, Scott King</itunes:author>
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    <pubDate>Thu, 03 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1190</itunes:duration>
    <itunes:keywords>Scott King, Publishing, Audio Books, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 214 Using Kickstarter to sell already existing products</itunes:title>
    <title>Ep 214 Using Kickstarter to sell already existing products</title>
    <description><![CDATA[Robert Burke and I discuss Through the Ages Kickstarter campaign that is an already existing product that is being pitched on Kickstarter. 

Should this type of behavior be allowed?]]></description>
    <content:encoded><![CDATA[Robert Burke and I discuss Through the Ages Kickstarter campaign that is an already existing product that is being pitched on Kickstarter. 

Should this type of behavior be allowed?]]></content:encoded>
    <itunes:author>Richard Bliss, Robert Burke</itunes:author>
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    <pubDate>Tue, 01 Jul 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1178</itunes:duration>
    <itunes:keywords>Through the Ages, Kickstarter, Richard Bliss, Robert Burke</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 213 Using Small Kickstarter Projects to Find Success</itunes:title>
    <title>Ep 213 Using Small Kickstarter Projects to Find Success</title>
    <description><![CDATA[Every Kickstarter campaign doesn&apos;t have to be big to be successful. Scott King joins me to discuss his fourth Kickstarter campaign and the success he has found doing the small ones.]]></description>
    <content:encoded><![CDATA[Every Kickstarter campaign doesn&apos;t have to be big to be successful. Scott King joins me to discuss his fourth Kickstarter campaign and the success he has found doing the small ones.]]></content:encoded>
    <itunes:author>Richard Bliss, Scott King</itunes:author>
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    <pubDate>Sun, 29 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1162</itunes:duration>
    <itunes:keywords>Scott King, Holiday Wars, Kickstarter, Publishing</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 212 Is It Fair For Big Companies to Use Kickstarter Guest Robert Burke</itunes:title>
    <title>Ep 212 Is It Fair For Big Companies to Use Kickstarter Guest Robert Burke</title>
    <description><![CDATA[Is it really fair for a big company to use Kickstarter. The argument is that they don&apos;t need the money and are squeezing out the little guy. 

Let&apos;s talk with Robert Burke to find out what he thinks. I&apos;m sure you already know what I think.

And don&apos;t forget to back our Patreon Campaign at www.patreon.com/richardbliss to show your love and support.]]></description>
    <content:encoded><![CDATA[Is it really fair for a big company to use Kickstarter. The argument is that they don&apos;t need the money and are squeezing out the little guy. 

Let&apos;s talk with Robert Burke to find out what he thinks. I&apos;m sure you already know what I think.

And don&apos;t forget to back our Patreon Campaign at www.patreon.com/richardbliss to show your love and support.]]></content:encoded>
    <itunes:author>Richard Bliss, Robert Burke</itunes:author>
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    <pubDate>Thu, 26 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1236</itunes:duration>
    <itunes:keywords>Big Companies, Kickstarter, Robert Burke, Through the Ages</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 211 Even more Kickstarter Momentum with Jamey Stegmaier</itunes:title>
    <title>Ep 211 Even more Kickstarter Momentum with Jamey Stegmaier</title>
    <description><![CDATA[Jamey and I continue the discussion on the importance of momentum for your Kickstarter campaign. You can find Jamey&apos;s blog at www.stonemaiergames.com

]]></description>
    <content:encoded><![CDATA[Jamey and I continue the discussion on the importance of momentum for your Kickstarter campaign. You can find Jamey&apos;s blog at www.stonemaiergames.com

]]></content:encoded>
    <itunes:author>Richard Bliss, Jamey Stegmaier</itunes:author>
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    <pubDate>Tue, 24 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1278</itunes:duration>
    <itunes:keywords>Jame Stegmaier, Stonemaier Games, Kickstarter, Momentum</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 210 Asking For Money Is Really Hard Guest Gary Ray</itunes:title>
    <title>Ep 210 Asking For Money Is Really Hard Guest Gary Ray</title>
    <description><![CDATA[Gary Ray successfully funded a new expansion for his retail game store. But he wasn&apos;t happy with the emotional rollercoaster that was his Kickstarter project. ]]></description>
    <content:encoded><![CDATA[Gary Ray successfully funded a new expansion for his retail game store. But he wasn&apos;t happy with the emotional rollercoaster that was his Kickstarter project. ]]></content:encoded>
    <itunes:author>Richard Bliss, Gary Ray</itunes:author>
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    <pubDate>Sun, 22 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1229</itunes:duration>
    <itunes:keywords>Gary Ray, Kickstarter, Black Diamond Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 209 Pitching GeekDad To Cover Your Kickstarter Campaign with Jonathan Liu</itunes:title>
    <title>Ep 209 Pitching GeekDad To Cover Your Kickstarter Campaign with Jonathan Liu</title>
    <description><![CDATA[Jonathan gets 1 to 2 pitches a day to review a Kickstarter campaign on Geek Dad. That is a lot. Here he shares some tips on how to improve your chances of getting noticed and getting coverage.]]></description>
    <content:encoded><![CDATA[Jonathan gets 1 to 2 pitches a day to review a Kickstarter campaign on Geek Dad. That is a lot. Here he shares some tips on how to improve your chances of getting noticed and getting coverage.]]></content:encoded>
    <itunes:author>Richard Bliss, Jonathan Liu</itunes:author>
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    <pubDate>Thu, 19 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1136</itunes:duration>
    <itunes:keywords>Jonathan Liu, Geek Dad, Richard Bliss, Kickstarter, Media</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 208 Jamey Stegmaier Talks Momentum and Early Birds</itunes:title>
    <title>Ep 208 Jamey Stegmaier Talks Momentum and Early Birds</title>
    <description><![CDATA[How important is momentum on Kickstarter? Jamey thinks it is very important as he and I talk about ways to get the momentum and keep it going.]]></description>
    <content:encoded><![CDATA[How important is momentum on Kickstarter? Jamey thinks it is very important as he and I talk about ways to get the momentum and keep it going.]]></content:encoded>
    <itunes:author>Richard Bliss, Jamey Stegmaier</itunes:author>
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    <pubDate>Tue, 17 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1291</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, StoneMaier Games, Kickstarter, Momentum</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 207 No Crowd But Still Launching - LiquidOff tries to raise $25k </itunes:title>
    <title>Ep 207 No Crowd But Still Launching - LiquidOff tries to raise $25k </title>
    <description><![CDATA[My guest Harold Stewart wants to raise $25k for his Kickstarter project to launch his company. But he really doesn&apos;t have a crowd or fans. 

I have him on the show to see it you really need a crowd before launching.]]></description>
    <content:encoded><![CDATA[My guest Harold Stewart wants to raise $25k for his Kickstarter project to launch his company. But he really doesn&apos;t have a crowd or fans. 

I have him on the show to see it you really need a crowd before launching.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 15 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1013</itunes:duration>
    <itunes:keywords>LiquidOff, Crowdfunding, Kickstarter, Richard Bliss, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 206 Geek Dad&#39;s Jonathan Liu Talks Publishing on Kickstarter</itunes:title>
    <title>Ep 206 Geek Dad&#39;s Jonathan Liu Talks Publishing on Kickstarter</title>
    <description><![CDATA[Jonathan Liu is Editor for Geek Dad and shares insights into getting your project in front of the media.]]></description>
    <content:encoded><![CDATA[Jonathan Liu is Editor for Geek Dad and shares insights into getting your project in front of the media.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 11 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1254</itunes:duration>
    <itunes:keywords>Media, Geek Dad, Jonathan Liu, Kickstarter, Publishing</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 205 Crowdfunding with Patreon</itunes:title>
    <title>Ep 205 Crowdfunding with Patreon</title>
    <description><![CDATA[Image funding every day and every month. Patreon is a new platform that changes how you think about funding your project.]]></description>
    <content:encoded><![CDATA[Image funding every day and every month. Patreon is a new platform that changes how you think about funding your project.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 10 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1164</itunes:duration>
    <itunes:keywords>Patreon, Crowdfunding, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 204 Dark Side of Crowdfunding with Charles Luzar</itunes:title>
    <title>Ep 204 Dark Side of Crowdfunding with Charles Luzar</title>
    <description><![CDATA[Fraud and lack of transparency is the dark side of crowdfunding. Charles Luzar shows what to look for as red flags using a project on IndieGoGo as an example.]]></description>
    <content:encoded><![CDATA[Fraud and lack of transparency is the dark side of crowdfunding. Charles Luzar shows what to look for as red flags using a project on IndieGoGo as an example.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 09 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1169</itunes:duration>
    <itunes:keywords>IndieGoGo, Fraud, Crowdfunding, Charles Luzar, GoBee</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 203 Rolling with Virgil on Kickstarter Conrad Shaw</itunes:title>
    <title>Ep 203 Rolling with Virgil on Kickstarter Conrad Shaw</title>
    <description><![CDATA[Conrad is launching a film and shares his tactics for raising awareness for his project]]></description>
    <content:encoded><![CDATA[Conrad is launching a film and shares his tactics for raising awareness for his project]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 05 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1179</itunes:duration>
    <itunes:keywords>Kickstarter, Film, Virgil, Conrad, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 202 Don&#39;t screw this up. The Most Important Thing On Your Kickstarter Campaign Guest Tyler James</itunes:title>
    <title>Ep 202 Don&#39;t screw this up. The Most Important Thing On Your Kickstarter Campaign Guest Tyler James</title>
    <description><![CDATA[There is one thing more important than anything else on your Kickstarter project. It isn&apos;t your video. Tyler James joins me to share the secret and how to NOT screw it up.]]></description>
    <content:encoded><![CDATA[There is one thing more important than anything else on your Kickstarter project. It isn&apos;t your video. Tyler James joins me to share the secret and how to NOT screw it up.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/179215-ep-202-don-t-screw-this-up-the-most-important-thing-on-your-kickstarter-campaign-guest-tyler-james.mp3?blob_id=662512" length="9656448" type="audio/mpeg" />
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    <pubDate>Wed, 04 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1200</itunes:duration>
    <itunes:keywords>Design, Tyler James, Comixtribe, Kickstarter, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 201 Shebooks Kickstarter Launch Party </itunes:title>
    <title>Ep 201 Shebooks Kickstarter Launch Party </title>
    <description><![CDATA[Peggy Northrop and Laura Fraser, co-founders of Shebooks, had a launch party for their Kickstarter campaign. I went and loved it. How important is Kickstarter for women wanting to enter the publishing space? Laura and Peggy tell you.]]></description>
    <content:encoded><![CDATA[Peggy Northrop and Laura Fraser, co-founders of Shebooks, had a launch party for their Kickstarter campaign. I went and loved it. How important is Kickstarter for women wanting to enter the publishing space? Laura and Peggy tell you.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 03 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1275</itunes:duration>
    <itunes:keywords>Shebooks, Peggy Northrup, Laura Frasur, Kickstarter, Launch Party, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 200 Kickstarter Launch Fears with Jamey Stegmaier</itunes:title>
    <title>Ep 200 Kickstarter Launch Fears with Jamey Stegmaier</title>
    <description><![CDATA[You&apos;re afraid to launch your Kickstarter campaign and I can tell you why. Jamey Stegmaier joins as co-host]]></description>
    <content:encoded><![CDATA[You&apos;re afraid to launch your Kickstarter campaign and I can tell you why. Jamey Stegmaier joins as co-host]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/178730-ep-200-kickstarter-launch-fears-with-jamey-stegmaier.mp3?blob_id=662270" length="10256512" type="audio/mpeg" />
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    <pubDate>Mon, 02 Jun 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1275</itunes:duration>
    <itunes:keywords>Fear, Kickstarter, Jamey Stegmaier, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 199 Using Kickstarter to Build your Game Store</itunes:title>
    <title>Ep 199 Using Kickstarter to Build your Game Store</title>
    <description><![CDATA[Gary Ray returns as my guest sharing how he is using Kickstarter to build a second floor on his game store. ]]></description>
    <content:encoded><![CDATA[Gary Ray returns as my guest sharing how he is using Kickstarter to build a second floor on his game store. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/175748-ep-199-using-kickstarter-to-build-your-game-store.mp3?blob_id=661041" length="10168448" type="audio/mpeg" />
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    <pubDate>Thu, 22 May 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1264</itunes:duration>
    <itunes:keywords>Construction, Game Store, Kickstarter, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 198 Comics On Kickstarter Changing An Industry with Tyler James</itunes:title>
    <title>Ep 198 Comics On Kickstarter Changing An Industry with Tyler James</title>
    <description><![CDATA[If Kickstarter was a publisher, it would rank only behind Marvel for most comics published. Tyler James from ComixTribe.com discusses the impact of Kickstarter on the comic book industry. ]]></description>
    <content:encoded><![CDATA[If Kickstarter was a publisher, it would rank only behind Marvel for most comics published. Tyler James from ComixTribe.com discusses the impact of Kickstarter on the comic book industry. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/175106-ep-198-comics-on-kickstarter-changing-an-industry-with-tyler-james.mp3?blob_id=660792" length="10178688" type="audio/mpeg" />
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    <pubDate>Tue, 20 May 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1265</itunes:duration>
    <itunes:keywords>Comixtribe, Tyler James, Richard Bliss, Kickstarter, Comics</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 197 Kickstarter Impact on Retail with Gary Ray</itunes:title>
    <title>Ep 197 Kickstarter Impact on Retail with Gary Ray</title>
    <description><![CDATA[Gary Ray is the owner of Black Diamond Games in Concord, CA and joins Funding the Dream on Kickstarter to discuss the impact Kickstarter can have on the board game retail industry.]]></description>
    <content:encoded><![CDATA[Gary Ray is the owner of Black Diamond Games in Concord, CA and joins Funding the Dream on Kickstarter to discuss the impact Kickstarter can have on the board game retail industry.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/174878-ep-197-kickstarter-impact-on-retail-with-gary-ray.mp3?blob_id=660700" length="8386688" type="audio/mpeg" />
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    <pubDate>Sun, 18 May 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1041</itunes:duration>
    <itunes:keywords>Black Diamond Games, Kickstarter, Board Games, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 196 Kickstarter 5 Deadly Mistakes and other topics with John Coveyou</itunes:title>
    <title>Ep 196 Kickstarter 5 Deadly Mistakes and other topics with John Coveyou</title>
    <description><![CDATA[John Coveyou has indexed and documented every single episode of Funding the Dream on Kickstarter. We talk about his project on Kickstarter and his project for Funding the Dream]]></description>
    <content:encoded><![CDATA[John Coveyou has indexed and documented every single episode of Funding the Dream on Kickstarter. We talk about his project on Kickstarter and his project for Funding the Dream]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/170420-ep-196-kickstarter-5-deadly-mistakes-and-other-topics-with-john-coveyou.mp3?blob_id=659085" length="9132160" type="audio/mpeg" />
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    <pubDate>Tue, 29 Apr 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1135</itunes:duration>
    <itunes:keywords>John Coveyou, Kickstarter, Richard Bliss, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 195 Winds of Change A Project on Rockethub</itunes:title>
    <title>Ep 195 Winds of Change A Project on Rockethub</title>
    <description><![CDATA[Sariah Howard joins me to discuss her project that is currently running on Rockethub]]></description>
    <content:encoded><![CDATA[Sariah Howard joins me to discuss her project that is currently running on Rockethub]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/166951-ep-195-winds-of-change-a-project-on-rockethub.mp3?blob_id=657718" length="9586816" type="audio/mpeg" />
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    <pubDate>Thu, 17 Apr 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1191</itunes:duration>
    <itunes:keywords>Sariah Howard</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 194 Jamey Stegmaier Building on Kickstarter Success</itunes:title>
    <title>Ep 194 Jamey Stegmaier Building on Kickstarter Success</title>
    <description><![CDATA[Jamey Stegmaier joins me as my co host and tells us how to build long term success on Kickstarter]]></description>
    <content:encoded><![CDATA[Jamey Stegmaier joins me as my co host and tells us how to build long term success on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 03 Apr 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1116</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Using Kickstarter in the United Kingdom Ep 193 with Paco Garcia Jaen</itunes:title>
    <title>Using Kickstarter in the United Kingdom Ep 193 with Paco Garcia Jaen</title>
    <description><![CDATA[Is the Kickstarter experience different in the UK than in the US? We speak with Paco about his success.]]></description>
    <content:encoded><![CDATA[Is the Kickstarter experience different in the UK than in the US? We speak with Paco about his success.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 01 Apr 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1184</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 192 Breaking Down Kickstarter with Michael and Stephen Stagliano</itunes:title>
    <title>Ep 192 Breaking Down Kickstarter with Michael and Stephen Stagliano</title>
    <description><![CDATA[Analyzing a Kickstarter project for its success and failure. ]]></description>
    <content:encoded><![CDATA[Analyzing a Kickstarter project for its success and failure. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/162118-ep-192-breaking-down-kickstarter-with-michael-and-stephen-stagliano.mp3?blob_id=655994" length="10373248" type="audio/mpeg" />
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    <pubDate>Sun, 30 Mar 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1289</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>5 Mistakes That Will Kill Your Kickstarter Project Ep 191</itunes:title>
    <title>5 Mistakes That Will Kill Your Kickstarter Project Ep 191</title>
    <description><![CDATA[5 Mistakes that will kill your Kickstarter Project Ep 191]]></description>
    <content:encoded><![CDATA[5 Mistakes that will kill your Kickstarter Project Ep 191]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/160570-5-mistakes-that-will-kill-your-kickstarter-project-ep-191.mp3?blob_id=655433" length="9375872" type="audio/mpeg" />
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    <pubDate>Mon, 24 Mar 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1165</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 190 Jamey and Richard discuss the impact of Kickstarter</itunes:title>
    <title>Ep 190 Jamey and Richard discuss the impact of Kickstarter</title>
    <description><![CDATA[co-host Jamey Stegmaier]]></description>
    <content:encoded><![CDATA[co-host Jamey Stegmaier]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 16 Mar 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1281</itunes:duration>
    <itunes:keywords>Kickstarter, Stonemaier Games, Jamey, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 189 Unexpected Success and Building Partnerships on Kickstarter</itunes:title>
    <title>Ep 189 Unexpected Success and Building Partnerships on Kickstarter</title>
    <description><![CDATA[Guest Cynthia Landon from Meeple Source]]></description>
    <content:encoded><![CDATA[Guest Cynthia Landon from Meeple Source]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/157733-ep-189-unexpected-success-and-building-partnerships-on-kickstarter.mp3?blob_id=654349" length="8972416" type="audio/mpeg" />
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    <pubDate>Thu, 13 Mar 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1121</itunes:duration>
    <itunes:keywords>meeple source, Cynthia, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 188 The Kickstarter Journey and Building Your Tribe with Dave Sokolowski</itunes:title>
    <title>Ep 188 The Kickstarter Journey and Building Your Tribe with Dave Sokolowski</title>
    <description><![CDATA[How to build a tribe and following to launch your Kickstarter project]]></description>
    <content:encoded><![CDATA[How to build a tribe and following to launch your Kickstarter project]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 10 Mar 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1138</itunes:duration>
    <itunes:keywords>Sokolowski, Kickstarter, Seth Godin, Tribe</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 187 Cautionary Tale on Kickstarter with Jamey Stegmaier</itunes:title>
    <title>Ep 187 Cautionary Tale on Kickstarter with Jamey Stegmaier</title>
    <description><![CDATA[Jamey Stegmaier joins me as a cohost.]]></description>
    <content:encoded><![CDATA[Jamey Stegmaier joins me as a cohost.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 09 Mar 2014 21:00:00 -0700</pubDate>
    <itunes:duration>1278</itunes:duration>
    <itunes:keywords>Stonemaier Games, Jamey Stegmaier, Caution, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 186 Tyler James&#39; 9 Things During the Kickstarter Dead Zone</itunes:title>
    <title>Ep 186 Tyler James&#39; 9 Things During the Kickstarter Dead Zone</title>
    <description><![CDATA[Tyler James&apos; blog about 9 things to do during your Deadzone on Kickstarter]]></description>
    <content:encoded><![CDATA[Tyler James&apos; blog about 9 things to do during your Deadzone on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 24 Feb 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1160</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 185 Meeple Source launches Kickstarter to expand their business</itunes:title>
    <title>Ep 185 Meeple Source launches Kickstarter to expand their business</title>
    <description><![CDATA[Using Kickstarter to expand your established business. That is what Cynthia Landon has done.]]></description>
    <content:encoded><![CDATA[Using Kickstarter to expand your established business. That is what Cynthia Landon has done.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 17 Feb 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1215</itunes:duration>
    <itunes:keywords>Meeples, Kickstarter, Cynthia Landon</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 184 Building on Success with Kickstarter</itunes:title>
    <title>Ep 184 Building on Success with Kickstarter</title>
    <description><![CDATA[Guest Robert Burke and how to grow your business with Kickstarter]]></description>
    <content:encoded><![CDATA[Guest Robert Burke and how to grow your business with Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Fri, 14 Feb 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1182</itunes:duration>
    <itunes:keywords>Business, Kickstarter, Burke</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 183 Using Kickstarter To Launch Your Business with Jamey Stegmaier</itunes:title>
    <title>Ep 183 Using Kickstarter To Launch Your Business with Jamey Stegmaier</title>
    <description><![CDATA[]]></description>
    <content:encoded><![CDATA[]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 19 Jan 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1172</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Stonemaier Games, Kickstarter, Business</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 182 Building a Hybrid Business Model with Kickstarter Guest Michael Mindes Part 2</itunes:title>
    <title>Ep 182 Building a Hybrid Business Model with Kickstarter Guest Michael Mindes Part 2</title>
    <description><![CDATA[]]></description>
    <content:encoded><![CDATA[]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 14 Jan 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1193</itunes:duration>
    <itunes:keywords>Funding the Dream, Hybrid Business, Kickstarter, Direct, Retail, Channel, Partners, Resellers, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 181Key Ingredients to Kickstarter Success With Michael Mindes Part I</itunes:title>
    <title>Ep 181Key Ingredients to Kickstarter Success With Michael Mindes Part I</title>
    <description><![CDATA[]]></description>
    <content:encoded><![CDATA[]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 13 Jan 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1184</itunes:duration>
    <itunes:keywords>Michael Mindes, Tasty Minstrel Games, Kickstarter, Success, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 180 Building Niche Markets with Uwe Eickert</itunes:title>
    <title>Ep 180 Building Niche Markets with Uwe Eickert</title>
    <description><![CDATA[]]></description>
    <content:encoded><![CDATA[]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 12 Jan 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1319</itunes:duration>
    <itunes:keywords>Uwe, Funding the Dream, Academy Games, Kickstarter, Crossing the Chasm</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 179 Jamey Stegmaier and Kickstarter Exclusives</itunes:title>
    <title>Ep 179 Jamey Stegmaier and Kickstarter Exclusives</title>
    <description><![CDATA[Kickstarter Exclusives - Good or Bad? Jamey Stegmaier, from Stonemaier Games, joins me as my co-host. Are Kickstarter exclusives good for your project? How about when they do long term damage to your brand? Jamey and I discuss how to go about choosing Kickstarter exclusives.]]></description>
    <content:encoded><![CDATA[Kickstarter Exclusives - Good or Bad? Jamey Stegmaier, from Stonemaier Games, joins me as my co-host. Are Kickstarter exclusives good for your project? How about when they do long term damage to your brand? Jamey and I discuss how to go about choosing Kickstarter exclusives.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 08 Jan 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1205</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Stonemaier Games, Kickstarter, Exclusive</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 178 Uwe Eickert with Academy Games - Building a customer base</itunes:title>
    <title>Ep 178 Uwe Eickert with Academy Games - Building a customer base</title>
    <description><![CDATA[Uwe Eickert has a very successful board game company called Academy Games. He has launched successful Kickstarter projects, all with niche interests, but have done very well.His board game, Freedom: The Underground Railroad, has been a delicate topic, but extremely well received. Uwe tracks every aspect of his customer base. He invests in important tools to keep track of his most important asset, his customers.Take a listen and learn a lot. I always do.]]></description>
    <content:encoded><![CDATA[Uwe Eickert has a very successful board game company called Academy Games. He has launched successful Kickstarter projects, all with niche interests, but have done very well.His board game, Freedom: The Underground Railroad, has been a delicate topic, but extremely well received. Uwe tracks every aspect of his customer base. He invests in important tools to keep track of his most important asset, his customers.Take a listen and learn a lot. I always do.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 06 Jan 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1282</itunes:duration>
    <itunes:keywords>Uwe Eickert, Academy Games, Freedom, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 177 Japanese The Game w/Bernhard Hamaker on Kickstarter</itunes:title>
    <title>Ep 177 Japanese The Game w/Bernhard Hamaker on Kickstarter</title>
    <description><![CDATA[I like to bring on a guest who is going through the steep learning curve of a first time Kickstarter Project. Bernhard Hamaker launched his project moments before we recorded the episode. We discuss how he got to this point and why he was wrong when he thought he was ready and months later felt the time was right.Japanese The Game is a project that teaches you to speak Japanese at the same time you are playing a card game. Well illustrated and meticulously researched, the project has shown signs of an early success.]]></description>
    <content:encoded><![CDATA[I like to bring on a guest who is going through the steep learning curve of a first time Kickstarter Project. Bernhard Hamaker launched his project moments before we recorded the episode. We discuss how he got to this point and why he was wrong when he thought he was ready and months later felt the time was right.Japanese The Game is a project that teaches you to speak Japanese at the same time you are playing a card game. Well illustrated and meticulously researched, the project has shown signs of an early success.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 02 Jan 2014 21:00:00 -0800</pubDate>
    <itunes:duration>1275</itunes:duration>
    <itunes:keywords>Kickstarter, Live Project, Funding the Dream, Richard Bliss, Japanese</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 176 Rich Karlgaard Publisher for Forbes - Crowdfunding saving America</itunes:title>
    <title>Ep 176 Rich Karlgaard Publisher for Forbes - Crowdfunding saving America</title>
    <description><![CDATA[I met Rich Karlgaard at an event where he encouraged me to write a book about Crowdfunding. He said it was going to save small business in America. Over the past year, Rich and I have continued to work together and correspond, and this topic continues be on both of our minds.As the Publisher for Forbes.com, Rich is involved with a wide range of people. Very successful people. He is writing a book, due out in April, called the Soft Edge. I realized that the insights I was gaining from my conversations with him should be shared with a much wider audience. Rich isn&apos;t going to teach you how to run a better Kickstarter campaign, but he is going to teach  you some important business principals to help you AFTER you succeed on Kickstarter.]]></description>
    <content:encoded><![CDATA[I met Rich Karlgaard at an event where he encouraged me to write a book about Crowdfunding. He said it was going to save small business in America. Over the past year, Rich and I have continued to work together and correspond, and this topic continues be on both of our minds.As the Publisher for Forbes.com, Rich is involved with a wide range of people. Very successful people. He is writing a book, due out in April, called the Soft Edge. I realized that the insights I was gaining from my conversations with him should be shared with a much wider audience. Rich isn&apos;t going to teach you how to run a better Kickstarter campaign, but he is going to teach  you some important business principals to help you AFTER you succeed on Kickstarter.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 31 Dec 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1187</itunes:duration>
    <itunes:keywords>Rich Karlgaard, Forbes, Kickstarter Economy, Kickstarter, Publishing, Soft Edge</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Building Momentum on Kickstarter Ep 175 w/Jamey Stegmaier</itunes:title>
    <title>Building Momentum on Kickstarter Ep 175 w/Jamey Stegmaier</title>
    <description><![CDATA[Jamey Stegmaier, co-found of Stonemaier Games and prolific blogger, joins as my co-host for our third episode together. In this episode we discuss how to build momentum for your Kickstarter project. You may have the best project but if no one sees it or is aware of it, you will fail to find backers. Jamey brings his expertise to the discussion to outline a method for building momentum and buzz.]]></description>
    <content:encoded><![CDATA[Jamey Stegmaier, co-found of Stonemaier Games and prolific blogger, joins as my co-host for our third episode together. In this episode we discuss how to build momentum for your Kickstarter project. You may have the best project but if no one sees it or is aware of it, you will fail to find backers. Jamey brings his expertise to the discussion to outline a method for building momentum and buzz.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 11 Dec 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1321</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Stonemaier Games, Kickstarter, Momentum</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 174 Julie Hedlund - How to publish a Children&#39;s book</itunes:title>
    <title>Ep 174 Julie Hedlund - How to publish a Children&#39;s book</title>
    <description><![CDATA[Julie Hedlund is a multi-book author with a successful Kickstarter campaign. Her children&apos;s book, My Love for You is the Sun, is a illustrated children&apos;s book and she is using a hybrid model for publishing, turning to a traditional publisher.If you are thinking of doing your own book or project, listen to her advice about why you may want to look at a hybrid model.]]></description>
    <content:encoded><![CDATA[Julie Hedlund is a multi-book author with a successful Kickstarter campaign. Her children&apos;s book, My Love for You is the Sun, is a illustrated children&apos;s book and she is using a hybrid model for publishing, turning to a traditional publisher.If you are thinking of doing your own book or project, listen to her advice about why you may want to look at a hybrid model.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 03 Dec 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1216</itunes:duration>
    <itunes:keywords>Children, Book, Kickstarter, Julie Hedlund, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 173 Monty Singleton 10 Apps for Kickstarter Success</itunes:title>
    <title>Ep 173 Monty Singleton 10 Apps for Kickstarter Success</title>
    <description><![CDATA[Monty Singleton has a Kickstarter project called Ghosts N Goblins, but he also has a passion for sharing. As part of his campaign, he has launched a 20 days of 20 hours of tweeting to help promote his project.To stay that organized you need tools to make your job easier. Monty lays out the 10 tools he is using for his Kickstarter project and how he is maximizing their use. I love Monty&apos;s energy and enthusiasm. We also discuss how he went about getting my attention, which can give insights into my listeners who are looking for ways to get noticed.]]></description>
    <content:encoded><![CDATA[Monty Singleton has a Kickstarter project called Ghosts N Goblins, but he also has a passion for sharing. As part of his campaign, he has launched a 20 days of 20 hours of tweeting to help promote his project.To stay that organized you need tools to make your job easier. Monty lays out the 10 tools he is using for his Kickstarter project and how he is maximizing their use. I love Monty&apos;s energy and enthusiasm. We also discuss how he went about getting my attention, which can give insights into my listeners who are looking for ways to get noticed.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 13 Nov 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1312</itunes:duration>
    <itunes:keywords>Monty Singleton, Kickstarter, Twitter, Facebook, Voxer, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 172 Co Host Jamey Stegmaier - Manufacturing and Variation</itunes:title>
    <title>Ep 172 Co Host Jamey Stegmaier - Manufacturing and Variation</title>
    <description><![CDATA[My Co-host, Jamey Stegmaier from Stonemaier games, joins me again to talk about the impact that manufacturing can have on the Kickstarter project and shipping.Each and every add-on and stretch goal affects shipping. Project creators will often add on more stuff and create multiple versions of the product. Jamey argues that you should be focused on minimizing the number of variations and versions. This keeps the logistics simpler. DON&apos;T DO T-SHIRTS is my advice. Jamey breaks down the difficulties of subtracting from the value of the core value of the product when you add to many extra things.Jamey is co-founder of Stonemaier games and you can find his blog and advice at www.stonemaiergames.com]]></description>
    <content:encoded><![CDATA[My Co-host, Jamey Stegmaier from Stonemaier games, joins me again to talk about the impact that manufacturing can have on the Kickstarter project and shipping.Each and every add-on and stretch goal affects shipping. Project creators will often add on more stuff and create multiple versions of the product. Jamey argues that you should be focused on minimizing the number of variations and versions. This keeps the logistics simpler. DON&apos;T DO T-SHIRTS is my advice. Jamey breaks down the difficulties of subtracting from the value of the core value of the product when you add to many extra things.Jamey is co-founder of Stonemaier games and you can find his blog and advice at www.stonemaiergames.com]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 12 Nov 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1246</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Shipping, Kickstarter, Viticulture, Euphoria, Stonemaier Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 171 Sandra Tayler Children&#39;s Book Author</itunes:title>
    <title>Ep 171 Sandra Tayler Children&#39;s Book Author</title>
    <description><![CDATA[Sandra Tayler is a children&apos;s book author and business partner in a successful artist focused company. Her and her spouse have built a successful business and life focused on the creation of art, while raising four children and paying the mortgage. Sandra&apos;s story is a fascinating glimpse into how you can thrive in today&apos;s sharing economy. Her project, The Strength of Wild Horses, is her second book and first Solo Kickstarter project. Her website is OneCobble.com ]]></description>
    <content:encoded><![CDATA[Sandra Tayler is a children&apos;s book author and business partner in a successful artist focused company. Her and her spouse have built a successful business and life focused on the creation of art, while raising four children and paying the mortgage. Sandra&apos;s story is a fascinating glimpse into how you can thrive in today&apos;s sharing economy. Her project, The Strength of Wild Horses, is her second book and first Solo Kickstarter project. Her website is OneCobble.com ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 11 Nov 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1259</itunes:duration>
    <itunes:keywords>Sandra Tayler, Wild Horses, Schlock, Kickstarter, Book, Children</itunes:keywords>
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  <item>
    <itunes:title>Free International Shipping on Kickstarter Ep 170 W/Co-host Jamey Stegmaier</itunes:title>
    <title>Free International Shipping on Kickstarter Ep 170 W/Co-host Jamey Stegmaier</title>
    <description><![CDATA[My co-host, Jamey Stegmaier joins me to discuss how to offer free international shipping for your Kickstarter Project. Shipping continues to be the toughest part of any Kickstarter project. Jamey shares how he does it. You can read about it on his blog at http://www.stonemaiergames.com/how-to-provide-free-shipping-worldwide-on-kickstarter-a-comprehensive-guide/]]></description>
    <content:encoded><![CDATA[My co-host, Jamey Stegmaier joins me to discuss how to offer free international shipping for your Kickstarter Project. Shipping continues to be the toughest part of any Kickstarter project. Jamey shares how he does it. You can read about it on his blog at http://www.stonemaiergames.com/how-to-provide-free-shipping-worldwide-on-kickstarter-a-comprehensive-guide/]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 06 Nov 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1275</itunes:duration>
    <itunes:keywords>Kickstarter, Shipping, Jamey, Stegmaier, Richard Bliss, Stonemaier</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Creating a Podcast with Richard Bliss Ep 169 Funding the Dream on Kickstarter</itunes:title>
    <title>Creating a Podcast with Richard Bliss Ep 169 Funding the Dream on Kickstarter</title>
    <description><![CDATA[How do you create a podcast? My listeners have asked for some tips and advice on how to go about setting up a podcast. I address the fear of public speaking, finding guests, and setting up the equipment. If you are looking for expert advice, this is NOT it. But instead, I share how I&apos;ve been able to create my podcast and the success it has had.Episode is inspired by a question from one of my listeners.]]></description>
    <content:encoded><![CDATA[How do you create a podcast? My listeners have asked for some tips and advice on how to go about setting up a podcast. I address the fear of public speaking, finding guests, and setting up the equipment. If you are looking for expert advice, this is NOT it. But instead, I share how I&apos;ve been able to create my podcast and the success it has had.Episode is inspired by a question from one of my listeners.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 04 Nov 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1201</itunes:duration>
    <itunes:keywords>Podcast, Funding the Dream, Kickstarter, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Ep 168 Clueless about Cthulhu with Dave Sokolowski</itunes:title>
    <title>Ep 168 Clueless about Cthulhu with Dave Sokolowski</title>
    <description><![CDATA[Two things do really well on Kickstarter: Zombies and Cthulhu. Zombies I understand but Cthulhu has me scratching my head. Hundreds of thousands of dollars has backed multiple Cthulhu projects. I have invited Dave Sokolowski (@sokolowskidave) to explain it all to me. And if you are interested, you can listen in. ]]></description>
    <content:encoded><![CDATA[Two things do really well on Kickstarter: Zombies and Cthulhu. Zombies I understand but Cthulhu has me scratching my head. Hundreds of thousands of dollars has backed multiple Cthulhu projects. I have invited Dave Sokolowski (@sokolowskidave) to explain it all to me. And if you are interested, you can listen in. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 28 Oct 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1260</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, Richard Bliss, Sokolowski, Cthulhu</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Backing for a Buck - Building a Fan base on Kickstarter Ep 167</itunes:title>
    <title>Backing for a Buck - Building a Fan base on Kickstarter Ep 167</title>
    <description><![CDATA[Backers are always worth more than the money they provide for a project. Roger Hicks has created a Back it for a Buck campaign to help Kickstarter projects expand their base to backers willing to pledge a $1 dollar. Listen in as we discuss the strategy around this approach]]></description>
    <content:encoded><![CDATA[Backers are always worth more than the money they provide for a project. Roger Hicks has created a Back it for a Buck campaign to help Kickstarter projects expand their base to backers willing to pledge a $1 dollar. Listen in as we discuss the strategy around this approach]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 22 Oct 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1169</itunes:duration>
    <itunes:keywords>Back it for a buck, building a fan base, Kickstarter, Richard Bliss, Today in boardgames</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Ep 166 Crowdfund Insider Director Charles Luzar on Funding the Dream</itunes:title>
    <title>Ep 166 Crowdfund Insider Director Charles Luzar on Funding the Dream</title>
    <description><![CDATA[Charles Luzar is Director of Crowdfundinsider.com as well as a member of the PR committee for the Crowdfunding Professional Association and a member of the CF 50, a Global Think Tank of Crowdfunding Industry Experts. We discuss equity-based crowdfunding and its role in the evolving world of Crowdfunding]]></description>
    <content:encoded><![CDATA[Charles Luzar is Director of Crowdfundinsider.com as well as a member of the PR committee for the Crowdfunding Professional Association and a member of the CF 50, a Global Think Tank of Crowdfunding Industry Experts. We discuss equity-based crowdfunding and its role in the evolving world of Crowdfunding]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 14 Oct 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1415</itunes:duration>
    <itunes:keywords>JOBS, Crowdfunding, Kickstarter, Charles Luzar, Richard Bliss, Equity-based, crowdfunding</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 165 With Devin Thorpe Your Mark on the World</itunes:title>
    <title>Ep 165 With Devin Thorpe Your Mark on the World</title>
    <description><![CDATA[Devin Thorpe is the author of the crowdfunding book, Your Mark on the World, and the host of the Social Enterprise &amp; Crowdfunding Conference in Snowbird, UT. He joins me to discuss the coming changes in Equity-based crowdfunding as well as cause-based crowdfunding and how they differ from Kickstarter]]></description>
    <content:encoded><![CDATA[Devin Thorpe is the author of the crowdfunding book, Your Mark on the World, and the host of the Social Enterprise &amp; Crowdfunding Conference in Snowbird, UT. He joins me to discuss the coming changes in Equity-based crowdfunding as well as cause-based crowdfunding and how they differ from Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 13 Oct 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1278</itunes:duration>
    <itunes:keywords>Your Mark on the World, Crowdfunding, Kickstarter, JOBS, Equity Crowdfunding, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 164 Aldo Ghiozzi Kickstarter impact on Boardgame retailers</itunes:title>
    <title>Ep 164 Aldo Ghiozzi Kickstarter impact on Boardgame retailers</title>
    <description><![CDATA[Kickstarter and Table Top Gaming have a close relationship. Aldo Ghiozzi, Owner of Impressions, a Table Top Gaming Distribution company, discusses the impact of Kickstarter on the retails and distribution channels of board games and RPGs.He and I disagree on many points but always enjoy coming together to discuss.]]></description>
    <content:encoded><![CDATA[Kickstarter and Table Top Gaming have a close relationship. Aldo Ghiozzi, Owner of Impressions, a Table Top Gaming Distribution company, discusses the impact of Kickstarter on the retails and distribution channels of board games and RPGs.He and I disagree on many points but always enjoy coming together to discuss.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 09 Oct 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1174</itunes:duration>
    <itunes:keywords>Board Games, Table Top Games, Kickstarter, Impressions, Aldo, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 163 London Whisperer returns to tell us who&#39;s NOT dead.</itunes:title>
    <title>Ep 163 London Whisperer returns to tell us who&#39;s NOT dead.</title>
    <description><![CDATA[Laurence O&apos;Brien, the London Whisperer, returns to talk about Camelot: The Build and how old is becoming new and most of those old game designers from the 80s are still around. We have a fun time, come join us.]]></description>
    <content:encoded><![CDATA[Laurence O&apos;Brien, the London Whisperer, returns to talk about Camelot: The Build and how old is becoming new and most of those old game designers from the 80s are still around. We have a fun time, come join us.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 02 Oct 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Camelot, Merlin, Excalibur, Julian Musgraves, Laurence O&#39;Brien, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 162 Pre-Launch Prep on Kickstarter with Jeremy Burnham</itunes:title>
    <title>Ep 162 Pre-Launch Prep on Kickstarter with Jeremy Burnham</title>
    <description><![CDATA[Hitting the Launch button on your Kickstarter campaign is usually the last thing you do in the long build up to  your campaign. Jeremy Burnham shares the extensive prep that went into their launch of Stack &amp; Attack, currently running on Kickstarter]]></description>
    <content:encoded><![CDATA[Hitting the Launch button on your Kickstarter campaign is usually the last thing you do in the long build up to  your campaign. Jeremy Burnham shares the extensive prep that went into their launch of Stack &amp; Attack, currently running on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 01 Oct 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Stack and Attack, Kickstarter, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 161 Sojourner Tales with Tracy Hickman -Planning beyond your Kickstarter Project</itunes:title>
    <title>Ep 161 Sojourner Tales with Tracy Hickman -Planning beyond your Kickstarter Project</title>
    <description><![CDATA[Tracy Hickman joins me for Episode 161 of Funding the Dream on Kickstarter to discuss the importance of planning beyond the project. Your preparation leading up to your project launch must also take into consideration the bigger picture of what happens after you fund.]]></description>
    <content:encoded><![CDATA[Tracy Hickman joins me for Episode 161 of Funding the Dream on Kickstarter to discuss the importance of planning beyond the project. Your preparation leading up to your project launch must also take into consideration the bigger picture of what happens after you fund.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 25 Sep 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Tracy Hickman, Kickstarter, Dragonlance, Sojourner Tales</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 160 Being the Best and Facing the Dip</itunes:title>
    <title>Ep 160 Being the Best and Facing the Dip</title>
    <description><![CDATA[Every Kickstarter project faces a dip in the middle. It is the time between the beginning and the end where backers and money slow to a trickle. It is also the time when you have to decide to keep going or cancel the project.It is called the Dip and I discuss it in this episode of Funding the Dream on Kickstarter]]></description>
    <content:encoded><![CDATA[Every Kickstarter project faces a dip in the middle. It is the time between the beginning and the end where backers and money slow to a trickle. It is also the time when you have to decide to keep going or cancel the project.It is called the Dip and I discuss it in this episode of Funding the Dream on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 23 Sep 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Seth Godin, Dip, Kicktraq, Jamey Stegmaier, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 159 Building Your Personal Brand Online</itunes:title>
    <title>Ep 159 Building Your Personal Brand Online</title>
    <description><![CDATA[This episode covers the 3 P&apos;s of Online Branding. We discuss how to become famous and to build your personal brand. Just you and I talking about to use Social Media to build up your identity. And of course, how it helps your Kickstarter campaign]]></description>
    <content:encoded><![CDATA[This episode covers the 3 P&apos;s of Online Branding. We discuss how to become famous and to build your personal brand. Just you and I talking about to use Social Media to build up your identity. And of course, how it helps your Kickstarter campaign]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 18 Sep 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1185</itunes:duration>
    <itunes:keywords>Predictable, Persistent, Presence, Kickstarter, Branding, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 158 Marital Bliss - When you think you&#39;re ready but your not on Kickstarter</itunes:title>
    <title>Ep 158 Marital Bliss - When you think you&#39;re ready but your not on Kickstarter</title>
    <description><![CDATA[There is a lot of preparation for a Kickstarter campaign. But even when you think you are ready, you still may not be. Nick and Nicole Fink talk about their project and the unexpected delay days before their planned launch.]]></description>
    <content:encoded><![CDATA[There is a lot of preparation for a Kickstarter campaign. But even when you think you are ready, you still may not be. Nick and Nicole Fink talk about their project and the unexpected delay days before their planned launch.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 16 Sep 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1183</itunes:duration>
    <itunes:keywords>Marital Bliss, Kickstarter, Fink, Richard Bliss, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 157 Jamey Stegmaier of Stonemaier Games - Success on Kickstarter</itunes:title>
    <title>Ep 157 Jamey Stegmaier of Stonemaier Games - Success on Kickstarter</title>
    <description><![CDATA[Funding the Dream returning guest, Jamey Stegmaier, co-owner of Stonemaier Games, joins me to discuss finding success on Kickstarter. We talk about building a fan base and the amount of time and work to be successful with attracting your fans.]]></description>
    <content:encoded><![CDATA[Funding the Dream returning guest, Jamey Stegmaier, co-owner of Stonemaier Games, joins me to discuss finding success on Kickstarter. We talk about building a fan base and the amount of time and work to be successful with attracting your fans.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 11 Sep 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1497</itunes:duration>
    <itunes:keywords>Kickstarter, Stonemaier Games, Jamey Stegmaier, Viticulture, Euphoria</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 156 Getting your game ready for Kickstarter  Guest Tim Duong</itunes:title>
    <title>Ep 156 Getting your game ready for Kickstarter  Guest Tim Duong</title>
    <description><![CDATA[For this episode I reach out into the Twitterverse to randomly connect with a fan of the show and a Kickstarter game designer, Tim Duong. We discuss Game Crafter, the process of getting your prototypes made, and the process of testing a game.]]></description>
    <content:encoded><![CDATA[For this episode I reach out into the Twitterverse to randomly connect with a fan of the show and a Kickstarter game designer, Tim Duong. We discuss Game Crafter, the process of getting your prototypes made, and the process of testing a game.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 09 Sep 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1191</itunes:duration>
    <itunes:keywords>Game Crafter, Kickstarter, Canada, Richard Bliss, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 155 Is Kickstarter Broken? Chuck Lawton from Geek Dad</itunes:title>
    <title>Ep 155 Is Kickstarter Broken? Chuck Lawton from Geek Dad</title>
    <description><![CDATA[Chuck Lawton is a contributor to GeekDad.com. He recently wrote an article called &quot;Kickstarter is Broken and it&apos;s all our fault&quot;. I invited Chuck to come on the show to talk about how Kickstarter is changing, the impact it is having on industries, and whether or not he thinks it is really broken.]]></description>
    <content:encoded><![CDATA[Chuck Lawton is a contributor to GeekDad.com. He recently wrote an article called &quot;Kickstarter is Broken and it&apos;s all our fault&quot;. I invited Chuck to come on the show to talk about how Kickstarter is changing, the impact it is having on industries, and whether or not he thinks it is really broken.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 04 Sep 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1174</itunes:duration>
    <itunes:keywords>Funding the Dream, Kickstarter, GeekDad, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 154 Phil Kilcrease - Changing project midstream</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 154 Phil Kilcrease - Changing project midstream</title>
    <description><![CDATA[Phil Kilcrease is an experienced Kickstarter Project owner. He shares with us his advice about making changes to a successful campaign to make it a little better. I also share sources of where to go to get Kickstarter advice.]]></description>
    <content:encoded><![CDATA[Phil Kilcrease is an experienced Kickstarter Project owner. He shares with us his advice about making changes to a successful campaign to make it a little better. I also share sources of where to go to get Kickstarter advice.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 02 Sep 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1193</itunes:duration>
    <itunes:keywords>Phil Kilcrease, Smash Monster, Jamey Stegmaier, James Mathe</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 153 Bocce Dice Kevin McCarthy</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 153 Bocce Dice Kevin McCarthy</title>
    <description><![CDATA[Kevin used local manufacturing and a creative idea to bring his Bocce Dice game to market. Listen in as he and I discuss his journey that has made it easy for him to deliver a simple idea.]]></description>
    <content:encoded><![CDATA[Kevin used local manufacturing and a creative idea to bring his Bocce Dice game to market. Listen in as he and I discuss his journey that has made it easy for him to deliver a simple idea.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 29 Aug 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1195</itunes:duration>
    <itunes:keywords>Bocce Dice, Richard Bliss, Kickstarter, World Boardgaming Championships, Kevin McCarthy</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 150 Richard Bliss 3 Ps of Online Marketing</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 150 Richard Bliss 3 Ps of Online Marketing</title>
    <description><![CDATA[How do you find more backers? This is the single most frequent question I&apos;m asked. You do it with the 3 Ps of Online Marketing. Join me for my 150th Episode of Funding the Dream as I discuss what you need to do to find more fans and build your online identity with the 3 Ps]]></description>
    <content:encoded><![CDATA[How do you find more backers? This is the single most frequent question I&apos;m asked. You do it with the 3 Ps of Online Marketing. Join me for my 150th Episode of Funding the Dream as I discuss what you need to do to find more fans and build your online identity with the 3 Ps]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 28 Aug 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1171</itunes:duration>
    <itunes:keywords>150, Persistent, Predictable, Presence, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 151 Phil Kilcrease Game Stores</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 151 Phil Kilcrease Game Stores</title>
    <description><![CDATA[Does Kickstarter help or hurt the local hobby game store. The debate is still out there. I&apos;m joined by Phil Kilcrease from Game Night Games to talk about how their store embraces the Kickstarter movement.]]></description>
    <content:encoded><![CDATA[Does Kickstarter help or hurt the local hobby game store. The debate is still out there. I&apos;m joined by Phil Kilcrease from Game Night Games to talk about how their store embraces the Kickstarter movement.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 28 Aug 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1154</itunes:duration>
    <itunes:keywords>Game Night Games, Fifth Street Games, Phil, Kickstarter, Game Stores</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 152 Landing Mr Right</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 152 Landing Mr Right</title>
    <description><![CDATA[Alys and Victoria set about designing a board game around dating. With Newpaper and TV coverage, they have generated a lot of interest in a board game called Landing Mr Right. They refer to it as Therapy in a Box for mature women who find themselves in the dating scene.]]></description>
    <content:encoded><![CDATA[Alys and Victoria set about designing a board game around dating. With Newpaper and TV coverage, they have generated a lot of interest in a board game called Landing Mr Right. They refer to it as Therapy in a Box for mature women who find themselves in the dating scene.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 28 Aug 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1165</itunes:duration>
    <itunes:keywords>Therapy in a Box, Landing Mr Right, Victoria, Kickstarter, Board Game</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 148 Jarek Smith GotGameTesters.com</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 148 Jarek Smith GotGameTesters.com</title>
    <description><![CDATA[Jarek Smith has created a service to review and video blog about prototype board games. This is needed because many reviewers won&apos;t take a look at a game until it is ready or near-ready for publishing.I&apos;ve invited Jarek on the show to talk about his service and how it helps fledgling board game designers]]></description>
    <content:encoded><![CDATA[Jarek Smith has created a service to review and video blog about prototype board games. This is needed because many reviewers won&apos;t take a look at a game until it is ready or near-ready for publishing.I&apos;ve invited Jarek on the show to talk about his service and how it helps fledgling board game designers]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 29 Jul 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1196</itunes:duration>
    <itunes:keywords>Jarek Smith, GotGameTesters.com, Richard Bliss, Kickstarter</itunes:keywords>
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    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Josh Githens and the Local Game Store</itunes:title>
    <title>Funding the Dream on Kickstarter Josh Githens and the Local Game Store</title>
    <description><![CDATA[Is Kickstarter bad for business for Local Game Stores. Some argue that Kickstarter is a pre-order system that robs customers from the Local Game stores. My guest, Josh Githens, co-owner of Boardwalk in Greenville, SC discusses the impact Kickstarter has had on his store.]]></description>
    <content:encoded><![CDATA[Is Kickstarter bad for business for Local Game Stores. Some argue that Kickstarter is a pre-order system that robs customers from the Local Game stores. My guest, Josh Githens, co-owner of Boardwalk in Greenville, SC discusses the impact Kickstarter has had on his store.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 29 Jul 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1281</itunes:duration>
    <itunes:keywords>FLGS, Josh Githens, Game Store, Boardwalk, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 147 Devin Thorpe Author of Crowdfunding for Social Good</itunes:title>
    <title>Funding the Dream Ep 147 Devin Thorpe Author of Crowdfunding for Social Good</title>
    <description><![CDATA[Devin Thorpe is a Forbes Contributor blogging, writing, and speaking about Crowdfunding for Social Good. Using Crowdfunding to bring meaningful change to the world. He has recently written a book called, Crowdfunding for Social Good: Financing Your Mark on the World. Devin shares with us the many different methods to raise money for causes and non-profits through other platforms than Kickstarter. ]]></description>
    <content:encoded><![CDATA[Devin Thorpe is a Forbes Contributor blogging, writing, and speaking about Crowdfunding for Social Good. Using Crowdfunding to bring meaningful change to the world. He has recently written a book called, Crowdfunding for Social Good: Financing Your Mark on the World. Devin shares with us the many different methods to raise money for causes and non-profits through other platforms than Kickstarter. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 23 Jul 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1169</itunes:duration>
    <itunes:keywords>Devin Thorpe, Forbes, Kickstarter, Social Good, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 146 Doug Morse Adventures Tabletop Part 2</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 146 Doug Morse Adventures Tabletop Part 2</title>
    <description><![CDATA[Doug Morse joins us again to discuss successful tactics to deploy when in the middle of your campaign. His campaign, Adventures on the Tabletop documentary, successfully funded and he shares his insights.]]></description>
    <content:encoded><![CDATA[Doug Morse joins us again to discuss successful tactics to deploy when in the middle of your campaign. His campaign, Adventures on the Tabletop documentary, successfully funded and he shares his insights.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 23 Jun 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1361</itunes:duration>
    <itunes:keywords>Doug Morse, Tabletop, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 145 Three professors research on Crowdfunding</itunes:title>
    <title>Funding the Dream Ep 145 Three professors research on Crowdfunding</title>
    <description><![CDATA[Three professors, Anindya Ghose, Sunil Wattal, and Gord Burtch, have written a research paper that can be found on SSRN that covers the topic of Crowdfunding.A conversation about the counter intuitive ideas that come from studying crowdfunding]]></description>
    <content:encoded><![CDATA[Three professors, Anindya Ghose, Sunil Wattal, and Gord Burtch, have written a research paper that can be found on SSRN that covers the topic of Crowdfunding.A conversation about the counter intuitive ideas that come from studying crowdfunding]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 18 Jun 2013 21:00:00 -0700</pubDate>
    <itunes:duration>965</itunes:duration>
    <itunes:keywords>Paper, Crowdfunding, Wattal, Burtch, Ghose, Richard Bliss,</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Adventures on the Tabletop - Funding the Dream on Kickstarter Ep 144 with Doug Morse</itunes:title>
    <title>Adventures on the Tabletop - Funding the Dream on Kickstarter Ep 144 with Doug Morse</title>
    <description><![CDATA[Doug Morse is a professional film maker AND he likes board games. Those two passions come together for Adventures on the Tabletop, his documentary about the board game industry. Great conversation with a lot of insights.]]></description>
    <content:encoded><![CDATA[Doug Morse is a professional film maker AND he likes board games. Those two passions come together for Adventures on the Tabletop, his documentary about the board game industry. Great conversation with a lot of insights.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 06 Jun 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1191</itunes:duration>
    <itunes:keywords>Tabletop, boardgames, Alan Moon, Documentary, Doug Morse, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 143 Erick Vallejos</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 143 Erick Vallejos</title>
    <description><![CDATA[Erick Vallejos has been a Literary Journalism student at UC-Irvine for the past five years. He approached me a year ago for a radio interview on Crowdfunding and Kickstarter. He graduates this month and we take a few minutes to discuss how Crowdfunding and Kickstarter have changed over the past year since we met.]]></description>
    <content:encoded><![CDATA[Erick Vallejos has been a Literary Journalism student at UC-Irvine for the past five years. He approached me a year ago for a radio interview on Crowdfunding and Kickstarter. He graduates this month and we take a few minutes to discuss how Crowdfunding and Kickstarter have changed over the past year since we met.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 04 Jun 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1184</itunes:duration>
    <itunes:keywords>Kickstarter, Erick Vallejos, UC-Irvine, Journalism</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Glowing Plant w/Antony Evans Funding the Dream Ep 142</itunes:title>
    <title>Glowing Plant w/Antony Evans Funding the Dream Ep 142</title>
    <description><![CDATA[Some call them Frankenstein plants, but Antony Evans and his team are attempting to combine the DNA from glowing bugs with plants to provide natural light. It sounds crazy and awesome and with ~$500,000 in funding on Kickstarter they have a good shot at showing us how it is done.Take a listen as we visit the future.]]></description>
    <content:encoded><![CDATA[Some call them Frankenstein plants, but Antony Evans and his team are attempting to combine the DNA from glowing bugs with plants to provide natural light. It sounds crazy and awesome and with ~$500,000 in funding on Kickstarter they have a good shot at showing us how it is done.Take a listen as we visit the future.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 03 Jun 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1196</itunes:duration>
    <itunes:keywords>Glowing Plant, Antony Evans, Richard Bliss, Funding the Dream, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>IndieGoGo and Funding the Dream: Ep 141 Shadow The Movie with Autumn McAlpin</itunes:title>
    <title>IndieGoGo and Funding the Dream: Ep 141 Shadow The Movie with Autumn McAlpin</title>
    <description><![CDATA[Autumn McAlpin took 42 days to create a film and raise money on IndieGoGo. Actors, writers, directors, and other crew all came together in record time. She is my guest and talks about how IndieGoGo made it possible for her to create her film in such a short amount of time.]]></description>
    <content:encoded><![CDATA[Autumn McAlpin took 42 days to create a film and raise money on IndieGoGo. Actors, writers, directors, and other crew all came together in record time. She is my guest and talks about how IndieGoGo made it possible for her to create her film in such a short amount of time.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 29 May 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1197</itunes:duration>
    <itunes:keywords>Shadow the Movie, IndieGoGo, Autumn McAlpin, Richard Bliss, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Ep 140 Mark MacKinnon Upon a Fable</itunes:title>
    <title>Ep 140 Mark MacKinnon Upon a Fable</title>
    <description><![CDATA[Mark MacKinnon has been in the board game industry a long time. When his first attempt at launching a Kickstarter project wasn&apos;t doing well, he cancelled, adjusted, and relaunched. He discusses the process behind this and why he did it.Mark MacKinnon is with Dyskami Publishing Company. ]]></description>
    <content:encoded><![CDATA[Mark MacKinnon has been in the board game industry a long time. When his first attempt at launching a Kickstarter project wasn&apos;t doing well, he cancelled, adjusted, and relaunched. He discusses the process behind this and why he did it.Mark MacKinnon is with Dyskami Publishing Company. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 07 May 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Mark MacKinnon, Dyskami, Kickstarter, Board Games, Funding the Dream, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Kickstarter and Taxes Ep 139</itunes:title>
    <title>Kickstarter and Taxes Ep 139</title>
    <description><![CDATA[Does it matter when you fund your Kickstarter project? You bet it does. Take a listen as we discuss the challenges that you face when it comes tax time and you have a Kickstarter project about ready to fund.My guest is John Skeen, CPA and we talk Taxes and KickstarterAnd a surprise visit from Catan Official Gaming Board creator.]]></description>
    <content:encoded><![CDATA[Does it matter when you fund your Kickstarter project? You bet it does. Take a listen as we discuss the challenges that you face when it comes tax time and you have a Kickstarter project about ready to fund.My guest is John Skeen, CPA and we talk Taxes and KickstarterAnd a surprise visit from Catan Official Gaming Board creator.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 16 Apr 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Taxes, Kickstarter, Funding the Dream, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Business Partners and Kickstarter Ep 138 with Patrick Nickell</itunes:title>
    <title>Business Partners and Kickstarter Ep 138 with Patrick Nickell</title>
    <description><![CDATA[Patrick Nickell and I share an open discussion about the delicate nature of handling a partnership that decides to split. He talks about his and I talk about mine. Kickstarter and the unintended consequences of partnerships that don&apos;t last.Oh, and a special guest appearance by Lia Bliss. Yes, she is related.]]></description>
    <content:encoded><![CDATA[Patrick Nickell and I share an open discussion about the delicate nature of handling a partnership that decides to split. He talks about his and I talk about mine. Kickstarter and the unintended consequences of partnerships that don&apos;t last.Oh, and a special guest appearance by Lia Bliss. Yes, she is related.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 08 Apr 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1307</itunes:duration>
    <itunes:keywords>Richard Bliss, Kickstarter, Crash Games, Funding the Dream, Partnership</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Special Edition Ali Spagnola Power Hour Final Countdown on IndieGoGo</itunes:title>
    <title>Special Edition Ali Spagnola Power Hour Final Countdown on IndieGoGo</title>
    <description><![CDATA[Ali was just on the show as a guest and comes back in one of our special sponsor slots to talk about her final hours as the project winds down on IndieGoGo. Also, you get to hear some of her fantastic music.Her project is Power Hour Victory Tour on IndieGoGo]]></description>
    <content:encoded><![CDATA[Ali was just on the show as a guest and comes back in one of our special sponsor slots to talk about her final hours as the project winds down on IndieGoGo. Also, you get to hear some of her fantastic music.Her project is Power Hour Victory Tour on IndieGoGo]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 07 Apr 2013 21:00:00 -0700</pubDate>
    <itunes:duration>240</itunes:duration>
    <itunes:keywords>Ali Spagnola, IndieGoGo, Power Hour, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Days of Wonder on Kickstarter Ep 137 Small World 2</itunes:title>
    <title>Days of Wonder on Kickstarter Ep 137 Small World 2</title>
    <description><![CDATA[Days of Wonder is an established board game and video game company. They have very good reasons for everything they do, including launching then canceling, then relaunching their Small World 2 game on Kickstarter. Listen in as Mark Kaufmann, VP of Marketing, discusses their reasoning and shares great insight into doing both video and board games.]]></description>
    <content:encoded><![CDATA[Days of Wonder is an established board game and video game company. They have very good reasons for everything they do, including launching then canceling, then relaunching their Small World 2 game on Kickstarter. Listen in as Mark Kaufmann, VP of Marketing, discusses their reasoning and shares great insight into doing both video and board games.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 04 Apr 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1193</itunes:duration>
    <itunes:keywords>Kickstarter, Richard Bliss, Funding the Dream, Days of Wonder</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 136 Ali Spagnola Power Hour Victory Tour</itunes:title>
    <title>Funding the Dream Ep 136 Ali Spagnola Power Hour Victory Tour</title>
    <description><![CDATA[Ali Spagnola is a talented artist and a fighter. When she was hit with a lawsuit to stop performing and selling her own music, she fought back, and won. Now she is funding a victory tour to celebrate the three year legal battle. ]]></description>
    <content:encoded><![CDATA[Ali Spagnola is a talented artist and a fighter. When she was hit with a lawsuit to stop performing and selling her own music, she fought back, and won. Now she is funding a victory tour to celebrate the three year legal battle. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 31 Mar 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1163</itunes:duration>
    <itunes:keywords>IndieGoGo, Power Hour, Ali Spagnola, Richard Bliss, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 135 Jonathan Liu Kicking Back</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 135 Jonathan Liu Kicking Back</title>
    <description><![CDATA[Jonathan Liu, writer for GeekDad on Wired.com, is my guest as we discuss his Kicking Back program. The idea of giving to the Kickstarter community as a backer BEFORE you become a project owner. It is an interesting conversation as we chat with Jonathan about this and his Emperor&apos;s New Clothes project]]></description>
    <content:encoded><![CDATA[Jonathan Liu, writer for GeekDad on Wired.com, is my guest as we discuss his Kicking Back program. The idea of giving to the Kickstarter community as a backer BEFORE you become a project owner. It is an interesting conversation as we chat with Jonathan about this and his Emperor&apos;s New Clothes project]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 27 Mar 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1197</itunes:duration>
    <itunes:keywords>Jonathan Liu, Kicking Back, Kickstarter, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Undead episode with Zombie House Blitz</itunes:title>
    <title>Undead episode with Zombie House Blitz</title>
    <description><![CDATA[This is a special edition episode as Zombie House Blitz wraps up with still 82% to go. We take a few minutes to check in with Jeremiah Lee to see how he&apos;s holding up.]]></description>
    <content:encoded><![CDATA[This is a special edition episode as Zombie House Blitz wraps up with still 82% to go. We take a few minutes to check in with Jeremiah Lee to see how he&apos;s holding up.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 27 Mar 2013 21:00:00 -0700</pubDate>
    <itunes:duration>436</itunes:duration>
    <itunes:keywords>Undead, Zombie, Richard Bliss, Jeremiah Lee</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 134 Alyssa Faden Torn Armor</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 134 Alyssa Faden Torn Armor</title>
    <description><![CDATA[Since Torn Armor launched as a Kickstarter project, it followed the traditional trajectory of lots of funding activity early then a steep drop off. But then they made an adjustment and pulled out of the dive, trending upward for the rest of their campaign. Listen in as I speak with Alyssa Faden about the creation of Torn Armor on Kickstarter ]]></description>
    <content:encoded><![CDATA[Since Torn Armor launched as a Kickstarter project, it followed the traditional trajectory of lots of funding activity early then a steep drop off. But then they made an adjustment and pulled out of the dive, trending upward for the rest of their campaign. Listen in as I speak with Alyssa Faden about the creation of Torn Armor on Kickstarter ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 26 Mar 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1179</itunes:duration>
    <itunes:keywords>Alyssa Faden, Torn Armor, Kickstarter, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 133 David Basulto Talking the iOgrapher</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 133 David Basulto Talking the iOgrapher</title>
    <description><![CDATA[I love to shoot video and David Basulto has just made it that much easier. Using an iPad Mini and his very cool iOgrapher, you can be decked out like the pros. David shares with us the secrets of filming and the excitement of teaching kids about the new opportunities that all this technology provides.]]></description>
    <content:encoded><![CDATA[I love to shoot video and David Basulto has just made it that much easier. Using an iPad Mini and his very cool iOgrapher, you can be decked out like the pros. David shares with us the secrets of filming and the excitement of teaching kids about the new opportunities that all this technology provides.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 12 Mar 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1157</itunes:duration>
    <itunes:keywords>David Basulto, iOgrapher, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 132 X-Wing Fighters Simon Kwan &amp; Ed Dean</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 132 X-Wing Fighters Simon Kwan &amp; Ed Dean</title>
    <description><![CDATA[Two guys in Shanghai decided to fight back against the Empire&apos;s efforts to Kickstart a Death Star. They are our last best hope. Join me as we talk to Simon Kwan and Ed Dean who launched the Rebel X-Wing Kickstarter project. Join the rebellion against the Empire.]]></description>
    <content:encoded><![CDATA[Two guys in Shanghai decided to fight back against the Empire&apos;s efforts to Kickstart a Death Star. They are our last best hope. Join me as we talk to Simon Kwan and Ed Dean who launched the Rebel X-Wing Kickstarter project. Join the rebellion against the Empire.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 11 Mar 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1194</itunes:duration>
    <itunes:keywords>Star Wars, Kickstarter, X-Wing, Simon Kwan, Ed Dean, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 131 Drew Tablak Disney Cast Member</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 131 Drew Tablak Disney Cast Member</title>
    <description><![CDATA[Drew Tablak sings, dances, and plays instruments while riding a bike as one of Disney&apos;s Dapper Dan&apos;s. He has created a Kickstarter page as a way of connecting with his fans and shares with us how it is to be a Disney cast member and feel that connection with fans.His Kickstarter page can be found as Drew Tablak]]></description>
    <content:encoded><![CDATA[Drew Tablak sings, dances, and plays instruments while riding a bike as one of Disney&apos;s Dapper Dan&apos;s. He has created a Kickstarter page as a way of connecting with his fans and shares with us how it is to be a Disney cast member and feel that connection with fans.His Kickstarter page can be found as Drew Tablak]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 11 Mar 2013 21:00:00 -0700</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Drew Tablak, Kickstarter, Dapper Dan, Disney, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 130 Richard Bliss on Crowdfunding</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 130 Richard Bliss on Crowdfunding</title>
    <description><![CDATA[Kickstarter and Crowdfunding are changing everything they touch. Industries and markets are being turned upside down. The gatekeepers of the past are being replaced by people with a dream connecting directly to people who share that dream. Join me in my discussion about what this means to all of us.]]></description>
    <content:encoded><![CDATA[Kickstarter and Crowdfunding are changing everything they touch. Industries and markets are being turned upside down. The gatekeepers of the past are being replaced by people with a dream connecting directly to people who share that dream. Join me in my discussion about what this means to all of us.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 05 Mar 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1138</itunes:duration>
    <itunes:keywords>Richard Bliss, Kickstarter, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 129 Michael Selinker A Maze of Games</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 129 Michael Selinker A Maze of Games</title>
    <description><![CDATA[A Kickstarter project that is a game. Not a Kickstarter project to make a game but the project itself is part of the game. Hidden clues, small signs, all leading up to the funding of the project called A Maze of Games with Michael Selinker. You have never seen anything like this]]></description>
    <content:encoded><![CDATA[A Kickstarter project that is a game. Not a Kickstarter project to make a game but the project itself is part of the game. Hidden clues, small signs, all leading up to the funding of the project called A Maze of Games with Michael Selinker. You have never seen anything like this]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 28 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1169</itunes:duration>
    <itunes:keywords>A Maze of Games, Kickstarter, Puzzles, Michael Selinker, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 127 Lawsuit for failing to deliver</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 127 Lawsuit for failing to deliver</title>
    <description><![CDATA[Kickstarter Project owner successfully funds $35,000 and then announces the project won&apos;t get delivered, pocketing the money. What do you do? If you are Neil Singh, you sue.Neil discusses the circumstances leading up to his suing the project owner who failed to deliver what was promised. This is a great interview that covers topics every Kickstarter owner needs to think about.]]></description>
    <content:encoded><![CDATA[Kickstarter Project owner successfully funds $35,000 and then announces the project won&apos;t get delivered, pocketing the money. What do you do? If you are Neil Singh, you sue.Neil discusses the circumstances leading up to his suing the project owner who failed to deliver what was promised. This is a great interview that covers topics every Kickstarter owner needs to think about.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 27 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1365</itunes:duration>
    <itunes:keywords>Lawsuit, Kickstarter, Neil Singh, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 128 Michael Mindes Tasty Minstel Games</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 128 Michael Mindes Tasty Minstel Games</title>
    <description><![CDATA[Michael Mindes has his 8th Kickstarter project currently on running. He provides advice and insight into what is more important, a lot of backers or a lot of money.Listen in as he lets us in on his secrets]]></description>
    <content:encoded><![CDATA[Michael Mindes has his 8th Kickstarter project currently on running. He provides advice and insight into what is more important, a lot of backers or a lot of money.Listen in as he lets us in on his secrets]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 27 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1343</itunes:duration>
    <itunes:keywords>Michael Mindes, Tasty Minstrel, Dungeon Roll, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 125 Josh Githens and Boardwalk</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 125 Josh Githens and Boardwalk</title>
    <description><![CDATA[On-site discussion with a board game store owner. Kickstarter continues to have huge involvement from Boardgamers. 36 new tabletop games this week alone. We sit down with Josh Githens, owner of Boardwalk, and tabletop game store in Greenville, SC to discuss what makes a good store, the game industry and Kickstarter]]></description>
    <content:encoded><![CDATA[On-site discussion with a board game store owner. Kickstarter continues to have huge involvement from Boardgamers. 36 new tabletop games this week alone. We sit down with Josh Githens, owner of Boardwalk, and tabletop game store in Greenville, SC to discuss what makes a good store, the game industry and Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 25 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1040</itunes:duration>
    <itunes:keywords>Boardwalk, Greenville, South Carolina, Josh Githens, Boardgames, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 126 Dana Lombardy Grant Rising</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 126 Dana Lombardy Grant Rising</title>
    <description><![CDATA[Scott Pfeiffer answers a quick question about Kickstarter and Non-profits and our guest is Dana Lombardy, creating a book of the military campaigns of Ulysses S. Grant on Kickstarter. We record live from Dundracon]]></description>
    <content:encoded><![CDATA[Scott Pfeiffer answers a quick question about Kickstarter and Non-profits and our guest is Dana Lombardy, creating a book of the military campaigns of Ulysses S. Grant on Kickstarter. We record live from Dundracon]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 25 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1157</itunes:duration>
    <itunes:keywords>Dundracon, Dana Lombardy, Scott Pfeiffer, Kickstarter, Grant Rising</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 124 Zombie House Blitz with Jeremiah Lee</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 124 Zombie House Blitz with Jeremiah Lee</title>
    <description><![CDATA[Jeremiah Lee struck gold with his first game called Zombie in my Pocket. He now returns with Zombie House Blitz. I have a conversation about finding success twice and the challenges of designing a great game.]]></description>
    <content:encoded><![CDATA[Jeremiah Lee struck gold with his first game called Zombie in my Pocket. He now returns with Zombie House Blitz. I have a conversation about finding success twice and the challenges of designing a great game.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 24 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1147</itunes:duration>
    <itunes:keywords>Zombie House Blitz, Zombie in your Pocket, Jeremiah Lee, Kickstarter, Board Game, Card game</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 122 Howard Tayler Challenge Coins</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 122 Howard Tayler Challenge Coins</title>
    <description><![CDATA[My most frequent and popular guest, Howard Tayler, discusses his own Kickstarter project for Schlock Mercenary Challenge Coins. Great advice for setting the value of your project. Listen and be inspired.]]></description>
    <content:encoded><![CDATA[My most frequent and popular guest, Howard Tayler, discusses his own Kickstarter project for Schlock Mercenary Challenge Coins. Great advice for setting the value of your project. Listen and be inspired.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 19 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1521</itunes:duration>
    <itunes:keywords>Schlock Mercenary, Howard Tayler, Kickstarter, Challenge Coin, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 123 Jamey Stegmaier </itunes:title>
    <title>Funding the Dream on Kickstarter Ep 123 Jamey Stegmaier </title>
    <description><![CDATA[How to reach out to the media to maximize exposure for your Kickstarter project and how to use Facebook to create demand outside the project. Jamey knows his stuff and after this podcast you are going to be a lot smarter about how to launch a successful Kickstarter project.]]></description>
    <content:encoded><![CDATA[How to reach out to the media to maximize exposure for your Kickstarter project and how to use Facebook to create demand outside the project. Jamey knows his stuff and after this podcast you are going to be a lot smarter about how to launch a successful Kickstarter project.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 19 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1493</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, Viticulture, Crowdfunding, Facebook, Google Reader, Board Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 121 Michael Keller City Hall Failure review</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 121 Michael Keller City Hall Failure review</title>
    <description><![CDATA[No one likes to fail. But one good failure can teach us more than a dozen successes. Michael Keller generously rejoins the podcast to discuss what went wrong with his very successful board game, City Hall. His Kickstarter project failed to catch on and he sheds light on lessons learned.]]></description>
    <content:encoded><![CDATA[No one likes to fail. But one good failure can teach us more than a dozen successes. Michael Keller generously rejoins the podcast to discuss what went wrong with his very successful board game, City Hall. His Kickstarter project failed to catch on and he sheds light on lessons learned.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 19 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1249</itunes:duration>
    <itunes:keywords>City Hall, Michael Keller, Failure, Kickstarter, Richard Bliss, Boardgame</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 120 Compounded Darrell Louder</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 120 Compounded Darrell Louder</title>
    <description><![CDATA[Compounded is a board game from Dice Hate Me Games created by Darrell Louder for UnPub 1. It has attracted nearly 2,000 backers and $100,000 in funding. We speak with Darrell about how he found himself with a hit game on his hands. ]]></description>
    <content:encoded><![CDATA[Compounded is a board game from Dice Hate Me Games created by Darrell Louder for UnPub 1. It has attracted nearly 2,000 backers and $100,000 in funding. We speak with Darrell about how he found himself with a hit game on his hands. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 14 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1243</itunes:duration>
    <itunes:keywords>Dice Hate Me Games, Compounded, Kickstarter, Darrell Louder, Richard Bliss</itunes:keywords>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 119 IndieGoGo with Oogave</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 119 IndieGoGo with Oogave</title>
    <description><![CDATA[Oogave co-founder , Gannon Merrell, joins me to discuss using crowdfunding platform IndiGoGo to try to save his company. This is an open and frank conversation about using Crowdfunding to rally your fans when things get dire. We appreciate Gannon sharing with us his experience. ]]></description>
    <content:encoded><![CDATA[Oogave co-founder , Gannon Merrell, joins me to discuss using crowdfunding platform IndiGoGo to try to save his company. This is an open and frank conversation about using Crowdfunding to rally your fans when things get dire. We appreciate Gannon sharing with us his experience. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 11 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1168</itunes:duration>
    <itunes:keywords>Oogave, Gannon Merrell, IndieGoGo, Richard Bliss</itunes:keywords>
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    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 118 Josh Githens Boardwalk Game Store</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 118 Josh Githens Boardwalk Game Store</title>
    <description><![CDATA[Why retailers should care about Kickstarter board games. Josh Githens, co-owner of Boardwalk the Game store in Greenville SC, sits down to discuss how he runs his game store and why Kickstarter is important to retailers.]]></description>
    <content:encoded><![CDATA[Why retailers should care about Kickstarter board games. Josh Githens, co-owner of Boardwalk the Game store in Greenville SC, sits down to discuss how he runs his game store and why Kickstarter is important to retailers.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 03 Feb 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Greenville, Boardwalk, Greenville Mafia, Josh Githens, Funding the Dream, Kickstarter</itunes:keywords>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 117 Pathfinder MMO Ryan Dancey</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 117 Pathfinder MMO Ryan Dancey</title>
    <description><![CDATA[Raising $20,000 an hour in the last 10 hours of his campaign, Ryan Dancey with Goblinworks successfully funded over $1 million for the new Pathfinder Online MMO. Ryan shares some of his insights into raising so much money is such a short amount of time.]]></description>
    <content:encoded><![CDATA[Raising $20,000 an hour in the last 10 hours of his campaign, Ryan Dancey with Goblinworks successfully funded over $1 million for the new Pathfinder Online MMO. Ryan shares some of his insights into raising so much money is such a short amount of time.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 28 Jan 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Pathfinder, Goblin Works, Ryan Dancey, Kickstarter, Funding the Dream, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Funding the Dream Ep 116 Jamey Stegmaier Viticulture</itunes:title>
    <title>Funding the Dream Ep 116 Jamey Stegmaier Viticulture</title>
    <description><![CDATA[Who has heard of a money back guarantee for Kickstarter. Jamey Stegmaier thought it was a good idea. He raised $60,000 for his first time project. Listen in on some of his other innovative ideas for your next Kickstarter project]]></description>
    <content:encoded><![CDATA[Who has heard of a money back guarantee for Kickstarter. Jamey Stegmaier thought it was a good idea. He raised $60,000 for his first time project. Listen in on some of his other innovative ideas for your next Kickstarter project]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 27 Jan 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1166</itunes:duration>
    <itunes:keywords>Jamey Stegmaier, StoneMaier Games, Viticulture, Kickstarter, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 115 Story Realms Legal Battle</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 115 Story Realms Legal Battle</title>
    <description><![CDATA[Story Realms was a very successful Kickstarter Project. Then, right before they went to print they received a notice of a possible trademark violation. Faced with a lengthy court battle, they had to rename the product. Listen in as Angie Hickman Newnham shares her horror story.]]></description>
    <content:encoded><![CDATA[Story Realms was a very successful Kickstarter Project. Then, right before they went to print they received a notice of a possible trademark violation. Faced with a lengthy court battle, they had to rename the product. Listen in as Angie Hickman Newnham shares her horror story.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 17 Jan 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Story Realms, Storm Hollow, Funding the Dream, Angela Hickman, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 114 UnPub 3 with John Moller</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 114 UnPub 3 with John Moller</title>
    <description><![CDATA[If you have a game idea then you need to be listening to John Moller talk about UnPub 3. His UnPublished Games Convention is destined to be one of the biggest new Cons in the near future and you need to be a part of it. Take a listen as John talks about how you can get your unpublished game playtested and reviewed.]]></description>
    <content:encoded><![CDATA[If you have a game idea then you need to be listening to John Moller talk about UnPub 3. His UnPublished Games Convention is destined to be one of the biggest new Cons in the near future and you need to be a part of it. Take a listen as John talks about how you can get your unpublished game playtested and reviewed.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 15 Jan 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1153</itunes:duration>
    <itunes:keywords>Unpub 3, Richard Bliss, John Moller, Board Games, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 113 The Gravity Light with Jim Fullalove</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 113 The Gravity Light with Jim Fullalove</title>
    <description><![CDATA[Crowdfunding can do amazing thing, even change the world. Jim Fullalove from therefore.com in the UK joins me to discuss the Gravity Light. Launched on IndieGoGo and successfully funded with $400,000.Join our discussion as Jim talks about how Crowdfunding affects what is possible.]]></description>
    <content:encoded><![CDATA[Crowdfunding can do amazing thing, even change the world. Jim Fullalove from therefore.com in the UK joins me to discuss the Gravity Light. Launched on IndieGoGo and successfully funded with $400,000.Join our discussion as Jim talks about how Crowdfunding affects what is possible.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 14 Jan 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Gravity Light, IndieGoGo, Therefore.com, Jim Fullalove, Richard Bliss, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 112 Michael Lee and Panda Games</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 112 Michael Lee and Panda Games</title>
    <description><![CDATA[Michael Lee is the Co-Founder of Panda Games. Panda Games is the number manufacturer of Kickstarter board games. Learn some secrets to getting your board game through the manufacturing process as easy and quickly as possible. Plus a few bonus ideas for your next Kickstarter board game project.]]></description>
    <content:encoded><![CDATA[Michael Lee is the Co-Founder of Panda Games. Panda Games is the number manufacturer of Kickstarter board games. Learn some secrets to getting your board game through the manufacturing process as easy and quickly as possible. Plus a few bonus ideas for your next Kickstarter board game project.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 02 Jan 2013 21:00:00 -0800</pubDate>
    <itunes:duration>1469</itunes:duration>
    <itunes:keywords>Panda Games, Board Games, Richard Bliss, Michael Lee, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 111 Michael Stelzner and Social Media Examiner</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 111 Michael Stelzner and Social Media Examiner</title>
    <description><![CDATA[Michael is the founder of Social Media Examiner and is an absolute expert on making social media work for you. He shares some tips and insights on how to maximize social media for your Kickstarter campaign and find success. ]]></description>
    <content:encoded><![CDATA[Michael is the founder of Social Media Examiner and is an absolute expert on making social media work for you. He shares some tips and insights on how to maximize social media for your Kickstarter campaign and find success. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 17 Dec 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1282</itunes:duration>
    <itunes:keywords>Social Media Examiner, Kickstarter, Crowdfunding, Michael Stelzner, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 110 Creating your Message with Rose Spinelli</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 110 Creating your Message with Rose Spinelli</title>
    <description><![CDATA[Every successful Kickstarter project tells a story. And the most successful are stories with a carefully crafted message. Rose Spinelli and I discuss how to create a message that resonates with your backers and fans to help them become excited and back your Kickstarter project.]]></description>
    <content:encoded><![CDATA[Every successful Kickstarter project tells a story. And the most successful are stories with a carefully crafted message. Rose Spinelli and I discuss how to create a message that resonates with your backers and fans to help them become excited and back your Kickstarter project.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 16 Dec 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1190</itunes:duration>
    <itunes:keywords>Rose Spinelli, Kickstarter, Crowdfunding, Crowdfundamentals</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 109 Making a habit out of Kickstarter</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 109 Making a habit out of Kickstarter</title>
    <description><![CDATA[Robert Burke is on his fourth successful Kickstarter project. Kickstarter has changed his life. Now, when he has an idea, instead of it getting buried in the &quot;Good Idea&quot; bin, he instead puts it into the &quot;Kickstarter Ideas&quot; bin and begins the launch process.Come listen in as Robert and I talk about turning the launching of your great ideas into a Kickstarter Habit]]></description>
    <content:encoded><![CDATA[Robert Burke is on his fourth successful Kickstarter project. Kickstarter has changed his life. Now, when he has an idea, instead of it getting buried in the &quot;Good Idea&quot; bin, he instead puts it into the &quot;Kickstarter Ideas&quot; bin and begins the launch process.Come listen in as Robert and I talk about turning the launching of your great ideas into a Kickstarter Habit]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 11 Dec 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1132</itunes:duration>
    <itunes:keywords>Kickstarter, Habit, Robert Burke, Funding the Dream, Battle of Souls</itunes:keywords>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 108 How to price your boardgame</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 108 How to price your boardgame</title>
    <description><![CDATA[Setting price is one of the most difficult of tasks and can make or break your game company. Uwe Eickert, CEO of Academy Games, joins us again to go into details about how to determine the best pricing for your board game as a Kickstarter project or retail store product.]]></description>
    <content:encoded><![CDATA[Setting price is one of the most difficult of tasks and can make or break your game company. Uwe Eickert, CEO of Academy Games, joins us again to go into details about how to determine the best pricing for your board game as a Kickstarter project or retail store product.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Fri, 07 Dec 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1282</itunes:duration>
    <itunes:keywords>Pricing, Uwe Eickert, Richard Bliss, Kickstarter, Board Games, Academy Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 107 Missing $50,000 by $28 dollars</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 107 Missing $50,000 by $28 dollars</title>
    <description><![CDATA[Dreamquest Games Creative Director, Christopher Williamson, joins me to discuss the massive amounts of coverage they have received for FAILING their Alpha Colony Kickstarter project. Lots of projects fail, but seldom do they fail by $28 after raising nearly $50,000. Take a listen as Christopher and I discuss the thoughts behind the process.]]></description>
    <content:encoded><![CDATA[Dreamquest Games Creative Director, Christopher Williamson, joins me to discuss the massive amounts of coverage they have received for FAILING their Alpha Colony Kickstarter project. Lots of projects fail, but seldom do they fail by $28 after raising nearly $50,000. Take a listen as Christopher and I discuss the thoughts behind the process.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 05 Dec 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1165</itunes:duration>
    <itunes:keywords>Alpha Colony, Kickstarter, Fail, Richard Bliss, DreamQuest Games, Christopher Williamson</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 106 Uwe Eickert and Academy Games</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 106 Uwe Eickert and Academy Games</title>
    <description><![CDATA[If you are in the board game business, there has been a lot of discussion about why an established company should or should not be using Kickstarter. Uwe Eickert, a very savvy businessman, and owner of Academy Games, spells it out clearly why Kickstarter is such a boon to established board game companies, not just the little guys.]]></description>
    <content:encoded><![CDATA[If you are in the board game business, there has been a lot of discussion about why an established company should or should not be using Kickstarter. Uwe Eickert, a very savvy businessman, and owner of Academy Games, spells it out clearly why Kickstarter is such a boon to established board game companies, not just the little guys.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 03 Dec 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1358</itunes:duration>
    <itunes:keywords>Academy Games, Board Games, Kickstarter, Uwe Eickert, Richard Bliss, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 105 Keep Running with Michael Fox</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 105 Keep Running with Michael Fox</title>
    <description><![CDATA[Michael has had success with designing a game and having a publisher put it on Kickstarter. Now he is using the new UK Kickstarter portal to publish his own game called Keep Running]]></description>
    <content:encoded><![CDATA[Michael has had success with designing a game and having a publisher put it on Kickstarter. Now he is using the new UK Kickstarter portal to publish his own game called Keep Running]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 02 Dec 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1283</itunes:duration>
    <itunes:keywords>Little Metal Dog, Michael Fox, Keep Running, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 104 Condiment Cards </itunes:title>
    <title>Funding the Dream on Kickstarter Ep 104 Condiment Cards </title>
    <description><![CDATA[Condiment Cards Kickstarter Video made me laugh out loud. It was simple, without voice or sound. And I think it is very effective. Come listen to Sheldon and Jeff discuss their project and how easy it was for them to create a video.]]></description>
    <content:encoded><![CDATA[Condiment Cards Kickstarter Video made me laugh out loud. It was simple, without voice or sound. And I think it is very effective. Come listen to Sheldon and Jeff discuss their project and how easy it was for them to create a video.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 29 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Video, Kickstarter, Funding the Dream, Richard Bliss, Condiment Cards</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 103 Valley Games and Up Front</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 103 Valley Games and Up Front</title>
    <description><![CDATA[Valley Games dominated Kickstarter in 2012 with D-Day Dice. Now they are back again with Up Front. But all is not without controversy. Come listen to Torben Sherwood discuss the Valley Games and the challenges ahead.]]></description>
    <content:encoded><![CDATA[Valley Games dominated Kickstarter in 2012 with D-Day Dice. Now they are back again with Up Front. But all is not without controversy. Come listen to Torben Sherwood discuss the Valley Games and the challenges ahead.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 26 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1223</itunes:duration>
    <itunes:keywords>Up Front, Valley Games, Kickstarter, Funding the Dream, D-Day Dice</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 102 Crowdfunding Academy Launch</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 102 Crowdfunding Academy Launch</title>
    <description><![CDATA[Cammon Randle and I have launched the Crowdfunding Academy to help people learn how to navigate Crowdfunding and Kickstarter.Take a listen and be sure to sign up for a 1 year membership for the Crowdfunding Academy at www.crowdfundthedream.com]]></description>
    <content:encoded><![CDATA[Cammon Randle and I have launched the Crowdfunding Academy to help people learn how to navigate Crowdfunding and Kickstarter.Take a listen and be sure to sign up for a 1 year membership for the Crowdfunding Academy at www.crowdfundthedream.com]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 25 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1321</itunes:duration>
    <itunes:keywords>Crowdfunding, Kickstarter, Academy, Richard Bliss, Cammon Randle</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 101 Michael Keller City Hall</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 101 Michael Keller City Hall</title>
    <description><![CDATA[Any successful Kickstarter project takes planning and organization, something Michael Keller excels at. But even that kind of planning can&apos;t overcome Hurricane Sandy. Michael Keller speaks about some of the challenges of launching City Hall, his Kickstarter game project in the face of outside forces.]]></description>
    <content:encoded><![CDATA[Any successful Kickstarter project takes planning and organization, something Michael Keller excels at. But even that kind of planning can&apos;t overcome Hurricane Sandy. Michael Keller speaks about some of the challenges of launching City Hall, his Kickstarter game project in the face of outside forces.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 11 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1214</itunes:duration>
    <itunes:keywords>Kickstarter, Hurricane, City Hall</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 100 David Brin and the Future of Crowds</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 100 David Brin and the Future of Crowds</title>
    <description><![CDATA[David Brin has been writing about crowds and their impact on society for decades. He is a prolific author of hard science fiction and non-fiction. He joins me on Funding the Dream to talk about the battle going on in our society of the idea that crowds can make smart decisions for society. A perfect topic that ties into Kickstarter and its impact on the markets it touches.]]></description>
    <content:encoded><![CDATA[David Brin has been writing about crowds and their impact on society for decades. He is a prolific author of hard science fiction and non-fiction. He joins me on Funding the Dream to talk about the battle going on in our society of the idea that crowds can make smart decisions for society. A perfect topic that ties into Kickstarter and its impact on the markets it touches.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sat, 10 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1560</itunes:duration>
    <itunes:keywords>David Brin, Science, Crowdfunding, Smart Mobs, Richard Bliss, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 96 Catan Official Game Board</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 96 Catan Official Game Board</title>
    <description><![CDATA[Bill Trammel and Nate Veldcamp had a crazy idea around 1am early morning after playing a long game of Settlers of Catan. The creation of a Catan board to take your Catan game anywhere. Bill and Nate join me to discuss how they struck gold with their idea to create an official Settlers of Catan gaming board and how it became a success on Kickstarter]]></description>
    <content:encoded><![CDATA[Bill Trammel and Nate Veldcamp had a crazy idea around 1am early morning after playing a long game of Settlers of Catan. The creation of a Catan board to take your Catan game anywhere. Bill and Nate join me to discuss how they struck gold with their idea to create an official Settlers of Catan gaming board and how it became a success on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 05 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1200</itunes:duration>
    <itunes:keywords>Kickstarter, Catan, Gaming Board, Funding the Dream, Bill Trammel</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 97 Starlit Citadel Reviews on IndieGoGo</itunes:title>
    <title>Funding the Dream Ep 97 Starlit Citadel Reviews on IndieGoGo</title>
    <description><![CDATA[Starlit Citadel Reviews is an IndieGoGo project by Kaja Sadowski and Joanna Gaskell. Their show is a great gamer resource for anyone in the world. They are located in Vancouver BC Canada and talk about IndieGoGo and their ongoing success using the platform]]></description>
    <content:encoded><![CDATA[Starlit Citadel Reviews is an IndieGoGo project by Kaja Sadowski and Joanna Gaskell. Their show is a great gamer resource for anyone in the world. They are located in Vancouver BC Canada and talk about IndieGoGo and their ongoing success using the platform]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 05 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1325</itunes:duration>
    <itunes:keywords>IndieGoGo, Starlit Citadel, Richard Bliss, Funding the Dream, Gaming</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 98 Monte Cook and Numenera</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 98 Monte Cook and Numenera</title>
    <description><![CDATA[Monte Cook has literally written the book on Role Playing Games. It wasn&apos;t a surprise to anyone that his latest RPG project did well on Kickstarter. The fact that it did more than a $500,000 for a unreleased RPG was a surprise.Monte joins me on the show to talk about RPGs, Kickstarter, and the energy that is happening in the RPG market.]]></description>
    <content:encoded><![CDATA[Monte Cook has literally written the book on Role Playing Games. It wasn&apos;t a surprise to anyone that his latest RPG project did well on Kickstarter. The fact that it did more than a $500,000 for a unreleased RPG was a surprise.Monte joins me on the show to talk about RPGs, Kickstarter, and the energy that is happening in the RPG market.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 05 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1295</itunes:duration>
    <itunes:keywords>Monte Cook, Numenera, D&amp;D, Funding the Dream, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 99 GeekDad writer Jonathan Liu</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 99 GeekDad writer Jonathan Liu</title>
    <description><![CDATA[Jonathan Liu has the dream job. He writes for Geek Dad covering the board gaming space. How cool is that? Jonathan joins me on the show to talk about resisting the Kickstarter urge to back all the great game projects.]]></description>
    <content:encoded><![CDATA[Jonathan Liu has the dream job. He writes for Geek Dad covering the board gaming space. How cool is that? Jonathan joins me on the show to talk about resisting the Kickstarter urge to back all the great game projects.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 05 Nov 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1369</itunes:duration>
    <itunes:keywords>Geek Dad, Jonathan Liu, Funding the Dream, Kickstarter, Wired.com</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 95 3 Ways to promote your Kickstarter Campaign</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 95 3 Ways to promote your Kickstarter Campaign</title>
    <description><![CDATA[Learn 3 new techniques for finding more backers for your Kickstarter campaign. Adam Danielski joins me to discuss three strategies for marketing your Kickstarter campaign to get more backers.]]></description>
    <content:encoded><![CDATA[Learn 3 new techniques for finding more backers for your Kickstarter campaign. Adam Danielski joins me to discuss three strategies for marketing your Kickstarter campaign to get more backers.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/63379-funding-the-dream-on-kickstarter-ep-95-3-ways-to-promote-your-kickstarter-campaign.mp3?blob_id=619959" length="9906304" type="audio/mpeg" />
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    <pubDate>Thu, 18 Oct 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1209</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, Facebook, Adam Danielski, Patch, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 94 IndieGoGo with Paco Garcia Jaen</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 94 IndieGoGo with Paco Garcia Jaen</title>
    <description><![CDATA[Paco Garcia Jaen, the creative mind behind GMS Magazine, sits down to discuss his recent project on IndieGoGo. There are important differences between IndieGoGo and Kickstarter, and Paco shares with us how IndieGoGo worked well for his raising funds for Spiel in Essen.]]></description>
    <content:encoded><![CDATA[Paco Garcia Jaen, the creative mind behind GMS Magazine, sits down to discuss his recent project on IndieGoGo. There are important differences between IndieGoGo and Kickstarter, and Paco shares with us how IndieGoGo worked well for his raising funds for Spiel in Essen.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 15 Oct 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1125</itunes:duration>
    <itunes:keywords>Funding the Dream, Kickstarter, indieGoGo, GMS Magazine, Paco Garcia Jaen, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 92 Adam Danielski Longer isn&#39;t Better</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 92 Adam Danielski Longer isn&#39;t Better</title>
    <description><![CDATA[Kickstarter gives you up to 60 days to fund your project. Common sense would seem to say that taking the full 60 days, giving you as much time as possible to fund, is the smart move. Adam Danielski is here to tell you why that belief is wrong and can end up demoralizing you and  your project.Listen in as he shares four key takeaways from his successful but painful Kickstarter project. Longer isn&apos;t always better]]></description>
    <content:encoded><![CDATA[Kickstarter gives you up to 60 days to fund your project. Common sense would seem to say that taking the full 60 days, giving you as much time as possible to fund, is the smart move. Adam Danielski is here to tell you why that belief is wrong and can end up demoralizing you and  your project.Listen in as he shares four key takeaways from his successful but painful Kickstarter project. Longer isn&apos;t always better]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/62474-funding-the-dream-on-kickstarter-ep-92-adam-danielski-longer-isn-t-better.mp3?blob_id=619432" length="10631296" type="audio/mpeg" />
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    <pubDate>Tue, 09 Oct 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1300</itunes:duration>
    <itunes:keywords>Adam Danielski, Kickstarter, 60 Days, Funding the Dream, Richard Bliss, Grin</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 93 Cengiz Dervis and Laurence O&#39;Brien Again</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 93 Cengiz Dervis and Laurence O&#39;Brien Again</title>
    <description><![CDATA[Three weeks after launching their Kickstarter project, we check in with my two favorite Brits to see how things are going and to get a sense of how nerve-racking it can be to have a project creeping up on the funding goal. Their project is down to less than 40 hours and less than $300. We see if they are going to make it. ]]></description>
    <content:encoded><![CDATA[Three weeks after launching their Kickstarter project, we check in with my two favorite Brits to see how things are going and to get a sense of how nerve-racking it can be to have a project creeping up on the funding goal. Their project is down to less than 40 hours and less than $300. We see if they are going to make it. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/62476-funding-the-dream-on-kickstarter-ep-93-cengiz-dervis-and-laurence-o-brien-again.mp3?blob_id=619433" length="10406016" type="audio/mpeg" />
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    <pubDate>Tue, 09 Oct 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1272</itunes:duration>
    <itunes:keywords>Cengiz Dervis, Drake Files, Laurence O&#39;Brien, Funding the Dream, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 90 Eric Salyers and Printing in the US</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 90 Eric Salyers and Printing in the US</title>
    <description><![CDATA[Break from Reality Games just released Disaster Looms. Eric Slayers, president of Break from Reality Games sits down to discuss the challenges of printing in the USA for board games. Their are pros and their are cons and he touches on each.]]></description>
    <content:encoded><![CDATA[Break from Reality Games just released Disaster Looms. Eric Slayers, president of Break from Reality Games sits down to discuss the challenges of printing in the USA for board games. Their are pros and their are cons and he touches on each.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 07 Oct 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1315</itunes:duration>
    <itunes:keywords>Disaster Looms, Printing, US, Funding the Dream, Kickstarter</itunes:keywords>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 91 Sue Shanahan Author Illustrator</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 91 Sue Shanahan Author Illustrator</title>
    <description><![CDATA[Sue Shanahon is a talented author and illustrator. Her appearance on Oprah was recognition for those talents and her ability to capture the likeness of a person in her work. Sue speaks with us as she goes from zero knowledge to launching a Kickstarter project to bring one of her books to the iPad.]]></description>
    <content:encoded><![CDATA[Sue Shanahon is a talented author and illustrator. Her appearance on Oprah was recognition for those talents and her ability to capture the likeness of a person in her work. Sue speaks with us as she goes from zero knowledge to launching a Kickstarter project to bring one of her books to the iPad.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 07 Oct 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1182</itunes:duration>
    <itunes:keywords>Sue Shanahan, Oprah, Kickstarter, Funding the Dream, Author, Artist</itunes:keywords>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 89 Time of Reflection with Alex Wilson</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 89 Time of Reflection with Alex Wilson</title>
    <description><![CDATA[Alex Wilson&apos;s Time of Reflection Illustrated story won the prestigious Eagle Award at London Comic-con this year. His project, to print his illustrated book here in the US funded and he shares with us some of the challenges of getting a project printed.]]></description>
    <content:encoded><![CDATA[Alex Wilson&apos;s Time of Reflection Illustrated story won the prestigious Eagle Award at London Comic-con this year. His project, to print his illustrated book here in the US funded and he shares with us some of the challenges of getting a project printed.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 04 Oct 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1196</itunes:duration>
    <itunes:keywords>Time of Reflection, Alex Wilson, Funding the Dream, Kickstarter, Comic-con</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 88 Kim Vandenbroucke </itunes:title>
    <title>Funding the Dream on Kickstarter Ep 88 Kim Vandenbroucke </title>
    <description><![CDATA[Kim Vandenbroucke is a professional blogger and game inventor. No, I&apos;m serious, she does this for a living...and she is very good at it. She joins me to talk about the Toy and Game Inventors conference in Chicago. www.tandgcon.com is the perfect place to make all the contacts you need if you want to get your game into the market. ]]></description>
    <content:encoded><![CDATA[Kim Vandenbroucke is a professional blogger and game inventor. No, I&apos;m serious, she does this for a living...and she is very good at it. She joins me to talk about the Toy and Game Inventors conference in Chicago. www.tandgcon.com is the perfect place to make all the contacts you need if you want to get your game into the market. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 01 Oct 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1199</itunes:duration>
    <itunes:keywords>Tandgcon, Chicago, Toy Fair, Kim Vandenbroucke, Game Whisperer, Funding the Dream, Kickstarter</itunes:keywords>
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    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 87 Endtime Graphic Novel with Tim Kenyon</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 87 Endtime Graphic Novel with Tim Kenyon</title>
    <description><![CDATA[Kickstarter is having an impact in the Graphic Novel space. Tim Kenyon discusses the journey necessary to get your Graphic Novel up on Kickstarter and published.]]></description>
    <content:encoded><![CDATA[Kickstarter is having an impact in the Graphic Novel space. Tim Kenyon discusses the journey necessary to get your Graphic Novel up on Kickstarter and published.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 30 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1205</itunes:duration>
    <itunes:keywords>Graphic Novel, Kickstarter, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 86 Cengiz Dervis and The Drake Files</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 86 Cengiz Dervis and The Drake Files</title>
    <description><![CDATA[Meet Cengiz Dervis, a real life Martial-Arts Expert and Weapons Master who has written a gritty Graphic Novel. Laurence O&apos;Brien, the London Whisperer joins me as we discuss how to launch a Kickstarter campaign if you are British and how Cengiz Dervis has a very cool Kickstarter project.]]></description>
    <content:encoded><![CDATA[Meet Cengiz Dervis, a real life Martial-Arts Expert and Weapons Master who has written a gritty Graphic Novel. Laurence O&apos;Brien, the London Whisperer joins me as we discuss how to launch a Kickstarter campaign if you are British and how Cengiz Dervis has a very cool Kickstarter project.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Fri, 28 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1209</itunes:duration>
    <itunes:keywords>Cengiz Dervis, The Drake Files, Funding the Dream, Kickstarter, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 85 with Tom Vasal</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 85 with Tom Vasal</title>
    <description><![CDATA[Tom Vasal and I don&apos;t see eye to eye on everything. But especially on Kickstarter. We both see the Kickstarter impact from different sides and have a healthy discussion about that. Join Tom Vasal and myself as we discuss the impact of Kickstarter in the board game space]]></description>
    <content:encoded><![CDATA[Tom Vasal and I don&apos;t see eye to eye on everything. But especially on Kickstarter. We both see the Kickstarter impact from different sides and have a healthy discussion about that. Join Tom Vasal and myself as we discuss the impact of Kickstarter in the board game space]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 25 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1159</itunes:duration>
    <itunes:keywords>Tom Vasal, Dice Tower, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>America&#39;s Fighting Dinosaur with Steve Snoey Ep 84</itunes:title>
    <title>America&#39;s Fighting Dinosaur with Steve Snoey Ep 84</title>
    <description><![CDATA[Steve Snoey has created a Kickstarter campaign that crosses games and film. Take a lesson as we discuss the impact of Kickstarter on these two industries]]></description>
    <content:encoded><![CDATA[Steve Snoey has created a Kickstarter campaign that crosses games and film. Take a lesson as we discuss the impact of Kickstarter on these two industries]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sat, 22 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1196</itunes:duration>
    <itunes:keywords>Kickstarter, Snoey, Dinosaur, WWII, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Getting your game in stores - Funding the Dream on Kickstarter Ep 83 with Aldo Ghiozzi</itunes:title>
    <title>Getting your game in stores - Funding the Dream on Kickstarter Ep 83 with Aldo Ghiozzi</title>
    <description><![CDATA[Nearly every board game project on Kickstarter has to address the issue of how to get their board game into game stores and how many copies to print. Aldo Ghiozzi, CEO of Impessions, sits down to talk the numbers and how many copies does an average board game sell.]]></description>
    <content:encoded><![CDATA[Nearly every board game project on Kickstarter has to address the issue of how to get their board game into game stores and how many copies to print. Aldo Ghiozzi, CEO of Impessions, sits down to talk the numbers and how many copies does an average board game sell.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 20 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1203</itunes:duration>
    <itunes:keywords>Board Games, Funding the Dream, Kickstarter, Alliance, Aldo, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 81 Story Realms and Angie Hickman</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 81 Story Realms and Angie Hickman</title>
    <description><![CDATA[Story Realms game co-designer Angie Hickman shares with us how she and her business partner, Julian Leiberan-Titus, used social media and specifically Twitter, to grow their fan base from nearly zero to a size able to successfully fund a new board game. Angie&apos;s insights into how to manage your social networking and how it is about participating in the community that is much more important than simply trying to sell a product.]]></description>
    <content:encoded><![CDATA[Story Realms game co-designer Angie Hickman shares with us how she and her business partner, Julian Leiberan-Titus, used social media and specifically Twitter, to grow their fan base from nearly zero to a size able to successfully fund a new board game. Angie&apos;s insights into how to manage your social networking and how it is about participating in the community that is much more important than simply trying to sell a product.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 19 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1248</itunes:duration>
    <itunes:keywords>Story Realms, Game Salute, Funding the Dream, Kickstarter, Angie Hickman, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 82 The Spiel with Stephen Conway</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 82 The Spiel with Stephen Conway</title>
    <description><![CDATA[Seven years is a long time to do anything, but it is a very long time to host a show about board games. The Spiel has become The Show...Audio, Video, and Film...for the board game community. I sit down with Stephen Conway, creator and co-host of The Spiel to talk about the industry and their Kickstarter campaign.]]></description>
    <content:encoded><![CDATA[Seven years is a long time to do anything, but it is a very long time to host a show about board games. The Spiel has become The Show...Audio, Video, and Film...for the board game community. I sit down with Stephen Conway, creator and co-host of The Spiel to talk about the industry and their Kickstarter campaign.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 19 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1211</itunes:duration>
    <itunes:keywords>The Spiel, Stephen Conway, board games, Essen, Kickstarter, Video, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 80 Nicolas Gonda and Tugg</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 80 Nicolas Gonda and Tugg</title>
    <description><![CDATA[Crowdfund your Indie film into your local theater. Create virtual film festivals through your local cinema. Learn how Nicolas Gonda has created a process to crowdfund movies and films screenings.]]></description>
    <content:encoded><![CDATA[Crowdfund your Indie film into your local theater. Create virtual film festivals through your local cinema. Learn how Nicolas Gonda has created a process to crowdfund movies and films screenings.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 13 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1176</itunes:duration>
    <itunes:keywords>Film, Funding the Dream, Kickstarter, Indie, Movie, Cinema, Theater</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 77 How to succeed on Kickstarter</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 77 How to succeed on Kickstarter</title>
    <description><![CDATA[Chris and Cherilyn Kirkman discuss how to be successful on Kickstarter. The secret is a lot of hard work and good product. They discuss their success with their three Kickstarter projects and the changes happening on Kickstarter]]></description>
    <content:encoded><![CDATA[Chris and Cherilyn Kirkman discuss how to be successful on Kickstarter. The secret is a lot of hard work and good product. They discuss their success with their three Kickstarter projects and the changes happening on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 03 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1344</itunes:duration>
    <itunes:keywords>Dice Hate Me, Kickstarter, Game Whisperer, GenCon</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 78 Matt Strong 3D Printers and Open Source</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 78 Matt Strong 3D Printers and Open Source</title>
    <description><![CDATA[Imagine having a Star Trek Replicator in your own home. Okay, maybe we aren&apos;t that far, but 3D printers have come a long way to being a household item. Matt Strong sits down to discuss 3D Printers and Open Source and his project called Tangi-Bot.A 3D printer in every home.]]></description>
    <content:encoded><![CDATA[Imagine having a Star Trek Replicator in your own home. Okay, maybe we aren&apos;t that far, but 3D printers have come a long way to being a household item. Matt Strong sits down to discuss 3D Printers and Open Source and his project called Tangi-Bot.A 3D printer in every home.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 03 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1195</itunes:duration>
    <itunes:keywords>Open Source, 3D Printer, Matt Strong, Funding the Dream, Kickstarter, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 79 Michael Laine Space Elevator</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 79 Michael Laine Space Elevator</title>
    <description><![CDATA[Michael Laine wants to use Kickstarter to reach the stars. His project is the initial phase of a process to build a space elevator on the moon and then on Earth. His project is fascinating and electrifying. ]]></description>
    <content:encoded><![CDATA[Michael Laine wants to use Kickstarter to reach the stars. His project is the initial phase of a process to build a space elevator on the moon and then on Earth. His project is fascinating and electrifying. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 03 Sep 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1358</itunes:duration>
    <itunes:keywords>Space Elevator, Michael Laine, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 76 Matt Forbeck</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 76 Matt Forbeck</title>
    <description><![CDATA[Matt Forbeck is making a living on Kickstarter. In 2012 he has launched 4 Kickstarter projects to write 12 novels. And as his fourth project wraps up, he has demonstrated that Kickstarter can be a solid part of a business plan to make a living.]]></description>
    <content:encoded><![CDATA[Matt Forbeck is making a living on Kickstarter. In 2012 he has launched 4 Kickstarter projects to write 12 novels. And as his fourth project wraps up, he has demonstrated that Kickstarter can be a solid part of a business plan to make a living.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 28 Aug 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1203</itunes:duration>
    <itunes:keywords>Matt Forbeck, Kickstarter, Game Whisperer, Funding the Dream, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Across America Ep 75</itunes:title>
    <title>Funding the Dream Across America Ep 75</title>
    <description><![CDATA[Our first stop of the road trip across America was in Ontario California as we spoke with Ta-Te Wu and his project Battle of Red Cliffs]]></description>
    <content:encoded><![CDATA[Our first stop of the road trip across America was in Ontario California as we spoke with Ta-Te Wu and his project Battle of Red Cliffs]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 27 Aug 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1106</itunes:duration>
    <itunes:keywords>kickstarter, Game Whisperer, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the dream on kickstarter Ep 74 Overcoming fears.m4a</itunes:title>
    <title>Funding the dream on kickstarter Ep 74 Overcoming fears.m4a</title>
    <description></description>
    <content:encoded></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 13 Aug 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1578</itunes:duration>
    <itunes:keywords></itunes:keywords>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 73 Seeking Publishers for The Great Heartland Hauling Co.</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 73 Seeking Publishers for The Great Heartland Hauling Co.</title>
    <description><![CDATA[Jason Kotarski, a Pastor in Flint, MI, decided to create a game he could enjoy with his wife. His process of finding a publishers proved to be a more daunting task than he anticipated.]]></description>
    <content:encoded><![CDATA[Jason Kotarski, a Pastor in Flint, MI, decided to create a game he could enjoy with his wife. His process of finding a publishers proved to be a more daunting task than he anticipated.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 05 Aug 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1232</itunes:duration>
    <itunes:keywords>Dice Hate Me, Kickstarter, Funding the Dream, Great Heartland Hauling</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 72 Tracy Barnett Dealing with Dice</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 72 Tracy Barnett Dealing with Dice</title>
    <description><![CDATA[If you have run a Kickstarter project, you are probably aware of the point when you realize that you have offered a reward that is costing you more than the pledge level...and it usually involves Dice.I sit down with Tracy Barnett to discuss the planning and preparation of a project and how Dice can come back to bite you if you don&apos;t pay attention.]]></description>
    <content:encoded><![CDATA[If you have run a Kickstarter project, you are probably aware of the point when you realize that you have offered a reward that is costing you more than the pledge level...and it usually involves Dice.I sit down with Tracy Barnett to discuss the planning and preparation of a project and how Dice can come back to bite you if you don&apos;t pay attention.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 30 Jul 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1153</itunes:duration>
    <itunes:keywords>Funding the Dream, Dice, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 71 Tyler James Comix Tribe</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 71 Tyler James Comix Tribe</title>
    <description><![CDATA[Kickstarter is changing nearly every category it touches. Tyler James, from Comix Tribe, discusses how Kickstarter is affecting the Comic Book industry and how his organizations is working with the new market dynamics.]]></description>
    <content:encoded><![CDATA[Kickstarter is changing nearly every category it touches. Tyler James, from Comix Tribe, discusses how Kickstarter is affecting the Comic Book industry and how his organizations is working with the new market dynamics.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sat, 28 Jul 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1278</itunes:duration>
    <itunes:keywords>Kickstarter, Comics, Comix Tribe, Tyler James, Funding the Dream, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 70 Serpent Stones</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 70 Serpent Stones</title>
    <description><![CDATA[Every project experiences the same thing; After the initial launch and enthusiasm the mid project blues set in. Things seem to drag on slowly. We sit down with Robert Harrington to discuss his project and the ways he has found to overcome this mid project downturn.]]></description>
    <content:encoded><![CDATA[Every project experiences the same thing; After the initial launch and enthusiasm the mid project blues set in. Things seem to drag on slowly. We sit down with Robert Harrington to discuss his project and the ways he has found to overcome this mid project downturn.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 25 Jul 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1171</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, Serpent Stones, Game Salute</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 69 Uniforge Top This</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 69 Uniforge Top This</title>
    <description><![CDATA[Marquis and Lucas from Uniforge talk about the steps to launch Top This, the Pizza Flicking Game]]></description>
    <content:encoded><![CDATA[Marquis and Lucas from Uniforge talk about the steps to launch Top This, the Pizza Flicking Game]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 15 Jul 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1233</itunes:duration>
    <itunes:keywords>kickstarter, Funding the Dream, boardgames, game whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 68 Go CrowdFund</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 68 Go CrowdFund</title>
    <description><![CDATA[PhD Student Michael Greenberg from Northwestern University joins me to talk about his PhD project on crowd funding. A fascinating discussion on Kickstarter and the dynamics of social crowd funding.]]></description>
    <content:encoded><![CDATA[PhD Student Michael Greenberg from Northwestern University joins me to talk about his PhD project on crowd funding. A fascinating discussion on Kickstarter and the dynamics of social crowd funding.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 12 Jul 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1212</itunes:duration>
    <itunes:keywords>gocrowdfund, kickstarter, funding the dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 67 Alien Frontiers iOS</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 67 Alien Frontiers iOS</title>
    <description><![CDATA[Alien Frontiers was a top 10 Kickstarter board game in 2010 and Alien Frontiers Faction was a Top 10 Kickstarter board game in 2011. Now in 2012 the iPad version is making its debut on Kickstarter. I sit down with Clint Herron, the game designer, as we discuss the challenges facing developers who want their projects to be sold through the Apple store.]]></description>
    <content:encoded><![CDATA[Alien Frontiers was a top 10 Kickstarter board game in 2010 and Alien Frontiers Faction was a Top 10 Kickstarter board game in 2011. Now in 2012 the iPad version is making its debut on Kickstarter. I sit down with Clint Herron, the game designer, as we discuss the challenges facing developers who want their projects to be sold through the Apple store.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 08 Jul 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1229</itunes:duration>
    <itunes:keywords>apple, iOS, iPad, Kickstarter, board game, Alien Frontier, Game Whisperer, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 66 Crash Games Lost Dutchman</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 66 Crash Games Lost Dutchman</title>
    <description><![CDATA[Patrick Nickell from Crash Games joins me to talk about lessons learned from a first Kickstarter campaign and how it has been applied to Legend of the Lost Dutchman Mine. ]]></description>
    <content:encoded><![CDATA[Patrick Nickell from Crash Games joins me to talk about lessons learned from a first Kickstarter campaign and how it has been applied to Legend of the Lost Dutchman Mine. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 27 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1210</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, boardgames, game whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 65 Eric Salyers Getting Published in the US</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 65 Eric Salyers Getting Published in the US</title>
    <description><![CDATA[How to print your game in the USA. Eric Salyers talks about his efforts to find a cost effective way to get his game, Disaster Looms, printed in the USA. ]]></description>
    <content:encoded><![CDATA[How to print your game in the USA. Eric Salyers talks about his efforts to find a cost effective way to get his game, Disaster Looms, printed in the USA. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 25 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1235</itunes:duration>
    <itunes:keywords>Disaster Looms, Richard Bliss, Eric Salyers, Printing, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 61 Gary Tyrrell from Fleen</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 61 Gary Tyrrell from Fleen</title>
    <description><![CDATA[Gary Tyrrell from Fleen.com describes himself as a pseudo webcomic journalist, a hack, and a blogmonger. I found him to be entertaining and informative, especially since we both got to talk about Kickstarter projects in the game and webcomic spaces. ]]></description>
    <content:encoded><![CDATA[Gary Tyrrell from Fleen.com describes himself as a pseudo webcomic journalist, a hack, and a blogmonger. I found him to be entertaining and informative, especially since we both got to talk about Kickstarter projects in the game and webcomic spaces. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Fri, 22 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1290</itunes:duration>
    <itunes:keywords>Fleen, Webcomic, Funding the Dream, Kickstarter, Gary Tyrrell, Howard Tayler</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 64 Gary Gagnon Remyxx Shoes</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 64 Gary Gagnon Remyxx Shoes</title>
    <description><![CDATA[He appeared on Shark Tank with his Recyclable Tennis Shoe idea called Remyxx and then launched his Kickstarter campaign to coincide with the broadcast. Gary Gagnon shares his experience of bringing his Kickstarter project to life through massive amounts of PR.]]></description>
    <content:encoded><![CDATA[He appeared on Shark Tank with his Recyclable Tennis Shoe idea called Remyxx and then launched his Kickstarter campaign to coincide with the broadcast. Gary Gagnon shares his experience of bringing his Kickstarter project to life through massive amounts of PR.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 20 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1202</itunes:duration>
    <itunes:keywords>Shark Tank, Kickstarter, Funding the Dream, Conference, Remyxx</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 63 with Seth Godin</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 63 with Seth Godin</title>
    <description><![CDATA[Seth Godin is a guest on Funding the Dream on Kickstarter and shares his thoughts and ideas on the power of Kickstarter and the success of his own project, The Icarus Deception. ]]></description>
    <content:encoded><![CDATA[Seth Godin is a guest on Funding the Dream on Kickstarter and shares his thoughts and ideas on the power of Kickstarter and the success of his own project, The Icarus Deception. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 19 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1153</itunes:duration>
    <itunes:keywords>Seth Godin, Kickstarter, Icarus Deception, Funding the Dream, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 62 Ace of Spies and the London Whisperer</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 62 Ace of Spies and the London Whisperer</title>
    <description><![CDATA[The London Whisperer sits down with Michael Fox live in LONDON to talk about the creation of Ace of Spies. The episode is recorded a few hours before the Ace of Spies Kickstarter project ends.]]></description>
    <content:encoded><![CDATA[The London Whisperer sits down with Michael Fox live in LONDON to talk about the creation of Ace of Spies. The episode is recorded a few hours before the Ace of Spies Kickstarter project ends.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/52019-funding-the-dream-on-kickstarter-ep-62-ace-of-spies-and-the-london-whisperer.mp3?blob_id=615881" length="8575104" type="audio/mpeg" />
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    <pubDate>Mon, 18 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1071</itunes:duration>
    <itunes:keywords>Ace of Spies, London Whisperer, Little Metal Dog, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 60 Traveller 5 w/Marc Miller</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 60 Traveller 5 w/Marc Miller</title>
    <description><![CDATA[Traveller 5 Ultimate edition with Marc Miller. Traveller showing that the old dogs still have plenty of bite. Marc Miller, creator of Traveller checks in to talk about Kickstarter and its impact on bring the creator and the fan in touch.]]></description>
    <content:encoded><![CDATA[Traveller 5 Ultimate edition with Marc Miller. Traveller showing that the old dogs still have plenty of bite. Marc Miller, creator of Traveller checks in to talk about Kickstarter and its impact on bring the creator and the fan in touch.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 14 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1186</itunes:duration>
    <itunes:keywords>Traveller, Kickstarter, Game Whisperer, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 59 Zombicide and Sedition Wars</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 59 Zombicide and Sedition Wars</title>
    <description><![CDATA[Zombicide and Sedition Wars have raised over $1 million dollars for CoolMiniOrNot in just the past six weeks on Kickstarter. I sit down with David Doust, co-founder of CoolMiniOrNot and talk about their success and how they find themselves with two spectacularly successful Kickstarter Campaigns.]]></description>
    <content:encoded><![CDATA[Zombicide and Sedition Wars have raised over $1 million dollars for CoolMiniOrNot in just the past six weeks on Kickstarter. I sit down with David Doust, co-founder of CoolMiniOrNot and talk about their success and how they find themselves with two spectacularly successful Kickstarter Campaigns.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 12 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1094</itunes:duration>
    <itunes:keywords>Zombicide, Sedition Wars, Kickstarter, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 58 GAME-O-GAMI Goblins Drool</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 58 GAME-O-GAMI Goblins Drool</title>
    <description><![CDATA[David Sanhueza joins me on Funding the Dream to discuss the unique approach to his Kickstarter campaign called Goblin&apos;s Drool Fairies Rule.]]></description>
    <content:encoded><![CDATA[David Sanhueza joins me on Funding the Dream to discuss the unique approach to his Kickstarter campaign called Goblin&apos;s Drool Fairies Rule.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 10 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1309</itunes:duration>
    <itunes:keywords>Game Salute, Funding the Dream, Kickstarter, David Sanhueza, Goblin&#39;s Rule</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 57 with AJ Porfirio</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 57 with AJ Porfirio</title>
    <description><![CDATA[AJ and I sit down to discuss our differences of opinion on the board game distribution process.]]></description>
    <content:encoded><![CDATA[AJ and I sit down to discuss our differences of opinion on the board game distribution process.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 06 Jun 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1388</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, boardgames, game whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 56 Holiday Wars with Scott King</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 56 Holiday Wars with Scott King</title>
    <description><![CDATA[If at first you don&apos;t succeed, relaunch. Holiday Wars creator Scott King shares with us what he did to relaunch his project to success.]]></description>
    <content:encoded><![CDATA[If at first you don&apos;t succeed, relaunch. Holiday Wars creator Scott King shares with us what he did to relaunch his project to success.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 16 May 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1153</itunes:duration>
    <itunes:keywords>Holiday Wars</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 55 Game Salute Dan Yarrington</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 55 Game Salute Dan Yarrington</title>
    <description><![CDATA[Dan Yarrington joins me on Funding the Dream to talk about Game Salute&apos;s approach to working with successful game projects on Kickstarter]]></description>
    <content:encoded><![CDATA[Dan Yarrington joins me on Funding the Dream to talk about Game Salute&apos;s approach to working with successful game projects on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 15 May 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1247</itunes:duration>
    <itunes:keywords>Game Salute, Funding the Dream, Kickstarter, Dan Yarrington</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 54 Steve Jackson and Ogre</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 54 Steve Jackson and Ogre</title>
    <description><![CDATA[Early in the launch of Ogre on Kickstarter, I sat down with Steve Jackson and had a discussion about his hopes for his project Ogre and what he thought of Kickstarter. ]]></description>
    <content:encoded><![CDATA[Early in the launch of Ogre on Kickstarter, I sat down with Steve Jackson and had a discussion about his hopes for his project Ogre and what he thought of Kickstarter. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 03 May 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1343</itunes:duration>
    <itunes:keywords>Steve Jackson, Ogre, Kickstarter, Game Whisperer, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 53 Albino Dragon and Mr White</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 53 Albino Dragon and Mr White</title>
    <description><![CDATA[The London Whisperer hosts this episode of Funding the Dream on Kickstarter and talks to the founders of Albino Dragon and the names behind Mr White.]]></description>
    <content:encoded><![CDATA[The London Whisperer hosts this episode of Funding the Dream on Kickstarter and talks to the founders of Albino Dragon and the names behind Mr White.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 01 May 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1156</itunes:duration>
    <itunes:keywords>Albino Dragon, Funding the Dream, Kickstarter, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream Ep 52 Titans of Industry</itunes:title>
    <title>Funding the Dream Ep 52 Titans of Industry</title>
    <description><![CDATA[First time game designer, Brian Lews and Gozer Games sit down with the Game Whisperer to talk about how to find success on Kickstarter. Sometimes all it takes is a random meeting and a touch of passion.]]></description>
    <content:encoded><![CDATA[First time game designer, Brian Lews and Gozer Games sit down with the Game Whisperer to talk about how to find success on Kickstarter. Sometimes all it takes is a random meeting and a touch of passion.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 29 Apr 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1153</itunes:duration>
    <itunes:keywords>Titans of Industry, Funding the Dream, Kickstarter, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 51 Bob Allen and PAX Revenge</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 51 Bob Allen and PAX Revenge</title>
    <description><![CDATA[The results of the PAX East event.]]></description>
    <content:encoded><![CDATA[The results of the PAX East event.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 24 Apr 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1376</itunes:duration>
    <itunes:keywords>Max Temkin, Dan Yarrington, Game Salute, Knock Down Barns, Dice Chuckers, Titans of Industry, Leylinescomic.com, Funding the Dream, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 50 Richard Bliss Speaks Out</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 50 Richard Bliss Speaks Out</title>
    <description><![CDATA[Welcome to the 50th Episode of Funding the Dream on Kickstarter. This episode is just you and me talking about the state of the industry and the tsunami that is coming. The board game industry system is broken and a tsunami is coming that is going to sweep it all away. Take a listen]]></description>
    <content:encoded><![CDATA[Welcome to the 50th Episode of Funding the Dream on Kickstarter. This episode is just you and me talking about the state of the industry and the tsunami that is coming. The board game industry system is broken and a tsunami is coming that is going to sweep it all away. Take a listen]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 22 Apr 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1221</itunes:duration>
    <itunes:keywords>Kickstarter, Game Whisperer, Board Games</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 49 Farmageddon revisited</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 49 Farmageddon revisited</title>
    <description><![CDATA[In this episode we have Phil Kilcrease and Grant Rodiek return to discuss the success they had with Farmageddon and what led to their success. Great lessons learned about things that work and things that don&apos;t work in a Kickstarter project.]]></description>
    <content:encoded><![CDATA[In this episode we have Phil Kilcrease and Grant Rodiek return to discuss the success they had with Farmageddon and what led to their success. Great lessons learned about things that work and things that don&apos;t work in a Kickstarter project.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 19 Apr 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1299</itunes:duration>
    <itunes:keywords>Farmageddon, Kickstarter, Grant Rodiek, Game Whisperer, Phil Kilcrease</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 48 Pulling the Plug on $16,000</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 48 Pulling the Plug on $16,000</title>
    <description><![CDATA[Jon Karis knows miniatures. He has been collecting 60mm figures for a decade and has a very large collection. He launched his Kickstarter campaign to create his own line and his campaign was a success, with over $16,000 in funding. Then, with less than five minutes left on his campaign, with his project well beyond his funding goal, he pulled the plug. He cancelled with 3 minutes to go. Why would he do this? There is a powerful lesson to be learned and Jon shares it with us on this episode.]]></description>
    <content:encoded><![CDATA[Jon Karis knows miniatures. He has been collecting 60mm figures for a decade and has a very large collection. He launched his Kickstarter campaign to create his own line and his campaign was a success, with over $16,000 in funding. Then, with less than five minutes left on his campaign, with his project well beyond his funding goal, he pulled the plug. He cancelled with 3 minutes to go. Why would he do this? There is a powerful lesson to be learned and Jon shares it with us on this episode.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Fri, 13 Apr 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1254</itunes:duration>
    <itunes:keywords>Funding the Dream, Kickstarter, Cancel, Littlerubberguys.com</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream on Kickstarter Ep 47 Wasteland 2 Raising Millions and Kicking it Forward</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 47 Wasteland 2 Raising Millions and Kicking it Forward</title>
    <description><![CDATA[Imagine asking for nearly $1 million dollars for a project on Kickstarter and having your fans give you double that number. That is the reality that Brian Fargo is living in at the moment with his Kickstarter project, Wasteland 2. He talks with us about funding his dream of 20 years and his desire to Kick it Forward]]></description>
    <content:encoded><![CDATA[Imagine asking for nearly $1 million dollars for a project on Kickstarter and having your fans give you double that number. That is the reality that Brian Fargo is living in at the moment with his Kickstarter project, Wasteland 2. He talks with us about funding his dream of 20 years and his desire to Kick it Forward]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 03 Apr 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1153</itunes:duration>
    <itunes:keywords>Wasteland 2, Kicking it Forward, Kickstarter, Brian Fargo, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title> Ep 46 Cards Against Humanity on Kickstarter to Amazon Best Seller with Max Temkin</itunes:title>
    <title> Ep 46 Cards Against Humanity on Kickstarter to Amazon Best Seller with Max Temkin</title>
    <description><![CDATA[Cards Against Humanity was one of the top board game Kickstarter projects in 2011. It raised $15k in January of 2011, a lot back then but now a modest success in the current environment. But Max and team chose to make Cards Against Humanity available only through Amazon, a decision that now has their product listing as one of the top sellers in Amazon&apos;s Toy and Game section. Max talks about the process of having a game move from a Kickstarter success to a Amazon.com best seller.]]></description>
    <content:encoded><![CDATA[Cards Against Humanity was one of the top board game Kickstarter projects in 2011. It raised $15k in January of 2011, a lot back then but now a modest success in the current environment. But Max and team chose to make Cards Against Humanity available only through Amazon, a decision that now has their product listing as one of the top sellers in Amazon&apos;s Toy and Game section. Max talks about the process of having a game move from a Kickstarter success to a Amazon.com best seller.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 29 Mar 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1220</itunes:duration>
    <itunes:keywords>Max Temkin, Amazon, Funding the Dream, Game Whisperer, Kickstarter, Cards Against Humanity</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 45 Kickstarter Worst-case success</itunes:title>
    <title>Funding the Dream Ep 45 Kickstarter Worst-case success</title>
    <description><![CDATA[Each Kickstarter owner dreams of seeing their project reach its funding goal so that they can begin to fund their project. But all pledge money is not equal. You need to look at your Worst-case success and plan for the cost of raising funds on Kickstarter.Fred Hicks from Evil Hat Productions shares with us his views about the importance of planning for your worst-case success]]></description>
    <content:encoded><![CDATA[Each Kickstarter owner dreams of seeing their project reach its funding goal so that they can begin to fund their project. But all pledge money is not equal. You need to look at your Worst-case success and plan for the cost of raising funds on Kickstarter.Fred Hicks from Evil Hat Productions shares with us his views about the importance of planning for your worst-case success]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 28 Mar 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1204</itunes:duration>
    <itunes:keywords>Kickstarter, Fred Hicks, Evil Hat Productions, Game Whisperer, Worst-case success</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 44 with Sarah Palmero and Pizza Theory Mom</itunes:title>
    <title>Funding the Dream Ep 44 with Sarah Palmero and Pizza Theory Mom</title>
    <description><![CDATA[I recently presented a Kickstarter workshop at ConquestSAC in Sacramento. There I met Sarah Palmero who I invited to come on the show to talk about her Kickstarter project, Dragon Undone.In addition, I sat down and interviewed the mother of the designers of Pizza Theory, a recent Kickstarter success.]]></description>
    <content:encoded><![CDATA[I recently presented a Kickstarter workshop at ConquestSAC in Sacramento. There I met Sarah Palmero who I invited to come on the show to talk about her Kickstarter project, Dragon Undone.In addition, I sat down and interviewed the mother of the designers of Pizza Theory, a recent Kickstarter success.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 26 Mar 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1267</itunes:duration>
    <itunes:keywords>Pizza Theory, Dragon Undone, ConquestSAC, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 43 Live from London Guest Host Laurence O&#39;Brien</itunes:title>
    <title>Funding the Dream Ep 43 Live from London Guest Host Laurence O&#39;Brien</title>
    <description><![CDATA[Guest Host Laurence O&apos;Brien sits down with our mystery guest to discuss their latest kickstarter project. Topics range from funding levels, rewards, stretch goals, and the humbling experience of being supported by a community.]]></description>
    <content:encoded><![CDATA[Guest Host Laurence O&apos;Brien sits down with our mystery guest to discuss their latest kickstarter project. Topics range from funding levels, rewards, stretch goals, and the humbling experience of being supported by a community.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 15 Mar 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1194</itunes:duration>
    <itunes:keywords>Game Whisperer, London Whisperer, Funding the Dream, Laurence O&#39;Brien, Mystery Guest</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 42 Kickstarter Tax answer and Interview with Fleet</itunes:title>
    <title>Funding the Dream Ep 42 Kickstarter Tax answer and Interview with Fleet</title>
    <description><![CDATA[John Skeen answers a quick Kickstarter Tax question about Hobby vs Inc. I&apos;m playing Cartoona at my house and losing regularly to my 6 year old. Kickstarter board game projects cross $1 million in funding for 2012. And we sit down with the Fleet creators to talk about how they ended up on Kickstarter.]]></description>
    <content:encoded><![CDATA[John Skeen answers a quick Kickstarter Tax question about Hobby vs Inc. I&apos;m playing Cartoona at my house and losing regularly to my 6 year old. Kickstarter board game projects cross $1 million in funding for 2012. And we sit down with the Fleet creators to talk about how they ended up on Kickstarter.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 14 Mar 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1226</itunes:duration>
    <itunes:keywords>Fleet, Kickstarter, Game Whisperer, Cartoona, Taxes, John Skeen</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 41 with Tracy Hickman</itunes:title>
    <title>Funding the Dream Ep 41 with Tracy Hickman</title>
    <description><![CDATA[Tracy is best known as the co-author of the Dragonlance series. He is an International and New York Times Best Selling Author. Tracy has been involved in the game industry for decades and shares his insights on how Kickstarter is changing the relationship between artist and fan.Join us for 20 minutes of great discussion on how to fund your dream with Kickstarter]]></description>
    <content:encoded><![CDATA[Tracy is best known as the co-author of the Dragonlance series. He is an International and New York Times Best Selling Author. Tracy has been involved in the game industry for decades and shares his insights on how Kickstarter is changing the relationship between artist and fan.Join us for 20 minutes of great discussion on how to fund your dream with Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 13 Mar 2012 21:00:00 -0700</pubDate>
    <itunes:duration>1232</itunes:duration>
    <itunes:keywords>Tracy Hickman, Kickstarter, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 40 with Peter Adkison, Owner of Gen Con</itunes:title>
    <title>Funding the Dream Ep 40 with Peter Adkison, Owner of Gen Con</title>
    <description><![CDATA[In the first six weeks of 2012, RPGs represented more than 1/3 of all successful Kickstarter game projects. RPGs successfully raised more than $100,000 in funding.  I sit down with Peter Adkison, Owner of Gen Con and former CEO of Wizards of the Coast. We discuss the new energy in the RPG market as well as the impact Kickstarter is having on RPGs.Peter also talks about going back to school to pursue a new passion, film making. He even announces a future Kickstarter project filming legendary RPG creators playing their games on film.This is a fun interview because Peter is a fun guy. Have a listen and enjoy.]]></description>
    <content:encoded><![CDATA[In the first six weeks of 2012, RPGs represented more than 1/3 of all successful Kickstarter game projects. RPGs successfully raised more than $100,000 in funding.  I sit down with Peter Adkison, Owner of Gen Con and former CEO of Wizards of the Coast. We discuss the new energy in the RPG market as well as the impact Kickstarter is having on RPGs.Peter also talks about going back to school to pursue a new passion, film making. He even announces a future Kickstarter project filming legendary RPG creators playing their games on film.This is a fun interview because Peter is a fun guy. Have a listen and enjoy.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 08 Mar 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1256</itunes:duration>
    <itunes:keywords>GenCon, Peter Adkison, Game Whisperer, Richard Bliss, RPG, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 39 The Presidential Game A non-traditional approach</itunes:title>
    <title>Funding the Dream Ep 39 The Presidential Game A non-traditional approach</title>
    <description><![CDATA[The Presidential Game holds the distinction of being the board game with the largest initial request for funding and still successfully funding. They started off asking for $35,000. With an extremely unique approach they are a hair-breath away from reaching their funding goal. Listen in as they share their old school way of getting out the votes.]]></description>
    <content:encoded><![CDATA[The Presidential Game holds the distinction of being the board game with the largest initial request for funding and still successfully funding. They started off asking for $35,000. With an extremely unique approach they are a hair-breath away from reaching their funding goal. Listen in as they share their old school way of getting out the votes.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 06 Mar 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1369</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, Presidential Game, Game Whisperer, non-traditional</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 38 Kickstarter &amp; the Law with Scott Pfeiffer</itunes:title>
    <title>Funding the Dream Ep 38 Kickstarter &amp; the Law with Scott Pfeiffer</title>
    <description><![CDATA[Scott Pfeiffer, an attorney with Pfeiffer, Gleaton, Wyatt, &amp; Hewitt, discusses the legal issues surrounding Kickstarter and why some of the rules are in place concerning funding and pledges. Also discussed are some of the issues to be aware of concerning copywrite, trademarks, and other legal issues to protect your ideas.]]></description>
    <content:encoded><![CDATA[Scott Pfeiffer, an attorney with Pfeiffer, Gleaton, Wyatt, &amp; Hewitt, discusses the legal issues surrounding Kickstarter and why some of the rules are in place concerning funding and pledges. Also discussed are some of the issues to be aware of concerning copywrite, trademarks, and other legal issues to protect your ideas.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 05 Mar 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1368</itunes:duration>
    <itunes:keywords>Funding the Dream, Scott Pfeiffer, Legal, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 37 Kickstarter &amp; Taxes with John Skeen CPA</itunes:title>
    <title>Funding the Dream Ep 37 Kickstarter &amp; Taxes with John Skeen CPA</title>
    <description><![CDATA[Kickstarter &amp; Taxes. We become so thrilled with the idea of raising the money that we sometimes may overlook the reality of dealing with the taxes and business side of Kickstarter.CPA John Skeen chats with us about the things to think about as a new small business flush with cash from a successful Kickstarter campaign.Also, don&apos;t forget to vote (once a day) for Funding the Dream for the Social Media Reader&apos;s Choice award of 2011.Vote here http://bit.ly/AboutGM]]></description>
    <content:encoded><![CDATA[Kickstarter &amp; Taxes. We become so thrilled with the idea of raising the money that we sometimes may overlook the reality of dealing with the taxes and business side of Kickstarter.CPA John Skeen chats with us about the things to think about as a new small business flush with cash from a successful Kickstarter campaign.Also, don&apos;t forget to vote (once a day) for Funding the Dream for the Social Media Reader&apos;s Choice award of 2011.Vote here http://bit.ly/AboutGM]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 01 Mar 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1330</itunes:duration>
    <itunes:keywords>Funding the Dream, Kickstarter, Taxes</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 36 Is Kickstarter good for the hobby?</itunes:title>
    <title>Funding the Dream Ep 36 Is Kickstarter good for the hobby?</title>
    <description><![CDATA[Kickstarter has poured more than $2 million dollars of funding into the board game industry in the past year. Normally this would be seen as a tremendous benefit to the market, the industry, and the consumers. But there is a segment of the board game hobby that is taking the position that  Kickstarter is bad for the industry.I have invited Chris Norwood, who writes at gamerchris.com, to come on the show and discuss this interesting position. He has written extensively about this position, taking a strong stand against those who would claim harm from Kickstarter.The conversation is interesting and worth listening.Enjoy!]]></description>
    <content:encoded><![CDATA[Kickstarter has poured more than $2 million dollars of funding into the board game industry in the past year. Normally this would be seen as a tremendous benefit to the market, the industry, and the consumers. But there is a segment of the board game hobby that is taking the position that  Kickstarter is bad for the industry.I have invited Chris Norwood, who writes at gamerchris.com, to come on the show and discuss this interesting position. He has written extensively about this position, taking a strong stand against those who would claim harm from Kickstarter.The conversation is interesting and worth listening.Enjoy!]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 28 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1305</itunes:duration>
    <itunes:keywords>Chris Norwood, Kickstarter, gamerchris, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 35 with Richard Borg</itunes:title>
    <title>Funding the Dream Ep 35 with Richard Borg</title>
    <description><![CDATA[Richard Borg has been successfully designing board games for 27 years. His first game won the Spiel des Jahres award, allowing him to quick his job of after 25 years and become a full-time game designer. He has contented to be successful and prolific, winning numerous game awards.Richard joins me to talk about making a living as a game designer and the excitement that Kickstarter brings to those wanting to design their own games.]]></description>
    <content:encoded><![CDATA[Richard Borg has been successfully designing board games for 27 years. His first game won the Spiel des Jahres award, allowing him to quick his job of after 25 years and become a full-time game designer. He has contented to be successful and prolific, winning numerous game awards.Richard joins me to talk about making a living as a game designer and the excitement that Kickstarter brings to those wanting to design their own games.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <guid isPermaLink="false">http://www.buzzsprout.com/4646/42254-funding-the-dream-ep-35-with-richard-borg.mp3</guid>
    <pubDate>Sun, 26 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1326</itunes:duration>
    <itunes:keywords>Richard Borg, Kickstarter, Spiel, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 34 VivaJava with Chris and Cherilyn from Dice Hate Me Games</itunes:title>
    <title>Funding the Dream Ep 34 VivaJava with Chris and Cherilyn from Dice Hate Me Games</title>
    <description><![CDATA[The Midas couple is what I call them. Dice Hate Me Chris and Cherilyn sit down to talk about their success on Kickstarter with VivaJava as well as the changes that have occurred in the Kickstarter community since August of 2011 when they launched their first project, Carnival.We cover a wide range of topics concerning Kickstarter, including what the future holds and how Kickstarter is affecting the hobby game industry.Don&apos;t forget to back our own Kickstarter project, Funding the Dream, at http://www.kickstarter.com/projects/richardbliss/funding-the-dream-podcast?ref=live]]></description>
    <content:encoded><![CDATA[The Midas couple is what I call them. Dice Hate Me Chris and Cherilyn sit down to talk about their success on Kickstarter with VivaJava as well as the changes that have occurred in the Kickstarter community since August of 2011 when they launched their first project, Carnival.We cover a wide range of topics concerning Kickstarter, including what the future holds and how Kickstarter is affecting the hobby game industry.Don&apos;t forget to back our own Kickstarter project, Funding the Dream, at http://www.kickstarter.com/projects/richardbliss/funding-the-dream-podcast?ref=live]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 21 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1435</itunes:duration>
    <itunes:keywords>Dice Hate Me, VivaJava, Carnival, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 33 with Kim Vandenbroucke</itunes:title>
    <title>Funding the Dream Ep 33 with Kim Vandenbroucke</title>
    <description><![CDATA[You think you want to make a living inventing board games? Let me introduce you to Kim Vandenbroucke who has the envious job of doing just that. She has become so prolific as a game designer, sometimes she develops one new game concept a day.Listen in as we chat about the challenges of getting a game published, the amount of effort and work that goes into game design, and how she came to be an award winning game designer.]]></description>
    <content:encoded><![CDATA[You think you want to make a living inventing board games? Let me introduce you to Kim Vandenbroucke who has the envious job of doing just that. She has become so prolific as a game designer, sometimes she develops one new game concept a day.Listen in as we chat about the challenges of getting a game published, the amount of effort and work that goes into game design, and how she came to be an award winning game designer.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/41870-funding-the-dream-ep-33-with-kim-vandenbroucke.mp3?blob_id=612366" length="10977408" type="audio/mpeg" />
    <guid isPermaLink="false">http://www.buzzsprout.com/4646/41870-funding-the-dream-ep-33-with-kim-vandenbroucke.mp3</guid>
    <pubDate>Mon, 20 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1372</itunes:duration>
    <itunes:keywords>Brainy Chick, Kim Vandenbroucke, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 32 Live from Dundracon with Aldo Giozzi</itunes:title>
    <title>Funding the Dream Ep 32 Live from Dundracon with Aldo Giozzi</title>
    <description><![CDATA[I sit down at Dundracon with Aldo Giozzi from Impressions and talk about how to get your Kickstarter game on to store shelves. Aldo has been in the  business for many years and spends his full time as a distributor for the board game industry. Some of his clients include the wildly successful Order of the Stick]]></description>
    <content:encoded><![CDATA[I sit down at Dundracon with Aldo Giozzi from Impressions and talk about how to get your Kickstarter game on to store shelves. Aldo has been in the  business for many years and spends his full time as a distributor for the board game industry. Some of his clients include the wildly successful Order of the Stick]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <guid isPermaLink="false">http://www.buzzsprout.com/4646/41774-funding-the-dream-ep-32-live-from-dundracon-with-aldo-giozzi.mp3</guid>
    <pubDate>Sun, 19 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>722</itunes:duration>
    <itunes:keywords>Kickstarter, Dundracon, Aldo, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 31 with Cindy Au from Kickstarter.m4a</itunes:title>
    <title>Funding the Dream Ep 31 with Cindy Au from Kickstarter.m4a</title>
    <description><![CDATA[Cindy Au is the Community Director for Kickstarter. She has been with Kickstarter for two years and shares some of her background with the company. She also talks about the impact the board game community has had on Kickstarter themselves.Don&apos;t forget to become a backer of Funding the Dream Kickstarter campaign http://www.kickstarter.com/projects/richardbliss/funding-the-dream-podcast?ref=live]]></description>
    <content:encoded><![CDATA[Cindy Au is the Community Director for Kickstarter. She has been with Kickstarter for two years and shares some of her background with the company. She also talks about the impact the board game community has had on Kickstarter themselves.Don&apos;t forget to become a backer of Funding the Dream Kickstarter campaign http://www.kickstarter.com/projects/richardbliss/funding-the-dream-podcast?ref=live]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 16 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1450</itunes:duration>
    <itunes:keywords>Cindy Au, Kickstarter, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 30 NY Toy Fair 2012 Special Edition</itunes:title>
    <title>Funding the Dream Ep 30 NY Toy Fair 2012 Special Edition</title>
    <description><![CDATA[This episode is recorded live at the New York Toy Fair. We chat with Indie Board and Games, Stratus Games, and PSI about the show and Kickstarter.]]></description>
    <content:encoded><![CDATA[This episode is recorded live at the New York Toy Fair. We chat with Indie Board and Games, Stratus Games, and PSI about the show and Kickstarter.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/41249-funding-the-dream-ep-30-ny-toy-fair-2012-special-edition.mp3?blob_id=612180" length="8575104" type="audio/mpeg" />
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    <pubDate>Sun, 12 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1071</itunes:duration>
    <itunes:keywords>New York Toy Fair, Indie Boards and Games, PSI, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 29 Genegrafter $14k successfully funded with Erik Dahlman</itunes:title>
    <title>Funding the Dream Ep 29 Genegrafter $14k successfully funded with Erik Dahlman</title>
    <description><![CDATA[We sit down in the studio with Erik Dahlman, creator of Genegrafter, to discuss how he arrived at the position of having a successful game on Kickstarter. ]]></description>
    <content:encoded><![CDATA[We sit down in the studio with Erik Dahlman, creator of Genegrafter, to discuss how he arrived at the position of having a successful game on Kickstarter. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/40999-funding-the-dream-ep-29-genegrafter-14k-successfully-funded-with-erik-dahlman.mp3?blob_id=612104" length="9814144" type="audio/mpeg" />
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    <pubDate>Thu, 09 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1226</itunes:duration>
    <itunes:keywords>Genegrafter, Kickstarter, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 28 Going Cardboard Documentary with Lorien Green</itunes:title>
    <title>Funding the Dream Ep 28 Going Cardboard Documentary with Lorien Green</title>
    <description><![CDATA[Lorien Green had a crazy idea. She decided she wanted to produce a film documentary on the board game industry. She begged her family for a video camera for Christmas, and then, without any formal training, set off on a 3 year adventure to document the board game industry.Lorien sits down with The Game Whisperer and talks about this journey. What prompted her to do it. How she paid for it, and how the $15,000 she raised on Kickstarter made it possible for her to bring the project to a new level.]]></description>
    <content:encoded><![CDATA[Lorien Green had a crazy idea. She decided she wanted to produce a film documentary on the board game industry. She begged her family for a video camera for Christmas, and then, without any formal training, set off on a 3 year adventure to document the board game industry.Lorien sits down with The Game Whisperer and talks about this journey. What prompted her to do it. How she paid for it, and how the $15,000 she raised on Kickstarter made it possible for her to bring the project to a new level.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/40511-funding-the-dream-ep-28-going-cardboard-documentary-with-lorien-green.mp3?blob_id=611943" length="9715840" type="audio/mpeg" />
    <guid isPermaLink="false">http://www.buzzsprout.com/4646/40511-funding-the-dream-ep-28-going-cardboard-documentary-with-lorien-green.mp3</guid>
    <pubDate>Thu, 02 Feb 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1214</itunes:duration>
    <itunes:keywords>Going Cardboard, Funding the Dream, Lorien Green, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 27 Launch of Farmageddon on Kickstarter</itunes:title>
    <title>Funding the Dream Ep 27 Launch of Farmageddon on Kickstarter</title>
    <description><![CDATA[Farmageddon, the game designed by Grant Rodiek and Phil Kilcrease from game publisher of Fifth Street Games, talk about their new Kickstarter campaign. Listen to Grant and Phil discuss how they brought the game to market and how Kickstarter is changing the expectations game designers can have on how fast their designs can expect to come to market.]]></description>
    <content:encoded><![CDATA[Farmageddon, the game designed by Grant Rodiek and Phil Kilcrease from game publisher of Fifth Street Games, talk about their new Kickstarter campaign. Listen to Grant and Phil discuss how they brought the game to market and how Kickstarter is changing the expectations game designers can have on how fast their designs can expect to come to market.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/40338-funding-the-dream-ep-27-launch-of-farmageddon-on-kickstarter.mp3" length="10444928" type="audio/mpeg" />
    <guid isPermaLink="false">http://www.buzzsprout.com/4646/40338-funding-the-dream-ep-27-launch-of-farmageddon-on-kickstarter.mp3</guid>
    <pubDate>Tue, 31 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1305</itunes:duration>
    <itunes:keywords>Farmageddon, Kickstarter, Grant Rodiek, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 26 Hero Games RPG Steven Long</itunes:title>
    <title>Funding the Dream Ep 26 Hero Games RPG Steven Long</title>
    <description><![CDATA[Hero Games is finding success on Kickstarter with their latest project, Book of the Empress. Steven Long, co-owner of Hero Games, sits down with us to discuss the process of bringing an RPG to life on Kickstarter]]></description>
    <content:encoded><![CDATA[Hero Games is finding success on Kickstarter with their latest project, Book of the Empress. Steven Long, co-owner of Hero Games, sits down with us to discuss the process of bringing an RPG to life on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/40261-funding-the-dream-ep-26-hero-games-rpg-steven-long.mp3?blob_id=611827" length="11356288" type="audio/mpeg" />
    <guid isPermaLink="false">http://www.buzzsprout.com/4646/40261-funding-the-dream-ep-26-hero-games-rpg-steven-long.mp3</guid>
    <pubDate>Mon, 30 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1419</itunes:duration>
    <itunes:keywords>Hero, Book of the Empress, Kickstarter, Game Whisperer, Steven Long, Richard Bliss</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 25 S2 - For the Win with Michael Mindes from Tasty Minstrel Games</itunes:title>
    <title>Funding the Dream Ep 25 S2 - For the Win with Michael Mindes from Tasty Minstrel Games</title>
    <description><![CDATA[Michael Mindes and I sit down to discuss their latest approach to finding success on Kickstarter with For the Win. Michael has some interesting ideas and insights on how to be successful on Kickstarter.]]></description>
    <content:encoded><![CDATA[Michael Mindes and I sit down to discuss their latest approach to finding success on Kickstarter with For the Win. Michael has some interesting ideas and insights on how to be successful on Kickstarter.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/40165-funding-the-dream-ep-25-s2-for-the-win-with-michael-mindes-from-tasty-minstrel-games.mp3?blob_id=611787" length="10393728" type="audio/mpeg" />
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    <pubDate>Sun, 29 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1299</itunes:duration>
    <itunes:keywords>Kickstarter, For the win, Michael Mindes, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 24 S2 Jumping into Kickstarter</itunes:title>
    <title>Funding the Dream Ep 24 S2 Jumping into Kickstarter</title>
    <description><![CDATA[In Ep 24 we chat with Mark Baker, creator of 5 to Close, a word lover card game. Mark brings an interesting insight to his Kickstarter experience. He read about Kickstarter, looked at their website, and launched his campaign all within a few weeks. For 20 minutes we talk about the full experience of Kickstarter to someone new to the market]]></description>
    <content:encoded><![CDATA[In Ep 24 we chat with Mark Baker, creator of 5 to Close, a word lover card game. Mark brings an interesting insight to his Kickstarter experience. He read about Kickstarter, looked at their website, and launched his campaign all within a few weeks. For 20 minutes we talk about the full experience of Kickstarter to someone new to the market]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 23 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1302</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, boardgames, game whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 23 Kickstarter in 2012</itunes:title>
    <title>Funding the Dream Ep 23 Kickstarter in 2012</title>
    <description><![CDATA[What success does Kickstarter hold for game projects in 2012? Listen to Richard Bliss and Laurence O&apos;brien as we cover the trends emerging for Kickstarter game projects in 2012.]]></description>
    <content:encoded><![CDATA[What success does Kickstarter hold for game projects in 2012? Listen to Richard Bliss and Laurence O&apos;brien as we cover the trends emerging for Kickstarter game projects in 2012.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 22 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1368</itunes:duration>
    <itunes:keywords>kickstarter, Richard Bliss, Game Whisperer, Laurence O&#39;Brien</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 22 Season 2 Episode 6</itunes:title>
    <title>Funding the Dream Ep 22 Season 2 Episode 6</title>
    <description><![CDATA[Howard Tayler from Schlock Mercenary spends 20 minutes with us talking about the changes in attitude and expectations concerning Kickstarter now that his project has set a record as the #2 All-time highest funded board game project on Kickstarter]]></description>
    <content:encoded><![CDATA[Howard Tayler from Schlock Mercenary spends 20 minutes with us talking about the changes in attitude and expectations concerning Kickstarter now that his project has set a record as the #2 All-time highest funded board game project on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 10 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1272</itunes:duration>
    <itunes:keywords>Schlock, Howard Tayler, Kickstarter, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 21 S2:E5 Game Salute Guest</itunes:title>
    <title>Ep 21 S2:E5 Game Salute Guest</title>
    <description><![CDATA[Getting the money for your Kickstarter project is a major step. Getting your game onto game store shelves is the ultimate goal. Dan Yarrington, founder of Game Salute, talks about helping successfully funded Kickstarter projects get their games into the retail channel and on store shelves.]]></description>
    <content:encoded><![CDATA[Getting the money for your Kickstarter project is a major step. Getting your game onto game store shelves is the ultimate goal. Dan Yarrington, founder of Game Salute, talks about helping successfully funded Kickstarter projects get their games into the retail channel and on store shelves.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 09 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1297</itunes:duration>
    <itunes:keywords>Game Salute, Kickstarter, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Ep 20 Season 2 Kickstarter shares their own stats</itunes:title>
    <title>Ep 20 Season 2 Kickstarter shares their own stats</title>
    <description><![CDATA[Kickstarter sent out a document that shows how they raised $99 million dollars in 2011 and which categories the projects funded. We also cover some new game Kickstarter projects that  you might want to follow.]]></description>
    <content:encoded><![CDATA[Kickstarter sent out a document that shows how they raised $99 million dollars in 2011 and which categories the projects funded. We also cover some new game Kickstarter projects that  you might want to follow.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 08 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1314</itunes:duration>
    <itunes:keywords>kickstarter, Funding the Dream, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep19 S2:E3 Last Chance Projects</itunes:title>
    <title>Funding the Dream Ep19 S2:E3 Last Chance Projects</title>
    <description><![CDATA[We cover projects that are ending soon that you may want to take a look at before they end. Also, The London Whisperer joins me to talk about Kickstarting Funding the Dream]]></description>
    <content:encoded><![CDATA[We cover projects that are ending soon that you may want to take a look at before they end. Also, The London Whisperer joins me to talk about Kickstarting Funding the Dream]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 05 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1364</itunes:duration>
    <itunes:keywords>Kickstarter, London Whisperer, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 18 S2:E2 Kickstarter as a disruptive innovation</itunes:title>
    <title>Funding the Dream Ep 18 S2:E2 Kickstarter as a disruptive innovation</title>
    <description><![CDATA[Kickstarter is fundamentally changing the board game industry. We cover in depth the changes and why they are happening. 20 minutes because you&apos;re in a hurry and we all would rather being playing board games]]></description>
    <content:encoded><![CDATA[Kickstarter is fundamentally changing the board game industry. We cover in depth the changes and why they are happening. 20 minutes because you&apos;re in a hurry and we all would rather being playing board games]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 04 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1262</itunes:duration>
    <itunes:keywords>Kickstarter, Innovator&#39;s Dilemna, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream - Ep 17 S2:E1 2011 Year in Review</itunes:title>
    <title>Funding the Dream - Ep 17 S2:E1 2011 Year in Review</title>
    <description><![CDATA[The Kickstarter Podcast for Boardgamers starts its 2nd Season with a year in review for 2011. $2 million in funding. Who saw that coming?]]></description>
    <content:encoded><![CDATA[The Kickstarter Podcast for Boardgamers starts its 2nd Season with a year in review for 2011. $2 million in funding. Who saw that coming?]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 03 Jan 2012 21:00:00 -0800</pubDate>
    <itunes:duration>1303</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, boardgames, game whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Kickstarter Podcast Ep 16 S1:E16</itunes:title>
    <title>Funding the Dream Kickstarter Podcast Ep 16 S1:E16</title>
    <description><![CDATA[Our last episode of 2011 is with Patrick Nickell from Crash Games who successfully funded Rise! At the halfway mark in their campaign he switched tactics and found success. ]]></description>
    <content:encoded><![CDATA[Our last episode of 2011 is with Patrick Nickell from Crash Games who successfully funded Rise! At the halfway mark in their campaign he switched tactics and found success. ]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sat, 31 Dec 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1461</itunes:duration>
    <itunes:keywords>Rise, Crash Games, Game Whisperer, Funding the Dream</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 15 with Dice Hate Me</itunes:title>
    <title>Funding the Dream Ep 15 with Dice Hate Me</title>
    <description><![CDATA[The team at Dice Hate Me Games joins The Game Whisperer to talk about the year of the Independent, Game Crafter, and being successful with your Kickstarter project. Great insights from two great guests.]]></description>
    <content:encoded><![CDATA[The team at Dice Hate Me Games joins The Game Whisperer to talk about the year of the Independent, Game Crafter, and being successful with your Kickstarter project. Great insights from two great guests.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 29 Dec 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1437</itunes:duration>
    <itunes:keywords>Dice Hate Me, Funding the Dream, Game Whisperer, Game Crafter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 13 Tasty Minstrel Games Michael Mindes.m4a</itunes:title>
    <title>Funding the Dream Ep 13 Tasty Minstrel Games Michael Mindes.m4a</title>
    <description></description>
    <content:encoded></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 19 Dec 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1340</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 12 Self-Publishing after Kickstarter</itunes:title>
    <title>Funding the Dream Ep 12 Self-Publishing after Kickstarter</title>
    <description><![CDATA[What do you do with all the money a successful Kickstarter project sends your way? Byron Collins of Collins Epic Wargames discusses the reality of what you must deal with when publishing your own game.]]></description>
    <content:encoded><![CDATA[What do you do with all the money a successful Kickstarter project sends your way? Byron Collins of Collins Epic Wargames discusses the reality of what you must deal with when publishing your own game.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Wed, 14 Dec 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1610</itunes:duration>
    <itunes:keywords>Kickstarter, Game Whisperer, Funding the Dream, Byron Collins</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 11 D-Day Dice with Laurence O&#39;Brien</itunes:title>
    <title>Funding the Dream Ep 11 D-Day Dice with Laurence O&#39;Brien</title>
    <description><![CDATA[We cover the numbers for November and December and talk about the success of D-Day Dice]]></description>
    <content:encoded><![CDATA[We cover the numbers for November and December and talk about the success of D-Day Dice]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Mon, 12 Dec 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1305</itunes:duration>
    <itunes:keywords>D-Day Dice, Kickstarter, </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 10 with INGRI:DAHL co-founder Kine Paulsen</itunes:title>
    <title>Funding the Dream Ep 10 with INGRI:DAHL co-founder Kine Paulsen</title>
    <description><![CDATA[Kine Paulsen, co-founder of INGRI:DAHL joins us on the podcast to talk about getting started and setting up a company and how Kickstarter is allowing them to expand their line of stylish 3-D Glasses]]></description>
    <content:encoded><![CDATA[Kine Paulsen, co-founder of INGRI:DAHL joins us on the podcast to talk about getting started and setting up a company and how Kickstarter is allowing them to expand their line of stylish 3-D Glasses]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 08 Dec 2011 21:00:00 -0800</pubDate>
    <itunes:duration>963</itunes:duration>
    <itunes:keywords>Kickstarter, Funding the Dream, Game Whisperer, INGRIDAHL</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream - Ep 8 Improving the Kickstarter experience</itunes:title>
    <title>Funding the Dream - Ep 8 Improving the Kickstarter experience</title>
    <description><![CDATA[Finding new Kickstarter projects can be a challenge on the Kickstarter Webpage. I discuss these challenges with Chris James, Founder of Stratus Games.]]></description>
    <content:encoded><![CDATA[Finding new Kickstarter projects can be a challenge on the Kickstarter Webpage. I discuss these challenges with Chris James, Founder of Stratus Games.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <guid isPermaLink="false">http://www.buzzsprout.com/4646/37158-funding-the-dream-ep-8-improving-the-kickstarter-experience.mp3</guid>
    <pubDate>Mon, 05 Dec 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1372</itunes:duration>
    <itunes:keywords>Kickstarter, Stratus Games, The Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Ep 9 Top 10 Board Game Geek Kickstarter List with Doug Click</itunes:title>
    <title>Funding the Dream Ep 9 Top 10 Board Game Geek Kickstarter List with Doug Click</title>
    <description><![CDATA[Doug Click maintains the Top 10 Most funded board game projects on Board Game Geek. We speak with him about the growth of Board Game projects on Kickstarter]]></description>
    <content:encoded><![CDATA[Doug Click maintains the Top 10 Most funded board game projects on Board Game Geek. We speak with him about the growth of Board Game projects on Kickstarter]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 04 Dec 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1370</itunes:duration>
    <itunes:keywords>Board Game Geek, Kickstarter, Game Whisperer, Top 10</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream Kickstarter Mistakes with Thomas Rushing Ep 6</itunes:title>
    <title>Funding the Dream Kickstarter Mistakes with Thomas Rushing Ep 6</title>
    <description><![CDATA[They say learning from mistakes is much more valuable than learning from success. Thomas Rushing joins us to talk about some of the mistakes made in their Kickstarter Project Time Flux and what they have done to fix them.]]></description>
    <content:encoded><![CDATA[They say learning from mistakes is much more valuable than learning from success. Thomas Rushing joins us to talk about some of the mistakes made in their Kickstarter Project Time Flux and what they have done to fix them.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 29 Nov 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1044</itunes:duration>
    <itunes:keywords>Kickstarter, Time Flux, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream - Word of Mouth Marketing</itunes:title>
    <title>Funding the Dream - Word of Mouth Marketing</title>
    <description><![CDATA[Kickstarter success is all about WOM, Word of Mouth Marketing. Listen in as the discussion focuses on how to manage a Word of Marketing campaign]]></description>
    <content:encoded><![CDATA[Kickstarter success is all about WOM, Word of Mouth Marketing. Listen in as the discussion focuses on how to manage a Word of Marketing campaign]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/36494-funding-the-dream-word-of-mouth-marketing.mp3?blob_id=610655" length="10965120" type="audio/mpeg" />
    <guid isPermaLink="false">http://www.buzzsprout.com/4646/36494-funding-the-dream-word-of-mouth-marketing.mp3</guid>
    <pubDate>Tue, 29 Nov 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1370</itunes:duration>
    <itunes:keywords>Word of Mouth, Kickstarter, Marketing, Game Whisperer</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream - Kickstarter Project If I&#39;m Going Down</itunes:title>
    <title>Funding the Dream - Kickstarter Project If I&#39;m Going Down</title>
    <description><![CDATA[This episode is with A.J. Porfirio, creator of If I&apos;m Going Down. A.J. successfully raised more than $10,000 for his Kickstarter projects and shares some of the things he did to be sucessful]]></description>
    <content:encoded><![CDATA[This episode is with A.J. Porfirio, creator of If I&apos;m Going Down. A.J. successfully raised more than $10,000 for his Kickstarter projects and shares some of the things he did to be sucessful]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
    <enclosure url="https://www.buzzsprout.com/4646/35531-funding-the-dream-kickstarter-project-if-i-m-going-down.mp3?blob_id=610353" length="10983552" type="audio/mpeg" />
    <guid isPermaLink="false">http://www.buzzsprout.com/4646/35531-funding-the-dream-kickstarter-project-if-i-m-going-down.mp3</guid>
    <pubDate>Sun, 13 Nov 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1372</itunes:duration>
    <itunes:keywords>If I&#39;m Going Down, Kickstarter, Game Whisperer, Porfirio</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Funding the Dream - Matt Forbeck Episode 3</itunes:title>
    <title>Funding the Dream - Matt Forbeck Episode 3</title>
    <description><![CDATA[A Game Whisperer Podcast for Kickstarters. This episode I&apos;m joined by Matt Forbeck, author, game designer, and creator of the Kickstarter Project 12 for 12 from his work of Brave New World]]></description>
    <content:encoded><![CDATA[A Game Whisperer Podcast for Kickstarters. This episode I&apos;m joined by Matt Forbeck, author, game designer, and creator of the Kickstarter Project 12 for 12 from his work of Brave New World]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Thu, 10 Nov 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1370</itunes:duration>
    <itunes:keywords>Kickstarter, Brave New World, 12 for 12, Purple Pawn</itunes:keywords>
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    <itunes:title>Funding the Dream - Howard Tayler Episode 2</itunes:title>
    <title>Funding the Dream - Howard Tayler Episode 2</title>
    <description><![CDATA[Funding the Dream - A Game Whisperer Podcast for Kickstarters talks about how to launch a successful campaign. This episode is with Howard Tayler, creator of Schlock Mercenary, a web comic strip that has run daily for 11 years. Howard&apos;s game, Schlock Mercenary, went live this week.]]></description>
    <content:encoded><![CDATA[Funding the Dream - A Game Whisperer Podcast for Kickstarters talks about how to launch a successful campaign. This episode is with Howard Tayler, creator of Schlock Mercenary, a web comic strip that has run daily for 11 years. Howard&apos;s game, Schlock Mercenary, went live this week.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Tue, 08 Nov 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1413</itunes:duration>
    <itunes:keywords>Schlock Mercenary, Howard Tayler, Kickstarter</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>Funding the Dream on Kickstarter Ep 1</itunes:title>
    <title>Funding the Dream on Kickstarter Ep 1</title>
    <description><![CDATA[Our first episode of Funding the Dream. We talk about key elements of being successful on Kickstarter. We cover the top 10 funded games and the games that are currently scheduled to end this week.]]></description>
    <content:encoded><![CDATA[Our first episode of Funding the Dream. We talk about key elements of being successful on Kickstarter. We cover the top 10 funded games and the games that are currently scheduled to end this week.]]></content:encoded>
    <itunes:author>Richard Bliss</itunes:author>
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    <pubDate>Sun, 06 Nov 2011 21:00:00 -0800</pubDate>
    <itunes:duration>1371</itunes:duration>
    <itunes:keywords>The Game Whisperer, Kickstarter, Board Game Geek</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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