Game, Develop, Repeat
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
Game, Develop, Repeat
045: How it Feels to Release a Game
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Game, Develop, Repeat
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Episode 45
Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.
Game:
- Expectations
- Unexpected emotions
- Finishing vs releasing
- Unrelatable feelings
Develop:
- Lessons learned
- How the process felt
- Energy management
- Scope management
- A million other tiny things
- Confidence in ability to figure it out
- Unwinding/starting the next thing
- What the heck is next?
Repeat:
- What are your expectations for your project?
- How do those expectations serve you?
- Will they motivate or demotivate you if you fail to reach them?
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
Game
Develop
Repeat