Game, Develop, Repeat
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
Game, Develop, Repeat
050: Designing Turn-Based Combat
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Game, Develop, Repeat
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Episode 50
Game:
- Yakuza Like a Dragon
- FF8
- FF10
- The turn based combat spectrum
- Sprinkling skill on top
Develop:
- My ideal turn based combat
- Why I dislike equipment
- Undertale
- Linear JRPG with no experience system
Repeat:
- What do you love about your favorite games?
- What do you ignore about your favorite games?
- What are your game design pet peeves?
Tip: Escape the internet's opinion
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.