
Game, Develop, Repeat
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
Game, Develop, Repeat
092: Satisfactory is Basically Game Development
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AnxiousBuddhaGames
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Episode 92
Game:
- Efficiency Chasing
- Interconnected web of goals
- Destroying the planet
- Single-mindedness
- Incredible aesthetic and voice-over
- Overwhelming but manageable
Develop:
- Development at its best
- Development at its worst
- Deeply Satisfying
- Tiny optimizations can waste time
Repeat:
- How can your development be more like Satisfactory?
- What "efficiency traps" do you fall into?
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
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- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.